Mario has resurrected.

This commit is contained in:
M&M 2021-04-01 18:12:00 -07:00
parent 4ad5c38825
commit 21584dc876
32 changed files with 46 additions and 44 deletions

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[Definition] [Definition]
titleIds = 00050000101A3500,00050000101A3600,0005000010199000 titleIds = 00050000101A3500,00050000101A3600,0005000010199000
name = Shadow Resolution name = Shadow Resolution
path = "Tennis: Ultra Smash/Graphics/Shadow Resolution" path = "Mario Tennis: Ultra Smash/Graphics/Shadow Resolution"
description = Note: Increasing shadow resolution is known to increase VRAM usage directly. Lowering this might give you a good boost in performance if you're limited on VRAM but makes shadows blockier. Medium is the original resolution. description = Note: Increasing shadow resolution is known to increase VRAM usage directly. Lowering this might give you a good boost in performance if you're limited on VRAM but makes shadows blockier. Medium is the original resolution.
version = 4 version = 4

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[Definition] [Definition]
titleIds = 0005000010145D00,0005000010145C00,0005000010106100 titleIds = 0005000010145D00,0005000010145C00,0005000010106100
name = Contrasty name = Contrasty
path = "Super 3D World/Enhancements/Contrasty" path = "Super Mario 3D World/Enhancements/Contrasty"
description = This pack tweaks the colors and contrast to whatever preset you set it as. You can also make your own preset by editing the Default preset in the Contrasty folder from the game's graphic packs. Doesn't work if you also upscale or downscale the resolution. Made by getdls. description = This pack tweaks the colors and contrast to whatever preset you set it as. You can also make your own preset by editing the Default preset in the Contrasty folder from the game's graphic packs. Doesn't work if you also upscale or downscale the resolution. Made by getdls.
version = 4 version = 4

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[Definition] [Definition]
titleIds = 0005000010145D00,0005000010145C00,0005000010106100 titleIds = 0005000010145D00,0005000010145C00,0005000010106100
name = Shadow Resolution name = Shadow Resolution
path = "Super 3D World/Graphics/Shadow Resolution" path = "Super Mario 3D World/Graphics/Shadow Resolution"
description = Note: Increasing shadow resolution is known to increase VRAM usage directly. Lowering this might give you a good boost in performance if you're limited on VRAM but makes shadows blockier. Medium is the original resolution. description = Note: Increasing shadow resolution is known to increase VRAM usage directly. Lowering this might give you a good boost in performance if you're limited on VRAM but makes shadows blockier. Medium is the original resolution.
version = 4 version = 4

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[Definition] [Definition]
titleIds = 5000010145d00,5000010145c00 titleIds = 5000010145d00,5000010145c00
name = Remove All HUD Elements name = Remove All HUD Elements
path = "Super 3D World/Mods/No HUD (breaks menus)" path = "Super Mario 3D World/Mods/No HUD (breaks menus)"
description = Disable most of the UI while playing.|Use it only for screenshots as it breaks some menus.||Made by @etra0. description = Disable most of the UI while playing.|Use it only for screenshots as it breaks some menus.||Made by @etra0.
version = 6 version = 6

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[Definition] [Definition]
titleIds = 000500001018DB00,000500001018DC00,000500001018DD00 titleIds = 000500001018DB00,000500001018DC00,000500001018DD00
name = Infinite Level Height name = Infinite Level Height
path = "Super Maker/Mods/Infinite Level Height" path = "Super Mario Maker/Mods/Infinite Level Height"
description = Make sure to have online disabled while having this graphic pack enabled, you're liable if you get banned! Allows you to make higher levels. Credits to comex for the mod (http://yt.vu/+comex) and GRAnimated for adapting it into a graphic pack. description = Make sure to have online disabled while having this graphic pack enabled, you're liable if you get banned! Allows you to make higher levels. Credits to comex for the mod (http://yt.vu/+comex) and GRAnimated for adapting it into a graphic pack.
version = 4 version = 4

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[Definition] [Definition]
titleIds = 000500001F600900,000500001F600A00,000500001F600B00 titleIds = 000500001F600900,000500001F600A00,000500001F600B00
name = "Resolution" name = "Resolution"
path = "Paper: Color Splash/Graphics/Resolution" path = "Paper Mario: Color Splash/Graphics/Resolution"
description = Changes the resolution of the game. description = Changes the resolution of the game.
version = 4 version = 4

