XCX probe and dialog fix (#35)

* XCX probe and dialog fix

FIX Dialog will fade instead of black screen
FIX Gamepad probe no longer breaks
FIX Intro movie plays instead of green screen. Decoding is mostly broken

* Ghost Blade HD  (2160p)

Ghost Blade HD 3x scale 2160
This commit is contained in:
getdls 2017-03-04 02:53:34 +01:00 committed by Michael
parent 58409bba99
commit a07a368d8b
3 changed files with 23 additions and 8 deletions

View File

@ -11,7 +11,7 @@ overwriteHeight = 2880
[TextureRedefine] # half-res alpha [TextureRedefine] # half-res alpha
width = 640 width = 640
height = 360 height = 360
formatsExcluded = 0x41A # exclude obvious textures formatsExcluded = 0x41A, 0x033, 0x001 # exclude obvious textures, dialog fade screen, Intro movie partial fix
overwriteWidth = 2560 overwriteWidth = 2560
overwriteHeight = 1440 overwriteHeight = 1440
@ -33,11 +33,11 @@ height = 240
overwriteWidth = 1704 overwriteWidth = 1704
overwriteHeight = 960 overwriteHeight = 960
[TextureRedefine] # gamepad [TextureRedefine] # gamepad, scale in proportion to tv or probe list view breaks
width = 854 width = 854
height = 480 height = 480
overwriteWidth = 2560 overwriteWidth = 3413
overwriteHeight = 1440 overwriteHeight = 1920
// vvvv credits to Getdls & GITech vvvv // // vvvv credits to Getdls & GITech vvvv //

View File

@ -11,7 +11,7 @@ overwriteHeight = 4320
[TextureRedefine] # half-res alpha [TextureRedefine] # half-res alpha
width = 640 width = 640
height = 360 height = 360
formatsExcluded = 0x41A # exclude obvious textures formatsExcluded = 0x41A, 0x033, 0x001 # exclude obvious textures, dialog fade screen, Intro movie partial fix
overwriteWidth = 3840 overwriteWidth = 3840
overwriteHeight = 2560 overwriteHeight = 2560
@ -33,11 +33,11 @@ height = 240
overwriteWidth = 2556 overwriteWidth = 2556
overwriteHeight = 1440 overwriteHeight = 1440
[TextureRedefine] # gamepad [TextureRedefine] # gamepad, Scale proprotionally or probe list view breaks
width = 854 width = 854
height = 480 height = 480
overwriteWidth = 2562 overwriteWidth = 5120
overwriteHeight = 1440 overwriteHeight = 2880
// vvvv credits to Getdls & GITech vvvv // // vvvv credits to Getdls & GITech vvvv //

View File

@ -0,0 +1,15 @@
[Definition]# USA title # Set GPU buffer accuracy to High
titleIds = 50000101ffc00 #
name = "Ghost Blade HD - 3x scale (2160p)" #
[TextureRedefine] # internal resolution x3
width = 1280 #
height = 720 #
overwriteWidth = 3840 #
overwriteHeight = 2160 #
[TextureRedefine] # gamepad view resolution. No point in rendering, just mirrors screen.
width = 854 #
height = 480 #
overwriteWidth = 256 #Nearest integer
overwriteHeight = 144 #