mirror of
https://github.com/cemu-project/cemu_graphic_packs.git
synced 2024-11-22 01:29:18 +01:00
Adjust ordering of packs
This commit is contained in:
parent
e2c8a0d6a2
commit
96cdf816cd
13
Modifications/BreathOfTheWild_FPS++_Arrows/patches.txt
Normal file
13
Modifications/BreathOfTheWild_FPS++_Arrows/patches.txt
Normal file
@ -0,0 +1,13 @@
|
||||
[BotwFPSV208] #i.e. v1.5.0
|
||||
moduleMatches = 0x6267BFD0
|
||||
|
||||
#Arrows by Epigramx
|
||||
0x1001CCAC = .float (30 * (30 / $targetFPS)) # = 30 * divisor
|
||||
0x1001CB18 = .float (0.5 / (30 / $targetFPS)) # = 0.5 / divisor
|
||||
|
||||
[BotwFPSv176V192] #i.e. v1.4.0 and v1.4.1
|
||||
moduleMatches = 0xFD091F9F,0xD472D8A5
|
||||
|
||||
#Arrows by Epigramx
|
||||
0x1001CCAC = .float (30 * (30 / $targetFPS)) # = 30 * divisor
|
||||
0x1001CB18 = .float (0.5 / (30 / $targetFPS)) # = 0.5 / divisor
|
94
Modifications/BreathOfTheWild_FPS++_Arrows/rules.txt
Normal file
94
Modifications/BreathOfTheWild_FPS++_Arrows/rules.txt
Normal file
@ -0,0 +1,94 @@
|
||||
[Definition]
|
||||
titleIds = 00050000101C9300,00050000101C9400,00050000101C9500
|
||||
name = Arrows
|
||||
path = "The Legend of Zelda: Breath of the Wild/Modifications/Dynamic (FPS++)/Arrows Workaround"
|
||||
description = "This allows you to change the fall speed of the arrows. Choose the one where your FPS lands the most."
|
||||
version = 3
|
||||
|
||||
[Preset]
|
||||
name = 30FPS
|
||||
$targetFPS:int = 30
|
||||
|
||||
[Preset]
|
||||
name = 60FPS
|
||||
$targetFPS:int = 60
|
||||
|
||||
[Preset]
|
||||
name = 45FPS
|
||||
$targetFPS:int = 45
|
||||
|
||||
[Preset]
|
||||
name = 144FPS
|
||||
$targetFPS:int = 144
|
||||
|
||||
[Preset]
|
||||
name = 120FPS
|
||||
$targetFPS:int = 120
|
||||
|
||||
[Preset]
|
||||
name = 100FPS
|
||||
$targetFPS:int = 100
|
||||
|
||||
[Preset]
|
||||
name = 85FPS
|
||||
$targetFPS:int = 85
|
||||
|
||||
[Preset]
|
||||
name = 75FPS
|
||||
$targetFPS:int = 75
|
||||
|
||||
[Preset]
|
||||
name = 72FPS
|
||||
$targetFPS:int = 72
|
||||
|
||||
[Preset]
|
||||
name = 50FPS
|
||||
$targetFPS:int = 50
|
||||
|
||||
[Preset]
|
||||
name = 48FPS
|
||||
$targetFPS:int = 48
|
||||
|
||||
[Preset]
|
||||
name = 40FPS
|
||||
$targetFPS:int = 40
|
||||
|
||||
[Preset]
|
||||
name = 36FPS
|
||||
$targetFPS:int = 36
|
||||
|
||||
[Preset]
|
||||
name = 25FPS
|
||||
$targetFPS:int = 25
|
||||
|
||||
[Preset]
|
||||
name = 24FPS
|
||||
$targetFPS:int = 24
|
||||
|
||||
[Preset]
|
||||
name = 20FPS
|
||||
$targetFPS:int = 20
|
||||
|
||||
[Preset]
|
||||
name = 18FPS
|
||||
$targetFPS:int = 18
|
||||
|
||||
[Preset]
|
||||
name = 17FPS
|
||||
$targetFPS:int = 17
|
||||
|
||||
[Preset]
|
||||
name = 16FPS
|
||||
$targetFPS:int = 16
|
||||
|
||||
[Preset]
|
||||
name = 15FPS
|
||||
$targetFPS:int = 15
|
||||
|
||||
[Preset]
|
||||
name = 12FPS
|
||||
$targetFPS:int = 12
|
||||
|
||||
[Preset]
|
||||
name = 10FPS
|
||||
$targetFPS:int = 10
|
9
Modifications/BreathOfTheWild_FPS++_Uncapped/rules.txt
Normal file
9
Modifications/BreathOfTheWild_FPS++_Uncapped/rules.txt
Normal file
@ -0,0 +1,9 @@
|
||||
[Definition]
|
||||
titleIds = 00050000101C9300,00050000101C9400,00050000101C9500
|
||||
name = Remove 60FPS Lock
|
||||
path = "The Legend of Zelda: Breath of the Wild/Modifications/Dynamic (FPS++)/Remove 60FPS Lock"
|
||||
description = "This removes the 60FPS lock, allowing the game to run as fast as your computer can handle."
|
||||
version = 3
|
||||
|
||||
[Control]
|
||||
vsyncFrequency = 65535
|
@ -2,26 +2,26 @@
|
||||
titleIds = 00050000101C9300,00050000101C9400,00050000101C9500
|
||||
name = "Pro+ HUD"
|
||||
path = "The Legend of Zelda: Breath of the Wild/Modifications/Pro+ HUD"
|
||||
description = ""
|
||||
description = "Removes the rest of the HUD that isn't removed by Pro."
