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XCX probe and dialog fix (#35)
* XCX probe and dialog fix FIX Dialog will fade instead of black screen FIX Gamepad probe no longer breaks FIX Intro movie plays instead of green screen. Decoding is mostly broken * Ghost Blade HD (2160p) Ghost Blade HD 3x scale 2160
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@ -11,7 +11,7 @@ overwriteHeight = 2880
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[TextureRedefine] # half-res alpha
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[TextureRedefine] # half-res alpha
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width = 640
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width = 640
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height = 360
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height = 360
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formatsExcluded = 0x41A # exclude obvious textures
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formatsExcluded = 0x41A, 0x033, 0x001 # exclude obvious textures, dialog fade screen, Intro movie partial fix
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overwriteWidth = 2560
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overwriteWidth = 2560
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overwriteHeight = 1440
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overwriteHeight = 1440
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@ -33,11 +33,11 @@ height = 240
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overwriteWidth = 1704
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overwriteWidth = 1704
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overwriteHeight = 960
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overwriteHeight = 960
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[TextureRedefine] # gamepad
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[TextureRedefine] # gamepad, scale in proportion to tv or probe list view breaks
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width = 854
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width = 854
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height = 480
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height = 480
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overwriteWidth = 2560
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overwriteWidth = 3413
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overwriteHeight = 1440
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overwriteHeight = 1920
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// vvvv credits to Getdls & GITech vvvv //
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// vvvv credits to Getdls & GITech vvvv //
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@ -11,7 +11,7 @@ overwriteHeight = 4320
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[TextureRedefine] # half-res alpha
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[TextureRedefine] # half-res alpha
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width = 640
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width = 640
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height = 360
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height = 360
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formatsExcluded = 0x41A # exclude obvious textures
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formatsExcluded = 0x41A, 0x033, 0x001 # exclude obvious textures, dialog fade screen, Intro movie partial fix
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overwriteWidth = 3840
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overwriteWidth = 3840
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overwriteHeight = 2560
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overwriteHeight = 2560
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@ -33,11 +33,11 @@ height = 240
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overwriteWidth = 2556
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overwriteWidth = 2556
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overwriteHeight = 1440
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overwriteHeight = 1440
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[TextureRedefine] # gamepad
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[TextureRedefine] # gamepad, Scale proprotionally or probe list view breaks
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width = 854
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width = 854
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height = 480
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height = 480
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overwriteWidth = 2562
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overwriteWidth = 5120
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overwriteHeight = 1440
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overwriteHeight = 2880
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// vvvv credits to Getdls & GITech vvvv //
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// vvvv credits to Getdls & GITech vvvv //
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15
Quality/GhostBladeHD_2160p/rules.txt
Normal file
15
Quality/GhostBladeHD_2160p/rules.txt
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@ -0,0 +1,15 @@
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[Definition]# USA title # Set GPU buffer accuracy to High
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titleIds = 50000101ffc00 #
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name = "Ghost Blade HD - 3x scale (2160p)" #
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[TextureRedefine] # internal resolution x3
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width = 1280 #
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height = 720 #
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overwriteWidth = 3840 #
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overwriteHeight = 2160 #
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[TextureRedefine] # gamepad view resolution. No point in rendering, just mirrors screen.
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width = 854 #
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height = 480 #
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overwriteWidth = 256 #Nearest integer
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overwriteHeight = 144 #
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