Add Captain Toad build scripts

This commit is contained in:
Michael 2017-10-17 19:16:46 -07:00
parent 437a91aa02
commit 28416bd718
5 changed files with 176 additions and 26 deletions

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@ -0,0 +1,34 @@
<?php
$width = $argv[1];
$height = $argv[2];
$aspect = $width / (float)$height;
if (round($aspect*100.0) == 178)
exit(1);
$aspect = number_format((float)$aspect, 3, '.', '');
?>
[KinopioAspectUW]
moduleMatches = 0x43781F76, 0xC64B0A12, 0xD80AD9B4
#rodata constants
0x100A0EE0 = .float <?=$aspect?>
0x100BE2EC = .float <?=$aspect?>
0x100D79B4 = .float <?=$aspect?>
_aspectAddr = 0x100A0EE0
#Aspect Calculation
0x02368158 = lis r31, _aspectAddr@ha
0x0236815c = lfs f13, _aspectAddr@l(r31)
[KinopioAspectUWv16]
moduleMatches = 0x9E0461E7, 0x1B377483, 0x0576A725
#rodata constants
0x0100A2D38 = .float <?=$aspect?>
0x0100C0164 = .float <?=$aspect?>
0x0100D982C = .float <?=$aspect?>
_aspectAddr = 0x0100A2D38
#Aspect Calculation
0x02373530 = lis r31, _aspectAddr@ha
0x02373534 = lfs f13, _aspectAddr@l(r31)

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@ -0,0 +1,114 @@
<?php
$fullWidth = $argv[1];
$fullHeight = $argv[2];
$halfWidth = $fullWidth / 2;
$halfHeight = $fullHeight / 2;
$quarterWidth = $fullWidth / 4;
$quarterHeight = $fullHeight / 4;
$title = $fullWidth . "x" . $fullHeight;
$aspect = $fullWidth / (float)$fullHeight;
if (round($aspect*10) == 23 || round($aspect*10) == 24)
$title = $title . " (21:9)";
?>
[Definition]
titleIds = 0005000010180600,0005000010180700,0005000010180500
name = "Captain Toad: Treasure Tracker - <?=$title?>"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
formatsExcluded = 0x008,0x41A,0x034,0x035 # exclude obvious textures
overwriteWidth = <?=$fullWidth?>
overwriteHeight = <?=$fullHeight?>
[TextureRedefine] # zoomed in
width = 1128
height = 720
overwriteWidth = <?=$fullWidth?>
overwriteHeight = <?=$fullHeight?>
[TextureRedefine] # zoom transition
width = 1000
height = 600
overwriteWidth = <?=$fullWidth?>
overwriteHeight = <?=$fullHeight?>
[TextureRedefine] # zoom transition 2
width = 1000
height = 720
overwriteWidth = <?=$fullWidth?>
overwriteHeight = <?=$fullHeight?>
[TextureRedefine] # half-res alpha
width = 640
height = 360
formatsExcluded = 0x41A # exclude obvious textures
overwriteWidth = <?=$halfWidth?>
overwriteHeight = <?=$halfHeight?>
[TextureRedefine] # half-res (zoomed in)
width = 564
height = 360
overwriteWidth = <?=$halfWidth?>
overwriteHeight = <?=$halfHeight?>
[TextureRedefine] # half-res (zoom transition)
width = 500
height = 300
overwriteWidth = <?=$halfWidth?>
overwriteHeight = <?=$halfHeight?>
[TextureRedefine] # half-res (zoom transition 2)
width = 500
height = 360
overwriteWidth = <?=$halfWidth?>
overwriteHeight = <?=$halfHeight?>
[TextureRedefine] # quarter-res alpha
width = 320
height = 180
formatsExcluded = 0x41A # exclude obvious textures
overwriteWidth = <?=$quarterWidth?>
overwriteHeight = <?=$quarterHeight?>
[TextureRedefine] # q-res (zoomed in)
width = 282
height = 180
overwriteWidth = <?=$quarterWidth?>
overwriteHeight = <?=$quarterHeight?>
[TextureRedefine] # q-res (zoom transition)
width = 250
height = 150
overwriteWidth = <?=$quarterWidth?>
overwriteHeight = <?=$quarterHeight?>
[TextureRedefine] # q-res (zoom transition 2)
width = 250
height = 180
overwriteWidth = <?=$quarterWidth?>
overwriteHeight = <?=$quarterHeight?>
[TextureRedefine] # gamepad
width = 854
height = 480
#overwriteWidth = <?=$fullWidth?>
#overwriteHeight = <?=$fullHeight?>
[TextureRedefine] # half-res (gamepad)
width = 427
height = 240
formatsExcluded = 0x41A # exclude obvious textures
overwriteWidth = <?=$halfWidth?>
overwriteHeight = <?=$halfHeight?>
[TextureRedefine] # q-res (gamepad)
width = 214
height = 120
formatsExcluded = 0x41A # exclude obvious textures
overwriteWidth = <?=$quarterWidth?>
overwriteHeight = <?=$quarterHeight?>

