Update all non-shader graphic packs to version 4

They don't need shader fixes for Vulkan so it should be safe updating the number
This commit is contained in:
Michael 2019-11-16 23:56:07 -08:00
parent 63a51ab720
commit 48e248971e
137 changed files with 136 additions and 169 deletions

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@ -3,7 +3,7 @@ titleIds = 0005000010172600,0005000010172700,000500001011B900
name = Shadow Resolution
path = "Bayonetta 2/Graphics/Shadow Resolution"
description = Note: Increasing shadow resolution is known to increase VRAM usage directly. Lowering this might give you a good boost in performance if you're limited on VRAM but makes shadows blockier. Medium is the original resolution.
version = 3
version = 4
[Preset]
name = Medium (1.00x, Default)

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@ -3,7 +3,7 @@ titleIds = 00050000101D0300,00050000101D0600,000500001014D200,00050000101D3F00
name = Film Grain
path = "Fatal Frame - Project Zero: Maiden of Black Water/Enhancements/Film Grain"
description = Allows you to adjust how strong the film grain effect is.
version = 3
version = 4
[Preset]
name = Default Size

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@ -3,7 +3,7 @@ titleIds = 00050000101D0300,00050000101D0600,000500001014D200,00050000101D3F00
name = "LOD Bias"
path = "Fatal Frame - Project Zero: Maiden of Black Water/Enhancements/LOD Bias"
description = Level of details adjustment
version = 3
version = 4
[Preset]
name = Normal (Default)

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@ -3,7 +3,7 @@ titleIds = 000500001010ec00,000500001010ed00,000500001010eb00
name = Shadow Resolution
path = "Mario Kart 8/Graphics/Shadow Resolution"
description = Note: Increasing shadow resolution is known to increase VRAM usage directly. Lowering this might give you a good boost in performance if you're limited on VRAM but makes shadows blockier. Medium is the original resolution.
version = 3
version = 4
[Preset]
name = Medium (1.00x, Default)

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@ -3,7 +3,7 @@ titleIds = 00050000101A3500,00050000101A3600,0005000010199000
name = Shadow Resolution
path = "Mario Tennis: Ultra Smash/Graphics/Shadow Resolution"
description = Note: Increasing shadow resolution is known to increase VRAM usage directly. Lowering this might give you a good boost in performance if you're limited on VRAM but makes shadows blockier. Medium is the original resolution.
version = 3
version = 4
[Preset]
name = Medium (1.00x, Default)

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@ -3,7 +3,7 @@ titleIds = 0005000010101F00,0005000010102000,0005000010102100
name = Shadow Resolution
path = "Nintendo Land/Graphics/Shadow Resolution"
description = Note: Increasing shadow resolution is known to increase VRAM usage directly. Lowering this might give you a good boost in performance if you're limited on VRAM but makes shadows blockier. Medium is the original resolution.
version = 3
version = 4
[Preset]
name = Medium (1.00x, Default)

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@ -3,7 +3,7 @@ titleIds = 000500001012BC00,000500001012BD00,000500001012BE00,000500021012BD01,0
name = Shadow Resolution
path = "Pikmin 3/Graphics/Shadow Resolution"
description = Note: Increasing shadow resolution is known to increase VRAM usage directly. Lowering this might give you a good boost in performance if you're limited on VRAM but makes shadows blockier. Medium is the original resolution.
version = 3
version = 4
[Preset]
name = Medium (1.00x, Default)

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@ -3,7 +3,7 @@ titleIds = 00050000101DF400,00050002101DF401,00050000101DF500
name = Shadow Resolution
path = "Pokken Tournament/Graphics/Shadow Resolution"
description = Note: Increasing shadow resolution is known to increase VRAM usage directly. Lowering this might give you a good boost in performance if you're limited on VRAM but makes shadows blockier. Medium is the original resolution.
version = 3
version = 4
[Preset]
name = Medium (1.00x, Default)

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@ -3,7 +3,7 @@ titleIds = 0005000010175B00,0005000010177800,0005000010191F00
name = Shadow Resolution
path = "Sonic Boom: Rise of Lyric/Graphics/Shadow Resolution"
description = Note: Increasing shadow resolution is known to increase VRAM usage directly. Lowering this might give you a good boost in performance if you're limited on VRAM but makes shadows blockier. Medium is the original resolution.
version = 3
version = 4
[Preset]
name = Medium (1.00x, Default)