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[Definition] [Definition]
titleIds = 0005000010162D00,0005000010162E00,0005000010161F00 titleIds = 0005000010162D00,0005000010162E00,0005000010161F00
name = Resolution name = Resolution
path = "Party 10/Graphics/Resolution" path = "Mario Party 10/Graphics/Resolution"
description = Changes the resolution of the game. Note: Missing videos in minigame screen is currently a Cemu/Cemuhook issue. description = Changes the resolution of the game. Note: Missing videos in minigame screen is currently a Cemu/Cemuhook issue.
version = 4 version = 4
@ -211,7 +211,7 @@ formats = 0x019,0x80e
overwriteWidth = ($width/$gameWidth) * 536 overwriteWidth = ($width/$gameWidth) * 536
overwriteHeight = ($height/$gameHeight) * 126 overwriteHeight = ($height/$gameHeight) * 126
[TextureRedefine] # Party -> Car Rendering [TextureRedefine] # Mario Party -> Car Rendering
width = 1024 width = 1024
height = 512 height = 512
formats = 0x019,0x80e formats = 0x019,0x80e

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[Definition] [Definition]
titleIds = 00050000101A3500,00050000101A3600,0005000010199000 titleIds = 00050000101A3500,00050000101A3600,0005000010199000
name = Resolution name = Resolution
path = "Tennis: Ultra Smash/Graphics/Resolution" path = "Mario Tennis: Ultra Smash/Graphics/Resolution"
description = Changes the resolution of the game. Made by M&&M. description = Changes the resolution of the game. Made by M&&M.
version = 4 version = 4

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@ -1,7 +1,7 @@
[Definition] [Definition]
titleIds = 0005000010145D00,0005000010145C00,0005000010106100 titleIds = 0005000010145D00,0005000010145C00,0005000010106100
name = Resolution name = Resolution
path = "Super 3D World/Graphics/Resolution" path = "Super Mario 3D World/Graphics/Resolution"
description = Changes the resolution of the game. Made by Crementif and getdls. description = Changes the resolution of the game. Made by Crementif and getdls.
version = 4 version = 4

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@ -1,7 +1,7 @@
[Definition] [Definition]
titleIds = 000500001018DB00,000500001018DC00,000500001018DD00 titleIds = 000500001018DB00,000500001018DC00,000500001018DD00
name = Resolution name = Resolution
path = "Super Maker/Graphics/Resolution" path = "Super Mario Maker/Graphics/Resolution"
description = Changes the resolution of the game. Made by Crementif. description = Changes the resolution of the game. Made by Crementif.
version = 4 version = 4

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@ -1,6 +1,6 @@
[Definition] [Definition]
titleIds = 000500001F600900,000500001F600A00,000500001F600B00 titleIds = 000500001F600900,000500001F600A00,000500001F600B00
name = "Green Tinted Characters Workaround" name = "Green Tinted Characters Workaround"
path = "Paper: Color Splash/Workarounds/Green Tinted Characters" path = "Paper Mario: Color Splash/Workarounds/Green Tinted Characters"
description = Fixes the green tint on characters that occur randomly. Made by Crementif. description = Fixes the green tint on characters that occur randomly. Made by Crementif.
version = 4 version = 4

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@ -1,6 +1,6 @@
[Definition] [Definition]
titleIds = 000500001F600900,000500001F600A00,000500001F600B00 titleIds = 000500001F600900,000500001F600A00,000500001F600B00
name = "Invisible Characters in Cutout Mode Workaround" name = "Invisible Characters in Cutout Mode Workaround"
path = "Paper: Color Splash/Workarounds/Invisible Characters in Cutout Mode" path = "Paper Mario: Color Splash/Workarounds/Invisible Characters in Cutout Mode"
description = Fixes the problem of Huey and the flag not rendering during Cutout sequences. Made by RedHalted. description = Fixes the problem of Mario and the flag not rendering during Cutout sequences. Made by RedHalted.
version = 4 version = 4

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[Definition] [Definition]
titleIds = 000500001018DB00,000500001018DC00,000500001018DD00 titleIds = 000500001018DB00,000500001018DC00,000500001018DD00
name = Border Fix name = Border Fix
path = "Super Maker/Workarounds/Border Fix" path = "Super Mario Maker/Workarounds/Border Fix"
description = Removes the border from the top of the screen. Made by Crementif. description = Removes the border from the top of the screen. Made by Crementif.
version = 4 version = 4

