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https://github.com/cemu-project/cemu_graphic_packs.git
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Mario has passed away.
This commit is contained in:
parent
0edb901f17
commit
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[Definition]
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titleIds = 00050000101A3500,00050000101A3600,0005000010199000
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name = Shadow Resolution
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path = "Mario Tennis: Ultra Smash/Graphics/Shadow Resolution"
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path = "Tennis: Ultra Smash/Graphics/Shadow Resolution"
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description = Note: Increasing shadow resolution is known to increase VRAM usage directly. Lowering this might give you a good boost in performance if you're limited on VRAM but makes shadows blockier. Medium is the original resolution.
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version = 4
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@ -1,7 +1,7 @@
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[Definition]
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titleIds = 0005000010145D00,0005000010145C00,0005000010106100
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name = Contrasty
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path = "Super Mario 3D World/Enhancements/Contrasty"
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path = "Super 3D World/Enhancements/Contrasty"
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description = This pack tweaks the colors and contrast to whatever preset you set it as. You can also make your own preset by editing the Default preset in the Contrasty folder from the game's graphic packs. Doesn't work if you also upscale or downscale the resolution. Made by getdls.
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version = 4
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[Definition]
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titleIds = 0005000010145D00,0005000010145C00,0005000010106100
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name = Shadow Resolution
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path = "Super Mario 3D World/Graphics/Shadow Resolution"
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path = "Super 3D World/Graphics/Shadow Resolution"
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description = Note: Increasing shadow resolution is known to increase VRAM usage directly. Lowering this might give you a good boost in performance if you're limited on VRAM but makes shadows blockier. Medium is the original resolution.
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version = 4
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[Definition]
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titleIds = 5000010145d00,5000010145c00
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name = Remove All HUD Elements
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path = "Super Mario 3D World/Mods/No HUD (breaks menus)"
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path = "Super 3D World/Mods/No HUD (breaks menus)"
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description = Disable most of the UI while playing.|Use it only for screenshots as it breaks some menus.||Made by @etra0.
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version = 6
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[Definition]
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titleIds = 000500001018DB00,000500001018DC00,000500001018DD00
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name = Infinite Level Height
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path = "Super Mario Maker/Mods/Infinite Level Height"
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path = "Super Maker/Mods/Infinite Level Height"
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description = Make sure to have online disabled while having this graphic pack enabled, you're liable if you get banned! Allows you to make higher levels. Credits to comex for the mod (http://yt.vu/+comex) and GRAnimated for adapting it into a graphic pack.
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version = 4
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[Definition]
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titleIds = 000500001F600900,000500001F600A00,000500001F600B00
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name = "Resolution"
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path = "Paper Mario: Color Splash/Graphics/Resolution"
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path = "Paper: Color Splash/Graphics/Resolution"
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description = Changes the resolution of the game.
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version = 4
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[Definition]
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titleIds = 0005000010162D00,0005000010162E00,0005000010161F00
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name = Resolution
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path = "Mario Party 10/Graphics/Resolution"
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path = "Party 10/Graphics/Resolution"
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description = Changes the resolution of the game. Note: Missing videos in minigame screen is currently a Cemu/Cemuhook issue.
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version = 4
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@ -211,7 +211,7 @@ formats = 0x019,0x80e
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overwriteWidth = ($width/$gameWidth) * 536
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overwriteHeight = ($height/$gameHeight) * 126
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[TextureRedefine] # Mario Party -> Car Rendering
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[TextureRedefine] # Party -> Car Rendering
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width = 1024
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height = 512
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formats = 0x019,0x80e
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[Definition]
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titleIds = 00050000101A3500,00050000101A3600,0005000010199000
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name = Resolution
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path = "Mario Tennis: Ultra Smash/Graphics/Resolution"
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path = "Tennis: Ultra Smash/Graphics/Resolution"
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description = Changes the resolution of the game. Made by M&&M.
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version = 4
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[Definition]
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titleIds = 0005000010145D00,0005000010145C00,0005000010106100
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name = Resolution
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path = "Super Mario 3D World/Graphics/Resolution"
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path = "Super 3D World/Graphics/Resolution"
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description = Changes the resolution of the game. Made by Crementif and getdls.
