cemu-DS4Windows/DS4Windows/DS4Control
2019-01-02 21:45:41 +02:00
..
ControlService.cs Change priority of bus thread. 2018-12-22 16:41:36 -06:00
DS4LightBar.cs Hold max and min lightbar color for pulse charging animation 2018-04-02 23:40:49 -05:00
DS4StateFieldMapping.cs Trim ScpUtil.cs. Do not create new instances of DS4StateFieldMapping each frame 2017-11-17 02:50:37 -06:00
InputMethods.cs Use SuppressUnmanagedCodeSecurity attr for InputMethods class 2018-12-23 19:53:52 -06:00
ITouchpadBehaviour.cs Code clean up. Reset xinput mapping for more bound actions. 2017-05-12 07:48:58 -07:00
Log.cs Resolve name collision with Log class and Diagnostics namespace 2018-09-29 04:42:22 -05:00
Mapping.cs Merge branch 'jay' of https://github.com/Ryochan7/DS4Windows into jay 2019-01-02 21:45:41 +02:00
Mouse.cs Version of different gyro trigger conditional 2018-09-29 21:54:25 -05:00
MouseCursor.cs Changed parameters for touchpad jitter compensation 2018-05-20 02:18:28 -05:00
MouseWheel.cs Code clean up. Reset xinput mapping for more bound actions. 2017-05-12 07:48:58 -07:00
ScpDevice.cs Remove component use for ScpVBus classes 2018-12-09 04:05:26 -06:00
ScpUtil.cs SA steering wheel emulation can now feed VJoy virtual joystick device (analog axies there). This leaves all original X360/DS4 analog axies for other purposes. Useful in games which support mapping controls to more than one controller (for example EurotruckSimulator/AmericalTruckSimulator). 2019-01-02 21:44:15 +02:00
UdpServer.cs More changes to UDP 2018-11-27 04:38:41 -06:00
X360Device.cs SA steering wheel emulation can now feed VJoy virtual joystick device (analog axies there). This leaves all original X360/DS4 analog axies for other purposes. Useful in games which support mapping controls to more than one controller (for example EurotruckSimulator/AmericalTruckSimulator). 2019-01-02 21:44:15 +02:00