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@ -1,6 +1,6 @@
[Definition] [Definition]
titleIds = 000500001018DB00,000500001018DC00,000500001018DD00 titleIds = 000500001018DB00,000500001018DC00,000500001018DD00
name = Grid Fix name = Grid Fix
path = "Super Maker/Workarounds/Grid Fix" path = "Super Mario Maker/Workarounds/Grid Fix"
description = Fixes the issue where the grid isn't rendered correctly and adds a tint to the image. Normally only there with interpreter. Made by Crementif. description = Fixes the issue where the grid isn't rendered correctly and adds a tint to the image. Normally only there with interpreter. Made by Crementif.
version = 4 version = 4

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@ -4,7 +4,7 @@ order: 99
--- ---
This might be slightly technical, so carefully follow these steps. This'll assume you use Cemu 1.14.0 packs and newer since only those contain presets. You can't add ultrawide resolutions unless the resolution pack already supports ultrawide resolutions. This might be slightly technical, so carefully follow these steps. This'll assume you use Cemu 1.14.0 packs and newer since only those contain presets. You can't add ultrawide resolutions unless the resolution pack already supports ultrawide resolutions.
1. Open the resolution pack folder (either `graphicPacks` or `graphicPacks/downloadedGraphicPacks`) which follows the following name convention `ShortTitle_Resolution`, for example `Kart8_Resolution`. 1. Open the resolution pack folder (either `graphicPacks` or `graphicPacks/downloadedGraphicPacks`) which follows the following name convention `ShortTitle_Resolution`, for example `MarioKart8_Resolution`.
2. Open the `rules.txt` file in notepad or something similar and find the following text (this is for 720p games, but 1080p will only have some changes in values): 2. Open the `rules.txt` file in notepad or something similar and find the following text (this is for 720p games, but 1080p will only have some changes in values):
[Preset] [Preset]

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@ -170,24 +170,24 @@
nativeRes: 720 nativeRes: 720
compatLink: "http://compat.cemu.info/wiki/LEGO_Star_Wars:_The_Force_Awakens" compatLink: "http://compat.cemu.info/wiki/LEGO_Star_Wars:_The_Force_Awakens"
version: 4 version: 4
"Party 10": "Mario Party 10":
nativeRes: 720 nativeRes: 720
compatLink: "http://compat.cemu.info/wiki/Mario_Party_10" compatLink: "http://compat.cemu.info/wiki/Mario_Party_10"
version: 4 version: 4
"Sonic at the Rio 2016 Olympic Games": "Mario & Sonic at the Rio 2016 Olympic Games":
nativeRes: 720 nativeRes: 720
compatLink: "http://compat.cemu.info/wiki/Mario_&_Sonic_at_the_Rio_2016_Olympic_Games" compatLink: "http://compat.cemu.info/wiki/Mario_&_Sonic_at_the_Rio_2016_Olympic_Games"
version: 4 version: 4
"Sonic at the Sochi 2014 Olympic Winter Games": "Mario & Sonic at the Sochi 2014 Olympic Winter Games":
nativeRes: 720 nativeRes: 720
compatLink: "http://compat.cemu.info/wiki/Mario_&_Sonic_at_the_Sochi_2014_Olympic_Winter_Games" compatLink: "http://compat.cemu.info/wiki/Mario_&_Sonic_at_the_Sochi_2014_Olympic_Winter_Games"
version: 2 version: 2
"Kart 8": "Mario Kart 8":
nativeRes: 720 nativeRes: 720
compatLink: "http://compat.cemu.info/wiki/Mario_Kart_8" compatLink: "http://compat.cemu.info/wiki/Mario_Kart_8"
version: 4 version: 4
hasUltrawide: true hasUltrawide: true
"Tennis: Ultra Smash": "Mario Tennis: Ultra Smash":
nativeRes: 720 nativeRes: 720
compatLink: "http://compat.cemu.info/wiki/Mario_Tennis:_Ultra_Smash" compatLink: "http://compat.cemu.info/wiki/Mario_Tennis:_Ultra_Smash"
version: 4 version: 4
@ -223,7 +223,7 @@
nativeRes: 720 nativeRes: 720
compatLink: "http://compat.cemu.info/wiki/New_Super_Luigi_U" compatLink: "http://compat.cemu.info/wiki/New_Super_Luigi_U"
version: 4 version: 4
"New Super Bros. U": "New Super Mario Bros. U":
nativeRes: 720 nativeRes: 720
compatLink: "http://compat.cemu.info/wiki/New_Super_Mario_Bros._U" compatLink: "http://compat.cemu.info/wiki/New_Super_Mario_Bros._U"
version: 4 version: 4
@ -247,7 +247,7 @@
nativeRes: 720 nativeRes: 720
compatLink: "http://compat.cemu.info/wiki/Pac-Man_and_the_Ghostly_Adventures_2" compatLink: "http://compat.cemu.info/wiki/Pac-Man_and_the_Ghostly_Adventures_2"
version: 2 version: 2
"Paper: Color Splash": "Paper Mario: Color Splash":
nativeRes: 720 nativeRes: 720
compatLink: "http://compat.cemu.info/wiki/Paper_Mario:_Color_Splash" compatLink: "http://compat.cemu.info/wiki/Paper_Mario:_Color_Splash"
version: 4 version: 4
@ -337,12 +337,12 @@
nativeRes: 720 nativeRes: 720
compatLink: "http://compat.cemu.info/wiki/Star_Fox_Zero" compatLink: "http://compat.cemu.info/wiki/Star_Fox_Zero"
version: 4 version: 4
"Super 3D World": "Super Mario 3D World":
nativeRes: 720 nativeRes: 720
compatLink: "http://compat.cemu.info/wiki/Super_Mario_3D_World" compatLink: "http://compat.cemu.info/wiki/Super_Mario_3D_World"
version: 4 version: 4
hasUltrawide: true hasUltrawide: true
"Super Maker": "Super Mario Maker":
nativeRes: 720 nativeRes: 720
compatLink: "http://compat.cemu.info/wiki/Super_Mario_Maker" compatLink: "http://compat.cemu.info/wiki/Super_Mario_Maker"
version: 4 version: 4

