2018-10-31 11:03:04 +01:00
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[Definition]
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titleIds = 00050000101C9300,00050000101C9400,00050000101C9500
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name = "NVIDIA Explosion Smoke Workaround"
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2019-12-21 05:01:50 +01:00
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path = "The Legend of Zelda: Breath of the Wild/Workarounds/GPU specific workarounds/NVIDIA Explosion Smoke (OpenGL)"
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2018-11-09 05:09:37 +01:00
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description = Partially fixes thin paper look explosion smoke on NVIDIA when using accurateShaderMul = true.
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2019-12-21 05:01:50 +01:00
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vendorFilter=nvidia
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rendererFilter=opengl
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version = 4
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2018-10-31 11:03:04 +01:00
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# A quick found by Rajkosto, Xalphenos, Darkemaste
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# Shaders dumped from Cemu 1.10.0f and BotW 1.3.1
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