mirror of
https://github.com/cemu-project/cemu_graphic_packs.git
synced 2024-11-22 01:29:18 +01:00
[XCX] Fix skell view, FX format conversion disabled
Breaks reflections... back to ugly sky
This commit is contained in:
parent
7086361a56
commit
047fa1e861
@ -5,23 +5,23 @@ path = "Xenoblade Chronicles X/Enhancements/Fancy FX"
|
||||
description = Pretty blur, de-band sky, re-align cinematic etc, maintained on Nvidia.
|
||||
version = 3
|
||||
|
||||
[TextureRedefine]
|
||||
width = 1280
|
||||
height = 720
|
||||
formats = 0x816
|
||||
overwriteFormat = 0x820
|
||||
|
||||
[TextureRedefine]
|
||||
width = 640
|
||||
height = 368
|
||||
formats = 0x816
|
||||
overwriteFormat = 0x820
|
||||
|
||||
[TextureRedefine]
|
||||
width = 640
|
||||
height = 360
|
||||
formats = 0x816
|
||||
overwriteFormat = 0x820
|
||||
#[TextureRedefine]
|
||||
#width = 1280
|
||||
#height = 720
|
||||
#formats = 0x816
|
||||
#overwriteFormat = 0x820
|
||||
#
|
||||
#[TextureRedefine]
|
||||
#width = 640
|
||||
#height = 368
|
||||
#formats = 0x816
|
||||
#overwriteFormat = 0x820
|
||||
#
|
||||
#[TextureRedefine]
|
||||
#width = 640
|
||||
#height = 360
|
||||
#formats = 0x816
|
||||
#overwriteFormat = 0x820
|
||||
|
||||
[Preset]
|
||||
name = 1080 -> 1440
|
||||
|
@ -5,6 +5,7 @@ path = "Xenoblade Chronicles X/Graphics/Resolution"
|
||||
description = Changes the resolution of the game.
|
||||
version = 3
|
||||
|
||||
|
||||
[Preset]
|
||||
name = 1280x720 (Default)
|
||||
$width = 1280
|
||||
@ -166,6 +167,24 @@ $scaleBlur = 1.0
|
||||
#$scaleShader = 1.0
|
||||
#$scaleBlur = 1.0
|
||||
|
||||
[TextureRedefine]
|
||||
width = 1280
|
||||
height = 720
|
||||
formats = 0x816
|
||||
overwriteFormat = 0x820
|
||||
|
||||
[TextureRedefine]
|
||||
width = 640
|
||||
height = 368
|
||||
formats = 0x816
|
||||
overwriteFormat = 0x820
|
||||
|
||||
[TextureRedefine]
|
||||
width = 640
|
||||
height = 360
|
||||
formats = 0x816
|
||||
overwriteFormat = 0x820
|
||||
|
||||
#[TextureRedefine] #moved to fancy gfx for better compatibility
|
||||
#width = 1280
|
||||
#height = 720
|
||||
@ -246,7 +265,7 @@ overwriteHeight = ($height/$gameHeight) * (368*$internalRes)
|
||||
[TextureRedefine]
|
||||
width = 640
|
||||
height = 360
|
||||
formatsExcluded = 0x41A,0x033,0x031 #dialog prompt fixes, XCX Logo NLA
|
||||
formatsExcluded = 0x033,0x031 #dialog prompt fixes, XCX Logo NLA
|
||||
tileModesExcluded = 0x001 # fmv sub colour
|
||||
overwriteWidth = ($width/$gameWidth) * (640*$internalRes)
|
||||
overwriteHeight = ($height/$gameHeight) * (360*$internalRes)
|
||||
@ -346,6 +365,22 @@ formatsExcluded = 0x431,0x035,0x034,0x033,0x031
|
||||
overwriteWidth = ($width/$gameWidth) * 128
|
||||
overwriteHeight = ($height/$gameHeight) * 128
|
||||
|
||||
[TextureRedefine] # skell view 8
|
||||
width = 128
|
||||
height = 80
|
||||
formats = 0x816 #,0x035,0x034,0x033,0x031
|
||||
formatsExcluded = 0x431,0x035,0x034,0x033,0x031
|
||||
overwriteWidth = ($width/$gameWidth) * 128
|
||||
overwriteHeight = ($height/$gameHeight) * 128
|
||||
|
||||
[TextureRedefine] # skell view
|
||||
width = 128
|
||||
height = 72
|
||||
formats = 0x816 #,0x035,0x034,0x033,0x031
|
||||
formatsExcluded = 0x431,0x035,0x034,0x033,0x031
|
||||
overwriteWidth = ($width/$gameWidth) * 128
|
||||
overwriteHeight = ($height/$gameHeight) * 128
|
||||
|
||||
#[TextureRedefine]
|
||||
#width = 127
|
||||
#height = 127
|
||||
@ -381,6 +416,13 @@ formats = 0x816,0x806 #0x820,0x816 #,0x035,0x034,0x033,0x032,0x031
|
||||
overwriteWidth = ($width/$gameWidth) * (64*$internalRes)
|
||||
overwriteHeight = ($height/$gameHeight) * (32*$internalRes)
|
||||
|
||||
[TextureRedefine] #skell view
|
||||
width = 40
|
||||
height = 24
|
||||
#formats =
|
||||
overwriteWidth = ($width/$gameWidth) * (40*$internalRes)
|
||||
overwriteHeight = ($height/$gameHeight) * (24*$internalRes)
|
||||
|
||||
[TextureRedefine]
|
||||
width = 32
|
||||
height = 32
|
||||
|
Loading…
Reference in New Issue
Block a user