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@ -19,6 +19,8 @@ const altNames = {
"hw": "Hyrule Warriors", "hw": "Hyrule Warriors",
"mc": "Minecraft", "mc": "Minecraft",
"slw": "Sonic Lost World", "slw": "Sonic Lost World",
"smm": "Super Mario Maker",
"mk8": "Mario Kart 8",
"tphd": "The Legend of Zelda: Twilight Princess HD", "tphd": "The Legend of Zelda: Twilight Princess HD",
"wwhd": "The Legend of Zelda: The Wind Waker HD", "wwhd": "The Legend of Zelda: The Wind Waker HD",
// easter eggs // easter eggs

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@ -1,7 +1,7 @@
[Definition] [Definition]
titleIds = 0005000010190300,00050000101E5300,00050000101E5400 titleIds = 0005000010190300,00050000101E5300,00050000101E5400
name = No HUD name = No HUD
path = "Sonic at the Rio 2016 Olympic Games/Enhancements/No HUD" path = "Mario & Sonic at the Rio 2016 Olympic Games/Enhancements/No HUD"
description = Removes the game's HUD.||Made by M&&M. description = Removes the game's HUD.||Made by M&&M.
version = 6 version = 6

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[Definition] [Definition]
titleIds = 0005000010190300,00050000101E5300,00050000101E5400 titleIds = 0005000010190300,00050000101E5300,00050000101E5400
name = Graphic Options name = Graphic Options
path = "Sonic at the Rio 2016 Olympic Games/Graphics" path = "Mario & Sonic at the Rio 2016 Olympic Games/Graphics"
description = Allows you to change the game's TV resolution, gamepad resolution and anisotropic filtering quality.||Made by M&&M. description = Allows you to change the game's TV resolution, gamepad resolution and anisotropic filtering quality.||Made by M&&M.
version = 6 version = 6

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[Definition] [Definition]
titleIds = 0005000010190300,00050000101E5300,00050000101E5400 titleIds = 0005000010190300,00050000101E5300,00050000101E5400
name = 60FPS name = 60FPS
path = "Sonic at the Rio 2016 Olympic Games/Mods/60FPS" path = "Mario & Sonic at the Rio 2016 Olympic Games/Mods/60FPS"
description = Important: This patches the gameplay to be in 60FPS.|Getting under 60FPS will slow down the game's speed.||Made by theboy181. description = Important: This patches the gameplay to be in 60FPS.|Getting under 60FPS will slow down the game's speed.||Made by theboy181.
version = 6 version = 6

