mirror of
https://github.com/cemu-project/cemu_graphic_packs.git
synced 2024-12-25 01:11:49 +01:00
Update all non-shader graphic packs to version 4
They don't need shader fixes for Vulkan so it should be safe updating the number
This commit is contained in:
parent
63a51ab720
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@ -3,7 +3,7 @@ titleIds = 0005000010172600,0005000010172700,000500001011B900
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name = Shadow Resolution
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path = "Bayonetta 2/Graphics/Shadow Resolution"
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description = Note: Increasing shadow resolution is known to increase VRAM usage directly. Lowering this might give you a good boost in performance if you're limited on VRAM but makes shadows blockier. Medium is the original resolution.
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version = 3
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version = 4
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[Preset]
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name = Medium (1.00x, Default)
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@ -3,7 +3,7 @@ titleIds = 00050000101D0300,00050000101D0600,000500001014D200,00050000101D3F00
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name = Film Grain
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path = "Fatal Frame - Project Zero: Maiden of Black Water/Enhancements/Film Grain"
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description = Allows you to adjust how strong the film grain effect is.
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version = 3
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version = 4
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[Preset]
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name = Default Size
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@ -3,7 +3,7 @@ titleIds = 00050000101D0300,00050000101D0600,000500001014D200,00050000101D3F00
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name = "LOD Bias"
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path = "Fatal Frame - Project Zero: Maiden of Black Water/Enhancements/LOD Bias"
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description = Level of details adjustment
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version = 3
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version = 4
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[Preset]
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name = Normal (Default)
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@ -3,7 +3,7 @@ titleIds = 000500001010ec00,000500001010ed00,000500001010eb00
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name = Shadow Resolution
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path = "Mario Kart 8/Graphics/Shadow Resolution"
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description = Note: Increasing shadow resolution is known to increase VRAM usage directly. Lowering this might give you a good boost in performance if you're limited on VRAM but makes shadows blockier. Medium is the original resolution.
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version = 3
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version = 4
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[Preset]
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name = Medium (1.00x, Default)
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@ -3,7 +3,7 @@ titleIds = 00050000101A3500,00050000101A3600,0005000010199000
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name = Shadow Resolution
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path = "Mario Tennis: Ultra Smash/Graphics/Shadow Resolution"
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description = Note: Increasing shadow resolution is known to increase VRAM usage directly. Lowering this might give you a good boost in performance if you're limited on VRAM but makes shadows blockier. Medium is the original resolution.
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version = 3
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version = 4
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[Preset]
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name = Medium (1.00x, Default)
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@ -3,7 +3,7 @@ titleIds = 0005000010101F00,0005000010102000,0005000010102100
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name = Shadow Resolution
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path = "Nintendo Land/Graphics/Shadow Resolution"
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description = Note: Increasing shadow resolution is known to increase VRAM usage directly. Lowering this might give you a good boost in performance if you're limited on VRAM but makes shadows blockier. Medium is the original resolution.
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version = 3
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version = 4
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[Preset]
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name = Medium (1.00x, Default)
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@ -3,7 +3,7 @@ titleIds = 000500001012BC00,000500001012BD00,000500001012BE00,000500021012BD01,0
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name = Shadow Resolution
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path = "Pikmin 3/Graphics/Shadow Resolution"
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description = Note: Increasing shadow resolution is known to increase VRAM usage directly. Lowering this might give you a good boost in performance if you're limited on VRAM but makes shadows blockier. Medium is the original resolution.
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version = 3
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version = 4
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[Preset]
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name = Medium (1.00x, Default)
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@ -3,7 +3,7 @@ titleIds = 00050000101DF400,00050002101DF401,00050000101DF500
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name = Shadow Resolution
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path = "Pokken Tournament/Graphics/Shadow Resolution"
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description = Note: Increasing shadow resolution is known to increase VRAM usage directly. Lowering this might give you a good boost in performance if you're limited on VRAM but makes shadows blockier. Medium is the original resolution.
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version = 3
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version = 4
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[Preset]
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name = Medium (1.00x, Default)
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@ -3,7 +3,7 @@ titleIds = 0005000010175B00,0005000010177800,0005000010191F00
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name = Shadow Resolution
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path = "Sonic Boom: Rise of Lyric/Graphics/Shadow Resolution"
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description = Note: Increasing shadow resolution is known to increase VRAM usage directly. Lowering this might give you a good boost in performance if you're limited on VRAM but makes shadows blockier. Medium is the original resolution.
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version = 3
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version = 4
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[Preset]
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name = Medium (1.00x, Default)
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@ -3,7 +3,7 @@ titleIds = 00050000101F4D00,00050000101FB100
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name = Shadow Resolution
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path = "Skylanders Imaginators/Graphics/Shadow Resolution"
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description = Note: Increasing shadow resolution is known to increase VRAM usage directly. Lowering this might give you a good boost in performance if you're limited on VRAM but makes shadows blockier. Medium is the original resolution.