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@ -3,7 +3,7 @@ titleIds = 00050000101F4D00,00050000101FB100
name = Shadow Resolution
path = "Skylanders Imaginators/Graphics/Shadow Resolution"
description = Note: Increasing shadow resolution is known to increase VRAM usage directly. Lowering this might give you a good boost in performance if you're limited on VRAM but makes shadows blockier. Medium is the original resolution.
version = 3
version = 4
[Preset]
name = Medium (1.00x, Default)

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@ -3,7 +3,7 @@ titleIds = 0005000010145D00,0005000010145C00,0005000010106100
name = Shadow Resolution
path = "Super Mario 3D World/Graphics/Shadow Resolution"
description = Note: Increasing shadow resolution is known to increase VRAM usage directly. Lowering this might give you a good boost in performance if you're limited on VRAM but makes shadows blockier. Medium is the original resolution.
version = 3
version = 4
[Preset]
name = Medium (1.00x, Default)

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@ -3,7 +3,7 @@ titleIds = 0005000010110E00,0005000010145000,0005000010144F00
name = No Boxing Ring Screen
path = "Super Smash Bros. for Wii U/Enhancements/No Boxing Ring Screen"
description = Disables the screen in the Boxing Ring stage. Can be used for aesthetic or performance reasons.
version = 3
version = 4
[TextureRedefine]
width = 256

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@ -3,7 +3,7 @@ titleIds = 00050000101ED700,00050000101ED800,0005000010131D00
name = Negative texture LOD bias
path = "Tokyo Mirage Sessions FE/Enhancements/Negative Texture LOD"
description = Texture LOD override, possible shimmer but sharper textures
version = 3
version = 4
[Preset]
name = LOD Default

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@ -3,7 +3,7 @@ titleIds = 000500001019C800,000500001019E600,000500001019E500
name = Level of detail
path = "The Legend of Zelda: Twilight Princess HD/Enhancements/Negative Texture LOD"
description = Sharper textures at risk of shimmering when set too high
version = 3
version = 4
[Preset]
name = LOD Default

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@ -3,7 +3,7 @@ titleIds = 0005000010143400,0005000010143600,0005000010143500
name = Resolution
path = "The Legend of Zelda: The Wind Waker HD/Graphics/Shadow resolution"
description = Note: Increasing shadow resolution is known to increase VRAM usage directly. Lowering this might give you a good boost in performance if you're limited on VRAM but makes shadows blockier. Medium is the original resolution.
version = 3
version = 4
[Preset]
name = 1024x1024 (1x, Default)

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@ -3,7 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = Negative texture LOD bias
path = "Xenoblade Chronicles X/Enhancements/Negative Texture LOD"
description = Texture LOD override, possible shimmer but sharper textures.
version = 3
version = 4
[Preset]
name = LOD Default

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@ -3,7 +3,7 @@ titleIds = 0005000010131F00,0005000010184E00,0005000010184D00
name = Shadow Resolution
path = "Yoshi's Woolly World/Graphics/Shadow Resolution"
description = Note: Increasing shadow resolution is known to increase VRAM usage directly. Lowering this increases performance but makes shadows blockier. Medium is the original resolution.
version = 3
version = 4
[Preset]
name = Medium (1.00x, Default)

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@ -2,7 +2,7 @@
titleIds = 0005000010136c00,0005000010137c00,0005000010154500,000500001016d300,000500001016df00
path = "Batman: Arkham Origins/Mods/60FPS"
description = Important: This patches the gameplay to be in 60FPS. Getting under 60FPS will slow down the game's speed.
version = 3
version = 4
[Control]
#Give boost to performance

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@ -3,6 +3,6 @@ titleIds = 00050000101ECF00,00050000101F4A00
name = 60FPS
path = "Buddy & Me/Mods/60FPS"
description = Important: This patches the gameplay to be in 60FPS. Getting under 60FPS will slow down the game's speed.
version = 3
version = 4
# Made by theboy181