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[Definition] [Definition]
titleIds = 0005000010190300,00050000101E5300,00050000101E5400 titleIds = 0005000010190300,00050000101E5300,00050000101E5400
name = Mod Loader name = Mod Loader
path = "Sonic at the Rio 2016 Olympic Games/Mods/Mod Loader" path = "Mario & Sonic at the Rio 2016 Olympic Games/Mods/Mod Loader"
description = Allows the game to load data from a directory before the cpk file.|You will need to put the modified data into 'content/mod' in order for the mod to work.||Made by Radfordhound and M&&M. description = Allows the game to load data from a directory before the cpk file.|You will need to put the modified data into 'content/mod' in order for the mod to work.||Made by Radfordhound and M&&M.
version = 6 version = 6

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@ -1,7 +1,7 @@
[Definition] [Definition]
titleIds = 0005000010190300,00050000101E5300,00050000101E5400 titleIds = 0005000010190300,00050000101E5300,00050000101E5400
name = Quickboot name = Quickboot
path = "Sonic at the Rio 2016 Olympic Games/Mods/Quickboot" path = "Mario & Sonic at the Rio 2016 Olympic Games/Mods/Quickboot"
description = Choose which state the game boots to.|Some states will cause an infinite loop while others will either softlock or crash the game.||Made by M&&M and Skyth. description = Choose which state the game boots to.|Some states will cause an infinite loop while others will either softlock or crash the game.||Made by M&&M and Skyth.
version = 7 version = 7

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[Definition] [Definition]
titleIds = 0005000010190300,00050000101E5300,00050000101E5400 titleIds = 0005000010190300,00050000101E5300,00050000101E5400
name = Online Crash Skip name = Online Crash Skip
path = "Sonic at the Rio 2016 Olympic Games/Workarounds/Online Crash Skip" path = "Mario & Sonic at the Rio 2016 Olympic Games/Workarounds/Online Crash Skip"
description = Skips a crash when launching the game, allow you to boot the game under online mode.||Made by M&&M. description = Skips a crash when launching the game, allow you to boot the game under online mode.||Made by M&&M.
version = 6 version = 6

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@ -1,7 +1,7 @@
[Definition] [Definition]
titleIds = 000500001010ec00,000500001010ed00,000500001010eb00 titleIds = 000500001010ec00,000500001010ed00,000500001010eb00
name = Contrasty name = Contrasty
path = "Kart 8/Enhancements/Contrasty" path = "Mario Kart 8/Enhancements/Contrasty"
description = This pack tweaks the colors and contrast to whatever preset you set it as.|You can also make your own preset by editing the Default preset in the Contrasty folder from the game's graphic packs.|Made by getdls. description = This pack tweaks the colors and contrast to whatever preset you set it as.|You can also make your own preset by editing the Default preset in the Contrasty folder from the game's graphic packs.|Made by getdls.
version = 6 version = 6

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[Definition] [Definition]
titleIds = 000500001010ec00,000500001010ed00,000500001010eb00 titleIds = 000500001010ec00,000500001010ed00,000500001010eb00
name = Debanding name = Debanding
path = "Kart 8/Enhancements/Debanding" path = "Mario Kart 8/Enhancements/Debanding"
description = Adds a debanding post processing shader to the game.|This pack can only be used with OpenGL.|Made by getdls. description = Adds a debanding post processing shader to the game.|This pack can only be used with OpenGL.|Made by getdls.
version = 6 version = 6
rendererFilter = opengl rendererFilter = opengl

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@ -1,8 +1,8 @@
[Definition] [Definition]
titleIds = 000500001010ec00,000500001010ed00,000500001010eb00 titleIds = 000500001010ec00,000500001010ed00,000500001010eb00
name = Remove KTV Watermark name = Remove MKTV Watermark
path = "Kart 8/Enhancements/Remove KTV Watermark" path = "Mario Kart 8/Enhancements/Remove MKTV Watermark"
description = Removes the KTV watermark in the replays or highlight reel.|Made by Crementif. description = Removes the MKTV watermark in the replays or highlight reel.|Made by Crementif.
version = 6 version = 6
[TextureRedefine] [TextureRedefine]

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@ -1,7 +1,7 @@
[Definition] [Definition]
titleIds = 000500001010ec00,000500001010ed00,000500001010eb00 titleIds = 000500001010ec00,000500001010ed00,000500001010eb00
name = Graphic Options name = Graphic Options
path = "Kart 8/Graphics" path = "Mario Kart 8/Graphics"
description = Allows you to change the game's TV resolution, gamepad resolution, shadow quality, anti-aliasing, bloom amount, motion blur quality, level of detail and anisotropic filtering quality.|Made by Crementif, theboy181 and M&&M. description = Allows you to change the game's TV resolution, gamepad resolution, shadow quality, anti-aliasing, bloom amount, motion blur quality, level of detail and anisotropic filtering quality.|Made by Crementif, theboy181 and M&&M.
version = 6 version = 6

