cemu_graphic_packs/Enhancements/WindWakerHD_Shadows/rules.txt

34 lines
823 B
Plaintext
Raw Normal View History

[Definition]
titleIds = 0005000010143400,0005000010143600,0005000010143500
name = Shadow Resolution
path = "The Legend of Zelda: The Wind Waker HD/Graphics/Shadow Resolution"
description = Note: Increasing shadow resolution is known to increase VRAM usage directly. Lowering this might give you a good boost in performance if you're limited on VRAM but makes shadows blockier. Medium is the original resolution.
version = 4
[Preset]
name = Medium (100%, Default)
$shadowRes = 1
[Preset]
name = Low (50%)
$shadowRes = 0.5
[Preset]
name = High (200%)
$shadowRes = 2
[Preset]
name = Ultra (300%)
$shadowRes = 3
[Preset]
name = Extreme (400%, Unstable)
$shadowRes = 4
[TextureRedefine] # Shadows x3 Lods
width = 1024
height = 1024
formats = 0x005
overwriteWidth = $shadowRes * 1024
overwriteHeight = $shadowRes * 1024