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[BotW] Resize dyeing menu background
The game re-applies a cropped 1280x400 background in order to create the fading on the inventory borders. Not resizing it causes the background especially Link and items he is holding to become blurry and aliased mid-screen with two cutoff lines. This rule was present in pre-1.14 rules.
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@ -636,6 +636,14 @@ formats = 0x019
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overwriteWidth = ($width/$gameWidth) * 1280
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overwriteWidth = ($width/$gameWidth) * 1280
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overwriteHeight = ($height/$gameHeight) * 608
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overwriteHeight = ($height/$gameHeight) * 608
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# Dyeing background: inventory fading border
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[TextureRedefine]
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width = 1280
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height = 400
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formats = 0x19
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overwriteWidth = ($width/$gameWidth) * 1280
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overwriteHeight = ($height/$gameHeight) * 400
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# Mini-map GUI
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# Mini-map GUI
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[TextureRedefine]
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[TextureRedefine]
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width = 192
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width = 192
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