Adjust ordering of packs

This commit is contained in:
Michael 2018-11-03 13:29:56 -07:00
parent e2c8a0d6a2
commit 96cdf816cd
230 changed files with 168 additions and 38 deletions

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[BotwFPSV208] #i.e. v1.5.0
moduleMatches = 0x6267BFD0
#Arrows by Epigramx
0x1001CCAC = .float (30 * (30 / $targetFPS)) # = 30 * divisor
0x1001CB18 = .float (0.5 / (30 / $targetFPS)) # = 0.5 / divisor
[BotwFPSv176V192] #i.e. v1.4.0 and v1.4.1
moduleMatches = 0xFD091F9F,0xD472D8A5
#Arrows by Epigramx
0x1001CCAC = .float (30 * (30 / $targetFPS)) # = 30 * divisor
0x1001CB18 = .float (0.5 / (30 / $targetFPS)) # = 0.5 / divisor

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[Definition]
titleIds = 00050000101C9300,00050000101C9400,00050000101C9500
name = Arrows
path = "The Legend of Zelda: Breath of the Wild/Modifications/Dynamic (FPS++)/Arrows Workaround"
description = "This allows you to change the fall speed of the arrows. Choose the one where your FPS lands the most."
version = 3
[Preset]
name = 30FPS
$targetFPS:int = 30
[Preset]
name = 60FPS
$targetFPS:int = 60
[Preset]
name = 45FPS
$targetFPS:int = 45
[Preset]
name = 144FPS
$targetFPS:int = 144
[Preset]
name = 120FPS
$targetFPS:int = 120
[Preset]
name = 100FPS
$targetFPS:int = 100
[Preset]
name = 85FPS
$targetFPS:int = 85
[Preset]
name = 75FPS
$targetFPS:int = 75
[Preset]
name = 72FPS
$targetFPS:int = 72
[Preset]
name = 50FPS
$targetFPS:int = 50
[Preset]
name = 48FPS
$targetFPS:int = 48
[Preset]
name = 40FPS
$targetFPS:int = 40
[Preset]
name = 36FPS
$targetFPS:int = 36
[Preset]
name = 25FPS
$targetFPS:int = 25
[Preset]
name = 24FPS
$targetFPS:int = 24
[Preset]
name = 20FPS
$targetFPS:int = 20
[Preset]
name = 18FPS
$targetFPS:int = 18
[Preset]
name = 17FPS
$targetFPS:int = 17
[Preset]
name = 16FPS
$targetFPS:int = 16
[Preset]
name = 15FPS
$targetFPS:int = 15
[Preset]
name = 12FPS
$targetFPS:int = 12
[Preset]
name = 10FPS
$targetFPS:int = 10

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[Definition]
titleIds = 00050000101C9300,00050000101C9400,00050000101C9500
name = Remove 60FPS Lock
path = "The Legend of Zelda: Breath of the Wild/Modifications/Dynamic (FPS++)/Remove 60FPS Lock"
description = "This removes the 60FPS lock, allowing the game to run as fast as your computer can handle."
version = 3
[Control]
vsyncFrequency = 65535

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@ -2,26 +2,26 @@
titleIds = 00050000101C9300,00050000101C9400,00050000101C9500
name = "Pro+ HUD"
path = "The Legend of Zelda: Breath of the Wild/Modifications/Pro+ HUD"
description = ""
description = "Removes the rest of the HUD that isn't removed by Pro."
version = 3
[TextureRedefine] # Disable Hearts
width = 48
height = 48
formats = 0x007
formats = 0x7
tilemodes = 4
overwriteFormat = 0x005
overwriteFormat = 0x5
[TextureRedefine] # Disable text from subtitles, currupts some text.
[TextureRedefine] # Disable text from subtitles, corrupts some text.
width = 1024
height = 1024
formats = 0x034
formats = 0x34
# Remove the hash sign ('#') from the line below to enable.
#overwriteFormat = 0x235
[TextureRedefine] # Disable text from subtitles, currupts some text.
[TextureRedefine] # Disable text from subtitles, corrupts some text.
width = 512
height = 1024
formats = 0x034
formats = 0x34
# Remove the hash sign ('#') from the line below to enable.
#overwriteFormat = 0x235

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@ -1,4 +1,6 @@
[Definition]
titleIds = 0005000010135700,000500001012B100,0005000010128F00
name = "Sonic Lost World - No Time Limit"
version = 2
name = No Time Limit
path = "Sonic Lost World/Modifications/No Time Limit"
description = Removes the time limit.
version = 3

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@ -1,4 +1,6 @@
[Definition]
titleIds = 0005000010176900,0005000010176A00,0005000010162B00
name = "Splatoon - No HUD"
version = 2
name = No HUD
path = "Splatoon/Modifications/No HUD"
description = Removes the HUD from the game.
version = 3

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@ -1,4 +1,6 @@
[Definition]
titleIds = 0005000010176900,0005000010176A00,0005000010162B00
name = "Splatoon - Callie over Marie"
version = 2
name = Callie over Marie
path = "Splatoon/Modifications/Callie over Marie"
description = Replaces Callie over Marie.
version = 3

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@ -1,4 +1,6 @@
[Definition]
titleIds = 0005000010176900,0005000010176A00,0005000010162B00
name = "Splatoon - Map Swap"
version = 2
name = Map Swap
path = "Splatoon/Modifications/Map Swap"
description = Read patches.txt for more information.
version = 3

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@ -1,4 +1,6 @@
[Definition]
titleIds = 0005000010176900,0005000010176A00,0005000010162B00
name = "Splatoon - Marie over Callie"
version = 2
name = Marie over Callie
path = "Splatoon/Modifications/Marie over Callie"
description = Replaces Marie over Callie.
version = 3

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@ -1,4 +1,6 @@
[Definition]
titleIds = 0005000010176900,0005000010176A00,0005000010162B00
name = "Splatoon - Octohax"
version = 2
name = Octohax
path = "Splatoon/Modifications/Octohax"
description = Replaces the female inkling with the octoling.
version = 3

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@ -1,36 +1,36 @@
[Definition]
titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = FoV
path = "Xenoblade Chronicles X/Modifications/FoV"
description = Changes FoV - Fixes edge framing for 21:9 cinematics and other FoV tweaks.
name = Field of View
path = "Xenoblade Chronicles X/Modifications/Field of View"
description = Changes the field of view (FOV). Fixes edge framing for 21:9 cinematics and other FOV tweaks.
version = 3
[Preset]
name = Default FoV
$fov = 1.0
name = Default FOV
$fov = 1.0
[Preset]
name = Match 16:9 horizontal FoV to 21:9 (1.3125)
$fov = 1.3125
name = Match 16:9 horizontal FOV to 21:9 (1.3125)
$fov = 1.3125
[Preset]
name = Balance 48:9 (1.45)
$fov = 1.45
[Preset]
name = Slight FoV increase without breaking framing (0.925)
name = Slight FOV increase without breaking framing (0.925)
$fov = 0.925
[Preset]
name = Match 16:10 horizontal FoV to 16:9 (0.9)
name = Match 16:10 horizontal FOV to 16:9 (0.9)
$fov = 0.9
[Preset]
name = Pc style wide FoV (0.825)
name = Pc style wide FOV (0.825)
$fov = 0.825
[Preset]
name = Match 21:9 horizontal FoV to 16:9 (0.7442)
name = Match 21:9 horizontal FOV to 16:9 (0.7442)
$fov = 0.7442
[Preset]

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