cemu_graphic_packs/Enhancements/TwilightPrincessHD_FancyFX/rules.txt

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[Definition]
titleIds = 000500001019C800,000500001019E600,000500001019E500
name = Resolution
path = "The Legend of Zelda: Twilight Princess HD/Enhancements/Fancy FX"
description = Pretty blur, de-band sky, re-align cinematic etc, maintained on Nvidia.
version = 3
[Preset]
name = 1080 -> 2160
$dither = 0.2
$scaleShader = 1.0
$scaleBlur = 0.5
$internalRes = 1
[Preset]
name = 2880 -> 4320
$dither = 0.2
$scaleShader = 1.0
$scaleBlur = 1.0
$internalRes = 1
#Fog banding
[TextureRedefine]
width = 1920
height = 1088
formats = 0x01a
overwriteFormat = 0x01f
[TextureRedefine]
width = 1920
height = 1080
formats = 0x01a
overwriteFormat = 0x01f
[TextureRedefine]
width = 960
height = 544
formats = 0x01a
overwriteFormat = 0x01f
[TextureRedefine]
width = 960
height = 540
formats = 0x01a
overwriteFormat = 0x01f
[TextureRedefine] # bloom n cutscene
width = 480
height = 272
formats = 0x01a
overwriteFormat = 0x01f
[TextureRedefine] # bloom n cutscene
width = 480
height = 270
formats = 0x01a
overwriteFormat = 0x01f