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https://github.com/cemu-project/cemu_graphic_packs.git
synced 2024-12-23 08:21:51 +01:00
Add Tekken and Star Fox to build script
This commit is contained in:
parent
061f14f444
commit
9526f52f20
@ -1,50 +0,0 @@
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[Definition]
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titleIds = 00050000101bec00,00050000101bed00
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name = "Star Fox Guard - 5120x2880"
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version = 2
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[TextureRedefine] # tv
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width = 1280
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height = 720
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overwriteWidth = 5120
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overwriteHeight = 2880
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[TextureRedefine] # half-res
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width = 640
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height = 360
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overwriteWidth = 2560
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overwriteHeight = 1440
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[TextureRedefine] # q-res 1
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width = 320
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height = 180
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overwriteWidth = 1281
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overwriteHeight = 721
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[TextureRedefine] # q-res 2
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width = 320
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height = 176
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overwriteWidth = 1281
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overwriteHeight = 704
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[TextureRedefine] #o-res
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width = 160
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height = 90
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overwriteWidth = 720
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overwriteHeight = 360
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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#overwriteWidth = 2562
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#overwriteHeight = 1440
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[Definition]
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titleIds = 00050000101bec00,00050000101bed00
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name = "Star Fox Guard - 7680x4320"
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version = 2
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[TextureRedefine] # tv
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width = 1280
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height = 720
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overwriteWidth = 7680
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overwriteHeight = 4320
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[TextureRedefine] # half-res
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width = 640
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height = 360
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overwriteWidth = 3840
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overwriteHeight = 2160
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[TextureRedefine] # q-res 1
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width = 320
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height = 180
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overwriteWidth = 1920
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overwriteHeight = 1080
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[TextureRedefine] # q-res 2
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width = 320
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height = 176
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overwriteWidth = 1920
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overwriteHeight = 1056
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[TextureRedefine] #o-res
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width = 160
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height = 90
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overwriteWidth = 960
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overwriteHeight = 540
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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#overwriteWidth = 2562
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#overwriteHeight = 1440
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@ -1,50 +0,0 @@
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[Definition]
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titleIds = 00050000101bec00,00050000101bed00
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name = "Star Fox Guard - 10240x5760"
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version = 2
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[TextureRedefine] # tv
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width = 1280
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height = 720
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overwriteWidth = 10240
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overwriteHeight = 5760
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[TextureRedefine] # half-res
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width = 640
