[BotW] Resize dyeing menu background

The game re-applies a cropped 1280x400 background in order to create the fading on the inventory borders. Not resizing it causes the background especially Link and items he is holding to become blurry and aliased mid-screen with two cutoff lines. This rule was present in pre-1.14 rules.
This commit is contained in:
NAVras-Z 2019-08-07 00:43:04 +08:00
parent d1791b0e5d
commit 6ec0cfd368

View File

@ -636,6 +636,14 @@ formats = 0x019
overwriteWidth = ($width/$gameWidth) * 1280 overwriteWidth = ($width/$gameWidth) * 1280
overwriteHeight = ($height/$gameHeight) * 608 overwriteHeight = ($height/$gameHeight) * 608
# Dyeing background: inventory fading border
[TextureRedefine]
width = 1280
height = 400
formats = 0x19
overwriteWidth = ($width/$gameWidth) * 1280
overwriteHeight = ($height/$gameHeight) * 400
# Mini-map GUI # Mini-map GUI
[TextureRedefine] [TextureRedefine]
width = 192 width = 192