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@ -3,6 +3,6 @@ titleIds = 0005000010177200,0005000010180B00
name = 60FPS
path = "Citizens of Earth/Mods/60FPS"
description = Important: This patches the gameplay to be in 60FPS. Getting under 60FPS will slow down the game's speed.
version = 3
version = 4
# Made by theboy181

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@ -3,6 +3,6 @@ titleIds = 000500001010AD00,0005000010110F00
name = 60FPS
path = "Darksiders II/Mods/60FPS"
description = Important: This patches the gameplay to be in 60FPS. Getting under 60FPS will slow down the game's speed.
version = 3
version = 4
# Made by theboy181

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@ -3,7 +3,7 @@ titleIds = 00050000101FA600,00050000101F9700
name = Uncapped Framerate
path = "Darksiders Warmastered Edition/Mods/Uncapped Framerate"
description = This patches out the framerate cap that the game has in place. Performance may increase from changing the recompiler to be dual or triple core.
version = 3
version = 4
# Made by theboy181

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@ -3,6 +3,6 @@ titleIds = 000500001012BA00,000500001012B200
name = 60FPS
path = "Deus Ex: Human Revolution/Mods/60FPS"
description = Important: This patches the gameplay to be in 60FPS. Getting under 60FPS will slow down the game's speed.
version = 3
version = 4
# Made by theboy181

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@ -3,6 +3,6 @@ titleIds = 00050000101D0300,00050000101D0600,000500001014D200,00050000101D3F00
name = 60FPS
path = "Fatal Frame - Project Zero: Maiden of Black Water/Mods/60FPS"
description = Important: This patches the gameplay to be in 60FPS. Getting under 60FPS will slow down the game's speed.
version = 3
version = 4
# Made by theboy181

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@ -3,6 +3,6 @@ titleIds = 000500001012B800,000500001012B900,0005000010116600
name = 60FPS
path = "Fist of the North Star: Ken's Rage 2/Mods/60FPS"
description = Important: This patches the gameplay to be in 60FPS. Getting under 60FPS will slow down the game's speed.
version = 3
version = 4
# Made by theboy181

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@ -3,4 +3,4 @@ titleIds = 000500001017D800,000500001017D900,000500001017CD00
name = 60FPS
path = "Hyrule Warriors/Mods/60FPS"
description = Important: This patches the gameplay to be in 60fps. Getting under 60fps will slow down the game's speed.
version = 3
version = 4

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@ -3,7 +3,7 @@ titleIds = 000500001017D800,000500001017D900,000500001017CD00
name = Character Swap
path = "Hyrule Warriors/Mods/Character Swap (in adventure mode)"
description = Allows you to use a character that isn't selectable from the character selection screen normally in adventure mode.
version = 3
version = 4
[Preset]
name = Link

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@ -3,6 +3,6 @@ titleIds = 000500001016AD00,000500001016A400
name = 60FPS
path = "Lego Batman 3: Beyond Gotham/Mods/60FPS"
description = Important: This patches the gameplay to be in 60FPS. Getting under 60FPS will slow down the game's speed.
version = 3
version = 4
# Made by theboy181

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@ -3,6 +3,6 @@ titleIds = 0005000010194200,0005000010195D00
name = 60FPS
path = "Lego Dimensions/Mods/60FPS"
description = Important: This patches the gameplay to be in 60FPS. Getting under 60FPS will slow down the game's speed.
version = 3
version = 4
# Made by theboy181

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@ -3,6 +3,6 @@ titleIds = 00050000101CDF00,00050000101A6200,00050000101A5C00
name = 60FPS
path = "Lego Jurassic World/Mods/60FPS"
description = Important: This patches the gameplay to be in 60FPS. Getting under 60FPS will slow down the game's speed.
version = 3
version = 4
# Made by theboy181

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@ -3,6 +3,6 @@ titleIds = 0005000010132B00,0005000010132400
name = 60FPS
path = "Lego Marvel Super Heroes/Mods/60FPS"
description = Important: This patches the gameplay to be in 60FPS. Getting under 60FPS will slow down the game's speed.
version = 3
version = 4
# Made by theboy181