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height = 360
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overwriteWidth = 5120
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overwriteHeight = 2880
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[TextureRedefine] # q-res 1
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width = 320
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height = 180
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overwriteWidth = 2560
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overwriteHeight = 1440
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[TextureRedefine] # q-res 2
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width = 320
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height = 176
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overwriteWidth = 2560
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overwriteHeight = 1408
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[TextureRedefine] #o-res
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width = 160
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height = 90
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overwriteWidth = 1280
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overwriteHeight = 721
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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#overwriteWidth = 2562
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#overwriteHeight = 1440
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[Definition]
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titleIds = 0000050000101b0400,00050000101b0500
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name = "Star Fox Zero - 5120x2880"
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version = 2
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[TextureRedefine] # tv
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width = 1280
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height = 720
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formatsExcluded = 0x41A # exclude the intro background texture
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overwriteWidth = 5120
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overwriteHeight = 2880
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[TextureRedefine] # tv 2 (cockpit view)
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width = 1152
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height = 720
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overwriteWidth = 4608
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overwriteHeight = 2880
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[TextureRedefine] # half-res alpha (TV)
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width = 640
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height = 360
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overwriteWidth = 2560
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overwriteHeight = 1440
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[TextureRedefine] # half-width
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width = 640
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height = 480
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overwriteWidth = 2560
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overwriteHeight = 1920
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[TextureRedefine] # quarter-res alpha (TV+gamepad)
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width = 320
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height = 180
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overwriteWidth = 1280
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overwriteHeight = 721
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[TextureRedefine] # gamepad
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1
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width = 854
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height = 480
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overwriteWidth = 2560
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overwriteHeight = 1440
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[TextureRedefine] # gamepad 2 (cockpit view)
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width = 680
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height = 480
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overwriteWidth = 2560
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overwriteHeight = 1440
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[TextureRedefine] # half-res alpha (gamepad)
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width = 427
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height = 240
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formatsExcluded = 0x41A,0x431 # exclude obvious textures
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overwriteWidth = 1280
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overwriteHeight = 720
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[Definition]
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titleIds = 0000050000101b0400,00050000101b0500
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name = "Star Fox Zero - 7680x4320"
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version = 2
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[TextureRedefine] # tv
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width = 1280
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height = 720
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formatsExcluded = 0x41A # exclude the intro background texture
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overwriteWidth = 7680
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overwriteHeight = 4320
