cemu_graphic_packs/Performance/Smash_900p/rules.txt

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[Definition]
titleIds = 0005000010110E00,0005000010145000,0005000010144F00,ffffffffd72e798a
name = "Super Smash Bros. - 900p"
[TextureRedefine] # tv
width = 1920
height = 1080
overwriteWidth = 1600
2017-03-18 01:11:14 +01:00
overwriteHeight = 900
[TextureRedefine] # half-res
width = 960
height = 540
overwriteWidth = 800
overwriteHeight = 450
[TextureRedefine] # q-res
width = 480
height = 270
overwriteWidth = 400
overwriteHeight = 225
[TextureRedefine] # o-res
width = 240
height = 135
overwriteWidth = 200
overwriteHeight = 113
[TextureRedefine] # half-res 2
width = 120
height = 67
overwriteWidth = 100
overwriteHeight = 56
[TextureRedefine] # q-res 2
width = 60
height = 33
overwriteWidth = 50
overwriteHeight = 23
[TextureRedefine] # o-res 2
width = 30
height = 16
overwriteWidth = 25
overwriteHeight = 13
[TextureRedefine] # o-res 3
width = 8
height = 1
overwriteWidth = 7
overwriteHeight = 1
[TextureRedefine] # 2nd
width = 820
height = 410
overwriteWidth = 683
overwriteHeight = 342
[TextureRedefine] # 3rd
width = 730
height = 365
overwriteWidth = 608
overwriteHeight = 304
[TextureRedefine] # 4th
width = 420
height = 210
overwriteWidth = 350
overwriteHeight = 175