Add Fist of the North Star to build script

This commit is contained in:
Michael 2017-10-18 21:29:03 -07:00
parent a6fc6ddda4
commit 8f5ec92a85
11 changed files with 51 additions and 456 deletions

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@ -1,51 +0,0 @@
[Definition]
titleIds = 0005000010116600
name = "Fist of the North Star - Ken's Rage 2 - 5120x2880"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
overwriteWidth = 5120
overwriteHeight = 2880
[TextureRedefine] # q-res
width = 320
height = 180
overwriteWidth = 1280
overwriteHeight = 720
[TextureRedefine] # q-res 2
width = 322
height = 182
overwriteWidth = 1288
overwriteHeight = 728
[TextureRedefine] # o-res
width = 160
height = 90
overwriteWidth = 640
overwriteHeight = 361
[TextureRedefine] # o-res 2
width = 162
height = 92
overwriteWidth = 648
overwriteHeight = 368
[TextureRedefine] # gamepad
width = 854
height = 480
#overwriteWidth = 2562
#overwriteHeight = 1440

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@ -1,51 +0,0 @@
[Definition]
titleIds = 0005000010116600
name = "Fist of the North Star - Ken's Rage 2 - 7680x4320"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
overwriteWidth = 7680
overwriteHeight = 4320
[TextureRedefine] # q-res
width = 320
height = 180
overwriteWidth = 1920
overwriteHeight = 1079
[TextureRedefine] # q-res 2
width = 322
height = 182
overwriteWidth = 1932
overwriteHeight = 1092
[TextureRedefine] # o-res
width = 160
height = 90
overwriteWidth = 960
overwriteHeight = 540
[TextureRedefine] # o-res 2
width = 162
height = 92
overwriteWidth = 972
overwriteHeight = 552
[TextureRedefine] # gamepad
width = 854
height = 480
#overwriteWidth = 2562
#overwriteHeight = 1440

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@ -1,51 +0,0 @@
[Definition]
titleIds = 0005000010116600
name = "Fist of the North Star - Ken's Rage 2 - 10240x5760"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
overwriteWidth = 10240
overwriteHeight = 5760
[TextureRedefine] # q-res
width = 320
height = 180
overwriteWidth = 2560
overwriteHeight = 1440
[TextureRedefine] # q-res 2
width = 322
height = 182
overwriteWidth = 2576
overwriteHeight = 1456
[TextureRedefine] # o-res
width = 160
height = 90
overwriteWidth = 1280
overwriteHeight = 721
[TextureRedefine] # o-res 2
width = 162
height = 92
overwriteWidth = 1296
overwriteHeight = 736
[TextureRedefine] # gamepad
width = 854
height = 480
#overwriteWidth = 2562
#overwriteHeight = 1440

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@ -1,44 +0,0 @@
[Definition]
titleIds = 0005000010116600
name = "Fist of the North Star - Ken's Rage 2 - 640x360"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
overwriteWidth = 640
overwriteHeight = 361
[TextureRedefine] # q-res
width = 320
height = 180
overwriteWidth = 160
overwriteHeight = 91
[TextureRedefine] # q-res 2
width = 322
height = 182
overwriteWidth = 161
overwriteHeight = 91
[TextureRedefine] # o-res
width = 160
height = 90
overwriteWidth = 80
overwriteHeight = 46
[TextureRedefine] # o-res 2
width = 162
height = 92
overwriteWidth = 81
overwriteHeight = 46

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@ -1,44 +0,0 @@
[Definition]
titleIds = 0005000010116600
name = "Fist of the North Star - Ken's Rage 2 - 960x540"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
overwriteWidth = 960
overwriteHeight = 540
[TextureRedefine] # q-res
width = 320
height = 180
overwriteWidth = 240
overwriteHeight = 135
[TextureRedefine] # q-res 2
width = 322
height = 182
overwriteWidth = 242
overwriteHeight = 135
[TextureRedefine] # o-res
width = 160
height = 90
overwriteWidth = 120
overwriteHeight = 68
[TextureRedefine] # o-res 2
width = 162
height = 92
overwriteWidth = 121
overwriteHeight = 68

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@ -1,54 +0,0 @@
[Definition]
titleIds = 0005000010116600
name = "Fist of the North Star - Ken's Rage 2 - 1920x1080"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
overwriteWidth = 1920
overwriteHeight = 1080
[TextureRedefine] # q-res
width = 320
height = 180
overwriteWidth = 480
overwriteHeight = 270
[TextureRedefine] # q-res 2
width = 322
height = 182
overwriteWidth = 483
overwriteHeight = 273
#o-res
[TextureRedefine] # o-res
width = 160
height = 90
overwriteWidth = 240
overwriteHeight = 135
[TextureRedefine] # o-res 2
width = 162
height = 92
overwriteWidth = 243
overwriteHeight = 184
[TextureRedefine] # gamepad
width = 854
height = 480
#overwriteWidth = 1920
#overwriteHeight = 1080