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@ -1,6 +1,6 @@
[Definition] [Definition]
titleIds = 000500001010ec00,000500001010ed00,000500001010eb00 titleIds = 000500001010ec00,000500001010ed00,000500001010eb00
name = 60FPS for 3/4 Player Splitscreen name = 60FPS for 3/4 Player Splitscreen
path = "Kart 8/Mods/60FPS Splitscreen" path = "Mario Kart 8/Mods/60FPS Splitscreen"
description = Forces the game to run at 60FPS instead of 30FPS in 3/4 player splitscreen.|In those splitscreen modes, it normally alternates which screen is being updated each frame. This mod forces it to draw all the screens every frame instead.|Made by theboy181 and Xalphenos. description = Forces the game to run at 60FPS instead of 30FPS in 3/4 player splitscreen.|In those splitscreen modes, it normally alternates which screen is being updated each frame. This mod forces it to draw all the screens every frame instead.|Made by theboy181 and Xalphenos.
version = 6 version = 6

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@ -1,6 +1,6 @@
[Definition] [Definition]
titleIds = 000500001010ec00,000500001010ed00,000500001010eb00 titleIds = 000500001010ec00,000500001010ed00,000500001010eb00
name = Remove All HUD Elements name = Remove All HUD Elements
path = "Kart 8/Mods/No HUD (breaks menus)" path = "Mario Kart 8/Mods/No HUD (breaks menus)"
description = Disables any HUD while racing.|Breaks many of the menu's so don't use this if you just want to play the game.||Made by Crementif. description = Disables any HUD while racing.|Breaks many of the menu's so don't use this if you just want to play the game.||Made by Crementif.
version = 6 version = 6

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@ -1,7 +1,7 @@
[Definition] [Definition]
titleIds = 0005000010101D00,0005000010101E00,000500001014B700,000500001014B800,0005000010101C00,0005000010142300,0005000010142400,0005000010142200 titleIds = 0005000010101D00,0005000010101E00,000500001014B700,000500001014B800,0005000010101C00,0005000010142300,0005000010142400,0005000010142200
name = TV Resolution, Gamepad Resolution, Shadow Quality and Blur Quality name = TV Resolution, Gamepad Resolution, Shadow Quality and Blur Quality
path = "New Super Bros. U/Graphics" path = "New Super Mario Bros. U/Graphics"
description = Changes the TV/Gamepad resolution of the game. You can also adjust the quality of the shadows and blur.||Made by getdls. description = Changes the TV/Gamepad resolution of the game. You can also adjust the quality of the shadows and blur.||Made by getdls.
version = 6 version = 6

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@ -1,6 +1,6 @@
[Definition] [Definition]
titleIds = 0005000010101D00,0005000010101E00,000500001014B700,000500001014B800,0005000010101C00,0005000010142300,0005000010142400,0005000010142200 titleIds = 0005000010101D00,0005000010101E00,000500001014B700,000500001014B800,0005000010101C00,0005000010142300,0005000010142400,0005000010142200
name = Remove HUD name = Remove HUD
path = "New Super Bros. U/Mods/Remove HUD (breaks menus)" path = "New Super Mario Bros. U/Mods/Remove HUD (breaks menus)"
description = Removes the in-game HUD.|Breaks menus so should only be used for screenshots/videos.||Made by Seb. description = Removes the in-game HUD.|Breaks menus so should only be used for screenshots/videos.||Made by Seb.
version = 6 version = 6

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@ -1,6 +1,6 @@
[Definition] [Definition]
titleIds = 0005000010101D00,0005000010101E00,000500001014B700,000500001014B800,0005000010101C00,0005000010142300,0005000010142400,0005000010142200 titleIds = 0005000010101D00,0005000010101E00,000500001014B700,000500001014B800,0005000010101C00,0005000010142300,0005000010142400,0005000010142200
name = Title Screen Crash Fix name = Title Screen Crash Fix
path = "New Super Bros. U/Workarounds/Title Screen Crash Fix" #and luigi path = "New Super Mario Bros. U/Workarounds/Title Screen Crash Fix" #and luigi
description = Allows NSBU and NSLU to be played without the required system files.|Only tested to work on the latest update of the game.||Made by Xalphenos. description = Allows NSMBU and NSLU to be played without the required system files.|Only tested to work on the latest update of the game.||Made by Xalphenos.
version = 6 version = 6