[Splatoon] add second shadow resolution (seen in octo world)

This commit is contained in:
Michael 2017-02-02 18:02:16 -08:00
parent e8ecf13281
commit 21c12c61fd
2 changed files with 14 additions and 0 deletions

View File

@ -3,6 +3,13 @@
titleIds = 0005000010176900,0005000010176A00,0005000010162B000 titleIds = 0005000010176900,0005000010176A00,0005000010162B000
name = "Splatoon - High Res Shadows" name = "Splatoon - High Res Shadows"
[TextureRedefine]
width = 1024
height = 1024
formatsExcluded = 0x008,0x41A,0x033,0x034,0x035,0x431,0x235,0x433 # exclude everything but shadowmap
overwriteWidth = 2048
overwriteHeight = 2048
[TextureRedefine] [TextureRedefine]
width = 2048 width = 2048
height = 2048 height = 2048

View File

@ -47,6 +47,13 @@ height = 480
overwriteWidth = 424 overwriteWidth = 424
overwriteHeight = 240 overwriteHeight = 240
[TextureRedefine] # shadows
width = 1024
height = 1024
formatsExcluded = 0x008,0x41A,0x033,0x034,0x035,0x431,0x235,0x433 # exclude everything but shadowmap
overwriteWidth = 512
overwriteHeight = 512
[TextureRedefine] # shadows [TextureRedefine] # shadows
width = 2048 width = 2048
height = 2048 height = 2048