Mario has passed away.

This commit is contained in:
M&M 2021-03-27 23:53:20 -07:00
parent 0edb901f17
commit 7470ce1a4f
32 changed files with 44 additions and 46 deletions

View File

@ -1,7 +1,7 @@
[Definition]
titleIds = 00050000101A3500,00050000101A3600,0005000010199000
name = Shadow Resolution
path = "Mario Tennis: Ultra Smash/Graphics/Shadow Resolution"
path = "Tennis: Ultra Smash/Graphics/Shadow Resolution"
description = Note: Increasing shadow resolution is known to increase VRAM usage directly. Lowering this might give you a good boost in performance if you're limited on VRAM but makes shadows blockier. Medium is the original resolution.
version = 4

View File

@ -1,7 +1,7 @@
[Definition]
titleIds = 0005000010145D00,0005000010145C00,0005000010106100
name = Contrasty
path = "Super Mario 3D World/Enhancements/Contrasty"
path = "Super 3D World/Enhancements/Contrasty"
description = This pack tweaks the colors and contrast to whatever preset you set it as. You can also make your own preset by editing the Default preset in the Contrasty folder from the game's graphic packs. Doesn't work if you also upscale or downscale the resolution. Made by getdls.
version = 4

View File

@ -1,7 +1,7 @@
[Definition]
titleIds = 0005000010145D00,0005000010145C00,0005000010106100
name = Shadow Resolution
path = "Super Mario 3D World/Graphics/Shadow Resolution"
path = "Super 3D World/Graphics/Shadow Resolution"
description = Note: Increasing shadow resolution is known to increase VRAM usage directly. Lowering this might give you a good boost in performance if you're limited on VRAM but makes shadows blockier. Medium is the original resolution.
version = 4

View File

@ -1,6 +1,6 @@
[Definition]
titleIds = 5000010145d00,5000010145c00
name = Remove All HUD Elements
path = "Super Mario 3D World/Mods/No HUD (breaks menus)"
path = "Super 3D World/Mods/No HUD (breaks menus)"
description = Disable most of the UI while playing.|Use it only for screenshots as it breaks some menus.||Made by @etra0.
version = 6

View File

@ -1,7 +1,7 @@
[Definition]
titleIds = 000500001018DB00,000500001018DC00,000500001018DD00
name = Infinite Level Height
path = "Super Mario Maker/Mods/Infinite Level Height"
path = "Super Maker/Mods/Infinite Level Height"
description = Make sure to have online disabled while having this graphic pack enabled, you're liable if you get banned! Allows you to make higher levels. Credits to comex for the mod (http://yt.vu/+comex) and GRAnimated for adapting it into a graphic pack.
version = 4

View File

@ -1,7 +1,7 @@
[Definition]
titleIds = 000500001F600900,000500001F600A00,000500001F600B00
name = "Resolution"
path = "Paper Mario: Color Splash/Graphics/Resolution"
path = "Paper: Color Splash/Graphics/Resolution"
description = Changes the resolution of the game.
version = 4

View File

@ -1,7 +1,7 @@
[Definition]
titleIds = 0005000010162D00,0005000010162E00,0005000010161F00
name = Resolution
path = "Mario Party 10/Graphics/Resolution"
path = "Party 10/Graphics/Resolution"
description = Changes the resolution of the game. Note: Missing videos in minigame screen is currently a Cemu/Cemuhook issue.
version = 4
@ -211,7 +211,7 @@ formats = 0x019,0x80e
overwriteWidth = ($width/$gameWidth) * 536
overwriteHeight = ($height/$gameHeight) * 126
[TextureRedefine] # Mario Party -> Car Rendering
[TextureRedefine] # Party -> Car Rendering
width = 1024
height = 512
formats = 0x019,0x80e

View File

@ -1,7 +1,7 @@
[Definition]
titleIds = 00050000101A3500,00050000101A3600,0005000010199000
name = Resolution
path = "Mario Tennis: Ultra Smash/Graphics/Resolution"
path = "Tennis: Ultra Smash/Graphics/Resolution"
description = Changes the resolution of the game. Made by M&&M.
version = 4

View File

@ -1,7 +1,7 @@
[Definition]
titleIds = 0005000010145D00,0005000010145C00,0005000010106100
name = Resolution
path = "Super Mario 3D World/Graphics/Resolution"
path = "Super 3D World/Graphics/Resolution"
description = Changes the resolution of the game. Made by Crementif and getdls.
version = 4