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[TextureRedefine] # tv 2 (cockpit view)
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width = 1152
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height = 720
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overwriteWidth = 7680
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overwriteHeight = 4320
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[TextureRedefine] # half-res alpha (TV)
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width = 640
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height = 360
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overwriteWidth = 3840
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overwriteHeight = 2160
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[TextureRedefine] # half-width
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width = 640
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height = 480
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overwriteWidth = 3840
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overwriteHeight = 2880
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[TextureRedefine] # quarter-res alpha (TV+gamepad)
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width = 320
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height = 180
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overwriteWidth = 1920
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overwriteHeight = 1080
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[TextureRedefine] # gamepad
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1
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width = 854
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height = 480
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overwriteWidth = 3840
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overwriteHeight = 2160
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[TextureRedefine] # gamepad 2 (cockpit view)
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width = 680
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height = 480
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overwriteWidth = 3840
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overwriteHeight = 2160
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[TextureRedefine] # half-res alpha (gamepad)
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width = 427
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height = 240
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formatsExcluded = 0x41A,0x431 # exclude obvious textures
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overwriteWidth = 1920
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overwriteHeight = 1080
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[Definition]
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titleIds = 0000050000101b0400,00050000101b0500
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name = "Star Fox Zero - 10240x5760"
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version = 2
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[TextureRedefine] # tv
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width = 1280
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height = 720
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formatsExcluded = 0x41A # exclude the intro background texture
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overwriteWidth = 10240
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overwriteHeight = 5760
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[TextureRedefine] # tv 2 (cockpit view)
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width = 1152
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height = 720
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overwriteWidth = 9216
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overwriteHeight = 5760
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[TextureRedefine] # half-res alpha (TV)
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width = 640
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height = 360
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overwriteWidth = 5120
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overwriteHeight = 2880
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[TextureRedefine] # half-width
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width = 640
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height = 480
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overwriteWidth = 5120
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overwriteHeight = 3840
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[TextureRedefine] # quarter-res alpha (TV+gamepad)
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width = 320
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height = 180
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overwriteWidth = 2560
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overwriteHeight = 1440
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[TextureRedefine] # gamepad
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1
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width = 854
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height = 480
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overwriteWidth = 5120
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overwriteHeight = 2880
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[TextureRedefine] # gamepad 2 (cockpit view)
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width = 680
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height = 480
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overwriteWidth = 5120
