Delete Mods/TwilightPrincessHD_RemoveHaze directory

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intra0 2024-12-13 23:17:00 -06:00 committed by GitHub
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[TPHDv81]
moduleMatches = 0x1A03E108
#Move some look tweaks to patches instead of shaders
#rodata constants
###exp and haze settings
0x100C3EB8 = .float $nearExp ## Near world (over)exposure
0x100C36C4 = .float $bloomExp ## Bloom npc/object (over) "
0x100C3780 = .float $distExp ## Distant world (over)exposure
#0x100C3774 = .float $distanceFog
0x1012C898 = .float $distanceFog
#0x100871C8 = .float 0.01 #100871C8:.float 0.00050000002 ###cloud float

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[Definition]
titleIds = 000500001019C800,000500001019E600,000500001019E500
name = Distant Fog
path = "The Legend of Zelda: Twilight Princess HD/Mods/Distant Fog"
description = Sets the depth and exposure of distant fog. Possible issues with disappearing objects. Made by getdls.
version = 4
[Preset]
name = Default
$distanceFog = 21.0
$nearExp = 0.0039
$bloomExp = 0.0039
$distExp = 0.0039
[Preset]
name = Half-distant fog
$distanceFog = 22.0
$nearExp = 0.0039
$bloomExp = 0.0039
$distExp = 0.0039
[Preset]
name = No distant fog
$distanceFog = 60.0
$nearExp = 0.0039
$bloomExp = 0.0039
$distExp = 0.0039
[Preset]
name = Low exposure
$distanceFog = 21.0
$nearExp = 0.00375
$bloomExp = 0.00375
$distExp = 0.00375
[Preset]
name = Lowest exposure
$distanceFog = 22.0
$nearExp = 0.003
$bloomExp = 0.00325
$distExp = 0.00325