[Performance] Add more packs for 1080p games

This commit is contained in:
Michael 2017-02-18 19:58:47 -08:00
parent 644f7a1441
commit 3ab983cf96
14 changed files with 238 additions and 2 deletions

View File

@ -0,0 +1,21 @@
[Definition]
titleIds = 0005000010129000,0005000010129200
name = "DuckTales Remastered - 360p"
[TextureRedefine] # tv
width = 1920
height = 1080
overwriteWidth = 640
overwriteHeight = 360
[TextureRedefine] # q-res
width = 480
height = 270
overwriteWidth = 160
overwriteHeight = 90
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

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@ -0,0 +1,15 @@
[Definition]
titleIds = 0005000010129000,0005000010129200
name = "DuckTales Remastered - 900p"
[TextureRedefine] # tv
width = 1920
height = 1080
overwriteWidth = 1600
overwriteHeight = 900
[TextureRedefine] # q-res
width = 480
height = 270
overwriteWidth = 400
overwriteHeight = 225

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[Definition]
titleIds = 0005000010178f00,00050000101d9300,500001016e100
name = "Shovel Knight - 360p"
[TextureRedefine] # tv
width = 1920
height = 1080
overwriteWidth = 640
overwriteHeight = 360
[TextureRedefine] # tv
width = 1600
height = 960
overwriteWidth = 533
overwriteHeight = 320
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

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@ -0,0 +1,15 @@
[Definition]
titleIds = 0005000010178f00,00050000101d9300,500001016e100
name = "Shovel Knight - 900p"
[TextureRedefine] # tv
width = 1920
height = 1080
overwriteWidth = 1600
overwriteHeight = 900
[TextureRedefine] # tv
width = 1600
height = 960
overwriteWidth = 1333
overwriteHeight = 800

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@ -0,0 +1,42 @@
[Definition]
titleIds = 0005000010110E00,0005000010145000,0005000010144F00,ffffffffd72e798a
name = "Super Smash Bros. - 360p"
[TextureRedefine] # tv
width = 1920
height = 1080
overwriteWidth = 640
overwriteHeight = 360
[TextureRedefine] # half-res alpha
overwriteWidth = 960
overwriteHeight = 540
overwriteWidth = 320
overwriteHeight = 180
[TextureRedefine] # shadow 1
width = 512
height = 512
formatsExcluded = 0x008,0x41A,0x031,0x033,0x034,0x035,0x431,0x235,0x433,0x01a # exclude everything but shadowmap
overwriteWidth = 256
overwriteHeight = 256
[TextureRedefine] # shadow 2
width = 1024
height = 1024
formatsExcluded = 0x008,0x41A,0x031,0x033,0x034,0x035,0x431,0x235,0x433,0x01a # exclude everything but shadowmap
overwriteWidth = 512
overwriteHeight = 512
[TextureRedefine] # shadow 3
width = 2048
height = 2048
formatsExcluded = 0x008,0x41A,0x031,0x033,0x034,0x035,0x431,0x235,0x433,0x01a # exclude everything but shadowmap
overwriteWidth = 1024
overwriteHeight = 1024
[TextureRedefine] # boxing ring screen
width = 220
height = 124
overwriteWidth = 0
overwriteHeight = 0

View File

@ -32,8 +32,8 @@ overwriteHeight = 512
width = 2048
height = 2048
formatsExcluded = 0x008,0x41A,0x031,0x033,0x034,0x035,0x431,0x235,0x433,0x01a # exclude everything but shadowmap
overwriteWidth = 4096
overwriteHeight = 4096
overwriteWidth = 1024
overwriteHeight = 1024
[TextureRedefine] # boxing ring screen
width = 220

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@ -0,0 +1,15 @@
[Definition]
titleIds = 0005000010110E00,0005000010145000,0005000010144F00,ffffffffd72e798a
name = "Super Smash Bros. - 900p"
[TextureRedefine] # tv
width = 1920
height = 1080
overwriteWidth = 1600
overwriteHeight = 900
[TextureRedefine] # half-res alpha
overwriteWidth = 960
overwriteHeight = 540
overwriteWidth = 800
overwriteHeight = 450

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[Definition]
titleIds = 0005000010142800,000500001014f000
name = "TNT Racers Nitro Machines Edition - 360p"
[TextureRedefine] # tv
width = 1920
height = 1080
overwriteWidth = 640
overwriteHeight = 360
[TextureRedefine] # q-res
width = 480
height = 270
overwriteWidth = 160
overwriteHeight = 90
[TextureRedefine] # gamepad
width = 1280
height = 720
overwriteWidth = 427
overwriteHeight = 240

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@ -0,0 +1,15 @@
[Definition]
titleIds = 0005000010142800,000500001014f000
name = "TNT Racers Nitro Machines Edition - 720p"
[TextureRedefine] # tv
width = 1920
height = 1080
overwriteWidth = 1280
overwriteHeight = 720
[TextureRedefine] # q-res
width = 480
height = 270
overwriteWidth = 320
overwriteHeight = 180

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@ -0,0 +1,15 @@
[Definition]
titleIds = 0005000010142800,000500001014f000
name = "TNT Racers Nitro Machines Edition - 900p"
[TextureRedefine] # tv
width = 1920
height = 1080
overwriteWidth = 1600
overwriteHeight = 900
[TextureRedefine] # q-res
width = 480
height = 270
overwriteWidth = 400
overwriteHeight = 225

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[Definition]
titleIds = 0005000010143400,0005000010143600,0005000010143500
name = "The Wind Waker HD - 360p"
[TextureRedefine] # tv
width = 1920
height = 1080
formatsExcluded = 0x41A # exclude the intro background texture
overwriteWidth = 640
overwriteHeight = 360
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

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@ -0,0 +1,10 @@
[Definition]
titleIds = 0005000010143400,0005000010143600,0005000010143500
name = "The Wind Waker HD - 900p"
[TextureRedefine] # tv
width = 1920
height = 1080
formatsExcluded = 0x41A # exclude the intro background texture
overwriteWidth = 1600
overwriteHeight = 900

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[Definition]
titleIds = 000500001019C800,000500001019E600,000500001019E500
name = "Twilight Princess HD - 360p"
[TextureRedefine] # tv
width = 1920
height = 1080
overwriteWidth = 640
overwriteHeight = 360
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240
[TextureRedefine] # shadows
width = 384
height = 384
overwriteWidth = 192
overwriteHeight = 192

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@ -0,0 +1,9 @@
[Definition]
titleIds = 000500001019C800,000500001019E600,000500001019E500
name = "Twilight Princess HD - 900p"
[TextureRedefine] # tv
width = 1920
height = 1080
overwriteWidth = 1600
overwriteHeight = 900