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@ -3,6 +3,6 @@ titleIds = 00050000101BEF00,00050000101BE900
name = 60FPS
path = "Lego Marvel's Avengers/Mods/60FPS"
description = Important: This patches the gameplay to be in 60FPS. Getting under 60FPS will slow down the game's speed.
version = 3
version = 4
# Made by theboy181

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@ -3,6 +3,6 @@ titleIds = 000500001014DE00,000500001014E000
name = 60FPS
path = "The LEGO Movie Videogame/Mods/60FPS"
description = Important: This patches the gameplay to be in 60FPS. Getting under 60FPS will slow down the game's speed.
version = 3
version = 4
# Made by theboy181

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@ -3,6 +3,6 @@ titleIds = 00050000101DAB00,00050000101DAA00
name = 60FPS
path = "LEGO Star Wars: The Force Awakens/Mods/60FPS"
description = Important: This patches the gameplay to be in 60FPS. Getting under 60FPS will slow down the game's speed.
version = 3
version = 4
# Made by theboy181

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@ -3,6 +3,6 @@ titleIds = 000500001016A700,0005000010168D00
name = 60FPS
path = "LEGO The Hobbit/Mods/60FPS"
description = Important: This patches the gameplay to be in 60FPS. Getting under 60FPS will slow down the game's speed.
version = 3
version = 4
# Made by theboy181

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@ -3,7 +3,7 @@ titleIds = 00050000101A4800,00050000101B9900,000500001018D900
name = 60FPS
path = "Lost Reavers/Mods/60FPS"
description = Important: This patches the gameplay to be in 60FPS. Getting under 60FPS will slow down the game's speed.
version = 3
version = 4
[Control]
vsyncFrequency = 120

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@ -3,6 +3,6 @@ titleIds = 0005000010190300,00050000101E5300,00050000101E5400
name = 60FPS
path = "Mario & Sonic at the Rio 2016 Olympic Games/Mods/60FPS"
description = Important: This patches the gameplay to be in 60FPS. Getting under 60FPS will slow down the game's speed.
version = 3
version = 4
# Original Town patch made by Slashiee, full game patch made by theboy181

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@ -3,4 +3,4 @@ titleIds = 000500001010ec00,000500001010ed00,000500001010eb00
name = 60FPS with 3/4P splitscreen mode
path = "Mario Kart 8/Mods/60FPS in splitscreen"
description = Forces the game to run at 60FPS instead of the 30FPS in 3-4P splitscreen. In those splitscreen modes, it normally alternates each side of the screen in one frame. This forces it to draw both sides instead.
version = 3
version = 4

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@ -3,7 +3,7 @@ titleIds = 000500001010ec00,000500001010ed00,000500001010eb00
name = Removes the MKTV watermark
path = "Mario Kart 8/Mods/Remove MKTV watermark"
description = Removes the MKTV watermark in the replays or highlight reel.
version = 3
version = 4
[TextureRedefine]
width = 160

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@ -3,6 +3,6 @@ titleIds = 00050000101DB000,00050000101DBB00
name = 60FPS
path = "Oddworld: New 'n' Tasty/Mods/60FPS"
description = Important: This patches the gameplay to be in 60FPS. Getting under 60FPS will slow down the game's speed.
version = 3
version = 4
# Made by theboy181

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@ -3,6 +3,6 @@ titleIds = 000500001011C500,0005000010136900,0005000010136A00,0005000010136B00
name = 60FPS
path = "Disney Planes/Mods/60FPS"
description = Important: This patches the gameplay to be in 60FPS. Getting under 60FPS will slow down the game's speed.
version = 3
version = 4
# Made by theboy181

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@ -3,6 +3,6 @@ titleIds = 000500001010B300,0005000010111F00
name = 60FPS
path = "Sonic & All-Stars Racing Transformed/Mods/60FPS"
description = Important: This patches the gameplay to be in 60FPS. Getting under 60FPS will slow down the game's speed.
version = 3
version = 4
# Made by theboy181

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@ -3,6 +3,6 @@ titleIds = 000500001012CF00,000500001012B400,0005000010113100
name = 60FPS
path = "Resident Evil Revelations/Mods/60FPS"
description = Important: This patches the gameplay to be in 60FPS. Getting under 60FPS will slow down the game's speed.
version = 3
version = 4
# Made by theboy181

