mirror of
https://github.com/cemu-project/cemu_graphic_packs.git
synced 2024-12-27 10:21:50 +01:00
[BotW] Fix mini game count down background
Another mismatch. Shows a broken background at number 3 on one pc while appear normal on another.
This commit is contained in:
parent
e6500772b8
commit
736412e70f
@ -94,4 +94,4 @@ vec4 DrawBicubic(vec2 f_in)
|
||||
void main()
|
||||
{
|
||||
colorOut0 = vec4(DrawBicubic(passUV).rgb,1.0);
|
||||
}
|
||||
}
|
||||
|
@ -125,4 +125,4 @@ vec4 JINC2_sharp(vec2 texture_size, vec2 texCoord)
|
||||
void main()
|
||||
{
|
||||
colorOut0 = JINC2_sharp(textureSrcResolution, passUV);
|
||||
}
|
||||
}
|
||||
|
@ -785,6 +785,15 @@ overwriteHeight = ($height/$gameHeight) * 185
|
||||
# overwriteWidth = ($width/$gameWidth) * 64
|
||||
# overwriteHeight = ($height/$gameHeight) * 64
|
||||
|
||||
[TextureRedefine] # 128x64; Mini-game count down number fade
|
||||
width = 40
|
||||
height = 50
|
||||
depth = 1
|
||||
formats = 0x1
|
||||
tilemodes = 4
|
||||
overwriteWidth = ($width/$gameWidth) * 40
|
||||
overwriteHeight = ($height/$gameHeight) * 50
|
||||
|
||||
# Resize letters box: Subtitle
|
||||
|
||||
[TextureRedefine]
|
||||
|
Loading…
Reference in New Issue
Block a user