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overwriteHeight = 2880
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[TextureRedefine] # half-res alpha (gamepad)
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width = 427
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height = 240
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formatsExcluded = 0x41A,0x431 # exclude obvious textures
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overwriteWidth = 2560
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overwriteHeight = 1440
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@ -1,31 +0,0 @@
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[Definition]
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titleIds = 00050000101BEB00,00050000101BEC00,00050000101BED00,00050000101AFF00,00050000101B0400,00050000101B0500,00050000101DCD00,0005000010201B00
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name = "Star Fox Zero + Star Fox Guard - 640x360"
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version = 2
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[TextureRedefine] # tv
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width = 1280
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height = 720
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formatsExcluded = 0x41A # exclude the intro background texture
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tileModesExcluded = 0x001
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overwriteWidth = 640
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overwriteHeight = 360
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[TextureRedefine] # tv
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width = 1152
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height = 720
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formatsExcluded = 0x41A # exclude the intro background texture
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overwriteWidth = 576
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overwriteHeight = 360
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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overwriteWidth = 427
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overwriteHeight = 240
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[TextureRedefine] # gamepad
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width = 640
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height = 480
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overwriteWidth = 320
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overwriteHeight = 240
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@ -1,31 +0,0 @@
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[Definition]
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titleIds = 00050000101BEB00,00050000101BEC00,00050000101BED00,00050000101AFF00,00050000101B0400,00050000101B0500,00050000101DCD00,0005000010201B00
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name = "Star Fox Zero + Star Fox Guard - 960x540"
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version = 2
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[TextureRedefine] # tv
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width = 1280
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height = 720
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formatsExcluded = 0x41A # exclude the intro background texture
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tileModesExcluded = 0x001
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overwriteWidth = 960
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overwriteHeight = 540
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[TextureRedefine] # tv
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width = 1152
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height = 720
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formatsExcluded = 0x41A # exclude the intro background texture
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overwriteWidth = 864
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overwriteHeight = 540
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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overwriteWidth = 427
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overwriteHeight = 240
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[TextureRedefine] # gamepad
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width = 640
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height = 480
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overwriteWidth = 320
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overwriteHeight = 240
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@ -1,17 +0,0 @@
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[Definition]
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titleIds = 000500001010f800,5000010110000
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name = "TEKKEN TAG TOURNAMENT 2 - 640x360"
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version = 2
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[TextureRedefine] # tv
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width = 1280
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height = 720
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formatsExcluded = 0x033,0x001
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overwriteWidth = 640
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overwriteHeight = 360
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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overwriteWidth = 427
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overwriteHeight = 240
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[Definition]
