mirror of
https://github.com/cemu-project/DS4Windows.git
synced 2024-11-22 17:29:18 +01:00
df43fd0d74
I kinda just felt like doing it :P wanted to test myself, trying to make a cleaner UI
91 lines
3.7 KiB
XML
91 lines
3.7 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{B0AD793E-BAEB-435F-BB40-D647DE2BC2BF}</ProjectGuid>
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<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>DS4Control</RootNamespace>
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<AssemblyName>DS4Control</AssemblyName>
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<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<Reference Include="System.Drawing" />
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<Reference Include="System.Windows.Forms" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="System.Data.DataSetExtensions" />
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<Reference Include="Microsoft.CSharp" />
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<Reference Include="System.Data" />
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<Reference Include="System.Xml" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="ButtonMouse.cs" />
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<Compile Include="Log.cs" />
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<Compile Include="CursorOnlyMode.cs" />
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<Compile Include="DragMouse.cs" />
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<Compile Include="TouchpadDisabled.cs" />
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<Compile Include="TPadModeSwitcher.cs" />
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<Compile Include="DS4LightBar.cs" />
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<Compile Include="Control.cs" />
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<Compile Include="InputMethods.cs" />
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<Compile Include="ITouchpadBehaviour.cs" />
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<Compile Include="X360Device.cs">
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<SubType>Component</SubType>
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</Compile>
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<Compile Include="X360Device.designer.cs">
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<DependentUpon>X360Device.cs</DependentUpon>
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</Compile>
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<Compile Include="Mapping.cs" />
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<Compile Include="Mouse.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="ScpDevice.cs">
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<SubType>Component</SubType>
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</Compile>
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<Compile Include="ScpDevice.designer.cs">
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<DependentUpon>ScpDevice.cs</DependentUpon>
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</Compile>
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<Compile Include="ScpHub.cs">
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<SubType>Component</SubType>
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</Compile>
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<Compile Include="ScpHub.designer.cs">
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<DependentUpon>ScpHub.cs</DependentUpon>
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</Compile>
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<Compile Include="ScpUtil.cs" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\DS4Library\DS4Library.csproj">
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<Project>{43e14dad-e6e8-4b66-ac50-20f5cf9b9712}</Project>
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<Name>DS4Library</Name>
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</ProjectReference>
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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</Project> |