Fix for Bruz' clarity preset

This commit is contained in:
nosklo 2018-02-11 12:50:12 -02:00 committed by Milan
parent c5009328fc
commit 842ba9b776

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@ -188,7 +188,7 @@ float DPX_Strength = 0.20;
const float Saturation = -0.3;
const float BaseCurve = 1.5;
const float BaseGamma = 1.0;
const float EffectGamma = 0.68;(edited)
const float EffectGamma = 0.68;
#define dpxpass 0
vec3 RGB_Curve = vec3(8.0, 8.0, 8.0);
vec3 RGB_C = vec3(0.36, 0.36, 0.34);
@ -1253,4 +1253,4 @@ void main()
// Credit to Serfrost for preset values.
// Shader dumped from Cemu 1.11.2 from BotW 1.4.0
// v 2.2 Final
// Add 1.4.0 support
// Add 1.4.0 support