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titleIds = 000500001010f800,5000010110000
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name = "TEKKEN TAG TOURNAMENT 2 - 960x540"
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version = 2
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[TextureRedefine] # tv
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width = 1280
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height = 720
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formatsExcluded = 0x033,0x001
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overwriteWidth = 960
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overwriteHeight = 540
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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overwriteWidth = 427
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overwriteHeight = 240
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[Definition]
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titleIds = 00050000101bec00,00050000101bed00
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name = "Star Fox Guard - 1920x1080"
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version = 2
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[TextureRedefine] # tv
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width = 1280
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height = 720
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overwriteWidth = 1920
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overwriteHeight = 1080
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[TextureRedefine] # half-res
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width = 640
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height = 360
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overwriteWidth = 960
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overwriteHeight = 540
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[TextureRedefine] # q-res 1
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width = 320
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height = 180
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overwriteWidth = 480
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overwriteHeight = 270
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[TextureRedefine] # q-res 2
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width = 320
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height = 176
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overwriteWidth = 480
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overwriteHeight = 264
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[TextureRedefine] #o-res
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width = 160
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height = 90
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overwriteWidth = 240
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overwriteHeight = 135
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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#overwriteWidth = 1920
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#overwriteHeight = 1080
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[Definition]
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titleIds = 00050000101bec00,00050000101bed00
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name = "Star Fox Guard - 2560x1440"
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version = 2
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[TextureRedefine] # tv
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width = 1280
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height = 720
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overwriteWidth = 2560
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overwriteHeight = 1440
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[TextureRedefine] # half-res
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width = 640
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height = 360
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overwriteWidth = 1280
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overwriteHeight = 721
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[TextureRedefine] # q-res 1
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width = 320
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height = 180
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overwriteWidth = 640
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overwriteHeight = 361
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[TextureRedefine] # q-res 2
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width = 320
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height = 176
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overwriteWidth = 640
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overwriteHeight = 352
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[TextureRedefine] #o-res
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width = 160
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height = 90
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overwriteWidth = 320
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overwriteHeight = 181
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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#overwriteWidth = 1920
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#overwriteHeight = 1080
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[Definition]
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titleIds = 00050000101bec00,00050000101bed00
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name = "Star Fox Guard - 3200x1800"
