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Add Better Than Nothing to build script
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@ -1,16 +0,0 @@
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[Definition]
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titleIds = 50000101c9600
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name = "Mighty No. 9 - 640x360"
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version = 2
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[TextureRedefine]
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width = 1280
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height = 720
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overwriteWidth = 640
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overwriteHeight = 360
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[TextureRedefine]
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width = 854
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height = 480
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overwriteWidth = 427
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overwriteHeight = 240
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@ -1,16 +0,0 @@
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[Definition]
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titleIds = 50000101c9600
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name = "Mighty No. 9 - 960x540"
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version = 2
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[TextureRedefine]
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width = 1280
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height = 720
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overwriteWidth = 960
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overwriteHeight = 540
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[TextureRedefine]
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width = 854
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height = 480
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overwriteWidth = 427
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overwriteHeight = 240
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@ -1,17 +0,0 @@
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[Definition]
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titleIds = 50000101c9600
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name = "Mighty No. 9 - 1920x1080"
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version = 2
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[TextureRedefine]
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width = 1280
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height = 720
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overwriteWidth = 1920
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overwriteHeight = 1080
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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#overwriteWidth = 1920
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#overwriteHeight = 1080
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@ -1,17 +0,0 @@
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[Definition]
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titleIds = 50000101c9600
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name = "Mighty No. 9 - 2560x1440"
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version = 2
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[TextureRedefine]
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width = 1280
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height = 720
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overwriteWidth = 2560
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overwriteHeight = 1440
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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#overwriteWidth = 1920
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#overwriteHeight = 1080
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@ -1,17 +0,0 @@
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[Definition]
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titleIds = 50000101c9600
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name = "Mighty No. 9 - 3200x1800"
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version = 2
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[TextureRedefine]
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width = 1280
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height = 720
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overwriteWidth = 3200
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overwriteHeight = 1800
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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#overwriteWidth = 1920
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#overwriteHeight = 1080
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@ -1,17 +0,0 @@
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[Definition]
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titleIds = 50000101c9600
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name = "Mighty No. 9 - 3840x2160"
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version = 2
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[TextureRedefine]
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width = 1280
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height = 720
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overwriteWidth = 3840
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overwriteHeight = 2160
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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#overwriteWidth = 1920
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#overwriteHeight = 1080
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@ -46,4 +46,4 @@ overwriteHeight = <?=round($scaleFactorY*92)?>
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width = 854
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height = 480
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#overwriteWidth = <?=round($scaleFactorX*1280)?>
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#overwriteHeight = <?=round($scaleFactorY*720)?>
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#overwriteHeight = <?=round($scaleFactorY*720)?>
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25
Source/MightyNumber9/rules.txt
Normal file
25
Source/MightyNumber9/rules.txt
Normal file
@ -0,0 +1,25 @@
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<?php
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include 'Source/functions.php';
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$fullWidth = $argv[1];
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$fullHeight = $argv[2];
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$scaleFactorX = $fullWidth / 1280.0;
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$scaleFactorY = $fullHeight / 720.0;
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$title = get_title($fullWidth, $fullHeight);
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?>
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[Definition]
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titleIds = 00050000101C9600
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name = "Mighty Number 9 - <?=$title?>"
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version = 2
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[TextureRedefine]
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width = 1280
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height = 720
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overwriteWidth = <?=round($scaleFactorX*1280)?>
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overwriteHeight = <?=round($scaleFactorY*720)?>
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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#overwriteWidth = <?=round($scaleFactorX*1280)?>
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#overwriteHeight = <?=round($scaleFactorY*720)?>
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1
build.sh
1
build.sh
@ -95,6 +95,7 @@ std_respack "HyruleWarriors" "${res16by9[@]}"
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std_respack "KirbyRainbowCurse" "${res16by9[@]}"
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std_respack "MarioKart8" "${res16by9[@]}" "${res21by9[@]}"
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std_respack "MarioTennis" "${res16by9[@]}"
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std_respack "MightyNumber9" "${res16by9[@]}"
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std_respack "PokkenTournament" "${res16by9[@]}"
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std_respack "SonicLostWorld" "${res16by9[@]}" "${res21by9[@]}"
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std_respack "Splatoon" "${res16by9[@]}" "${res21by9[@]}"
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