View File

@ -1,7 +1,7 @@
[Definition]
titleIds = 000500001018DB00,000500001018DC00,000500001018DD00
name = Resolution
path = "Super Mario Maker/Graphics/Resolution"
path = "Super Maker/Graphics/Resolution"
description = Changes the resolution of the game. Made by Crementif.
version = 4

View File

@ -1,6 +1,6 @@
[Definition]
titleIds = 000500001F600900,000500001F600A00,000500001F600B00
name = "Green Tinted Characters Workaround"
path = "Paper Mario: Color Splash/Workarounds/Green Tinted Characters"
path = "Paper: Color Splash/Workarounds/Green Tinted Characters"
description = Fixes the green tint on characters that occur randomly. Made by Crementif.
version = 4

View File

@ -1,6 +1,6 @@
[Definition]
titleIds = 000500001F600900,000500001F600A00,000500001F600B00
name = "Invisible Characters in Cutout Mode Workaround"
path = "Paper Mario: Color Splash/Workarounds/Invisible Characters in Cutout Mode"
description = Fixes the problem of Mario and the flag not rendering during Cutout sequences. Made by RedHalted.
path = "Paper: Color Splash/Workarounds/Invisible Characters in Cutout Mode"
description = Fixes the problem of Huey and the flag not rendering during Cutout sequences. Made by RedHalted.
version = 4

View File

@ -1,6 +1,6 @@
[Definition]
titleIds = 000500001018DB00,000500001018DC00,000500001018DD00
name = Border Fix
path = "Super Mario Maker/Workarounds/Border Fix"
path = "Super Maker/Workarounds/Border Fix"
description = Removes the border from the top of the screen. Made by Crementif.
version = 4

View File

@ -1,6 +1,6 @@
[Definition]
titleIds = 000500001018DB00,000500001018DC00,000500001018DD00
name = Grid Fix
path = "Super Mario Maker/Workarounds/Grid Fix"
path = "Super Maker/Workarounds/Grid Fix"
description = Fixes the issue where the grid isn't rendered correctly and adds a tint to the image. Normally only there with interpreter. Made by Crementif.
version = 4

View File

@ -4,7 +4,7 @@ order: 99
---
This might be slightly technical, so carefully follow these steps. This'll assume you use Cemu 1.14.0 packs and newer since only those contain presets. You can't add ultrawide resolutions unless the resolution pack already supports ultrawide resolutions.
1. Open the resolution pack folder (either `graphicPacks` or `graphicPacks/downloadedGraphicPacks`) which follows the following name convention `ShortTitle_Resolution`, for example `MarioKart8_Resolution`.
1. Open the resolution pack folder (either `graphicPacks` or `graphicPacks/downloadedGraphicPacks`) which follows the following name convention `ShortTitle_Resolution`, for example `Kart8_Resolution`.
2. Open the `rules.txt` file in notepad or something similar and find the following text (this is for 720p games, but 1080p will only have some changes in values):
[Preset]

View File

@ -170,24 +170,24 @@
nativeRes: 720
compatLink: "http://compat.cemu.info/wiki/LEGO_Star_Wars:_The_Force_Awakens"
version: 4
"Mario Party 10":
"Party 10":
nativeRes: 720
compatLink: "http://compat.cemu.info/wiki/Mario_Party_10"
version: 4
"Mario & Sonic at the Rio 2016 Olympic Games":
"Sonic at the Rio 2016 Olympic Games":
nativeRes: 720
compatLink: "http://compat.cemu.info/wiki/Mario_&_Sonic_at_the_Rio_2016_Olympic_Games"
version: 4
"Mario & Sonic at the Sochi 2014 Olympic Winter Games":
"Sonic at the Sochi 2014 Olympic Winter Games":
nativeRes: 720
compatLink: "http://compat.cemu.info/wiki/Mario_&_Sonic_at_the_Sochi_2014_Olympic_Winter_Games"
version: 2
"Mario Kart 8":
"Kart 8":
nativeRes: 720
compatLink: "http://compat.cemu.info/wiki/Mario_Kart_8"
version: 4
hasUltrawide: true
"Mario Tennis: Ultra Smash":
"Tennis: Ultra Smash":
nativeRes: 720
compatLink: "http://compat.cemu.info/wiki/Mario_Tennis:_Ultra_Smash"
version: 4
@ -223,7 +223,7 @@
nativeRes: 720
compatLink: "http://compat.cemu.info/wiki/New_Super_Luigi_U"
version: 4
"New Super Mario Bros. U":
"New Super Bros. U":
nativeRes: 720
compatLink: "http://compat.cemu.info/wiki/New_Super_Mario_Bros._U"
version: 4
@ -247,7 +247,7 @@
nativeRes: 720
compatLink: "http://compat.cemu.info/wiki/Pac-Man_and_the_Ghostly_Adventures_2"
version: 2
"Paper Mario: Color Splash":
"Paper: Color Splash":
nativeRes: 720
compatLink: "http://compat.cemu.info/wiki/Paper_Mario:_Color_Splash"
version: 4
@ -337,12 +337,12 @@
nativeRes: 720
compatLink: "http://compat.cemu.info/wiki/Star_Fox_Zero"
version: 4
"Super Mario 3D World":
"Super 3D World":
nativeRes: 720
compatLink: "http://compat.cemu.info/wiki/Super_Mario_3D_World"
version: 4
hasUltrawide: true
"Super Mario Maker":
"Super Maker":
nativeRes: 720
compatLink: "http://compat.cemu.info/wiki/Super_Mario_Maker"
version: 4

