[TPHD] Fog removal, fix mastersword

This commit is contained in:
getdls 2019-02-09 22:36:02 +01:00
parent 85d5c73eab
commit 2f03c3e924
2 changed files with 13 additions and 13 deletions

View File

@ -7,6 +7,6 @@ moduleMatches = 0x1A03E108
0x100C3EB8 = .float $nearExp ## Near world (over)exposure
0x100C36C4 = .float $bloomExp ## Bloom npc/object (over) "
0x100C3780 = .float $distExp ## Distant world (over)exposure
0x100C3774 = .float $distanceFog
#0x100C3774 = .float $distanceFog
0x1012C898 = .float $distanceFog
#0x100871C8 = .float 0.01 #100871C8:.float 0.00050000002 ###cloud float

View File

@ -2,29 +2,29 @@
titleIds = 000500001019C800,000500001019E600,000500001019E500
name = Distant Fog
path = "The Legend of Zelda: Twilight Princess HD/Mods/Distant Fog"
description = Sets the depth and exposure of distant fog. Might cause other graphical bugs like hidden textures on the master sword handle.
description = Sets the depth and exposure of distant fog. Possible issues with disappearing objects
version = 3
[Preset]
name = Default
$distanceFog = 21.0
$nearExp = 0.004
$bloomExp = 0.004
$distExp = 0.004
$nearExp = 0.0039
$bloomExp = 0.0039
$distExp = 0.0039
[Preset]
name = Half-distant fog
$distanceFog = 22.0
$nearExp = 0.004
$bloomExp = 0.004
$distExp = 0.004
$nearExp = 0.0039
$bloomExp = 0.0039
$distExp = 0.0039
[Preset]
name = No distant fog
$distanceFog = 60.0
$nearExp = 0.004
$bloomExp = 0.004
$distExp = 0.004
$nearExp = 0.0039
$bloomExp = 0.0039
$distExp = 0.0039
[Preset]
@ -39,4 +39,4 @@ name = Lowest exposure
$distanceFog = 22.0
$nearExp = 0.003
$bloomExp = 0.00325
$distExp = 0.00325
$distExp = 0.00325