cemu_graphic_packs/Resolutions/FASTRacingNEO_Resolution/patch_AspectRatio.asm

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[AspectRatio_v64]
moduleMatches = 0xfab25e0c
0x1000AE0C = .float ($width/$height)/($gameWidth/$gameHeight)
#0x1000008C = .float ($width/$height)/($gameWidth/$gameHeight) # Doesn't seem to be related to the HUD aspect ratio, but it's related.