mirror of
https://github.com/cemu-project/cemu_graphic_packs.git
synced 2024-12-26 18:01:51 +01:00
Add Fist of the North Star to build script
This commit is contained in:
parent
a6fc6ddda4
commit
8f5ec92a85
@ -1,51 +0,0 @@
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[Definition]
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titleIds = 0005000010116600
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name = "Fist of the North Star - Ken's Rage 2 - 5120x2880"
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version = 2
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[TextureRedefine] # tv
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width = 1280
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height = 720
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overwriteWidth = 5120
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overwriteHeight = 2880
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[TextureRedefine] # q-res
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width = 320
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height = 180
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overwriteWidth = 1280
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overwriteHeight = 720
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[TextureRedefine] # q-res 2
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width = 322
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height = 182
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overwriteWidth = 1288
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overwriteHeight = 728
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[TextureRedefine] # o-res
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width = 160
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height = 90
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overwriteWidth = 640
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overwriteHeight = 361
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[TextureRedefine] # o-res 2
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width = 162
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height = 92
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overwriteWidth = 648
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overwriteHeight = 368
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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#overwriteWidth = 2562
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#overwriteHeight = 1440
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@ -1,51 +0,0 @@
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[Definition]
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titleIds = 0005000010116600
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name = "Fist of the North Star - Ken's Rage 2 - 7680x4320"
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version = 2
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[TextureRedefine] # tv
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width = 1280
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height = 720
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overwriteWidth = 7680
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overwriteHeight = 4320
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[TextureRedefine] # q-res
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width = 320
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height = 180
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overwriteWidth = 1920
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overwriteHeight = 1079
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[TextureRedefine] # q-res 2
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width = 322
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height = 182
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overwriteWidth = 1932
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overwriteHeight = 1092
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[TextureRedefine] # o-res
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width = 160
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height = 90
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overwriteWidth = 960
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overwriteHeight = 540
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[TextureRedefine] # o-res 2
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width = 162
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height = 92
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overwriteWidth = 972
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overwriteHeight = 552
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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#overwriteWidth = 2562
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#overwriteHeight = 1440
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@ -1,51 +0,0 @@
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[Definition]
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titleIds = 0005000010116600
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name = "Fist of the North Star - Ken's Rage 2 - 10240x5760"
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version = 2
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[TextureRedefine] # tv
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width = 1280
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height = 720
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overwriteWidth = 10240
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overwriteHeight = 5760
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[TextureRedefine] # q-res
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width = 320
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height = 180
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overwriteWidth = 2560
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overwriteHeight = 1440
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[TextureRedefine] # q-res 2
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width = 322
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height = 182
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overwriteWidth = 2576
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overwriteHeight = 1456
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[TextureRedefine] # o-res
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width = 160
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height = 90
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overwriteWidth = 1280
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overwriteHeight = 721
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[TextureRedefine] # o-res 2
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width = 162
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height = 92
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overwriteWidth = 1296
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overwriteHeight = 736
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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#overwriteWidth = 2562
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#overwriteHeight = 1440
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@ -1,44 +0,0 @@
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[Definition]
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titleIds = 0005000010116600
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name = "Fist of the North Star - Ken's Rage 2 - 640x360"
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version = 2
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[TextureRedefine] # tv
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width = 1280
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height = 720
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overwriteWidth = 640
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overwriteHeight = 361
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[TextureRedefine] # q-res
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width = 320
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height = 180
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overwriteWidth = 160
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overwriteHeight = 91
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[TextureRedefine] # q-res 2
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width = 322
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height = 182
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overwriteWidth = 161
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overwriteHeight = 91
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[TextureRedefine] # o-res
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width = 160
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height = 90
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overwriteWidth = 80
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overwriteHeight = 46
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[TextureRedefine] # o-res 2
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width = 162
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height = 92
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overwriteWidth = 81
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overwriteHeight = 46
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@ -1,44 +0,0 @@
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[Definition]
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titleIds = 0005000010116600
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name = "Fist of the North Star - Ken's Rage 2 - 960x540"
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version = 2
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[TextureRedefine] # tv
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width = 1280
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height = 720
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overwriteWidth = 960
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overwriteHeight = 540
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[TextureRedefine] # q-res
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width = 320
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height = 180
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overwriteWidth = 240
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overwriteHeight = 135
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[TextureRedefine] # q-res 2
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width = 322
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height = 182
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overwriteWidth = 242
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overwriteHeight = 135
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[TextureRedefine] # o-res
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width = 160
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height = 90
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overwriteWidth = 120
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overwriteHeight = 68
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[TextureRedefine] # o-res 2
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width = 162
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height = 92
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overwriteWidth = 121
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overwriteHeight = 68
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@ -1,54 +0,0 @@
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[Definition]
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titleIds = 0005000010116600
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name = "Fist of the North Star - Ken's Rage 2 - 1920x1080"
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version = 2
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[TextureRedefine] # tv
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width = 1280
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height = 720
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overwriteWidth = 1920
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overwriteHeight = 1080
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[TextureRedefine] # q-res
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width = 320
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height = 180
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overwriteWidth = 480
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overwriteHeight = 270
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[TextureRedefine] # q-res 2
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width = 322
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height = 182