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@ -1,55 +0,0 @@
[Definition]
titleIds = 0005000010116600
name = "Fist of the North Star - Ken's Rage 2 - 2560x1440"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
overwriteWidth = 2560
overwriteHeight = 1440
[TextureRedefine] # q-res
width = 320
height = 180
overwriteWidth = 640
overwriteHeight = 361
[TextureRedefine] # q-res 2
width = 322
height = 182
overwriteWidth = 644
overwriteHeight = 364
#o-res
[TextureRedefine] # o-res
width = 160
height = 90
overwriteWidth = 320
overwriteHeight = 181
[TextureRedefine] # o-res 2
width = 162
height = 92
overwriteWidth = 324
overwriteHeight = 184
[TextureRedefine] # gamepad
width = 854
height = 480
#overwriteWidth = 1920
#overwriteHeight = 1080

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@ -1,51 +0,0 @@
[Definition]
titleIds = 0005000010116600
name = "Fist of the North Star - Ken's Rage 2 - 3200x1800"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
overwriteWidth = 3200
overwriteHeight = 1800
[TextureRedefine] # q-res
width = 320
height = 180
overwriteWidth = 800
overwriteHeight = 450
[TextureRedefine] # q-res 2
width = 322
height = 182
overwriteWidth = 805
overwriteHeight = 455
[TextureRedefine] # o-res
width = 160
height = 90
overwriteWidth = 400
overwriteHeight = 225
[TextureRedefine] # o-res 2
width = 162
height = 92
overwriteWidth = 405
overwriteHeight = 230
[TextureRedefine] # gamepad
width = 854
height = 480
#overwriteWidth = 1920
#overwriteHeight = 1080

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@ -1,54 +0,0 @@
[Definition]
titleIds = 0005000010116600
name = "Fist of the North Star - Ken's Rage 2 - 3840x2160"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
overwriteWidth = 3840
overwriteHeight = 2160
[TextureRedefine] # q-res
width = 320
height = 180
overwriteWidth = 1920
overwriteHeight = 1080
[TextureRedefine] # q-res 2
width = 322
height = 182
overwriteWidth = 1932
overwriteHeight = 1092
#o-res
[TextureRedefine] # o-res
width = 160
height = 90
overwriteWidth = 960
overwriteHeight = 540
[TextureRedefine] # o-res 2
width = 162
height = 92
overwriteWidth = 972
overwriteHeight = 552
[TextureRedefine] # gamepad
width = 854
height = 480
#overwriteWidth = 1920
#overwriteHeight = 1080

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@ -0,0 +1,49 @@
<?php
include 'Source/functions.php';
$fullWidth = $argv[1];
$fullHeight = $argv[2];
$scaleFactorX = $fullWidth / 1280.0;
$scaleFactorY = $fullHeight / 720.0;
$title = get_title($fullWidth, $fullHeight);
?>
[Definition]
titleIds = 0005000010116600
name = "Fist of the North Star: Ken's Rage 2 - <?=$title?>"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
overwriteWidth = <?=round($scaleFactorX*1280)?>
overwriteHeight = <?=round($scaleFactorY*720)?>
[TextureRedefine] # q-res
width = 320
height = 180
overwriteWidth = <?=round($scaleFactorX*320)?>
overwriteHeight = <?=round($scaleFactorY*180)?>
[TextureRedefine] # q-res 2
width = 322
height = 182
overwriteWidth = <?=round($scaleFactorX*322)?>
overwriteHeight = <?=round($scaleFactorY*182)?>
[TextureRedefine] # o-res
width = 160
height = 90
overwriteWidth = <?=round($scaleFactorX*160)?>
overwriteHeight = <?=round($scaleFactorY*90)?>
[TextureRedefine] # o-res 2
width = 162
height = 92
overwriteWidth = <?=round($scaleFactorX*162)?>
overwriteHeight = <?=round($scaleFactorY*92)?>
[TextureRedefine] # gamepad
width = 854
height = 480
#overwriteWidth = <?=round($scaleFactorX*1280)?>
#overwriteHeight = <?=round($scaleFactorY*720)?>

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@ -90,7 +90,8 @@ std_respack "Bayonetta2" "${res16by9[@]}"
std_respack "BreathOfTheWild" "${res16by9[@]}" "${res21by9[@]}" std_respack "BreathOfTheWild" "${res16by9[@]}" "${res21by9[@]}"
std_respack "CaptainToad" "${res16by9[@]}" "${res21by9[@]}" std_respack "CaptainToad" "${res16by9[@]}" "${res21by9[@]}"
std_respack "ColorSplash" "${res16by9[@]}" std_respack "ColorSplash" "${res16by9[@]}"
std_respack "HyruleWarriors" "${res16by9[@]}" "${res21by9[@]}" std_respack "FistoftheNorthStar" "${res16by9[@]}"
std_respack "HyruleWarriors" "${res16by9[@]}"
std_respack "KirbyRainbowCurse" "${res16by9[@]}" std_respack "KirbyRainbowCurse" "${res16by9[@]}"
std_respack "MarioKart8" "${res16by9[@]}" "${res21by9[@]}" std_respack "MarioKart8" "${res16by9[@]}" "${res21by9[@]}"
std_respack "MarioTennis" "${res16by9[@]}" std_respack "MarioTennis" "${res16by9[@]}"