cemu_graphic_packs/Performance/KirbyRainbowCurse_360p/rules.txt

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[Definition]
titleIds = 00050000101abc00,
name = "Kirby and the Rainbow Curse - 360p"
version = 2
[TextureRedefine] # tv
width = 1024
height = 576
overwriteWidth = 512
overwriteHeight = 287
[TextureRedefine] # tv
width = 1025
height = 577
overwriteWidth = 513
overwriteHeight = 289
[TextureRedefine] # tv ui 1
width = 1280
height = 720
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formatsExcluded = 0x41a,0x034
tileModesExcluded = 0x001
overwriteWidth = 640
overwriteHeight = 360
[TextureRedefine] # tv ui 2
width = 1281
height = 721
formatsExcluded = 0x41a,0x034
overwriteWidth = 641
overwriteHeight = 361
[TextureRedefine] # half-res
width = 512
height = 288
overwriteWidth = 255
overwriteHeight = 145
[TextureRedefine] # q-res
width = 256
height = 144
overwriteWidth = 128
overwriteHeight = 73
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 640
overwriteHeight = 360
[TextureRedefine] # gamepad
width = 855
height = 481
overwriteWidth = 641
overwriteHeight = 361
[TextureRedefine] # gamepad half-res
width = 427
height = 240
overwriteWidth = 320
overwriteHeight = 181
[TextureRedefine] # gamepad q-res
width = 213
height = 120
overwriteWidth = 160
overwriteHeight = 91