[Kirby] Level screen and minor fixes

This commit is contained in:
getdls 2020-01-12 22:30:05 +01:00
parent feb37c730b
commit 3094bc0198

View File

@ -69,6 +69,7 @@ $gameHeight = 720
width = 1280 width = 1280
height = 720 height = 720
tileModesExcluded = 0x001 tileModesExcluded = 0x001
formatsExcluded = 0x431,0x41a # boot, background
overwriteWidth = ($width/$gameWidth) * 1280 overwriteWidth = ($width/$gameWidth) * 1280
overwriteHeight = ($height/$gameHeight) * 720 overwriteHeight = ($height/$gameHeight) * 720
@ -248,6 +249,27 @@ overwriteHeight = ($height/$gameHeight) * 48
# Fxaa (?) # Fxaa (?)
[TextureRedefine] #level screen 8 round
width = 1408
height = 736
formats = 0x001,0x41a
overwriteWidth = ($width/$gameWidth) * 1408
overwriteHeight = ($height/$gameHeight) * 736
[TextureRedefine] #level screen
width = 1312
height = 736
formats = 0x001,0x41a
overwriteWidth = ($width/$gameWidth) * 1312
overwriteHeight = ($height/$gameHeight) * 736
[TextureRedefine] #level screen
width = 1281
height = 721
formats = 0x001,0x41a
overwriteWidth = ($width/$gameWidth) * 1281
overwriteHeight = ($height/$gameHeight) * 721
[TextureRedefine] [TextureRedefine]
width = 1152 width = 1152
height = 592 height = 592
@ -272,13 +294,13 @@ overwriteHeight = ($height/$gameHeight) * 480
[TextureRedefine] [TextureRedefine]
width = 896 width = 896
height = 496 height = 496
formats = 0x001 formats = 0x001,0x41a
overwriteWidth = ($width/$gameWidth) * 896 overwriteWidth = ($width/$gameWidth) * 896
overwriteHeight = ($height/$gameHeight) * 496 overwriteHeight = ($height/$gameHeight) * 496
[TextureRedefine] [TextureRedefine] #41a scales res level screen
width = 855 width = 855
height = 481 height = 481
formats = 0x001 formats = 0x001,0x41a
overwriteWidth = ($width/$gameWidth) * 855 overwriteWidth = ($width/$gameWidth) * 855
overwriteHeight = ($height/$gameHeight) * 481 overwriteHeight = ($height/$gameHeight) * 481