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version = 3
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version = 4
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[Preset]
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name = Medium (1.00x, Default)
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@ -3,7 +3,7 @@ titleIds = 0005000010145D00,0005000010145C00,0005000010106100
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name = Shadow Resolution
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path = "Super Mario 3D World/Graphics/Shadow Resolution"
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description = Note: Increasing shadow resolution is known to increase VRAM usage directly. Lowering this might give you a good boost in performance if you're limited on VRAM but makes shadows blockier. Medium is the original resolution.
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version = 3
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version = 4
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[Preset]
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name = Medium (1.00x, Default)
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@ -3,7 +3,7 @@ titleIds = 0005000010110E00,0005000010145000,0005000010144F00
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name = No Boxing Ring Screen
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path = "Super Smash Bros. for Wii U/Enhancements/No Boxing Ring Screen"
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description = Disables the screen in the Boxing Ring stage. Can be used for aesthetic or performance reasons.
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version = 3
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version = 4
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[TextureRedefine]
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width = 256
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@ -3,7 +3,7 @@ titleIds = 00050000101ED700,00050000101ED800,0005000010131D00
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name = Negative texture LOD bias
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path = "Tokyo Mirage Sessions FE/Enhancements/Negative Texture LOD"
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description = Texture LOD override, possible shimmer but sharper textures
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version = 3
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version = 4
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[Preset]
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name = LOD Default
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@ -3,7 +3,7 @@ titleIds = 000500001019C800,000500001019E600,000500001019E500
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name = Level of detail
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path = "The Legend of Zelda: Twilight Princess HD/Enhancements/Negative Texture LOD"
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description = Sharper textures at risk of shimmering when set too high
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version = 3
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version = 4
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[Preset]
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name = LOD Default
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@ -3,7 +3,7 @@ titleIds = 0005000010143400,0005000010143600,0005000010143500
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name = Resolution
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path = "The Legend of Zelda: The Wind Waker HD/Graphics/Shadow resolution"
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description = Note: Increasing shadow resolution is known to increase VRAM usage directly. Lowering this might give you a good boost in performance if you're limited on VRAM but makes shadows blockier. Medium is the original resolution.
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version = 3
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version = 4
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[Preset]
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name = 1024x1024 (1x, Default)
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@ -3,7 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
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name = Negative texture LOD bias
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path = "Xenoblade Chronicles X/Enhancements/Negative Texture LOD"
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description = Texture LOD override, possible shimmer but sharper textures.
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version = 3
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version = 4
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[Preset]
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name = LOD Default
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@ -3,7 +3,7 @@ titleIds = 0005000010131F00,0005000010184E00,0005000010184D00
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name = Shadow Resolution
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path = "Yoshi's Woolly World/Graphics/Shadow Resolution"
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description = Note: Increasing shadow resolution is known to increase VRAM usage directly. Lowering this increases performance but makes shadows blockier. Medium is the original resolution.
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version = 3
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version = 4
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[Preset]
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name = Medium (1.00x, Default)
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@ -2,7 +2,7 @@
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titleIds = 0005000010136c00,0005000010137c00,0005000010154500,000500001016d300,000500001016df00
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path = "Batman: Arkham Origins/Mods/60FPS"
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description = Important: This patches the gameplay to be in 60FPS. Getting under 60FPS will slow down the game's speed.
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version = 3
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version = 4
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[Control]
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#Give boost to performance
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@ -3,6 +3,6 @@ titleIds = 00050000101ECF00,00050000101F4A00
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name = 60FPS
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path = "Buddy & Me/Mods/60FPS"
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description = Important: This patches the gameplay to be in 60FPS. Getting under 60FPS will slow down the game's speed.
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version = 3
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version = 4
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# Made by theboy181
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@ -3,6 +3,6 @@ titleIds = 0005000010177200,0005000010180B00
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name = 60FPS
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path = "Citizens of Earth/Mods/60FPS"
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description = Important: This patches the gameplay to be in 60FPS. Getting under 60FPS will slow down the game's speed.
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version = 3
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version = 4
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# Made by theboy181
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@ -3,6 +3,6 @@ titleIds = 000500001010AD00,0005000010110F00
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name = 60FPS
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path = "Darksiders II/Mods/60FPS"
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description = Important: This patches the gameplay to be in 60FPS. Getting under 60FPS will slow down the game's speed.
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version = 3
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version = 4
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# Made by theboy181
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@ -3,7 +3,7 @@ titleIds = 00050000101FA600,00050000101F9700
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name = Uncapped Framerate
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path = "Darksiders Warmastered Edition/Mods/Uncapped Framerate"
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description = This patches out the framerate cap that the game has in place. Performance may increase from changing the recompiler to be dual or triple core.
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version = 3
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version = 4
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# Made by theboy181
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@ -3,6 +3,6 @@ titleIds = 000500001012BA00,000500001012B200
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name = 60FPS
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path = "Deus Ex: Human Revolution/Mods/60FPS"
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description = Important: This patches the gameplay to be in 60FPS. Getting under 60FPS will slow down the game's speed.
