2018-02-04 08:29:32 +01:00
|
|
|
[Definition]
|
|
|
|
titleIds = 0005000010175B00,0005000010177800,0005000010191F00
|
2018-10-31 11:03:04 +01:00
|
|
|
name = Resolution
|
|
|
|
path = "Sonic Boom: Rise of Lyric/Graphics/Resolution"
|
2020-12-17 00:50:06 +01:00
|
|
|
description = Changes the resolution of the game. Made by M&&M.
|
2019-11-17 08:56:07 +01:00
|
|
|
version = 4
|
2018-02-04 08:29:32 +01:00
|
|
|
|
2018-10-31 11:03:04 +01:00
|
|
|
[Preset]
|
|
|
|
name = 1280x720 (Default)
|
|
|
|
$width = 1280
|
|
|
|
$height = 720
|
|
|
|
$gameWidth = 1280
|
|
|
|
$gameHeight = 720
|
|
|
|
|
|
|
|
// Performance
|
|
|
|
|
|
|
|
[Preset]
|
2018-11-16 05:32:19 +01:00
|
|
|
name = 320x180
|
|
|
|
$width = 320
|
|
|
|
$height = 180
|
2018-10-31 11:03:04 +01:00
|
|
|
$gameWidth = 1280
|
|
|
|
$gameHeight = 720
|
|
|
|
|
|
|
|
[Preset]
|
|
|
|
name = 640x360
|
|
|
|
$width = 640
|
|
|
|
$height = 360
|
|
|
|
$gameWidth = 1280
|
|
|
|
$gameHeight = 720
|
|
|
|
|
|
|
|
[Preset]
|
|
|
|
name = 960x540
|
|
|
|
$width = 960
|
|
|
|
$height = 540
|
|
|
|
$gameWidth = 1280
|
|
|
|
$gameHeight = 720
|
|
|
|
|
2018-11-16 05:32:19 +01:00
|
|
|
// Common HD Resolutions
|
2018-10-31 11:03:04 +01:00
|
|
|
|
2018-12-01 06:35:12 +01:00
|
|
|
[Preset]
|
|
|
|
name = 1600x900
|
|
|
|
$width = 1600
|
|
|
|
$height = 900
|
|
|
|
$gameWidth = 1280
|
|
|
|
$gameHeight = 720
|
|
|
|
|
2018-10-31 11:03:04 +01:00
|
|
|
[Preset]
|
|
|
|
name = 1920x1080
|
|
|
|
$width = 1920
|
|
|
|
$height = 1080
|
|
|
|
$gameWidth = 1280
|
|
|
|
$gameHeight = 720
|
|
|
|
|
|
|
|
[Preset]
|
|
|
|
name = 2560x1440
|
|
|
|
$width = 2560
|
|
|
|
$height = 1440
|
|
|
|
$gameWidth = 1280
|
|
|
|
$gameHeight = 720
|
|
|
|
|
|
|
|
[Preset]
|
|
|
|
name = 3200x1800
|
|
|
|
$width = 3200
|
|
|
|
$height = 1800
|
|
|
|
$gameWidth = 1280
|
|
|
|
$gameHeight = 720
|
|
|
|
|
|
|
|
[Preset]
|
|
|
|
name = 3840x2160
|
|
|
|
$width = 3840
|
|
|
|
$height = 2160
|
|
|
|
$gameWidth = 1280
|
|
|
|
$gameHeight = 720
|
|
|
|
|
|
|
|
[Preset]
|
|
|
|
name = 5120x2880
|
|
|
|
$width = 5120
|
|
|
|
$height = 2880
|
|
|
|
$gameWidth = 1280
|
|
|
|
$gameHeight = 720
|
|
|
|
|
2020-01-19 02:40:11 +01:00
|
|
|
[Preset]
|
|
|
|
name = 7680x4320
|
|
|
|
$width = 7680
|
|
|
|
$height = 4320
|
|
|
|
$gameWidth = 1280
|
|
|
|
$gameHeight = 720
|
|
|
|
|
2018-10-31 11:03:04 +01:00
|
|
|
[TextureRedefine] # Game Resolution
|
2018-02-04 08:29:32 +01:00
|
|
|
width = 1280
|
|
|
|
height = 720
|
2018-02-04 20:15:44 +01:00
|
|
|
formatsExcluded = 0x31
|
2018-10-31 11:03:04 +01:00
|
|
|
tileModesExcluded = 0x001
|
|
|
|