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@ -3,7 +3,7 @@ titleIds = 0005000010175B00,0005000010177800,0005000010191F00
name = Uncapped Framerate
path = "Sonic Boom: Rise of Lyric/Mods/Uncapped Framerate"
description = This patches out the framerate cap that the game has in place. Performance may increase from changing the recompiler to be dual or triple core.
version = 3
version = 4
[Preset]
name = 60FPS (ideal for 240/120/60Hz displays)

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@ -3,6 +3,6 @@ titleIds = 00050000101A7F00,00050000101ACC00
name = 60FPS
path = "Shiftlings/Mods/60FPS"
description = Important: This patches the gameplay to be in 60FPS. Getting under 60FPS will slow down the game's speed.
version = 3
version = 4
# Made by theboy181

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@ -3,6 +3,6 @@ titleIds = 0005000010184900,00050000101D8900
name = 60FPS
path = "Slender: The Arrival/Mods/60FPS"
description = Important: This patches the gameplay to be in 60FPS. Getting under 60FPS will slow down the game's speed.
version = 3
version = 4
# Made by theboy181

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@ -3,4 +3,4 @@ titleIds = 0005000010135700,000500001012B100,0005000010128F00
name = 60FPS Two-Player Race
path = "Sonic Lost World/Mods/60FPS 2P Race"
description = Patches out the 30FPS lock from the two-player race mode
version = 3
version = 4

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@ -3,4 +3,4 @@ titleIds = 0005000010135700,000500001012B100,0005000010128F00
name = No Music
path = "Sonic Lost World/Mods/No Music"
description = Disables music playback
version = 3
version = 4

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@ -3,4 +3,4 @@ titleIds = 0005000010176900,0005000010176A00,0005000010162B00
name = No HUD
path = "Splatoon/Mods/No HUD"
description = Removes the HUD from the game.
version = 3
version = 4

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@ -3,4 +3,4 @@ titleIds = 0005000010176900,0005000010176A00,0005000010162B00
name = Map Swap
path = "Splatoon/Mods/Map Swap"
description = Read patches.txt for more information.
version = 3
version = 4

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@ -3,4 +3,4 @@ titleIds = 0005000010176900,0005000010176A00,0005000010162B00
name = Octohax
path = "Splatoon/Mods/Octohax"
description = Replaces the female inkling with the octoling.
version = 3
version = 4

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@ -3,7 +3,7 @@ titleIds = 0005000010176900,0005000010176A00,0005000010162B00
name = Squid Sister Swap
path = "Splatoon/Mods/Squid Sister Swap"
description = Allows you to swap the Squid Sisters.
version = 3
version = 4
[Preset]
name = Callie over Marie

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@ -3,7 +3,7 @@ titleIds = 000500001018DB00,000500001018DC00,000500001018DD00
name = Infinite Level Height
path = "Super Mario Maker/Mods/Infinite Level Height"
description = Make sure to have online disabled while having this graphic pack enabled, you're liable if you get banned! Allows you to make higher levels. Credits to comex for the mod (http://yt.vu/+comex) and GRAnimated for adapting it into a graphic pack.
version = 3
version = 4
[Preset]
name = 32 Blocks Tall

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@ -3,4 +3,4 @@ titleIds = 00050000101ED700,00050000101ED800,0005000010131D00
name = 60FPS
path = "Tokyo Mirage Sessions FE/Mods/Static 60FPS"
description = Important: This patches the gameplay to be in 60FPS. Getting under 60FPS will slow down the game's speed.
version = 3
version = 4

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@ -3,7 +3,7 @@ titleIds = 000500001019C800,000500001019E600,000500001019E500
name = Distant Fog
path = "The Legend of Zelda: Twilight Princess HD/Mods/Distant Fog"
description = Sets the depth and exposure of distant fog. Possible issues with disappearing objects
version = 3
version = 4
[Preset]
name = Default

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@ -3,6 +3,6 @@ titleIds = 0005000010110200,000500001010EA00,0005000010112B00
name = 60FPS
path = "Warriors Orochi 3 Hyper/Mods/60FPS"
description = Important: This patches the gameplay to be in 60FPS. Getting under 60FPS will slow down the game's speed.
version = 3
version = 4
# Made by theboy181

