[Splatoon] Fix BC3 format being part of AF exclusion

This commit is contained in:
M&M 2020-11-21 19:45:36 -08:00
parent e0ac8a1bdb
commit 31a7062b4f

View File

@ -329,7 +329,7 @@ $anisotropy = 16
[TextureRedefine]
tileModesExcluded = 0x1 # ignore cpu processed textures
formatsExcluded = 0x1,0x19,0x1a,0x1f,0x33,0x122,0x806,0x80e,0x816,0x81e,0x820,0x823 # ignore viewports and cubemaps
formatsExcluded = 0x1,0x19,0x1a,0x1f,0x122,0x806,0x80e,0x816,0x81e,0x820,0x823 # ignore viewports and cubemaps
overwriteAnisotropy = $anisotropy
# TV