cemu-DS4Windows/DS4Windows/DS4Control
mika-n a933eae0a9 New "360 degree gyro steering wheel emulation" functionality. This works best if the DS4 controller is mounted on a "DoItYourself steering wheel rig" (ie. controller attached at a tip of a plastic or wooden pipe which acts as a "steering shaft". This way the controller turns around like a steering wheel and gyro sensor values are more consistent).
At this point there is no GUI to enable this, so you should edit a profile XML file (fex default.xml profile) with Notepad and add <SASteeringWheelEmulationAxis>LXPos</SASteeringWheelEmulationAxis> entry.
Accepted values are None, LXPos, LYPos, RXPos, RYPos) which indicates which X360 axis is used for steering wheel values (ie. gyro tilt converted as steering wheel turning range values). The normal behaviour of this axis should be set as "unmapped" to avoid conflicting values. If steering wheel axis is LX then LY axis is still available for other purposes.
2018-11-17 01:41:21 +02:00
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ControlService.cs Removed a couple unused methods 2018-11-06 03:11:16 -06:00
DS4LightBar.cs Hold max and min lightbar color for pulse charging animation 2018-04-02 23:40:49 -05:00
DS4StateFieldMapping.cs Trim ScpUtil.cs. Do not create new instances of DS4StateFieldMapping each frame 2017-11-17 02:50:37 -06:00
InputMethods.cs More extended keys 2017-11-06 16:38:26 -06:00
ITouchpadBehaviour.cs Code clean up. Reset xinput mapping for more bound actions. 2017-05-12 07:48:58 -07:00
Log.cs Resolve name collision with Log class and Diagnostics namespace 2018-09-29 04:42:22 -05:00
Mapping.cs New "360 degree gyro steering wheel emulation" functionality. This works best if the DS4 controller is mounted on a "DoItYourself steering wheel rig" (ie. controller attached at a tip of a plastic or wooden pipe which acts as a "steering shaft". This way the controller turns around like a steering wheel and gyro sensor values are more consistent). 2018-11-17 01:41:21 +02:00
Mouse.cs Version of different gyro trigger conditional 2018-09-29 21:54:25 -05:00
MouseCursor.cs Changed parameters for touchpad jitter compensation 2018-05-20 02:18:28 -05:00
MouseWheel.cs Code clean up. Reset xinput mapping for more bound actions. 2017-05-12 07:48:58 -07:00
ScpDevice.cs Register for more specific device change events 2018-10-16 14:35:41 -05:00
ScpDevice.Designer.cs Version 1.4.266 2015-07-30 23:34:22 -04:00
ScpUtil.cs New "360 degree gyro steering wheel emulation" functionality. This works best if the DS4 controller is mounted on a "DoItYourself steering wheel rig" (ie. controller attached at a tip of a plastic or wooden pipe which acts as a "steering shaft". This way the controller turns around like a steering wheel and gyro sensor values are more consistent). 2018-11-17 01:41:21 +02:00
UdpServer.cs Use ReadWriteLockSlim instance instead of lock 2018-11-02 18:20:27 -05:00
X360Device.cs New "360 degree gyro steering wheel emulation" functionality. This works best if the DS4 controller is mounted on a "DoItYourself steering wheel rig" (ie. controller attached at a tip of a plastic or wooden pipe which acts as a "steering shaft". This way the controller turns around like a steering wheel and gyro sensor values are more consistent). 2018-11-17 01:41:21 +02:00
X360Device.designer.cs Version 1.4.266 2015-07-30 23:34:22 -04:00