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version = 4
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[Definition]
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titleIds = 000500001018DB00,000500001018DC00,000500001018DD00
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name = Resolution
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path = "Super Mario Maker/Graphics/Resolution"
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path = "Super Maker/Graphics/Resolution"
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description = Changes the resolution of the game. Made by Crementif.
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version = 4
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[Definition]
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titleIds = 000500001F600900,000500001F600A00,000500001F600B00
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name = "Green Tinted Characters Workaround"
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path = "Paper Mario: Color Splash/Workarounds/Green Tinted Characters"
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path = "Paper: Color Splash/Workarounds/Green Tinted Characters"
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description = Fixes the green tint on characters that occur randomly. Made by Crementif.
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version = 4
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[Definition]
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titleIds = 000500001F600900,000500001F600A00,000500001F600B00
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name = "Invisible Characters in Cutout Mode Workaround"
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path = "Paper Mario: Color Splash/Workarounds/Invisible Characters in Cutout Mode"
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description = Fixes the problem of Mario and the flag not rendering during Cutout sequences. Made by RedHalted.
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path = "Paper: Color Splash/Workarounds/Invisible Characters in Cutout Mode"
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description = Fixes the problem of Huey and the flag not rendering during Cutout sequences. Made by RedHalted.
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version = 4
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[Definition]
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titleIds = 000500001018DB00,000500001018DC00,000500001018DD00
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name = Border Fix
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path = "Super Mario Maker/Workarounds/Border Fix"
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path = "Super Maker/Workarounds/Border Fix"
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description = Removes the border from the top of the screen. Made by Crementif.
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version = 4
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[Definition]
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titleIds = 000500001018DB00,000500001018DC00,000500001018DD00
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name = Grid Fix
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path = "Super Mario Maker/Workarounds/Grid Fix"
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path = "Super Maker/Workarounds/Grid Fix"
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description = Fixes the issue where the grid isn't rendered correctly and adds a tint to the image. Normally only there with interpreter. Made by Crementif.
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version = 4
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@ -4,7 +4,7 @@ order: 99
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---
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This might be slightly technical, so carefully follow these steps. This'll assume you use Cemu 1.14.0 packs and newer since only those contain presets. You can't add ultrawide resolutions unless the resolution pack already supports ultrawide resolutions.
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1. Open the resolution pack folder (either `graphicPacks` or `graphicPacks/downloadedGraphicPacks`) which follows the following name convention `ShortTitle_Resolution`, for example `MarioKart8_Resolution`.
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1. Open the resolution pack folder (either `graphicPacks` or `graphicPacks/downloadedGraphicPacks`) which follows the following name convention `ShortTitle_Resolution`, for example `Kart8_Resolution`.
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2. Open the `rules.txt` file in notepad or something similar and find the following text (this is for 720p games, but 1080p will only have some changes in values):
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[Preset]
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nativeRes: 720
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compatLink: "http://compat.cemu.info/wiki/LEGO_Star_Wars:_The_Force_Awakens"
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version: 4
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"Mario Party 10":
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"Party 10":
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nativeRes: 720
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compatLink: "http://compat.cemu.info/wiki/Mario_Party_10"
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version: 4
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"Mario & Sonic at the Rio 2016 Olympic Games":
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"Sonic at the Rio 2016 Olympic Games":
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nativeRes: 720
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compatLink: "http://compat.cemu.info/wiki/Mario_&_Sonic_at_the_Rio_2016_Olympic_Games"
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version: 4
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"Mario & Sonic at the Sochi 2014 Olympic Winter Games":
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"Sonic at the Sochi 2014 Olympic Winter Games":
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nativeRes: 720
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compatLink: "http://compat.cemu.info/wiki/Mario_&_Sonic_at_the_Sochi_2014_Olympic_Winter_Games"
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version: 2
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"Mario Kart 8":
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"Kart 8":
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nativeRes: 720
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compatLink: "http://compat.cemu.info/wiki/Mario_Kart_8"
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version: 4
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hasUltrawide: true
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"Mario Tennis: Ultra Smash":
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"Tennis: Ultra Smash":
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nativeRes: 720
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compatLink: "http://compat.cemu.info/wiki/Mario_Tennis:_Ultra_Smash"
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version: 4
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nativeRes: 720
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compatLink: "http://compat.cemu.info/wiki/New_Super_Luigi_U"
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version: 4
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"New Super Mario Bros. U":
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"New Super Bros. U":
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nativeRes: 720