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overwriteWidth = 483
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overwriteHeight = 273
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#o-res
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[TextureRedefine] # o-res
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width = 160
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height = 90
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overwriteWidth = 240
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overwriteHeight = 135
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[TextureRedefine] # o-res 2
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width = 162
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height = 92
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overwriteWidth = 243
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overwriteHeight = 184
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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#overwriteWidth = 1920
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#overwriteHeight = 1080
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@ -1,55 +0,0 @@
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[Definition]
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titleIds = 0005000010116600
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name = "Fist of the North Star - Ken's Rage 2 - 2560x1440"
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version = 2
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[TextureRedefine] # tv
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width = 1280
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height = 720
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overwriteWidth = 2560
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overwriteHeight = 1440
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[TextureRedefine] # q-res
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width = 320
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height = 180
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overwriteWidth = 640
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overwriteHeight = 361
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[TextureRedefine] # q-res 2
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width = 322
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height = 182
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overwriteWidth = 644
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overwriteHeight = 364
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#o-res
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[TextureRedefine] # o-res
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width = 160
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height = 90
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overwriteWidth = 320
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overwriteHeight = 181
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[TextureRedefine] # o-res 2
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width = 162
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height = 92
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overwriteWidth = 324
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overwriteHeight = 184
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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#overwriteWidth = 1920
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#overwriteHeight = 1080
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@ -1,51 +0,0 @@
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[Definition]
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titleIds = 0005000010116600
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name = "Fist of the North Star - Ken's Rage 2 - 3200x1800"
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version = 2
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[TextureRedefine] # tv
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width = 1280
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height = 720
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overwriteWidth = 3200
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overwriteHeight = 1800
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[TextureRedefine] # q-res
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width = 320
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height = 180
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overwriteWidth = 800
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overwriteHeight = 450
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[TextureRedefine] # q-res 2
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width = 322
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height = 182
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overwriteWidth = 805
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overwriteHeight = 455
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[TextureRedefine] # o-res
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width = 160
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height = 90
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overwriteWidth = 400
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overwriteHeight = 225
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[TextureRedefine] # o-res 2
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width = 162
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height = 92
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overwriteWidth = 405
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overwriteHeight = 230
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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#overwriteWidth = 1920
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#overwriteHeight = 1080
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@ -1,54 +0,0 @@
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[Definition]
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titleIds = 0005000010116600
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name = "Fist of the North Star - Ken's Rage 2 - 3840x2160"
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version = 2
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[TextureRedefine] # tv
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width = 1280
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height = 720
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overwriteWidth = 3840
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overwriteHeight = 2160
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[TextureRedefine] # q-res
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width = 320
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height = 180
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overwriteWidth = 1920
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overwriteHeight = 1080
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[TextureRedefine] # q-res 2
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width = 322
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height = 182
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overwriteWidth = 1932
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overwriteHeight = 1092
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#o-res
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[TextureRedefine] # o-res
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width = 160
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height = 90
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overwriteWidth = 960
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overwriteHeight = 540
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[TextureRedefine] # o-res 2
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width = 162
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height = 92
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overwriteWidth = 972
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overwriteHeight = 552
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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#overwriteWidth = 1920
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#overwriteHeight = 1080
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49
Source/FistoftheNorthStar/rules.txt
Normal file
49
Source/FistoftheNorthStar/rules.txt
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@ -0,0 +1,49 @@
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<?php
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include 'Source/functions.php';
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$fullWidth = $argv[1];
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$fullHeight = $argv[2];
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$scaleFactorX = $fullWidth / 1280.0;
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$scaleFactorY = $fullHeight / 720.0;
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$title = get_title($fullWidth, $fullHeight);
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?>
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[Definition]
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titleIds = 0005000010116600
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name = "Fist of the North Star: Ken's Rage 2 - <?=$title?>"
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version = 2
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[TextureRedefine] # tv
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width = 1280
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height = 720
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overwriteWidth = <?=round($scaleFactorX*1280)?>
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overwriteHeight = <?=round($scaleFactorY*720)?>
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[TextureRedefine] # q-res
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width = 320
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height = 180
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overwriteWidth = <?=round($scaleFactorX*320)?>
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overwriteHeight = <?=round($scaleFactorY*180)?>
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[TextureRedefine] # q-res 2
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width = 322
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height = 182
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overwriteWidth = <?=round($scaleFactorX*322)?>
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overwriteHeight = <?=round($scaleFactorY*182)?>
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[TextureRedefine] # o-res
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width = 160
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height = 90
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overwriteWidth = <?=round($scaleFactorX*160)?>
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overwriteHeight = <?=round($scaleFactorY*90)?>
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[TextureRedefine] # o-res 2
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width = 162
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height = 92
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overwriteWidth = <?=round($scaleFactorX*162)?>
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overwriteHeight = <?=round($scaleFactorY*92)?>
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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#overwriteWidth = <?=round($scaleFactorX*1280)?>
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#overwriteHeight = <?=round($scaleFactorY*720)?>
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3
build.sh
3
build.sh
@ -90,7 +90,8 @@ std_respack "Bayonetta2" "${res16by9[@]}"
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std_respack "BreathOfTheWild" "${res16by9[@]}" "${res21by9[@]}"
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std_respack "CaptainToad" "${res16by9[@]}" "${res21by9[@]}"
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std_respack "ColorSplash" "${res16by9[@]}"
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std_respack "HyruleWarriors" "${res16by9[@]}" "${res21by9[@]}"
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std_respack "FistoftheNorthStar" "${res16by9[@]}"
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std_respack "HyruleWarriors" "${res16by9[@]}"
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std_respack "KirbyRainbowCurse" "${res16by9[@]}"
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std_respack "MarioKart8" "${res16by9[@]}" "${res21by9[@]}"
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std_respack "MarioTennis" "${res16by9[@]}"
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Loading…
Reference in New Issue
Block a user