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version = 3
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version = 4
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# Made by theboy181
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@ -3,6 +3,6 @@ titleIds = 00050000101D0300,00050000101D0600,000500001014D200,00050000101D3F00
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name = 60FPS
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path = "Fatal Frame - Project Zero: Maiden of Black Water/Mods/60FPS"
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description = Important: This patches the gameplay to be in 60FPS. Getting under 60FPS will slow down the game's speed.
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version = 3
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version = 4
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# Made by theboy181
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@ -3,6 +3,6 @@ titleIds = 000500001012B800,000500001012B900,0005000010116600
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name = 60FPS
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path = "Fist of the North Star: Ken's Rage 2/Mods/60FPS"
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description = Important: This patches the gameplay to be in 60FPS. Getting under 60FPS will slow down the game's speed.
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version = 3
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version = 4
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# Made by theboy181
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@ -3,4 +3,4 @@ titleIds = 000500001017D800,000500001017D900,000500001017CD00
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name = 60FPS
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path = "Hyrule Warriors/Mods/60FPS"
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description = Important: This patches the gameplay to be in 60fps. Getting under 60fps will slow down the game's speed.
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version = 3
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version = 4
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@ -3,7 +3,7 @@ titleIds = 000500001017D800,000500001017D900,000500001017CD00
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name = Character Swap
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path = "Hyrule Warriors/Mods/Character Swap (in adventure mode)"
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description = Allows you to use a character that isn't selectable from the character selection screen normally in adventure mode.
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version = 3
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version = 4
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[Preset]
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name = Link
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@ -3,6 +3,6 @@ titleIds = 000500001016AD00,000500001016A400
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name = 60FPS
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path = "Lego Batman 3: Beyond Gotham/Mods/60FPS"
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description = Important: This patches the gameplay to be in 60FPS. Getting under 60FPS will slow down the game's speed.
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version = 3
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version = 4
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# Made by theboy181
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@ -3,6 +3,6 @@ titleIds = 0005000010194200,0005000010195D00
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name = 60FPS
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path = "Lego Dimensions/Mods/60FPS"
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description = Important: This patches the gameplay to be in 60FPS. Getting under 60FPS will slow down the game's speed.
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version = 3
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version = 4
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# Made by theboy181
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@ -3,6 +3,6 @@ titleIds = 00050000101CDF00,00050000101A6200,00050000101A5C00
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name = 60FPS
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path = "Lego Jurassic World/Mods/60FPS"
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description = Important: This patches the gameplay to be in 60FPS. Getting under 60FPS will slow down the game's speed.
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version = 3
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version = 4
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# Made by theboy181
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@ -3,6 +3,6 @@ titleIds = 0005000010132B00,0005000010132400
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name = 60FPS
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path = "Lego Marvel Super Heroes/Mods/60FPS"
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description = Important: This patches the gameplay to be in 60FPS. Getting under 60FPS will slow down the game's speed.
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version = 3
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version = 4
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# Made by theboy181
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@ -3,6 +3,6 @@ titleIds = 00050000101BEF00,00050000101BE900
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name = 60FPS
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path = "Lego Marvel's Avengers/Mods/60FPS"
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description = Important: This patches the gameplay to be in 60FPS. Getting under 60FPS will slow down the game's speed.
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version = 3
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version = 4
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# Made by theboy181
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@ -3,6 +3,6 @@ titleIds = 000500001014DE00,000500001014E000
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name = 60FPS
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path = "The LEGO Movie Videogame/Mods/60FPS"
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description = Important: This patches the gameplay to be in 60FPS. Getting under 60FPS will slow down the game's speed.
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version = 3
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version = 4
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# Made by theboy181
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@ -3,6 +3,6 @@ titleIds = 00050000101DAB00,00050000101DAA00
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name = 60FPS
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path = "LEGO Star Wars: The Force Awakens/Mods/60FPS"
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description = Important: This patches the gameplay to be in 60FPS. Getting under 60FPS will slow down the game's speed.
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version = 3
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version = 4
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# Made by theboy181
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@ -3,6 +3,6 @@ titleIds = 000500001016A700,0005000010168D00
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name = 60FPS
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path = "LEGO The Hobbit/Mods/60FPS"
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description = Important: This patches the gameplay to be in 60FPS. Getting under 60FPS will slow down the game's speed.
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version = 3
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version = 4
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# Made by theboy181
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@ -3,7 +3,7 @@ titleIds = 00050000101A4800,00050000101B9900,000500001018D900
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name = 60FPS
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path = "Lost Reavers/Mods/60FPS"
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description = Important: This patches the gameplay to be in 60FPS. Getting under 60FPS will slow down the game's speed.
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version = 3
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version = 4
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[Control]
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vsyncFrequency = 120
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@ -3,6 +3,6 @@ titleIds = 0005000010190300,00050000101E5300,00050000101E5400
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name = 60FPS
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path = "Mario & Sonic at the Rio 2016 Olympic Games/Mods/60FPS"
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description = Important: This patches the gameplay to be in 60FPS. Getting under 60FPS will slow down the game's speed.
