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[Splatoon] add second shadow resolution (seen in octo world)
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@ -3,6 +3,13 @@
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titleIds = 0005000010176900,0005000010176A00,0005000010162B000
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titleIds = 0005000010176900,0005000010176A00,0005000010162B000
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name = "Splatoon - High Res Shadows"
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name = "Splatoon - High Res Shadows"
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[TextureRedefine]
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width = 1024
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height = 1024
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formatsExcluded = 0x008,0x41A,0x033,0x034,0x035,0x431,0x235,0x433 # exclude everything but shadowmap
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overwriteWidth = 2048
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overwriteHeight = 2048
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[TextureRedefine]
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[TextureRedefine]
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width = 2048
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width = 2048
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height = 2048
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height = 2048
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@ -47,6 +47,13 @@ height = 480
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overwriteWidth = 424
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overwriteWidth = 424
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overwriteHeight = 240
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overwriteHeight = 240
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[TextureRedefine] # shadows
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width = 1024
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height = 1024
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formatsExcluded = 0x008,0x41A,0x033,0x034,0x035,0x431,0x235,0x433 # exclude everything but shadowmap
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overwriteWidth = 512
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overwriteHeight = 512
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[TextureRedefine] # shadows
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[TextureRedefine] # shadows
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width = 2048
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width = 2048
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height = 2048
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height = 2048
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