mirror of
https://github.com/cemu-project/cemu_graphic_packs.git
synced 2024-11-25 19:16:52 +01:00
[mario tennis] no anti-aliasing
surprisingly easier than the actual graphic pack itself
This commit is contained in:
parent
f1365161e9
commit
3dd3947dcd
@ -0,0 +1,43 @@
|
||||
#version 420
|
||||
#extension GL_ARB_texture_gather : enable
|
||||
// shader d81508000beb90fd
|
||||
layout(binding = 0) uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4c24800 res 1280x720x1 dim 1 tm: 4 format 0816 compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0
|
||||
layout(location = 0) in vec4 passParameterSem0;
|
||||
layout(location = 0) out vec4 passPixelColor0;
|
||||
uniform vec2 uf_fragCoordScale;
|
||||
int clampFI32(int v)
|
||||
{
|
||||
if( v == 0x7FFFFFFF )
|
||||
return floatBitsToInt(1.0);
|
||||
else if( v == 0xFFFFFFFF )
|
||||
return floatBitsToInt(0.0);
|
||||
return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0));
|
||||
}
|
||||
float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; }
|
||||
void main()
|
||||
{
|
||||
vec4 R0f = vec4(0.0);
|
||||
float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f;
|
||||
vec4 PV0f = vec4(0.0), PV1f = vec4(0.0);
|
||||
float PS0f = 0.0, PS1f = 0.0;
|
||||
vec4 tempf = vec4(0.0);
|
||||
float tempResultf;
|
||||
int tempResulti;
|
||||
ivec4 ARi = ivec4(0);
|
||||
bool predResult = true;
|
||||
vec3 cubeMapSTM;
|
||||
int cubeMapFaceId;
|
||||
//R0f = passParameterSem0;
|
||||
//R0f.xyz = (textureLod(textureUnitPS0, R0f.zw,0.0).xyz);
|
||||
// 0
|
||||
backupReg0f = R0f.x;
|
||||
backupReg1f = R0f.y;
|
||||
backupReg2f = R0f.z;
|
||||
R0f.x = dot(vec4(backupReg0f,backupReg1f,backupReg2f,-0.0),vec4(intBitsToFloat(0x3e59b3d0),intBitsToFloat(0x3f371759),intBitsToFloat(0x3d93dd98),0.0));
|
||||
PV0f.x = R0f.x;
|
||||
PV0f.y = R0f.x;
|
||||
PV0f.z = R0f.x;
|
||||
PV0f.w = R0f.x;
|
||||
// export
|
||||
passPixelColor0 = vec4(R0f.x, R0f.x, R0f.x, R0f.x);
|
||||
}
|
4
Enhancement/MarioTennis_AARemoval/rules.txt
Normal file
4
Enhancement/MarioTennis_AARemoval/rules.txt
Normal file
@ -0,0 +1,4 @@
|
||||
[Definition]
|
||||
titleIds = 00050000101A3500,00050000101A3600,0005000010199000
|
||||
name = "Mario Tennis: Ultra Smash - No Anti-Aliasing"
|
||||
version = 2
|
Loading…
Reference in New Issue
Block a user