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version = 3
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version = 4
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# Original Town patch made by Slashiee, full game patch made by theboy181
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@ -3,4 +3,4 @@ titleIds = 000500001010ec00,000500001010ed00,000500001010eb00
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name = 60FPS with 3/4P splitscreen mode
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path = "Mario Kart 8/Mods/60FPS in splitscreen"
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description = Forces the game to run at 60FPS instead of the 30FPS in 3-4P splitscreen. In those splitscreen modes, it normally alternates each side of the screen in one frame. This forces it to draw both sides instead.
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version = 3
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version = 4
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@ -3,7 +3,7 @@ titleIds = 000500001010ec00,000500001010ed00,000500001010eb00
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name = Removes the MKTV watermark
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path = "Mario Kart 8/Mods/Remove MKTV watermark"
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description = Removes the MKTV watermark in the replays or highlight reel.
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version = 3
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version = 4
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[TextureRedefine]
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width = 160
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@ -3,6 +3,6 @@ titleIds = 00050000101DB000,00050000101DBB00
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name = 60FPS
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path = "Oddworld: New 'n' Tasty/Mods/60FPS"
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description = Important: This patches the gameplay to be in 60FPS. Getting under 60FPS will slow down the game's speed.
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version = 3
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version = 4
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# Made by theboy181
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@ -3,6 +3,6 @@ titleIds = 000500001011C500,0005000010136900,0005000010136A00,0005000010136B00
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name = 60FPS
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path = "Disney Planes/Mods/60FPS"
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description = Important: This patches the gameplay to be in 60FPS. Getting under 60FPS will slow down the game's speed.
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version = 3
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version = 4
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# Made by theboy181
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@ -3,6 +3,6 @@ titleIds = 000500001010B300,0005000010111F00
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name = 60FPS
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path = "Sonic & All-Stars Racing Transformed/Mods/60FPS"
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description = Important: This patches the gameplay to be in 60FPS. Getting under 60FPS will slow down the game's speed.
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version = 3
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version = 4
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# Made by theboy181
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@ -3,6 +3,6 @@ titleIds = 000500001012CF00,000500001012B400,0005000010113100
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name = 60FPS
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path = "Resident Evil Revelations/Mods/60FPS"
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description = Important: This patches the gameplay to be in 60FPS. Getting under 60FPS will slow down the game's speed.
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version = 3
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version = 4
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# Made by theboy181
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@ -3,7 +3,7 @@ titleIds = 0005000010175B00,0005000010177800,0005000010191F00
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name = Uncapped Framerate
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path = "Sonic Boom: Rise of Lyric/Mods/Uncapped Framerate"
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description = This patches out the framerate cap that the game has in place. Performance may increase from changing the recompiler to be dual or triple core.
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version = 3
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version = 4
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[Preset]
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name = 60FPS (ideal for 240/120/60Hz displays)
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@ -3,6 +3,6 @@ titleIds = 00050000101A7F00,00050000101ACC00
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name = 60FPS
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path = "Shiftlings/Mods/60FPS"
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description = Important: This patches the gameplay to be in 60FPS. Getting under 60FPS will slow down the game's speed.
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version = 3
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version = 4
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# Made by theboy181
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@ -3,6 +3,6 @@ titleIds = 0005000010184900,00050000101D8900
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name = 60FPS
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path = "Slender: The Arrival/Mods/60FPS"
|
||||
description = Important: This patches the gameplay to be in 60FPS. Getting under 60FPS will slow down the game's speed.
|
||||
version = 3
|
||||
version = 4
|
||||
|
||||
# Made by theboy181
|
||||
|
@ -3,4 +3,4 @@ titleIds = 0005000010135700,000500001012B100,0005000010128F00
|
||||
name = 60FPS Two-Player Race
|
||||
path = "Sonic Lost World/Mods/60FPS 2P Race"
|
||||
description = Patches out the 30FPS lock from the two-player race mode
|
||||
version = 3
|
||||
version = 4
|
||||
|
@ -3,4 +3,4 @@ titleIds = 0005000010135700,000500001012B100,0005000010128F00
|
||||
name = No Music
|
||||
path = "Sonic Lost World/Mods/No Music"
|
||||
description = Disables music playback
|
||||
version = 3
|
||||
version = 4
|
||||
|
@ -3,4 +3,4 @@ titleIds = 0005000010176900,0005000010176A00,0005000010162B00
|
||||
name = No HUD
|
||||
path = "Splatoon/Mods/No HUD"
|
||||
description = Removes the HUD from the game.
|
||||
version = 3
|
||||
version = 4
|
||||
|
@ -3,4 +3,4 @@ titleIds = 0005000010176900,0005000010176A00,0005000010162B00
|
||||
name = Map Swap
|
||||
path = "Splatoon/Mods/Map Swap"
|
||||
description = Read patches.txt for more information.