|
||||
version = 3
|
||||
|
||||
[TextureRedefine] # Disable Hearts
|
||||
width = 48
|
||||
height = 48
|
||||
formats = 0x007
|
||||
formats = 0x7
|
||||
tilemodes = 4
|
||||
overwriteFormat = 0x005
|
||||
overwriteFormat = 0x5
|
||||
|
||||
[TextureRedefine] # Disable text from subtitles, currupts some text.
|
||||
[TextureRedefine] # Disable text from subtitles, corrupts some text.
|
||||
width = 1024
|
||||
height = 1024
|
||||
formats = 0x034
|
||||
formats = 0x34
|
||||
# Remove the hash sign ('#') from the line below to enable.
|
||||
#overwriteFormat = 0x235
|
||||
|
||||
[TextureRedefine] # Disable text from subtitles, currupts some text.
|
||||
[TextureRedefine] # Disable text from subtitles, corrupts some text.
|
||||
width = 512
|
||||
height = 1024
|
||||
formats = 0x034
|
||||
formats = 0x34
|
||||
# Remove the hash sign ('#') from the line below to enable.
|
||||
#overwriteFormat = 0x235
|
||||
|
@ -1,4 +1,6 @@
|
||||
[Definition]
|
||||
titleIds = 0005000010135700,000500001012B100,0005000010128F00
|
||||
name = "Sonic Lost World - No Time Limit"
|
||||
version = 2
|
||||
name = No Time Limit
|
||||
path = "Sonic Lost World/Modifications/No Time Limit"
|
||||
description = Removes the time limit.
|
||||
version = 3
|
||||
|
@ -1,4 +1,6 @@
|
||||
[Definition]
|
||||
titleIds = 0005000010176900,0005000010176A00,0005000010162B00
|
||||
name = "Splatoon - No HUD"
|
||||
version = 2
|
||||
name = No HUD
|
||||
path = "Splatoon/Modifications/No HUD"
|
||||
description = Removes the HUD from the game.
|
||||
version = 3
|
||||
|
@ -1,4 +1,6 @@
|
||||
[Definition]
|
||||
titleIds = 0005000010176900,0005000010176A00,0005000010162B00
|
||||
name = "Splatoon - Callie over Marie"
|
||||
version = 2
|
||||
name = Callie over Marie
|
||||
path = "Splatoon/Modifications/Callie over Marie"
|
||||
description = Replaces Callie over Marie.
|
||||
version = 3
|
||||
|
@ -1,4 +1,6 @@
|
||||
[Definition]
|
||||
titleIds = 0005000010176900,0005000010176A00,0005000010162B00
|
||||
name = "Splatoon - Map Swap"
|
||||
version = 2
|
||||
name = Map Swap
|
||||
path = "Splatoon/Modifications/Map Swap"
|
||||
description = Read patches.txt for more information.
|
||||
version = 3
|
||||
|
@ -1,4 +1,6 @@
|
||||
[Definition]
|
||||
titleIds = 0005000010176900,0005000010176A00,0005000010162B00
|
||||
name = "Splatoon - Marie over Callie"
|
||||
version = 2
|
||||
name = Marie over Callie
|
||||
path = "Splatoon/Modifications/Marie over Callie"
|
||||
description = Replaces Marie over Callie.
|
||||
version = 3
|
||||
|
@ -1,4 +1,6 @@
|
||||
[Definition]
|
||||
titleIds = 0005000010176900,0005000010176A00,0005000010162B00
|
||||
name = "Splatoon - Octohax"
|
||||
version = 2
|
||||
name = Octohax
|
||||
path = "Splatoon/Modifications/Octohax"
|
||||
description = Replaces the female inkling with the octoling.
|
||||
version = 3
|
||||
|
@ -1,36 +1,36 @@
|
||||
[Definition]
|
||||
titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
|
||||
name = FoV
|
||||
path = "Xenoblade Chronicles X/Modifications/FoV"
|
||||
description = Changes FoV - Fixes edge framing for 21:9 cinematics and other FoV tweaks.
|
||||
name = Field of View
|
||||
path = "Xenoblade Chronicles X/Modifications/Field of View"
|
||||
description = Changes the field of view (FOV). Fixes edge framing for 21:9 cinematics and other FOV tweaks.
|
||||
version = 3
|
||||
|
||||
[Preset]
|
||||
name = Default FoV
|
||||
$fov = 1.0
|
||||
name = Default FOV
|
||||
$fov = 1.0
|
||||
|
||||
[Preset]
|
||||
name = Match 16:9 horizontal FoV to 21:9 (1.3125)
|
||||
$fov = 1.3125
|
||||
name = Match 16:9 horizontal FOV to 21:9 (1.3125)
|
||||
$fov = 1.3125
|
||||
|
||||
[Preset]
|
||||
name = Balance 48:9 (1.45)
|
||||
$fov = 1.45
|
||||
|
||||
[Preset]
|
||||
name = Slight FoV increase without breaking framing (0.925)
|
||||
name = Slight FOV increase without breaking framing (0.925)
|
||||
$fov = 0.925
|
||||
|
||||
[Preset]
|
||||
name = Match 16:10 horizontal FoV to 16:9 (0.9)
|
||||
name = Match 16:10 horizontal FOV to 16:9 (0.9)
|
||||
$fov = 0.9
|
||||
|
||||
[Preset]
|
||||
name = Pc style wide FoV (0.825)
|
||||
name = Pc style wide FOV (0.825)
|
||||
$fov = 0.825
|
||||
|
||||
[Preset]
|
||||
name = Match 21:9 horizontal FoV to 16:9 (0.7442)
|
||||
name = Match 21:9 horizontal FOV to 16:9 (0.7442)
|
||||
$fov = 0.7442
|
||||
|
||||
[Preset]
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user