2017-10-12 23:23:48 +02:00
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<?php
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2017-10-12 22:53:47 +02:00
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$fullWidth = $argv[1];
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$fullHeight = $argv[2];
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$halfWidth = $fullWidth / 2;
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$halfHeight = $fullHeight / 2;
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$quarterWidth = $fullWidth / 4;
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$quarterHeight = $fullHeight / 4;
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$title = $fullWidth . "x" . $fullHeight;
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$aspect = $fullWidth / (float)$fullHeight;
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if (round($aspect*10) == 23 || round($aspect*10) == 24)
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$title = $title . " (21:9)";
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?>
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[Definition]
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titleIds = 0005000010145d00,0005000010145c00,0005000010106100
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name = "Super Mario 3D World - <?=$title?>"
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version = 2
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[TextureRedefine] # tv
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width = 1280
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height = 720
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formatsExcluded = 0x008,0x41A,0x034,0x035 # exclude obvious textures
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overwriteWidth = <?=$fullWidth?>
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overwriteHeight = <?=$fullHeight?>
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[TextureRedefine] # zoomed in
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width = 1128
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height = 720
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overwriteWidth = <?=$fullWidth?>
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overwriteHeight = <?=$fullHeight?>
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[TextureRedefine] # zoom transition
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width = 1000
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height = 600
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overwriteWidth = <?=$fullWidth?>
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overwriteHeight = <?=$fullHeight?>
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[TextureRedefine] # zoom transition 2
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width = 1000
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height = 720
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overwriteWidth = <?=$fullWidth?>
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overwriteHeight = <?=$fullHeight?>
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[TextureRedefine] # half-res alpha
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width = 640
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height = 360
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = <?=$halfWidth?>
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overwriteHeight = <?=$halfHeight?>
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[TextureRedefine] # half-res (zoomed in)
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width = 564
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height = 360
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overwriteWidth = <?=$halfWidth?>
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overwriteHeight = <?=$halfHeight?>
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[TextureRedefine] # half-res (zoom transition)
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width = 500
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height = 300
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overwriteWidth = <?=$halfWidth?>
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overwriteHeight = <?=$halfHeight?>
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[TextureRedefine] # half-res (zoom transition 2)
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width = 500
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height = 360
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overwriteWidth = <?=$halfWidth?>
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overwriteHeight = <?=$halfHeight?>
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[TextureRedefine] # quarter-res alpha
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width = 320
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height = 180
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = <?=$quarterWidth?>
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overwriteHeight = <?=$quarterHeight?>
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[TextureRedefine] # q-res (zoomed in)
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width = 282
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height = 180
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overwriteWidth = <?=$quarterWidth?>
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overwriteHeight = <?=$quarterHeight?>
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[TextureRedefine] # q-res (zoom transition)
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width = 250
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height = 150
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overwriteWidth = <?=$quarterWidth?>
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overwriteHeight = <?=$quarterHeight?>
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[TextureRedefine] # q-res (zoom transition 2)
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width = 250
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height = 180
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overwriteWidth = <?=$quarterWidth?>
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overwriteHeight = <?=$quarterHeight?>
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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#overwriteWidth = <?=$fullWidth?>
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#overwriteHeight = <?=$fullHeight?>
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