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compatLink: "http://compat.cemu.info/wiki/New_Super_Mario_Bros._U"
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version: 4
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@ -247,7 +247,7 @@
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nativeRes: 720
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compatLink: "http://compat.cemu.info/wiki/Pac-Man_and_the_Ghostly_Adventures_2"
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version: 2
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"Paper Mario: Color Splash":
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"Paper: Color Splash":
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nativeRes: 720
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compatLink: "http://compat.cemu.info/wiki/Paper_Mario:_Color_Splash"
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version: 4
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nativeRes: 720
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compatLink: "http://compat.cemu.info/wiki/Star_Fox_Zero"
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version: 4
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"Super Mario 3D World":
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"Super 3D World":
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nativeRes: 720
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compatLink: "http://compat.cemu.info/wiki/Super_Mario_3D_World"
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version: 4
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hasUltrawide: true
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"Super Mario Maker":
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"Super Maker":
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nativeRes: 720
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compatLink: "http://compat.cemu.info/wiki/Super_Mario_Maker"
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version: 4
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"hw": "Hyrule Warriors",
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"mc": "Minecraft",
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"slw": "Sonic Lost World",
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"smm": "Super Mario Maker",
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"mk8": "Mario Kart 8",
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"tphd": "The Legend of Zelda: Twilight Princess HD",
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"wwhd": "The Legend of Zelda: The Wind Waker HD",
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// easter eggs
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[Definition]
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titleIds = 0005000010190300,00050000101E5300,00050000101E5400
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name = No HUD
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path = "Mario & Sonic at the Rio 2016 Olympic Games/Enhancements/No HUD"
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path = "Sonic at the Rio 2016 Olympic Games/Enhancements/No HUD"
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description = Removes the game's HUD.||Made by M&&M.
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version = 6
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[Definition]
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titleIds = 0005000010190300,00050000101E5300,00050000101E5400
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name = Graphic Options
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path = "Mario & Sonic at the Rio 2016 Olympic Games/Graphics"
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path = "Sonic at the Rio 2016 Olympic Games/Graphics"
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description = Allows you to change the game's TV resolution, gamepad resolution and anisotropic filtering quality.||Made by M&&M.
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version = 6
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[Definition]
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titleIds = 0005000010190300,00050000101E5300,00050000101E5400
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name = 60FPS
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path = "Mario & Sonic at the Rio 2016 Olympic Games/Mods/60FPS"
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path = "Sonic at the Rio 2016 Olympic Games/Mods/60FPS"
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description = Important: This patches the gameplay to be in 60FPS.|Getting under 60FPS will slow down the game's speed.||Made by theboy181.
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version = 6
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[Definition]
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titleIds = 0005000010190300,00050000101E5300,00050000101E5400
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name = Mod Loader
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path = "Mario & Sonic at the Rio 2016 Olympic Games/Mods/Mod Loader"
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path = "Sonic at the Rio 2016 Olympic Games/Mods/Mod Loader"
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description = Allows the game to load data from a directory before the cpk file.|You will need to put the modified data into 'content/mod' in order for the mod to work.||Made by Radfordhound and M&&M.
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version = 6
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[Definition]
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titleIds = 0005000010190300,00050000101E5300,00050000101E5400
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name = Quickboot
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path = "Mario & Sonic at the Rio 2016 Olympic Games/Mods/Quickboot"
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path = "Sonic at the Rio 2016 Olympic Games/Mods/Quickboot"
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description = Choose which state the game boots to.|Some states will cause an infinite loop while others will either softlock or crash the game.||Made by M&&M and Skyth.
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version = 7
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[Definition]
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titleIds = 0005000010190300,00050000101E5300,00050000101E5400
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name = Online Crash Skip
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path = "Mario & Sonic at the Rio 2016 Olympic Games/Workarounds/Online Crash Skip"
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path = "Sonic at the Rio 2016 Olympic Games/Workarounds/Online Crash Skip"
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description = Skips a crash when launching the game, allow you to boot the game under online mode.||Made by M&&M.
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version = 6
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[Definition]
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titleIds = 000500001010ec00,000500001010ed00,000500001010eb00
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name = Contrasty
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path = "Mario Kart 8/Enhancements/Contrasty"
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path = "Kart 8/Enhancements/Contrasty"
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description = This pack tweaks the colors and contrast to whatever preset you set it as.|You can also make your own preset by editing the Default preset in the Contrasty folder from the game's graphic packs.|Made by getdls.