|
||||
version = 3
|
||||
version = 4
|
||||
|
@ -3,4 +3,4 @@ titleIds = 0005000010176900,0005000010176A00,0005000010162B00
|
||||
name = Octohax
|
||||
path = "Splatoon/Mods/Octohax"
|
||||
description = Replaces the female inkling with the octoling.
|
||||
version = 3
|
||||
version = 4
|
||||
|
@ -3,7 +3,7 @@ titleIds = 0005000010176900,0005000010176A00,0005000010162B00
|
||||
name = Squid Sister Swap
|
||||
path = "Splatoon/Mods/Squid Sister Swap"
|
||||
description = Allows you to swap the Squid Sisters.
|
||||
version = 3
|
||||
version = 4
|
||||
|
||||
[Preset]
|
||||
name = Callie over Marie
|
||||
|
@ -3,7 +3,7 @@ titleIds = 000500001018DB00,000500001018DC00,000500001018DD00
|
||||
name = Infinite Level Height
|
||||
path = "Super Mario Maker/Mods/Infinite Level Height"
|
||||
description = Make sure to have online disabled while having this graphic pack enabled, you're liable if you get banned! Allows you to make higher levels. Credits to comex for the mod (http://yt.vu/+comex) and GRAnimated for adapting it into a graphic pack.
|
||||
version = 3
|
||||
version = 4
|
||||
|
||||
[Preset]
|
||||
name = 32 Blocks Tall
|
||||
|
@ -3,4 +3,4 @@ titleIds = 00050000101ED700,00050000101ED800,0005000010131D00
|
||||
name = 60FPS
|
||||
path = "Tokyo Mirage Sessions FE/Mods/Static 60FPS"
|
||||
description = Important: This patches the gameplay to be in 60FPS. Getting under 60FPS will slow down the game's speed.
|
||||
version = 3
|
||||
version = 4
|
||||
|
@ -3,7 +3,7 @@ titleIds = 000500001019C800,000500001019E600,000500001019E500
|
||||
name = Distant Fog
|
||||
path = "The Legend of Zelda: Twilight Princess HD/Mods/Distant Fog"
|
||||
description = Sets the depth and exposure of distant fog. Possible issues with disappearing objects
|
||||
version = 3
|
||||
version = 4
|
||||
|
||||
[Preset]
|
||||
name = Default
|
||||
|
@ -3,6 +3,6 @@ titleIds = 0005000010110200,000500001010EA00,0005000010112B00
|
||||
name = 60FPS
|
||||
path = "Warriors Orochi 3 Hyper/Mods/60FPS"
|
||||
description = Important: This patches the gameplay to be in 60FPS. Getting under 60FPS will slow down the game's speed.
|
||||
version = 3
|
||||
version = 4
|
||||
|
||||
# Made by theboy181
|
||||
|
@ -3,4 +3,4 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
|
||||
name = 60FPS
|
||||
path = "Xenoblade Chronicles X/Mods/60FPS"
|
||||
description = Important: This patches the gameplay to be in 60FPS. Getting under 60FPS will slow down the game's speed.
|
||||
version = 3
|
||||
version = 4
|
||||
|
@ -3,7 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
|
||||
name = Field of View
|
||||
path = "Xenoblade Chronicles X/Mods/Field of View"
|
||||
description = Changes the field of view (FOV). Fixes edge framing for 21:9 cinematics and other FOV tweaks.
|
||||
version = 3
|
||||
version = 4
|
||||
|
||||
[Preset]
|
||||
name = Default FOV
|
||||
|
@ -3,4 +3,4 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
|
||||
name = No offline tag
|
||||
path = "Xenoblade Chronicles X/Mods/offline tag"
|
||||
description = Removes offline blinking tag - Does not change actual offline state
|
||||
version = 3
|
||||
version = 4
|
@ -3,7 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
|
||||
name = "Ground damage multiplicator"
|
||||
path = "Xenoblade Chronicles X/Mods/Battle/Ground damage multiplicator"
|
||||
description = Increase the ground damage done by your team (skells not impacted).
|
||||
version = 3
|
||||
version = 4
|
||||
|
||||
[Preset]
|
||||
name = Damage x 2
|
||||
|
@ -3,7 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
|
||||
name = "Enemy Statistics modificator"
|
||||
path = "Xenoblade Chronicles X/Mods/Battle/Enemy Statistics modificator"
|
||||
description = Apply a percent modificator on enemies stats (HP, Melee Attack, Melee Accuracy, Ranged Attack, Ranged Accuracy, Potential and Evasion). You can consult the new values in the Bestiary menu.
|
||||
version = 3
|
||||
version = 4
|
||||
|
||||
[Preset]
|
||||
name = Set at 50%
|
||||
|
@ -3,7 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
|
||||
name = "Escape distance reducer"
|
||||
path = "Xenoblade Chronicles X/Mods/Battle/Escape distance reducer"
|
||||
description = Reduce escape distance needed to lose aggro from enemies.