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@ -3,4 +3,4 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = 60FPS
path = "Xenoblade Chronicles X/Mods/60FPS"
description = Important: This patches the gameplay to be in 60FPS. Getting under 60FPS will slow down the game's speed.
version = 3
version = 4

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@ -3,7 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = Field of View
path = "Xenoblade Chronicles X/Mods/Field of View"
description = Changes the field of view (FOV). Fixes edge framing for 21:9 cinematics and other FOV tweaks.
version = 3
version = 4
[Preset]
name = Default FOV

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@ -3,4 +3,4 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = No offline tag
path = "Xenoblade Chronicles X/Mods/offline tag"
description = Removes offline blinking tag - Does not change actual offline state
version = 3
version = 4

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@ -3,7 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Ground damage multiplicator"
path = "Xenoblade Chronicles X/Mods/Battle/Ground damage multiplicator"
description = Increase the ground damage done by your team (skells not impacted).
version = 3
version = 4
[Preset]
name = Damage x 2

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@ -3,7 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Enemy Statistics modificator"
path = "Xenoblade Chronicles X/Mods/Battle/Enemy Statistics modificator"
description = Apply a percent modificator on enemies stats (HP, Melee Attack, Melee Accuracy, Ranged Attack, Ranged Accuracy, Potential and Evasion). You can consult the new values in the Bestiary menu.
version = 3
version = 4
[Preset]
name = Set at 50%

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@ -3,7 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Escape distance reducer"
path = "Xenoblade Chronicles X/Mods/Battle/Escape distance reducer"
description = Reduce escape distance needed to lose aggro from enemies.
version = 3
version = 4
[Preset]
name = Apply -25%

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@ -3,4 +3,4 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Automatic Soul Challenges"
path = "Xenoblade Chronicles X/Mods/Battle/Automatic Soul Challenges"
description = The Soul Challenges QTE are hidden and automatically successful (no preset needed).
version = 3
version = 4

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@ -3,4 +3,4 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Overdrive unlocked pre-Chapter 5"
path = "Xenoblade Chronicles X/Mods/Battle/Overdrive unlocked"
description = Unleashed the power of Overdrive before Chapter 5.
version = 3
version = 4

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@ -3,5 +3,5 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "DLC Quests unlocked"
path = "Xenoblade Chronicles X/Mods/BLADE/DLC Quests unlocked"
description = DLC Support quests are unlocked and accessible right after you are a BLADE member.
version = 3
version = 4

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@ -3,7 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Gain Reward Tickets from DLC or Time Attack missions"
path = "Xenoblade Chronicles X/Mods/BLADE/Gain Reward Tickets from DLC or Time Attack missions"
description = Adds Exchange Tickets in reward of completing Blade missions.
version = 3
version = 4
[Preset]
name = "Gain from DLC missions (money/100)"

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@ -3,7 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Lv60 Skells unlocked"
path = "Xenoblade Chronicles X/Mods/BLADE/Lv60 Skells unlocked"
description = Lv60 Skells and equipment are unlocked and accessible right after you are a BLADE member.
version = 3
version = 4
[Preset]
name = Normal

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@ -3,7 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "More Reward Tickets"
path = "Xenoblade Chronicles X/Mods/BLADE/More Reward Tickets"
description = Increase the Tickets gained with Squad tasks and missions. Uncapped presets ignore max tickets.
version = 3
version = 4
[Preset]
name = "Gain more Tickets (x2)"

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@ -3,7 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Squad tasks and missions are available offline"
path = "Xenoblade Chronicles X/Mods/BLADE/Offline Squad tasks and missions"
description = Squad tasks and missions are available offline. Presets allow to select a Squad Mission, or you can use [Social > Squad Select] menu for random selection.
version = 3
version = 4
[Preset]
name = "Random"

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@ -3,4 +3,4 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Catch range mod"
path = "Xenoblade Chronicles X/Mods/Collectibles/Catch range mod"
description = Increase the distance from which collectibles are looted (no preset needed).
version = 3
version = 4