View File

@ -19,8 +19,6 @@ const altNames = {
"hw": "Hyrule Warriors",
"mc": "Minecraft",
"slw": "Sonic Lost World",
"smm": "Super Mario Maker",
"mk8": "Mario Kart 8",
"tphd": "The Legend of Zelda: Twilight Princess HD",
"wwhd": "The Legend of Zelda: The Wind Waker HD",
// easter eggs

View File

@ -1,7 +1,7 @@
[Definition]
titleIds = 0005000010190300,00050000101E5300,00050000101E5400
name = No HUD
path = "Mario & Sonic at the Rio 2016 Olympic Games/Enhancements/No HUD"
path = "Sonic at the Rio 2016 Olympic Games/Enhancements/No HUD"
description = Removes the game's HUD.||Made by M&&M.
version = 6

View File

@ -1,7 +1,7 @@
[Definition]
titleIds = 0005000010190300,00050000101E5300,00050000101E5400
name = Graphic Options
path = "Mario & Sonic at the Rio 2016 Olympic Games/Graphics"
path = "Sonic at the Rio 2016 Olympic Games/Graphics"
description = Allows you to change the game's TV resolution, gamepad resolution and anisotropic filtering quality.||Made by M&&M.
version = 6

View File

@ -1,6 +1,6 @@
[Definition]
titleIds = 0005000010190300,00050000101E5300,00050000101E5400
name = 60FPS
path = "Mario & Sonic at the Rio 2016 Olympic Games/Mods/60FPS"
path = "Sonic at the Rio 2016 Olympic Games/Mods/60FPS"
description = Important: This patches the gameplay to be in 60FPS.|Getting under 60FPS will slow down the game's speed.||Made by theboy181.
version = 6

View File

@ -1,6 +1,6 @@
[Definition]
titleIds = 0005000010190300,00050000101E5300,00050000101E5400
name = Mod Loader
path = "Mario & Sonic at the Rio 2016 Olympic Games/Mods/Mod Loader"
path = "Sonic at the Rio 2016 Olympic Games/Mods/Mod Loader"
description = Allows the game to load data from a directory before the cpk file.|You will need to put the modified data into 'content/mod' in order for the mod to work.||Made by Radfordhound and M&&M.
version = 6

View File

@ -1,7 +1,7 @@
[Definition]
titleIds = 0005000010190300,00050000101E5300,00050000101E5400
name = Quickboot
path = "Mario & Sonic at the Rio 2016 Olympic Games/Mods/Quickboot"
path = "Sonic at the Rio 2016 Olympic Games/Mods/Quickboot"
description = Choose which state the game boots to.|Some states will cause an infinite loop while others will either softlock or crash the game.||Made by M&&M and Skyth.
version = 7

View File

@ -1,6 +1,6 @@
[Definition]
titleIds = 0005000010190300,00050000101E5300,00050000101E5400
name = Online Crash Skip
path = "Mario & Sonic at the Rio 2016 Olympic Games/Workarounds/Online Crash Skip"
path = "Sonic at the Rio 2016 Olympic Games/Workarounds/Online Crash Skip"
description = Skips a crash when launching the game, allow you to boot the game under online mode.||Made by M&&M.
version = 6

View File

@ -1,7 +1,7 @@
[Definition]
titleIds = 000500001010ec00,000500001010ed00,000500001010eb00
name = Contrasty
path = "Mario Kart 8/Enhancements/Contrasty"
path = "Kart 8/Enhancements/Contrasty"
description = This pack tweaks the colors and contrast to whatever preset you set it as.|You can also make your own preset by editing the Default preset in the Contrasty folder from the game's graphic packs.|Made by getdls.
version = 6