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version = 2
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[TextureRedefine] # tv
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width = 1280
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height = 720
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overwriteWidth = 3200
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overwriteHeight = 1800
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[TextureRedefine] # half-res
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width = 640
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height = 360
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overwriteWidth = 1600
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overwriteHeight = 900
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[TextureRedefine] # q-res 1
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width = 320
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height = 180
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overwriteWidth = 800
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overwriteHeight = 450
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[TextureRedefine] # q-res 2
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width = 320
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height = 176
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overwriteWidth = 800
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overwriteHeight = 440
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[TextureRedefine] #o-res
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width = 160
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height = 90
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overwriteWidth = 400
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overwriteHeight = 225
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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#overwriteWidth = 1920
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#overwriteHeight = 1080
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@ -1,51 +0,0 @@
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[Definition]
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titleIds = 00050000101bec00,00050000101bed00
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name = "Star Fox Guard - 3840x2160"
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version = 2
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[TextureRedefine] # tv
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width = 1280
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height = 720
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||||
|
||||
overwriteWidth = 3840
|
||||
|
||||
overwriteHeight = 2160
|
||||
|
||||
|
||||
[TextureRedefine] # half-res
|
||||
width = 640
|
||||
height = 360
|
||||
overwriteWidth = 1920
|
||||
overwriteHeight = 1080
|
||||
|
||||
[TextureRedefine] # q-res 1
|
||||
width = 320
|
||||
height = 180
|
||||
overwriteWidth = 960
|
||||
overwriteHeight = 540
|
||||
|
||||
[TextureRedefine] # q-res 2
|
||||
width = 320
|
||||
height = 176
|
||||
overwriteWidth = 960
|
||||
overwriteHeight = 528
|
||||
|
||||
[TextureRedefine] #o-res
|
||||
width = 160
|
||||
height = 90
|
||||
overwriteWidth = 480
|
||||
overwriteHeight = 270
|
||||
|
||||
[TextureRedefine] # gamepad
|
||||
|
||||
width = 854
|
||||
height = 480
|
||||
#overwriteWidth = 1920
|
||||
#overwriteHeight = 1080
|
@ -1,62 +0,0 @@
|
||||
[Definition]
|
||||
titleIds = 0000050000101b0400,00050000101b0500
|
||||
name = "Star Fox Zero - 1920x1080"
|
||||
|
||||
|
||||
version = 2
|
||||
|
||||
[TextureRedefine] # tv
|
||||
|
||||
width = 1280
|
||||
|
||||
height = 720
|
||||
|
||||
formatsExcluded = 0x41A # exclude the intro background texture
|
||||
overwriteWidth = 1920
|
||||
overwriteHeight = 1080
|
||||
|
||||
[TextureRedefine] # tv 2 (cockpit view)
|
||||
width = 1152
|
||||
height = 720
|
||||
formatsExcluded = 0x41A # exclude the intro background texture
|
||||
overwriteWidth = 1920
|
||||
overwriteHeight = 1080
|
||||
|
||||
[TextureRedefine] # half-res alpha (TV)
|
||||
width = 640
|
||||
height = 360
|
||||
overwriteWidth = 960
|
||||
overwriteHeight = 540
|
||||
|
||||
[TextureRedefine] # Half-width
|
||||
width = 640
|
||||
height = 480
|
||||
overwriteWidth = 960
|
||||
overwriteHeight = 1080
|
||||
|
||||
[TextureRedefine] # quarter-res alpha (TV+gamepad)
|
||||
width = 320
|
||||
height = 180
|
||||
overwriteWidth = 480
|
||||
overwriteHeight = 270
|
||||
|
||||
[TextureRedefine] # gamepad
|
||||
1
|
||||
width = 854
|
||||
|
||||
height = 480
|
||||
overwriteWidth = 1680
|
||||
overwriteHeight = 945
|
||||
|
||||
[TextureRedefine] # gamepad 2 (cockpit view)
|
||||
width = 680
|
||||
height = 480
|
||||
overwriteWidth = 1680
|
||||
overwriteHeight = 945
|
||||
|
||||
[TextureRedefine] # half-res alpha (gamepad)
|
||||
width = 427
|
||||
height = 240
|
||||
formatsExcluded = 0x41A,0x431 # exclude obvious textures
|
||||
overwriteWidth = 840
|
||||
overwriteHeight = 423
|
@ -1,66 +0,0 @@
|
||||
[Definition]
|
||||
titleIds = 0000050000101b0400,00050000101b0500
|
||||
name = "Star Fox Zero - 2560x1440"
|
||||
|
||||
|
||||
version = 2
|
||||
|
||||
[TextureRedefine] # tv
|
||||
|
||||
width = 1280
|
||||
|
||||
height = 720
|
||||
|
||||
formatsExcluded = 0x41A # exclude the intro background texture
|
||||
overwriteWidth = 2560
|
||||
|
||||
overwriteHeight = 1440
|
||||
|
||||
|
||||
[TextureRedefine] # tv 2 (cockpit view)
|
||||
width = 1152
|
||||
height = 720
|
||||
formatsExcluded = 0x41A # exclude the intro background texture
|
||||
overwriteWidth = 2560
|
||||
|
||||
overwriteHeight = 1440
|
||||
|
||||
|
||||
[TextureRedefine] # half-res alpha (TV)
|
||||
width = 640
|
||||
height = 360
|
||||
overwriteWidth = 1280