View File

@ -19,27 +19,3 @@ _aspectAddr = 0x10363ED4
# Aspect calculation
0x0241D9B4 = lis r8, _aspectAddr@ha
0x0241D9B8 = lfs f0, _aspectAddr@l(r8)
[KinopioAspectUW]
moduleMatches = 0x43781F76, 0xC64B0A12, 0xD80AD9B4
#rodata constants
0x100A0EE0 = .float <?=$aspect?>
0x100BE2EC = .float <?=$aspect?>
0x100D79B4 = .float <?=$aspect?>
_aspectAddr = 0x100A0EE0
#Aspect Calculation
0x02368158 = lis r31, _aspectAddr@ha
0x0236815c = lfs f13, _aspectAddr@l(r31)
[KinopioAspectUWv16]
moduleMatches = 0x9E0461E7, 0x1B377483, 0x0576A725
#rodata constants
0x0100A2D38 = .float <?=$aspect?>
0x0100C0164 = .float <?=$aspect?>
0x0100D982C = .float <?=$aspect?>
_aspectAddr = 0x0100A2D38
#Aspect Calculation
0x02373530 = lis r31, _aspectAddr@ha
0x02373534 = lfs f13, _aspectAddr@l(r31)

View File

@ -14,7 +14,7 @@ if (round($aspect*10) == 23 || round($aspect*10) == 24)
?>
[Definition]
titleIds = 0005000010145d00,0005000010145c00,0005000010106100
titleIds = 0005000010145D00,0005000010145C00,0005000010106100
name = "Super Mario 3D World - <?=$title?>"
version = 2
@ -94,8 +94,21 @@ overwriteWidth = <?=$quarterWidth?>
overwriteHeight = <?=$quarterHeight?>
[TextureRedefine] # gamepad
width = 854
height = 480
#overwriteWidth = <?=$fullWidth?>
#overwriteHeight = <?=$fullHeight?>
[TextureRedefine] # half-res (gamepad)
width = 427
height = 240
formatsExcluded = 0x41A # exclude obvious textures
overwriteWidth = <?=$halfWidth?>
overwriteHeight = <?=$halfHeight?>
[TextureRedefine] # q-res (gamepad)
width = 214
height = 120
formatsExcluded = 0x41A # exclude obvious textures
overwriteWidth = <?=$quarterWidth?>
overwriteHeight = <?=$quarterHeight?>

View File

@ -69,6 +69,19 @@ build_dir "Source/BreathOfTheWild" "Quality/BreathOfTheWild_1800p" 3200 1800
build_dir "Source/BreathOfTheWild" "Quality/BreathOfTheWild_2160p" 3840 2160
build_dir "Source/BreathOfTheWild" "Quality/BreathOfTheWild_2160pUW" 5120 2160
build_dir "Source/BreathOfTheWild" "Quality/BreathOfTheWild_900p" 1600 900
build_dir "Source/CaptainToad" "Enthusiast/CaptainToad_2880p" 5120 2880
build_dir "Source/CaptainToad" "Enthusiast/CaptainToad_4320p" 7680 4320
build_dir "Source/CaptainToad" "Enthusiast/CaptainToad_5760p" 10240 5760
build_dir "Source/CaptainToad" "Performance/CaptainToad_360p" 640 360
build_dir "Source/CaptainToad" "Performance/CaptainToad_540p" 960 540
build_dir "Source/CaptainToad" "Quality/CaptainToad_1080p" 1920 1080
build_dir "Source/CaptainToad" "Quality/CaptainToad_1080pUW" 2560 1080
build_dir "Source/CaptainToad" "Quality/CaptainToad_1440p" 2560 1440
build_dir "Source/CaptainToad" "Quality/CaptainToad_1440pUW" 3440 1440
build_dir "Source/CaptainToad" "Quality/CaptainToad_1800p" 3200 1800
build_dir "Source/CaptainToad" "Quality/CaptainToad_2160p" 3840 2160
build_dir "Source/CaptainToad" "Quality/CaptainToad_2160pUW" 5120 2160
build_dir "Source/CaptainToad" "Quality/CaptainToad_900p" 1600 900
build_dir "Source/Splatoon" "Enthusiast/Splatoon_2880p" 5120 2880
build_dir "Source/Splatoon" "Enthusiast/Splatoon_4320p" 7680 4320
build_dir "Source/Splatoon" "Enthusiast/Splatoon_5760p" 10240 5760