View File

@ -3,5 +3,5 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Ignore 100th"
path = "Xenoblade Chronicles X/Mods/Collectibles/Ignore 100th"
description = Do not collect if you have 99 of the items, and don't sell it (no preset needed).
version = 3
version = 4

View File

@ -3,4 +3,4 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Armors can have 3 augment slots"
path = "Xenoblade Chronicles X/Mods/Equipment/Armors can have 3 augment slots"
description = Using L's shop, you can have 3 augment slots on your EQUIPPED armors (ground and skell).
version = 3
version = 4

View File

@ -3,7 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Unlimited augment upgrades"
path = "Xenoblade Chronicles X/Mods/Equipment/Unlimited augment upgrades"
description = You can upgrade infinitely all the augments inside a piece of equipment.
version = 3
version = 4
[Preset]
name = "Normal"

View File

@ -3,7 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Unlock all augments"
path = "Xenoblade Chronicles X/Mods/Equipment/Unlock all augments"
description = All the augments are already known at the shop, and with the CHEAT preset they cost nothing.
version = 3
version = 4
[Preset]
name = "Normal"

View File

@ -3,7 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Battle Points X"
path = "Xenoblade Chronicles X/Mods/Experience/Battle Points"
description = Change the amount of Battle points gained when a new level (or class level) is reached, when completing missions or exploring.
version = 3
version = 4
[Preset]
name = "Quantity x2"

View File

@ -3,7 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "BLADE Points X"
path = "Xenoblade Chronicles X/Mods/Experience/BLADE Points"
description = Change the amount of BLADE points gained in various situations.
version = 3
version = 4
[Preset]
name = "x2"

View File

@ -3,7 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Class Exp Points X"
path = "Xenoblade Chronicles X/Mods/Experience/Class Exp Points"
description = Change the amount of Class Exp points gained in battle, missions, quests and exploration.
version = 3
version = 4
[Preset]
name = "x2"

View File

@ -3,7 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Friends Points X"
path = "Xenoblade Chronicles X/Mods/Experience/Friends Points"
description = More Friends points gained when activating a Soul Voice Link during battle.
version = 3
version = 4
[Preset]
name = "+100"

View File

@ -3,7 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Inner Exp Points"
path = "Xenoblade Chronicles X/Mods/Experience/Inner Exp Points"
description = Change the amount of Inner Exp points gained in battle, missions, quests and exploration. [1.0.1E/1.0.2U]
version = 3
version = 4
[Preset]
name = "x2"

View File

@ -3,7 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Miranium income frequency mod"
path = "Xenoblade Chronicles X/Mods/FrontierNav/Miranium income frequency mod"
description = Affect the frequency of the FrontierNav income for the Miranium (Vanilla is every 30 minutes).
version = 3
version = 4
[Preset]
name = "Every minute"

View File

@ -3,7 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Miranium income quantity mod"
path = "Xenoblade Chronicles X/Mods/FrontierNav/Miranium income quantity mod"
description = Affect the quantity of the FrontierNav income for the Miranium.
version = 3
version = 4
[Preset]
name = "Miranium x2"

View File

@ -3,7 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Money income frequency mod"
path = "Xenoblade Chronicles X/Mods/FrontierNav/Money income frequency mod"
description = Affect the frequency of the FrontierNav income for the Money (Vanilla is 15 minutes).
version = 3
version = 4
[Preset]
name = "Every minute"

View File

@ -3,7 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Money income quantity mod"
path = "Xenoblade Chronicles X/Mods/FrontierNav/Money income quantity mod"
description = Affect the quantity of the FrontierNav income for the Money.
version = 3
version = 4
[Preset]
name = "x2"

View File

@ -4,7 +4,7 @@ name = "Xenoblade Chronicles X - FrontierNav - Probe income frequency mod"
name = "Resources income frequency mod"
path = "Xenoblade Chronicles X/Mods/FrontierNav/Resources income frequency mod"
description = Affect the frequency of the FrontierNav income for the resources (Vanilla is every 5 minutes).
version = 3
version = 4
[Preset]
name = "Every 2 minutes"

View File

@ -3,7 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Resources income quantity mod"
path = "Xenoblade Chronicles X/Mods/FrontierNav/Resources income quantity mod"
description = Affect the quantity of the FrontierNav income for the resources.
version = 3
version = 4
[Preset]
name = "x2"

