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Adjust ordering of packs
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13
Modifications/BreathOfTheWild_FPS++_Arrows/patches.txt
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13
Modifications/BreathOfTheWild_FPS++_Arrows/patches.txt
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[BotwFPSV208] #i.e. v1.5.0
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moduleMatches = 0x6267BFD0
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#Arrows by Epigramx
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0x1001CCAC = .float (30 * (30 / $targetFPS)) # = 30 * divisor
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0x1001CB18 = .float (0.5 / (30 / $targetFPS)) # = 0.5 / divisor
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[BotwFPSv176V192] #i.e. v1.4.0 and v1.4.1
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moduleMatches = 0xFD091F9F,0xD472D8A5
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#Arrows by Epigramx
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0x1001CCAC = .float (30 * (30 / $targetFPS)) # = 30 * divisor
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0x1001CB18 = .float (0.5 / (30 / $targetFPS)) # = 0.5 / divisor
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94
Modifications/BreathOfTheWild_FPS++_Arrows/rules.txt
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Modifications/BreathOfTheWild_FPS++_Arrows/rules.txt
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[Definition]
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titleIds = 00050000101C9300,00050000101C9400,00050000101C9500
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name = Arrows
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path = "The Legend of Zelda: Breath of the Wild/Modifications/Dynamic (FPS++)/Arrows Workaround"
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description = "This allows you to change the fall speed of the arrows. Choose the one where your FPS lands the most."
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version = 3
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[Preset]
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name = 30FPS
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$targetFPS:int = 30
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[Preset]
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name = 60FPS
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$targetFPS:int = 60
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[Preset]
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name = 45FPS
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$targetFPS:int = 45
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[Preset]
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name = 144FPS
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$targetFPS:int = 144
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[Preset]
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name = 120FPS
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$targetFPS:int = 120
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[Preset]
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name = 100FPS
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$targetFPS:int = 100
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[Preset]
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name = 85FPS
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$targetFPS:int = 85
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[Preset]
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name = 75FPS
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$targetFPS:int = 75
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[Preset]
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name = 72FPS
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$targetFPS:int = 72
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[Preset]
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name = 50FPS
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$targetFPS:int = 50
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[Preset]
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name = 48FPS
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$targetFPS:int = 48
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[Preset]
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name = 40FPS
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$targetFPS:int = 40
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[Preset]
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name = 36FPS
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$targetFPS:int = 36
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[Preset]
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name = 25FPS
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$targetFPS:int = 25
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[Preset]
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name = 24FPS
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$targetFPS:int = 24
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[Preset]
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name = 20FPS
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$targetFPS:int = 20
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[Preset]
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name = 18FPS
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$targetFPS:int = 18
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[Preset]
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name = 17FPS
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$targetFPS:int = 17
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[Preset]
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name = 16FPS
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$targetFPS:int = 16
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[Preset]
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name = 15FPS
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$targetFPS:int = 15
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[Preset]
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name = 12FPS
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$targetFPS:int = 12
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[Preset]
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name = 10FPS
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$targetFPS:int = 10
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9
Modifications/BreathOfTheWild_FPS++_Uncapped/rules.txt
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9
Modifications/BreathOfTheWild_FPS++_Uncapped/rules.txt
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[Definition]
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titleIds = 00050000101C9300,00050000101C9400,00050000101C9500
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name = Remove 60FPS Lock
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path = "The Legend of Zelda: Breath of the Wild/Modifications/Dynamic (FPS++)/Remove 60FPS Lock"
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description = "This removes the 60FPS lock, allowing the game to run as fast as your computer can handle."
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version = 3
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[Control]
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vsyncFrequency = 65535
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@ -2,26 +2,26 @@
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titleIds = 00050000101C9300,00050000101C9400,00050000101C9500
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name = "Pro+ HUD"
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path = "The Legend of Zelda: Breath of the Wild/Modifications/Pro+ HUD"
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description = ""
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description = "Removes the rest of the HUD that isn't removed by Pro."