overwriteWidth = ($width / $gameWidth) * 1280
|
|
|
|
overwriteHeight = ($height / $gameHeight) * 720
|
2018-02-04 08:29:32 +01:00
|
|
|
|
2018-12-12 02:11:53 +01:00
|
|
|
[TextureRedefine] # Gamepad Resolution
|
|
|
|
width = 864
|
|
|
|
height = 480
|
|
|
|
overwriteWidth = ($width / $gameWidth) * 864
|
|
|
|
overwriteHeight = ($height / $gameHeight) * 480
|
|
|
|
|
|
|
|
[TextureRedefine] # Gamepad Resolution
|
|
|
|
width = 854
|
|
|
|
height = 480
|
|
|
|
overwriteWidth = ($width / $gameWidth) * 854
|
|
|
|
overwriteHeight = ($height / $gameHeight) * 480
|
|
|
|
|
2018-10-31 11:03:04 +01:00
|
|
|
[TextureRedefine] # Bloom Resolution
|
|
|
|
width = 320
|
|
|
|
height = 192
|
|
|
|
overwriteWidth = ($width / $gameWidth) * 320
|
|
|
|
overwriteHeight = ($height / $gameHeight) * 192
|
|
|
|
|
|
|
|
[TextureRedefine] # Bloom Resolution
|
2018-02-04 08:29:32 +01:00
|
|
|
width = 320
|
|
|
|
height = 180
|
2018-10-31 11:03:04 +01:00
|
|
|
overwriteWidth = ($width / $gameWidth) * 320
|
|
|
|
overwriteHeight = ($height / $gameHeight) * 180
|
|
|
|
|
|
|
|
[TextureRedefine] # ???
|
|
|
|
width = 64
|
|
|
|
height = 64
|
|
|
|
formats = 0x810
|
|
|
|
overwriteWidth = ($width / $gameWidth) * 64
|
|
|
|
overwriteHeight = ($height / $gameHeight) * 64
|
|
|
|
|
|
|
|
// scaling causes overbloom
|
|
|
|
|
|
|
|
#[TextureRedefine]
|
|
|
|
#width = 32
|
|
|
|
#height = 16
|
|
|
|
#formats = 0x810
|
|
|
|
#overwriteWidth = ($width / $gameWidth) * 32
|
|
|
|
#overwriteHeight = ($height / $gameHeight) * 16
|
|
|
|
|
|
|
|
#[TextureRedefine]
|
2018-02-04 08:29:32 +01:00
|
|
|
#width = 16
|
|
|
|
#height = 16
|
2018-10-31 11:03:04 +01:00
|
|
|
#formats = 0x810
|
|
|
|
#overwriteWidth = ($width / $gameWidth) * 16
|
|
|
|
#overwriteHeight = ($height / $gameHeight) * 16
|
|
|
|
|
|
|
|
#[TextureRedefine]
|
|
|
|
#width = 8
|
|
|
|
#height = 8
|
|
|
|
#formats = 0x810
|
|
|
|
#overwriteWidth = ($width / $gameWidth) * 8
|
|
|
|
#overwriteHeight = ($height / $gameHeight) * 8
|
2018-02-04 08:29:32 +01:00
|
|
|
|
2018-10-31 11:03:04 +01:00
|
|
|
#[TextureRedefine]
|
2018-02-04 08:29:32 +01:00
|
|
|
#width = 4
|
|
|
|
#height = 4
|
2018-10-31 11:03:04 +01:00
|
|
|
#formats = 0x810
|
|
|
|
#overwriteWidth = ($width / $gameWidth) * 4
|
|
|
|
#overwriteHeight = ($height / $gameHeight) * 4
|
2018-02-04 08:29:32 +01:00
|
|
|
|
2018-10-31 11:03:04 +01:00
|
|
|
#[TextureRedefine]
|
2018-02-04 08:29:32 +01:00
|
|
|
#width = 1
|
|
|
|
#height = 1
|
2018-10-31 11:03:04 +01:00
|
|
|
#formats = 0x810
|
|
|
|
#overwriteWidth = ($width / $gameWidth) * 1
|
|
|
|
#overwriteHeight = ($height / $gameHeight) * 1
|