|
||||
overwriteHeight = 721
|
||||
|
||||
[TextureRedefine] # Half-width
|
||||
width = 640
|
||||
height = 480
|
||||
overwriteWidth = 1280
|
||||
overwriteHeight = 1080
|
||||
|
||||
[TextureRedefine] # quarter-res alpha (TV+gamepad)
|
||||
width = 320
|
||||
height = 180
|
||||
overwriteWidth = 640
|
||||
overwriteHeight = 361
|
||||
|
||||
[TextureRedefine] # gamepad
|
||||
1
|
||||
width = 854
|
||||
|
||||
height = 480
|
||||
overwriteWidth = 1920
|
||||
overwriteHeight = 1080
|
||||
|
||||
[TextureRedefine] # gamepad 2 (cockpit view)
|
||||
width = 680
|
||||
height = 480
|
||||
overwriteWidth = 1920
|
||||
overwriteHeight = 1080
|
||||
|
||||
[TextureRedefine] # half-res alpha (gamepad)
|
||||
width = 427
|
||||
height = 240
|
||||
formatsExcluded = 0x41A,0x431 # exclude obvious textures
|
||||
overwriteWidth = 960
|
||||
overwriteHeight = 540
|
@ -1,66 +0,0 @@
|
||||
[Definition]
|
||||
titleIds = 0000050000101b0400,00050000101b0500
|
||||
name = "Star Fox Zero - 3200x1800"
|
||||
|
||||
|
||||
version = 2
|
||||
|
||||
[TextureRedefine] # tv
|
||||
|
||||
width = 1280
|
||||
|
||||
height = 720
|
||||
|
||||
formatsExcluded = 0x41A # exclude the intro background texture
|
||||
overwriteWidth = 3200
|
||||
overwriteHeight = 1800
|
||||
|
||||
[TextureRedefine] # tv 2 (cockpit view)
|
||||
width = 1152
|
||||
height = 720
|
||||
formatsExcluded = 0x41A # exclude the intro background texture
|
||||
overwriteWidth = 3200
|
||||
overwriteHeight = 1800
|
||||
|
||||
[TextureRedefine] # half-res alpha (TV)
|
||||
width = 640
|
||||
height = 360
|
||||
overwriteWidth = 1600
|
||||
overwriteHeight = 900
|
||||
|
||||
[TextureRedefine] # Half-width
|
||||
width = 640
|
||||
height = 480
|
||||
overwriteWidth = 1600
|
||||
overwriteHeight = 1440
|
||||
|
||||
[TextureRedefine] # quarter-res alpha (TV+gamepad)
|
||||
width = 320
|
||||
height = 180
|
||||
overwriteWidth = 800
|
||||
overwriteHeight = 450
|
||||
|
||||
[TextureRedefine] # gamepad
|
||||
1
|
||||
width = 854
|
||||
|
||||
height = 480
|
||||
overwriteWidth = 2560
|
||||
|
||||
overwriteHeight = 1440
|
||||
|
||||
|
||||
[TextureRedefine] # gamepad 2 (cockpit view)
|
||||
width = 680
|
||||
height = 480
|
||||
overwriteWidth = 2560
|
||||
|
||||
overwriteHeight = 1440
|
||||
|
||||
|
||||
[TextureRedefine] # half-res alpha (gamepad)
|
||||
width = 427
|
||||
height = 240
|
||||
formatsExcluded = 0x41A,0x431 # exclude obvious textures
|
||||
overwriteWidth = 1280
|
||||
overwriteHeight = 720
|
@ -1,66 +0,0 @@
|
||||
[Definition]
|
||||
titleIds = 0000050000101b0400,00050000101b0500
|
||||
name = "Star Fox Zero - 3840x2160"
|
||||
|
||||
|
||||
version = 2
|
||||
|
||||
[TextureRedefine] # tv
|
||||
|
||||
width = 1280
|
||||
|
||||
height = 720
|
||||
|
||||
formatsExcluded = 0x41A # exclude the intro background texture
|
||||
overwriteWidth = 3840
|
||||
|
||||
overwriteHeight = 2160
|
||||
|
||||
[TextureRedefine] # tv 2 (cockpit view)
|
||||
width = 1152
|
||||
height = 720
|
||||
overwriteWidth = 3456
|
||||
overwriteHeight = 2160
|
||||
|
||||
[TextureRedefine] # half-res alpha (TV)
|
||||
width = 640
|
||||
height = 360
|
||||
overwriteWidth = 1920
|
||||
overwriteHeight = 1080
|
||||
|
||||
[TextureRedefine] # Half-width
|
||||
width = 640
|
||||
height = 480
|
||||
overwriteWidth = 1920
|
||||
overwriteHeight = 1440
|
||||
|
||||
[TextureRedefine] # quarter-res alpha (TV+gamepad)
|
||||
width = 320
|
||||
height = 180
|
||||
overwriteWidth = 960
|
||||
overwriteHeight = 540
|
||||
|
||||
[TextureRedefine] # gamepad
|
||||
1
|
||||
width = 854
|
||||
|
||||
height = 480
|
||||
overwriteWidth = 2560
|
||||
|
||||
overwriteHeight = 1440
|
||||
|
||||
|
||||
[TextureRedefine] # gamepad 2 (cockpit view)
|
||||
width = 680
|
||||
height = 480
|
||||
overwriteWidth = 2560
|
||||
|
||||
overwriteHeight = 1440
|
||||
|
||||
|
||||
[TextureRedefine] # half-res alpha (gamepad)
|
||||
width = 427
|
||||
height = 240
|
||||
formatsExcluded = 0x41A,0x431 # exclude obvious textures
|
||||
overwriteWidth = 1280
|
||||
overwriteHeight = 720
|
@ -1,18 +0,0 @@
|
||||
[Definition]
|
||||
titleIds = 000500001010f800,5000010110000
|
||||
name = "TEKKEN TAG TOURNAMENT 2 - 1920x1080"
|
||||
version = 2
|
||||
|
||||
[TextureRedefine] # tv
|
||||
width = 1280
|
||||
height = 720
|
||||
formatsExcluded = 0x033,0x001
|
||||
overwriteWidth = 1920
|
||||
overwriteHeight = 1080
|
||||
|
||||
[TextureRedefine] # gamepad
|
||||
width = 854
|
||||
height = 480
|
||||
|
||||
#overwriteWidth = 1920
|
||||
#overwriteHeight = 1080
|
@ -1,19 +0,0 @@
|
||||
[Definition]
|
||||
titleIds = 000500001010f800,5000010110000
|
||||
name = "TEKKEN TAG TOURNAMENT 2 - 2560x1440"
|
||||
version = 2
|
||||
|
||||
[TextureRedefine] # tv
|
||||
width = 1280
|
||||
height = 720
|
||||
formatsExcluded = 0x033,0x001
|
||||
overwriteWidth = 2560
|
||||
overwriteHeight = 1440
|
||||
|
||||
|
||||
[TextureRedefine] # gamepad
|
||||
width = 854
|
||||
height = 480
|
||||
|
||||
#overwriteWidth = 1920
|
||||
#overwriteHeight = 1080
|
@ -1,18 +0,0 @@
|
||||
[Definition]
|
||||
titleIds = 000500001010f800,5000010110000
|
||||
name = "TEKKEN TAG TOURNAMENT 2 - 3200x1800"
|
||||
version = 2
|
||||
|
||||
[TextureRedefine] # tv
|
||||
width = 1280
|
||||
height = 720
|
||||
formatsExcluded = 0x033,0x001
|
||||
overwriteWidth = 3200
|
||||
overwriteHeight = 1800
|
||||
|
||||
[TextureRedefine] # gamepad
|
||||
width = 854
|
||||
height = 480
|
||||
|
||||
#overwriteWidth = 1920
|
||||
#overwriteHeight = 1080
|
@ -1,18 +0,0 @@
|
||||
[Definition]
|
||||
titleIds = 000500001010f800,5000010110000
|
||||
name = "TEKKEN TAG TOURNAMENT 2 - 3840x2160"
|
||||
version = 2
|
||||
|
||||
[TextureRedefine] # tv
|
||||
width = 1280
|
||||
height = 720
|
||||
formatsExcluded = 0x033,0x001
|
||||
overwriteWidth = 3840
|
||||
overwriteHeight = 2160