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version = 3
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[TextureRedefine] # Disable Hearts
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width = 48
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height = 48
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formats = 0x007
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formats = 0x7
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tilemodes = 4
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overwriteFormat = 0x005
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overwriteFormat = 0x5
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[TextureRedefine] # Disable text from subtitles, currupts some text.
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[TextureRedefine] # Disable text from subtitles, corrupts some text.
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width = 1024
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height = 1024
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formats = 0x034
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formats = 0x34
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# Remove the hash sign ('#') from the line below to enable.
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#overwriteFormat = 0x235
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[TextureRedefine] # Disable text from subtitles, currupts some text.
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[TextureRedefine] # Disable text from subtitles, corrupts some text.
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width = 512
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height = 1024
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formats = 0x034
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formats = 0x34
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# Remove the hash sign ('#') from the line below to enable.
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#overwriteFormat = 0x235
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[Definition]
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titleIds = 0005000010135700,000500001012B100,0005000010128F00
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name = "Sonic Lost World - No Time Limit"
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version = 2
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name = No Time Limit
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path = "Sonic Lost World/Modifications/No Time Limit"
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description = Removes the time limit.
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version = 3
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[Definition]
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titleIds = 0005000010176900,0005000010176A00,0005000010162B00
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name = "Splatoon - No HUD"
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version = 2
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name = No HUD
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path = "Splatoon/Modifications/No HUD"
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description = Removes the HUD from the game.
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version = 3
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[Definition]
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titleIds = 0005000010176900,0005000010176A00,0005000010162B00
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name = "Splatoon - Callie over Marie"
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version = 2
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name = Callie over Marie
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path = "Splatoon/Modifications/Callie over Marie"
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description = Replaces Callie over Marie.
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version = 3
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[Definition]
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titleIds = 0005000010176900,0005000010176A00,0005000010162B00
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name = "Splatoon - Map Swap"
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version = 2
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name = Map Swap
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path = "Splatoon/Modifications/Map Swap"
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description = Read patches.txt for more information.
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version = 3
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[Definition]
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titleIds = 0005000010176900,0005000010176A00,0005000010162B00
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name = "Splatoon - Marie over Callie"
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version = 2
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name = Marie over Callie
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path = "Splatoon/Modifications/Marie over Callie"
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description = Replaces Marie over Callie.
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version = 3
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[Definition]
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titleIds = 0005000010176900,0005000010176A00,0005000010162B00
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name = "Splatoon - Octohax"
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version = 2
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name = Octohax
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path = "Splatoon/Modifications/Octohax"
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description = Replaces the female inkling with the octoling.
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version = 3
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[Definition]
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titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
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name = FoV
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path = "Xenoblade Chronicles X/Modifications/FoV"
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description = Changes FoV - Fixes edge framing for 21:9 cinematics and other FoV tweaks.
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name = Field of View
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path = "Xenoblade Chronicles X/Modifications/Field of View"
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description = Changes the field of view (FOV). Fixes edge framing for 21:9 cinematics and other FOV tweaks.
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version = 3
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[Preset]
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name = Default FoV
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$fov = 1.0
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name = Default FOV
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$fov = 1.0
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[Preset]
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name = Match 16:9 horizontal FoV to 21:9 (1.3125)
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$fov = 1.3125
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name = Match 16:9 horizontal FOV to 21:9 (1.3125)
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$fov = 1.3125
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[Preset]
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name = Balance 48:9 (1.45)
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$fov = 1.45
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[Preset]
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name = Slight FoV increase without breaking framing (0.925)
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name = Slight FOV increase without breaking framing (0.925)
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$fov = 0.925
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[Preset]
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name = Match 16:10 horizontal FoV to 16:9 (0.9)
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name = Match 16:10 horizontal FOV to 16:9 (0.9)
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$fov = 0.9
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[Preset]
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name = Pc style wide FoV (0.825)
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name = Pc style wide FOV (0.825)
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$fov = 0.825
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[Preset]
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name = Match 21:9 horizontal FoV to 16:9 (0.7442)
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name = Match 21:9 horizontal FOV to 16:9 (0.7442)
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$fov = 0.7442
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[Preset]
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