mirror of
https://github.com/cemu-project/cemu_graphic_packs.git
synced 2024-11-23 01:59:18 +01:00
[Hyrule Warriors] Add 1080p and 2160p
This commit is contained in:
parent
046bab710d
commit
0d20f5e94b
@ -3,16 +3,76 @@ titleIds = 000500001017D800,000500001017D900,000500001017CD00
|
|||||||
name = "Hyrule Warriors - 1920x1080"
|
name = "Hyrule Warriors - 1920x1080"
|
||||||
version = 2
|
version = 2
|
||||||
|
|
||||||
[TextureRedefine]
|
[TextureRedefine] #Game Resolution
|
||||||
width = 1280
|
width = 1280
|
||||||
height = 720
|
height = 720
|
||||||
|
formatsExcluded = 0x431,0x433
|
||||||
tileModesExcluded = 0x001
|
tileModesExcluded = 0x001
|
||||||
overwriteWidth = 1920
|
overwriteWidth = 1920
|
||||||
overwriteHeight = 1080
|
overwriteHeight = 1080
|
||||||
|
|
||||||
[TextureRedefine]
|
[TextureRedefine] #Only saw depth in Nsight
|
||||||
width = 640
|
width = 640
|
||||||
height = 360
|
height = 360
|
||||||
tileModesExcluded = 0x001
|
tileModesExcluded = 0x001
|
||||||
overwriteWidth = 960
|
overwriteWidth = 960
|
||||||
overwriteHeight = 540
|
overwriteHeight = 540
|
||||||
|
|
||||||
|
[TextureRedefine] #Lighting?
|
||||||
|
width = 322
|
||||||
|
height = 182
|
||||||
|
overwriteWidth = 483
|
||||||
|
overwriteHeight = 273
|
||||||
|
|
||||||
|
[TextureRedefine] #Dupe of Main Game
|
||||||
|
width = 320
|
||||||
|
height = 180
|
||||||
|
overwriteWidth = 480
|
||||||
|
overwriteHeight = 270
|
||||||
|
|
||||||
|
[TextureRedefine] #Lighting Blur?
|
||||||
|
width = 162
|
||||||
|
height = 92
|
||||||
|
overwriteWidth = 243
|
||||||
|
overwriteHeight = 138
|
||||||
|
|
||||||
|
[TextureRedefine] #Lighting Blur?
|
||||||
|
width = 160
|
||||||
|
height = 90
|
||||||
|
overwriteWidth = 240
|
||||||
|
overwriteHeight = 135
|
||||||
|
|
||||||
|
#[TextureRedefine] #Shadows?
|
||||||
|
#width = 1024
|
||||||
|
#height = 2048
|
||||||
|
#formats = 0x005
|
||||||
|
#overwriteWidth = 2048
|
||||||
|
#overwriteHeight = 4096
|
||||||
|
|
||||||
|
#[TextureRedefine] #Dupe of Main Game?
|
||||||
|
#width = 64
|
||||||
|
#height = 64
|
||||||
|
#formats = 0x005
|
||||||
|
#overwriteWidth = 96
|
||||||
|
#overwriteHeight = 96
|
||||||
|
|
||||||
|
#[TextureRedefine] #Dupe of Main Game?
|
||||||
|
#width = 16
|
||||||
|
#height = 16
|
||||||
|
#formats = 0x005
|
||||||
|
#overwriteWidth = 24
|
||||||
|
#overwriteHeight = 24
|
||||||
|
|
||||||
|
#[TextureRedefine] #Dupe of Main Game?
|
||||||
|
#width = 4
|
||||||
|
#height = 4
|
||||||
|
#formats = 0x005
|
||||||
|
#overwriteWidth = 6
|
||||||
|
#overwriteHeight = 6
|
||||||
|
|
||||||
|
#[TextureRedefine] #Dupe of Main Game?
|
||||||
|
#width = 1
|
||||||
|
#height = 1
|
||||||
|
#formats = 0x005
|
||||||
|
#overwriteWidth = 2
|
||||||
|
#overwriteHeight = 2
|
78
Quality/HyruleWarriors_2160p/rules.txt
Normal file
78
Quality/HyruleWarriors_2160p/rules.txt
Normal file
@ -0,0 +1,78 @@
|
|||||||
|
[Definition]
|
||||||
|
titleIds = 000500001017D800,000500001017D900,000500001017CD00
|
||||||
|
name = "Hyrule Warriors - 3840x2160"
|
||||||
|
version = 2
|
||||||
|
|
||||||
|
[TextureRedefine] #Game Resolution
|
||||||
|
width = 1280
|
||||||
|
height = 720
|
||||||
|
formatsExcluded = 0x431,0x433
|
||||||
|
tileModesExcluded = 0x001
|
||||||
|
overwriteWidth = 3840
|
||||||
|
overwriteHeight = 2160
|
||||||
|
|
||||||
|
[TextureRedefine] #Only saw depth in Nsight
|
||||||
|
width = 640
|
||||||
|
height = 360
|
||||||
|
tileModesExcluded = 0x001
|
||||||
|
overwriteWidth = 1920
|
||||||
|
overwriteHeight = 1080
|
||||||
|
|
||||||
|
[TextureRedefine] #Lighting?
|
||||||
|
width = 322
|
||||||
|
height = 182
|
||||||
|
overwriteWidth = 966
|
||||||
|
overwriteHeight = 546
|
||||||
|
|
||||||
|
[TextureRedefine] #Dupe of Main Game
|
||||||
|
width = 320
|
||||||
|
height = 180
|
||||||
|
overwriteWidth = 960
|
||||||
|
overwriteHeight = 540
|
||||||
|
|
||||||
|
[TextureRedefine] #Lighting Blur?
|
||||||
|
width = 162
|
||||||
|
height = 92
|
||||||
|
overwriteWidth = 486
|
||||||
|
overwriteHeight = 276
|
||||||
|
|
||||||
|
[TextureRedefine] #Lighting Blur?
|
||||||
|
width = 160
|
||||||
|
height = 90
|
||||||
|
overwriteWidth = 480
|
||||||
|
overwriteHeight = 270
|
||||||
|
|
||||||
|
#[TextureRedefine] #Shadows?
|
||||||
|
#width = 1024
|
||||||
|
#height = 2048
|
||||||
|
#formats = 0x005
|
||||||
|
#overwriteWidth = 2048
|
||||||
|
#overwriteHeight = 4096
|
||||||
|
|
||||||
|
[TextureRedefine] #Dupe of Main Game?
|
||||||
|
width = 64
|
||||||
|
height = 64
|
||||||
|
formats = 0x005
|
||||||
|
overwriteWidth = 192
|
||||||
|
overwriteHeight = 192
|
||||||
|
|
||||||
|
[TextureRedefine] #Dupe of Main Game?
|
||||||
|
width = 16
|
||||||
|
height = 16
|
||||||
|
formats = 0x005
|
||||||
|
overwriteWidth = 48
|
||||||
|
overwriteHeight = 48
|
||||||
|
|
||||||
|
[TextureRedefine] #Dupe of Main Game?
|
||||||
|
width = 4
|
||||||
|
height = 4
|
||||||
|
formats = 0x005
|
||||||
|
overwriteWidth = 12
|
||||||
|
overwriteHeight = 12
|
||||||
|
|
||||||
|
[TextureRedefine] #Dupe of Main Game?
|
||||||
|
width = 1
|
||||||
|
height = 1
|
||||||
|
formats = 0x005
|
||||||
|
overwriteWidth = 3
|
||||||
|
overwriteHeight = 3
|
Loading…
Reference in New Issue
Block a user