|
||||
version = 3
|
||||
version = 4
|
||||
|
||||
[Preset]
|
||||
name = Apply -25%
|
||||
|
@ -3,4 +3,4 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
|
||||
name = "Automatic Soul Challenges"
|
||||
path = "Xenoblade Chronicles X/Mods/Battle/Automatic Soul Challenges"
|
||||
description = The Soul Challenges QTE are hidden and automatically successful (no preset needed).
|
||||
version = 3
|
||||
version = 4
|
||||
|
@ -3,4 +3,4 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
|
||||
name = "Overdrive unlocked pre-Chapter 5"
|
||||
path = "Xenoblade Chronicles X/Mods/Battle/Overdrive unlocked"
|
||||
description = Unleashed the power of Overdrive before Chapter 5.
|
||||
version = 3
|
||||
version = 4
|
@ -3,5 +3,5 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
|
||||
name = "DLC Quests unlocked"
|
||||
path = "Xenoblade Chronicles X/Mods/BLADE/DLC Quests unlocked"
|
||||
description = DLC Support quests are unlocked and accessible right after you are a BLADE member.
|
||||
version = 3
|
||||
version = 4
|
||||
|
@ -3,7 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
|
||||
name = "Gain Reward Tickets from DLC or Time Attack missions"
|
||||
path = "Xenoblade Chronicles X/Mods/BLADE/Gain Reward Tickets from DLC or Time Attack missions"
|
||||
description = Adds Exchange Tickets in reward of completing Blade missions.
|
||||
version = 3
|
||||
version = 4
|
||||
|
||||
[Preset]
|
||||
name = "Gain from DLC missions (money/100)"
|
||||
|
@ -3,7 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
|
||||
name = "Lv60 Skells unlocked"
|
||||
path = "Xenoblade Chronicles X/Mods/BLADE/Lv60 Skells unlocked"
|
||||
description = Lv60 Skells and equipment are unlocked and accessible right after you are a BLADE member.
|
||||
version = 3
|
||||
version = 4
|
||||
|
||||
[Preset]
|
||||
name = Normal
|
||||
|
@ -3,7 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
|
||||
name = "More Reward Tickets"
|
||||
path = "Xenoblade Chronicles X/Mods/BLADE/More Reward Tickets"
|
||||
description = Increase the Tickets gained with Squad tasks and missions. Uncapped presets ignore max tickets.
|
||||
version = 3
|
||||
version = 4
|
||||
|
||||
[Preset]
|
||||
name = "Gain more Tickets (x2)"
|
||||
|
@ -3,7 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
|
||||
name = "Squad tasks and missions are available offline"
|
||||
path = "Xenoblade Chronicles X/Mods/BLADE/Offline Squad tasks and missions"
|
||||
description = Squad tasks and missions are available offline. Presets allow to select a Squad Mission, or you can use [Social > Squad Select] menu for random selection.
|
||||
version = 3
|
||||
version = 4
|
||||
|
||||
[Preset]
|
||||
name = "Random"
|
||||
|
@ -3,4 +3,4 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
|
||||
name = "Catch range mod"
|
||||
path = "Xenoblade Chronicles X/Mods/Collectibles/Catch range mod"
|
||||
description = Increase the distance from which collectibles are looted (no preset needed).
|
||||
version = 3
|
||||
version = 4
|
||||
|
@ -3,5 +3,5 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
|
||||
name = "Ignore 100th"
|
||||
path = "Xenoblade Chronicles X/Mods/Collectibles/Ignore 100th"
|
||||
description = Do not collect if you have 99 of the items, and don't sell it (no preset needed).
|
||||
version = 3
|
||||
version = 4
|
||||
|
@ -3,4 +3,4 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
|
||||
name = "Armors can have 3 augment slots"
|
||||
path = "Xenoblade Chronicles X/Mods/Equipment/Armors can have 3 augment slots"
|
||||
description = Using L's shop, you can have 3 augment slots on your EQUIPPED armors (ground and skell).
|
||||
version = 3
|
||||
version = 4
|
||||
|
@ -3,7 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
|
||||
name = "Unlimited augment upgrades"
|
||||
path = "Xenoblade Chronicles X/Mods/Equipment/Unlimited augment upgrades"
|
||||
description = You can upgrade infinitely all the augments inside a piece of equipment.
|
||||
version = 3
|
||||
version = 4
|
||||
|
||||
[Preset]
|
||||
name = "Normal"
|
||||
|
@ -3,7 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
|
||||
name = "Unlock all augments"
|
||||
path = "Xenoblade Chronicles X/Mods/Equipment/Unlock all augments"
|
||||
description = All the augments are already known at the shop, and with the CHEAT preset they cost nothing.
|
||||
version = 3
|
||||
version = 4
|
||||
|
||||
[Preset]
|
||||
name = "Normal"
|
||||
|
@ -3,7 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
|
||||
name = "Battle Points X"
|
||||
path = "Xenoblade Chronicles X/Mods/Experience/Battle Points"
|
||||
description = Change the amount of Battle points gained when a new level (or class level) is reached, when completing missions or exploring.