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version = 6
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[Definition]
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titleIds = 000500001010ec00,000500001010ed00,000500001010eb00
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name = Debanding
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path = "Mario Kart 8/Enhancements/Debanding"
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path = "Kart 8/Enhancements/Debanding"
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description = Adds a debanding post processing shader to the game.|This pack can only be used with OpenGL.|Made by getdls.
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version = 6
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rendererFilter = opengl
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[Definition]
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titleIds = 000500001010ec00,000500001010ed00,000500001010eb00
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name = Remove MKTV Watermark
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path = "Mario Kart 8/Enhancements/Remove MKTV Watermark"
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description = Removes the MKTV watermark in the replays or highlight reel.|Made by Crementif.
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name = Remove KTV Watermark
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path = "Kart 8/Enhancements/Remove KTV Watermark"
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description = Removes the KTV watermark in the replays or highlight reel.|Made by Crementif.
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version = 6
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[TextureRedefine]
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[Definition]
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titleIds = 000500001010ec00,000500001010ed00,000500001010eb00
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name = Graphic Options
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path = "Mario Kart 8/Graphics"
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path = "Kart 8/Graphics"
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description = Allows you to change the game's TV resolution, gamepad resolution, shadow quality, anti-aliasing, bloom amount, motion blur quality, level of detail and anisotropic filtering quality.|Made by Crementif, theboy181 and M&&M.
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version = 6
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[Definition]
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titleIds = 000500001010ec00,000500001010ed00,000500001010eb00
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name = 60FPS for 3/4 Player Splitscreen
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path = "Mario Kart 8/Mods/60FPS Splitscreen"
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path = "Kart 8/Mods/60FPS Splitscreen"
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description = Forces the game to run at 60FPS instead of 30FPS in 3/4 player splitscreen.|In those splitscreen modes, it normally alternates which screen is being updated each frame. This mod forces it to draw all the screens every frame instead.|Made by theboy181 and Xalphenos.
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version = 6
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[Definition]
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titleIds = 000500001010ec00,000500001010ed00,000500001010eb00
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name = Remove All HUD Elements
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path = "Mario Kart 8/Mods/No HUD (breaks menus)"
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path = "Kart 8/Mods/No HUD (breaks menus)"
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description = Disables any HUD while racing.|Breaks many of the menu's so don't use this if you just want to play the game.||Made by Crementif.
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version = 6
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[Definition]
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titleIds = 0005000010101D00,0005000010101E00,000500001014B700,000500001014B800,0005000010101C00,0005000010142300,0005000010142400,0005000010142200
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name = TV Resolution, Gamepad Resolution, Shadow Quality and Blur Quality
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path = "New Super Mario Bros. U/Graphics"
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path = "New Super Bros. U/Graphics"
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description = Changes the TV/Gamepad resolution of the game. You can also adjust the quality of the shadows and blur.||Made by getdls.
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version = 6
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[Definition]
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titleIds = 0005000010101D00,0005000010101E00,000500001014B700,000500001014B800,0005000010101C00,0005000010142300,0005000010142400,0005000010142200
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name = Remove HUD
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path = "New Super Mario Bros. U/Mods/Remove HUD (breaks menus)"
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path = "New Super Bros. U/Mods/Remove HUD (breaks menus)"
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description = Removes the in-game HUD.|Breaks menus so should only be used for screenshots/videos.||Made by Seb.
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version = 6
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[Definition]
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titleIds = 0005000010101D00,0005000010101E00,000500001014B700,000500001014B800,0005000010101C00,0005000010142300,0005000010142400,0005000010142200
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name = Title Screen Crash Fix
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path = "New Super Mario Bros. U/Workarounds/Title Screen Crash Fix" #and luigi
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description = Allows NSMBU and NSLU to be played without the required system files.|Only tested to work on the latest update of the game.||Made by Xalphenos.
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path = "New Super Bros. U/Workarounds/Title Screen Crash Fix" #and luigi
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description = Allows NSBU and NSLU to be played without the required system files.|Only tested to work on the latest update of the game.||Made by Xalphenos.
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version = 6
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