View File

@ -3,7 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Camera mod (distance)"
path = "Xenoblade Chronicles X/Mods/Graphics/Camera mod (distance)"
description = Affect the default distance of the camera (Vanilla zoom is 0).
version = 3
version = 4
[Preset]
name = "Zoom 0"

View File

@ -3,4 +3,4 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "NPC info bubbles distance mod"
path = "Xenoblade Chronicles X/Mods/Graphics/NPC info bubbles distance mod"
description = Increase view distance for yellow information bubbles from NPC.
version = 3
version = 4

View File

@ -3,4 +3,4 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Change time from eManual"
path = "Xenoblade Chronicles X/Mods/HUD/Change time from eManual"
description = Allow to change time from the eManual entry of the main menu.
version = 3
version = 4

View File

@ -3,4 +3,4 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Equipment - Best Quality"
path = "Xenoblade Chronicles X/Mods/Loot/Equipment - Always the Best Quality (X6X)"
description = Equipment looted is always of the best quality (Prime for ground gear and Intergalactic for Skells) and has always 3 augments and 3 extra free slots (no preset needed).
version = 3
version = 4

View File

@ -3,7 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Equipment - Force Count"
path = "Xenoblade Chronicles X/Mods/Loot/Equipment - Force Count"
description = Force the count of equipment looted in Silver or Gold treasures.
version = 3
version = 4
[Preset]
name = "Always 3 equipments"

View File

@ -3,7 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Equipment - Force Type"
path = "Xenoblade Chronicles X/Mods/Loot/Equipment - Force Type"
description = Force the type of equipment looted.
version = 3
version = 4
[Preset] ###########################################
name = "Ground weapons - ANY ____________________________________________"

View File

@ -3,5 +3,5 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Equipment - Ignore broken"
path = "Xenoblade Chronicles X/Mods/Loot/Equipment - Ignore broken"
description = Never get broken equipment.
version = 3
version = 4

View File

@ -3,7 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Materials - Drop Ratio"
path = "Xenoblade Chronicles X/Mods/Loot/Materials - Drop Ratio"
description = Affect the materials minimum drop ratio in the loots.
version = 3
version = 4
[Preset]
name = "Set minimum drop to 100% (always drop)"

View File

@ -3,7 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Treasure Quality"
path = "Xenoblade Chronicles X/Mods/Loot/Treasure Quality"
description = Select the preferred treasure quality you want to loot (see readme.txt for explanation).
version = 3
version = 4
[Preset]
name = "Gold quality"

View File

@ -3,4 +3,4 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "No Overdrive music"
path = "Xenoblade Chronicles X/Mods/Music/No Overdrive music"
description = Disable the music when Overdrive is activated.
version = 3
version = 4

View File

@ -3,4 +3,4 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "No Skell Flight music"
path = "Xenoblade Chronicles X/Mods/Music/No Skell Flight music"
description = Disable the music when in flight.
version = 3
version = 4

View File

@ -3,7 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Jump higher"
path = "Xenoblade Chronicles X/Mods/Physics/Jump to the Moon!"
description = Increase horizontal and vertical velocity of jump (Vanilla values are 1.0 for both).
version = 3
version = 4
[Preset]
name = "Horizontal 3.0 / Vertical 1.10"

View File

@ -3,7 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Sprint faster"
path = "Xenoblade Chronicles X/Mods/Physics/Run Forrest, run!"
description = Increase the speed of sprint.
version = 3
version = 4
[Preset]
name = "Speed x1.5"

View File

@ -3,7 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Force Weather"
path = "Xenoblade Chronicles X/Mods/Weather/Force Weather"
description = Force selected weather. Just select a preset and unload/reload the pack.
version = 3
version = 4
[Preset]
name = "Primordia - Clear"

View File

@ -3,7 +3,7 @@ titleIds = 000500001010DD00,000500001010EF00,0005000010112300,000500001011A700,0
name = Field of View
path = "ZombiU/Mods/Field of View"
description = Changes the field of view (FOV). Fixes edge framing for 21:9 cinematics and other FOV tweaks.
version = 3
version = 4
[Preset]
name = Default FOV

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