View File

@ -1,7 +1,7 @@
[Definition]
titleIds = 000500001010ec00,000500001010ed00,000500001010eb00
name = Debanding
path = "Mario Kart 8/Enhancements/Debanding"
path = "Kart 8/Enhancements/Debanding"
description = Adds a debanding post processing shader to the game.|This pack can only be used with OpenGL.|Made by getdls.
version = 6
rendererFilter = opengl

View File

@ -1,8 +1,8 @@
[Definition]
titleIds = 000500001010ec00,000500001010ed00,000500001010eb00
name = Remove MKTV Watermark
path = "Mario Kart 8/Enhancements/Remove MKTV Watermark"
description = Removes the MKTV watermark in the replays or highlight reel.|Made by Crementif.
name = Remove KTV Watermark
path = "Kart 8/Enhancements/Remove KTV Watermark"
description = Removes the KTV watermark in the replays or highlight reel.|Made by Crementif.
version = 6
[TextureRedefine]

View File

@ -1,7 +1,7 @@
[Definition]
titleIds = 000500001010ec00,000500001010ed00,000500001010eb00
name = Graphic Options
path = "Mario Kart 8/Graphics"
path = "Kart 8/Graphics"
description = Allows you to change the game's TV resolution, gamepad resolution, shadow quality, anti-aliasing, bloom amount, motion blur quality, level of detail and anisotropic filtering quality.|Made by Crementif, theboy181 and M&&M.
version = 6

View File

@ -1,6 +1,6 @@
[Definition]
titleIds = 000500001010ec00,000500001010ed00,000500001010eb00
name = 60FPS for 3/4 Player Splitscreen
path = "Mario Kart 8/Mods/60FPS Splitscreen"
path = "Kart 8/Mods/60FPS Splitscreen"
description = Forces the game to run at 60FPS instead of 30FPS in 3/4 player splitscreen.|In those splitscreen modes, it normally alternates which screen is being updated each frame. This mod forces it to draw all the screens every frame instead.|Made by theboy181 and Xalphenos.
version = 6

View File

@ -1,6 +1,6 @@
[Definition]
titleIds = 000500001010ec00,000500001010ed00,000500001010eb00
name = Remove All HUD Elements
path = "Mario Kart 8/Mods/No HUD (breaks menus)"
path = "Kart 8/Mods/No HUD (breaks menus)"
description = Disables any HUD while racing.|Breaks many of the menu's so don't use this if you just want to play the game.||Made by Crementif.
version = 6

View File

@ -1,7 +1,7 @@
[Definition]
titleIds = 0005000010101D00,0005000010101E00,000500001014B700,000500001014B800,0005000010101C00,0005000010142300,0005000010142400,0005000010142200
name = TV Resolution, Gamepad Resolution, Shadow Quality and Blur Quality
path = "New Super Mario Bros. U/Graphics"
path = "New Super Bros. U/Graphics"
description = Changes the TV/Gamepad resolution of the game. You can also adjust the quality of the shadows and blur.||Made by getdls.
version = 6

View File

@ -1,6 +1,6 @@
[Definition]
titleIds = 0005000010101D00,0005000010101E00,000500001014B700,000500001014B800,0005000010101C00,0005000010142300,0005000010142400,0005000010142200
name = Remove HUD
path = "New Super Mario Bros. U/Mods/Remove HUD (breaks menus)"
path = "New Super Bros. U/Mods/Remove HUD (breaks menus)"
description = Removes the in-game HUD.|Breaks menus so should only be used for screenshots/videos.||Made by Seb.
version = 6

View File

@ -1,6 +1,6 @@
[Definition]
titleIds = 0005000010101D00,0005000010101E00,000500001014B700,000500001014B800,0005000010101C00,0005000010142300,0005000010142400,0005000010142200
name = Title Screen Crash Fix
path = "New Super Mario Bros. U/Workarounds/Title Screen Crash Fix" #and luigi
description = Allows NSMBU and NSLU to be played without the required system files.|Only tested to work on the latest update of the game.||Made by Xalphenos.
path = "New Super Bros. U/Workarounds/Title Screen Crash Fix" #and luigi
description = Allows NSBU and NSLU to be played without the required system files.|Only tested to work on the latest update of the game.||Made by Xalphenos.
version = 6