|
||||
version = 3
|
||||
version = 4
|
||||
|
||||
[Preset]
|
||||
name = "Quantity x2"
|
||||
|
@ -3,7 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
|
||||
name = "BLADE Points X"
|
||||
path = "Xenoblade Chronicles X/Mods/Experience/BLADE Points"
|
||||
description = Change the amount of BLADE points gained in various situations.
|
||||
version = 3
|
||||
version = 4
|
||||
|
||||
[Preset]
|
||||
name = "x2"
|
||||
|
@ -3,7 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
|
||||
name = "Class Exp Points X"
|
||||
path = "Xenoblade Chronicles X/Mods/Experience/Class Exp Points"
|
||||
description = Change the amount of Class Exp points gained in battle, missions, quests and exploration.
|
||||
version = 3
|
||||
version = 4
|
||||
|
||||
[Preset]
|
||||
name = "x2"
|
||||
|
@ -3,7 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
|
||||
name = "Friends Points X"
|
||||
path = "Xenoblade Chronicles X/Mods/Experience/Friends Points"
|
||||
description = More Friends points gained when activating a Soul Voice Link during battle.
|
||||
version = 3
|
||||
version = 4
|
||||
|
||||
[Preset]
|
||||
name = "+100"
|
||||
|
@ -3,7 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
|
||||
name = "Inner Exp Points"
|
||||
path = "Xenoblade Chronicles X/Mods/Experience/Inner Exp Points"
|
||||
description = Change the amount of Inner Exp points gained in battle, missions, quests and exploration. [1.0.1E/1.0.2U]
|
||||
version = 3
|
||||
version = 4
|
||||
|
||||
[Preset]
|
||||
name = "x2"
|
||||
|
@ -3,7 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
|
||||
name = "Miranium income frequency mod"
|
||||
path = "Xenoblade Chronicles X/Mods/FrontierNav/Miranium income frequency mod"
|
||||
description = Affect the frequency of the FrontierNav income for the Miranium (Vanilla is every 30 minutes).
|
||||
version = 3
|
||||
version = 4
|
||||
|
||||
[Preset]
|
||||
name = "Every minute"
|
||||
|
@ -3,7 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
|
||||
name = "Miranium income quantity mod"
|
||||
path = "Xenoblade Chronicles X/Mods/FrontierNav/Miranium income quantity mod"
|
||||
description = Affect the quantity of the FrontierNav income for the Miranium.
|
||||
version = 3
|
||||
version = 4
|
||||
|
||||
[Preset]
|
||||
name = "Miranium x2"
|
||||
|
@ -3,7 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
|
||||
name = "Money income frequency mod"
|
||||
path = "Xenoblade Chronicles X/Mods/FrontierNav/Money income frequency mod"
|
||||
description = Affect the frequency of the FrontierNav income for the Money (Vanilla is 15 minutes).
|
||||
version = 3
|
||||
version = 4
|
||||
|
||||
[Preset]
|
||||
name = "Every minute"
|
||||
|
@ -3,7 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
|
||||
name = "Money income quantity mod"
|
||||
path = "Xenoblade Chronicles X/Mods/FrontierNav/Money income quantity mod"
|
||||
description = Affect the quantity of the FrontierNav income for the Money.
|
||||
version = 3
|
||||
version = 4
|
||||
|
||||
[Preset]
|
||||
name = "x2"
|
||||
|
@ -4,7 +4,7 @@ name = "Xenoblade Chronicles X - FrontierNav - Probe income frequency mod"
|
||||
name = "Resources income frequency mod"
|
||||
path = "Xenoblade Chronicles X/Mods/FrontierNav/Resources income frequency mod"
|
||||
description = Affect the frequency of the FrontierNav income for the resources (Vanilla is every 5 minutes).
|
||||
version = 3
|
||||
version = 4
|
||||
|
||||
[Preset]
|
||||
name = "Every 2 minutes"
|
||||
|
@ -3,7 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
|
||||
name = "Resources income quantity mod"
|
||||
path = "Xenoblade Chronicles X/Mods/FrontierNav/Resources income quantity mod"
|
||||
description = Affect the quantity of the FrontierNav income for the resources.
|
||||
version = 3
|
||||
version = 4
|
||||
|
||||
[Preset]
|
||||
name = "x2"
|
||||
|
@ -3,7 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
|
||||
name = "Camera mod (distance)"
|
||||
path = "Xenoblade Chronicles X/Mods/Graphics/Camera mod (distance)"
|
||||
description = Affect the default distance of the camera (Vanilla zoom is 0).
|
||||
version = 3
|
||||
version = 4
|
||||
|
||||
[Preset]
|
||||
name = "Zoom 0"
|
||||
|
@ -3,4 +3,4 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
|
||||
name = "NPC info bubbles distance mod"
|
||||
path = "Xenoblade Chronicles X/Mods/Graphics/NPC info bubbles distance mod"
|
||||
description = Increase view distance for yellow information bubbles from NPC.