|
||||
|
||||
[TextureRedefine] # gamepad
|
||||
|
||||
width = 854
|
||||
height = 480
|
||||
#overwriteWidth = 1920
|
||||
#overwriteHeight = 1080
|
49
Source/StarFoxGuard/rules.txt
Normal file
49
Source/StarFoxGuard/rules.txt
Normal file
@ -0,0 +1,49 @@
|
||||
<?php
|
||||
include 'Source/functions.php';
|
||||
$fullWidth = $argv[1];
|
||||
$fullHeight = $argv[2];
|
||||
$scaleFactorX = $fullWidth / 1280.0;
|
||||
$scaleFactorY = $fullHeight / 720.0;
|
||||
|
||||
$title = get_title($fullWidth, $fullHeight);
|
||||
?>
|
||||
[Definition]
|
||||
titleIds = 00050000101BEC00,00050000101BED00
|
||||
name = "Star Fox Guard - <?=$title?>"
|
||||
version = 2
|
||||
|
||||
[TextureRedefine] # tv
|
||||
width = 1280
|
||||
height = 720
|
||||
overwriteWidth = <?=round($scaleFactorX*1280)?>
|
||||
overwriteHeight = <?=round($scaleFactorY*720)?>
|
||||
|
||||
[TextureRedefine] # half-res
|
||||
width = 640
|
||||
height = 360
|
||||
overwriteWidth = <?=round($scaleFactorX*640)?>
|
||||
overwriteHeight = <?=round($scaleFactorY*360)?>
|
||||
|
||||
[TextureRedefine] # q-res 1
|
||||
width = 320
|
||||
height = 180
|
||||
overwriteWidth = <?=round($scaleFactorX*320)?>
|
||||
overwriteHeight = <?=round($scaleFactorY*180)?>
|
||||
|
||||
[TextureRedefine] # q-res 2
|
||||
width = 320
|
||||
height = 176
|
||||
overwriteWidth = <?=round($scaleFactorX*320)?>
|
||||
overwriteHeight = <?=round($scaleFactorY*176)?>
|
||||
|
||||
[TextureRedefine] #o-res
|
||||
width = 160
|
||||
height = 90
|
||||
overwriteWidth = <?=round($scaleFactorX*160)?>
|
||||
overwriteHeight = <?=round($scaleFactorY*90)?>
|
||||
|
||||
[TextureRedefine] # gamepad
|
||||
width = 854
|
||||
height = 480
|
||||
overwriteWidth = <?=round($scaleFactorX*1280)?>
|
||||
overwriteHeight = <?=round($scaleFactorY*720)?>
|
64
Source/StarFoxZero/rules.txt
Normal file
64
Source/StarFoxZero/rules.txt
Normal file
@ -0,0 +1,64 @@
|
||||
<?php
|
||||
include 'Source/functions.php';
|
||||
$fullWidth = $argv[1];
|
||||
$fullHeight = $argv[2];
|
||||
$scaleFactorX = $fullWidth / 1280.0;
|
||||
$scaleFactorY = $fullHeight / 720.0;
|
||||
|
||||
$title = get_title($fullWidth, $fullHeight);
|
||||
?>
|
||||
[Definition]
|
||||
titleIds = 0000050000101B0400,00050000101B0500
|
||||
name = "Star Fox Zero - <?=$title?>"
|
||||
version = 2
|
||||
|
||||
[TextureRedefine] # tv
|
||||
width = 1280
|
||||
height = 720
|
||||
formatsExcluded = 0x41A # exclude the intro background texture
|
||||
overwriteWidth = <?=round($scaleFactorX*1280)?>
|
||||
overwriteHeight = <?=round($scaleFactorY*720)?>
|
||||
|
||||
[TextureRedefine] # tv 2 (cockpit view)
|
||||
width = 1152
|
||||
height = 720
|
||||
formatsExcluded = 0x41A # exclude the intro background texture
|
||||
overwriteWidth = <?=round($scaleFactorX*1280)?>
|
||||
overwriteHeight = <?=round($scaleFactorY*720)?>
|
||||
|
||||
[TextureRedefine] # half-res alpha (TV)
|
||||
width = 640
|
||||
height = 360
|
||||
overwriteWidth = <?=round($scaleFactorX*640)?>
|
||||
overwriteHeight = <?=round($scaleFactorY*360)?>
|
||||
|
||||
[TextureRedefine] # Half-width
|
||||
width = 640
|
||||
height = 480
|
||||
overwriteWidth = <?=round($scaleFactorX*640)?>
|
||||
overwriteHeight = <?=round($scaleFactorY*480)?>
|
||||
|
||||
[TextureRedefine] # quarter-res alpha (TV+gamepad)
|
||||
width = 320
|
||||
height = 180
|
||||
overwriteWidth = <?=round($scaleFactorX*320)?>
|
||||
overwriteHeight = <?=round($scaleFactorY*180)?>
|
||||
|
||||
[TextureRedefine] # gamepad
|
||||
width = 854
|
||||
height = 480
|
||||
overwriteWidth = <?=round($scaleFactorX*1280)?>
|
||||
overwriteHeight = <?=round($scaleFactorY*720)?>
|
||||
|
||||
[TextureRedefine] # gamepad 2 (cockpit view)
|
||||
width = 680
|
||||
height = 480
|
||||
overwriteWidth = <?=round($scaleFactorX*1280)?>
|
||||
overwriteHeight = <?=round($scaleFactorY*720)?>
|
||||
|
||||
[TextureRedefine] # half-res alpha (gamepad)
|
||||
width = 427
|
||||
height = 240
|
||||
formatsExcluded = 0x41A,0x431 # exclude obvious textures
|
||||
overwriteWidth = <?=round($scaleFactorX*640)?>
|
||||
overwriteHeight = <?=round($scaleFactorY*360)?>
|
26
Source/Tekken/rules.txt
Normal file
26
Source/Tekken/rules.txt
Normal file
@ -0,0 +1,26 @@
|
||||
<?php
|
||||
include 'Source/functions.php';
|
||||
$fullWidth = $argv[1];
|
||||
$fullHeight = $argv[2];
|
||||
$scaleFactorX = $fullWidth / 1280.0;
|
||||
$scaleFactorY = $fullHeight / 720.0;
|
||||
|
||||
$title = get_title($fullWidth, $fullHeight);
|
||||
?>
|
||||
[Definition]
|
||||
titleIds = 000500001010F800,0005000010110000
|
||||
name = "TEKKEN TAG TOURNAMENT 2 - <?=$title?>"
|
||||
version = 2
|
||||
|
||||
[TextureRedefine] # tv
|
||||
width = 1280
|
||||
height = 720
|
||||
formatsExcluded = 0x033,0x001
|
||||
overwriteWidth = <?=round($scaleFactorX*1280)?>
|
||||
overwriteHeight = <?=round($scaleFactorY*720)?>
|
||||
|
||||
[TextureRedefine] # gamepad
|
||||
width = 854
|
||||
height = 480
|
||||
#overwriteWidth = <?=round($scaleFactorX*1280)?>
|
||||
#overwriteHeight = <?=round($scaleFactorY*720)?>
|
3
build.sh
3
build.sh
@ -99,8 +99,11 @@ std_respack "MightyNumber9" "${res16by9[@]}"
|
||||
std_respack "PokkenTournament" "${res16by9[@]}"
|
||||
std_respack "SonicLostWorld" "${res16by9[@]}" "${res21by9[@]}"
|
||||
std_respack "Splatoon" "${res16by9[@]}" "${res21by9[@]}"
|
||||
std_respack "StarFoxGuard" "${res16by9[@]}"
|
||||
std_respack "StarFoxZero" "${res16by9[@]}"
|
||||
std_respack "SuperMario3DWorld" "${res16by9[@]}" "${res21by9[@]}"
|
||||
std_respack "SuperSmashBros" "${res16by9[@]}"
|
||||
std_respack "Tekken" "${res16by9[@]}"
|
||||
std_respack "TropicalFreeze" "${res16by9[@]}" "${res21by9[@]}"
|
||||
std_respack "TwilightPrincessHD" "${res16by9[@]}"
|
||||
std_respack "WarriorsOrochi3" "${res16by9[@]}"
|
||||
|
Loading…
Reference in New Issue
Block a user