|
||||
version = 3
|
||||
version = 4
|
||||
|
@ -3,4 +3,4 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
|
||||
name = "Change time from eManual"
|
||||
path = "Xenoblade Chronicles X/Mods/HUD/Change time from eManual"
|
||||
description = Allow to change time from the eManual entry of the main menu.
|
||||
version = 3
|
||||
version = 4
|
||||
|
@ -3,4 +3,4 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
|
||||
name = "Equipment - Best Quality"
|
||||
path = "Xenoblade Chronicles X/Mods/Loot/Equipment - Always the Best Quality (X6X)"
|
||||
description = Equipment looted is always of the best quality (Prime for ground gear and Intergalactic for Skells) and has always 3 augments and 3 extra free slots (no preset needed).
|
||||
version = 3
|
||||
version = 4
|
||||
|
@ -3,7 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
|
||||
name = "Equipment - Force Count"
|
||||
path = "Xenoblade Chronicles X/Mods/Loot/Equipment - Force Count"
|
||||
description = Force the count of equipment looted in Silver or Gold treasures.
|
||||
version = 3
|
||||
version = 4
|
||||
|
||||
[Preset]
|
||||
name = "Always 3 equipments"
|
||||
|
@ -3,7 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
|
||||
name = "Equipment - Force Type"
|
||||
path = "Xenoblade Chronicles X/Mods/Loot/Equipment - Force Type"
|
||||
description = Force the type of equipment looted.
|
||||
version = 3
|
||||
version = 4
|
||||
|
||||
[Preset] ###########################################
|
||||
name = "Ground weapons - ANY ____________________________________________"
|
||||
|
@ -3,5 +3,5 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
|
||||
name = "Equipment - Ignore broken"
|
||||
path = "Xenoblade Chronicles X/Mods/Loot/Equipment - Ignore broken"
|
||||
description = Never get broken equipment.
|
||||
version = 3
|
||||
version = 4
|
||||
|
||||
|
@ -3,7 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
|
||||
name = "Materials - Drop Ratio"
|
||||
path = "Xenoblade Chronicles X/Mods/Loot/Materials - Drop Ratio"
|
||||
description = Affect the materials minimum drop ratio in the loots.
|
||||
version = 3
|
||||
version = 4
|
||||
|
||||
[Preset]
|
||||
name = "Set minimum drop to 100% (always drop)"
|
||||
|
@ -3,7 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
|
||||
name = "Treasure Quality"
|
||||
path = "Xenoblade Chronicles X/Mods/Loot/Treasure Quality"
|
||||
description = Select the preferred treasure quality you want to loot (see readme.txt for explanation).
|
||||
version = 3
|
||||
version = 4
|
||||
|
||||
[Preset]
|
||||
name = "Gold quality"
|
||||
|
@ -3,4 +3,4 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
|
||||
name = "No Overdrive music"
|
||||
path = "Xenoblade Chronicles X/Mods/Music/No Overdrive music"
|
||||
description = Disable the music when Overdrive is activated.
|
||||
version = 3
|
||||
version = 4
|
||||
|
@ -3,4 +3,4 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
|
||||
name = "No Skell Flight music"
|
||||
path = "Xenoblade Chronicles X/Mods/Music/No Skell Flight music"
|
||||
description = Disable the music when in flight.
|
||||
version = 3
|
||||
version = 4
|
||||
|
@ -3,7 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
|
||||
name = "Jump higher"
|
||||
path = "Xenoblade Chronicles X/Mods/Physics/Jump to the Moon!"
|
||||
description = Increase horizontal and vertical velocity of jump (Vanilla values are 1.0 for both).
|
||||
version = 3
|
||||
version = 4
|
||||
|
||||
[Preset]
|
||||
name = "Horizontal 3.0 / Vertical 1.10"
|
||||
|
@ -3,7 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
|
||||
name = "Sprint faster"
|
||||
path = "Xenoblade Chronicles X/Mods/Physics/Run Forrest, run!"
|
||||
description = Increase the speed of sprint.
|
||||
version = 3
|
||||
version = 4
|
||||
|
||||
[Preset]
|
||||
name = "Speed x1.5"
|
||||
|
@ -3,7 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
|
||||
name = "Force Weather"
|
||||
path = "Xenoblade Chronicles X/Mods/Weather/Force Weather"
|
||||
description = Force selected weather. Just select a preset and unload/reload the pack.
|
||||
version = 3
|
||||
version = 4
|
||||
|
||||
[Preset]
|
||||
name = "Primordia - Clear"
|
||||
|
@ -3,7 +3,7 @@ titleIds = 000500001010DD00,000500001010EF00,0005000010112300,000500001011A700,0
|
||||
name = Field of View
|
||||
path = "ZombiU/Mods/Field of View"
|
||||
description = Changes the field of view (FOV). Fixes edge framing for 21:9 cinematics and other FOV tweaks.
|
||||
version = 3
|
||||
version = 4
|
||||
|
||||
[Preset]
|
||||
name = Default FOV
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user