[Smash] Remove gamepad scaling

This commit is contained in:
M&M 2020-11-22 19:27:15 -08:00
parent 43a83f0756
commit a9e44731f9

View File

@ -2,119 +2,42 @@
titleIds = 0005000010110E00,0005000010145000,0005000010144F00 titleIds = 0005000010110E00,0005000010145000,0005000010144F00
name = Graphic Options name = Graphic Options
path = "Super Smash Bros. for Wii U/Graphics" path = "Super Smash Bros. for Wii U/Graphics"
description = Allows you to change the game's TV resolution, gamepad resolution, shadow quality, and anisotropic filtering quality.|Made by Slashiee. description = Allows you to change the game's resolution, shadow quality, and anisotropic filtering quality.|Made by Slashiee.
version = 6 version = 6
[Default] [Default]
$width = 1920 $width = 1920
$height = 1080 $height = 1080
$padWidth = 854
$padHeight = 480
$gameWidth = 1920 $gameWidth = 1920
$gameHeight = 1080 $gameHeight = 1080
$gamePadWidth = 854
$gamePadHeight = 480
$shadowQuality = 1 $shadowQuality = 1
$anisotropy = 1 $anisotropy = 1
# TV Resolution # Resolution
[Preset] [Preset]
name = 960x540 name = 960x540
category = TV Resolution category = Resolution
$width = 960 $width = 960
$height = 540 $height = 540
[Preset] [Preset]
name = 1920x1080 name = 1920x1080
category = TV Resolution category = Resolution
default = 1 default = 1
[Preset] [Preset]
name = 3840x2160 name = 3840x2160
category = TV Resolution category = Resolution
$width = 3840 $width = 3840
$height = 2160 $height = 2160
[Preset] [Preset]
name = 7680x4320 name = 7680x4320
category = TV Resolution category = Resolution
$width = 7680 $width = 7680
$height = 4320 $height = 4320
# Gamepad Resolution
[Preset]
name = 320x180
category = Gamepad Resolution
$padWidth = 320
$padHeight = 180
[Preset]
name = 640x360
category = Gamepad Resolution
$padWidth = 640
$padHeight = 360
[Preset]
name = 854x480
category = Gamepad Resolution
default = 1
[Preset]
name = 960x540
category = Gamepad Resolution
$padWidth = 960
$padHeight = 540
[Preset]
name = 1280x720
category = Gamepad Resolution
$padWidth = 1280
$padHeight = 720
[Preset]
name = 1600x900
category = Gamepad Resolution
$padWidth = 1600
$padHeight = 900
[Preset]
name = 1920x1080
category = Gamepad Resolution
$padWidth = 1920
$padHeight = 1080
[Preset]
name = 2560x1440
category = Gamepad Resolution
$padWidth = 2560
$padHeight = 1440
[Preset]
name = 3200x1800
category = Gamepad Resolution
$padWidth = 3200
$padHeight = 1800
[Preset]
name = 3840x2160
category = Gamepad Resolution
$padWidth = 3840
$padHeight = 2160
[Preset]
name = 5120x2880
category = Gamepad Resolution
$padWidth = 5120
$padHeight = 2880
[Preset]
name = 7680x4320
category = Gamepad Resolution
$padWidth = 7680
$padHeight = 4320
# Shadow Quality # Shadow Quality
[Preset] [Preset]
@ -178,32 +101,20 @@ overwriteAnisotropy = $anisotropy
# Texture Redefines # Texture Redefines
[TextureRedefine] # Game Resolution [TextureRedefine]
width = 1920 width = 1920
height = 1088 height = 1088
formatsExcluded = 0x219,0x1a formatsExcluded = 0x219,0x1a
overwriteWidth = ($width / $gameWidth) * 1920 overwriteWidth = ($width / $gameWidth) * 1920
overwriteHeight = ($height / $gameHeight) * 1088 overwriteHeight = ($height / $gameHeight) * 1088
[TextureRedefine] # Game Resolution [TextureRedefine]
width = 1920 width = 1920
height = 1080 height = 1080
formatsExcluded = 0x219,0x1a formatsExcluded = 0x219,0x1a
overwriteWidth = ($width / $gameWidth) * 1920 overwriteWidth = ($width / $gameWidth) * 1920
overwriteHeight = ($height / $gameHeight) * 1080 overwriteHeight = ($height / $gameHeight) * 1080
[TextureRedefine] # Gamepad Resolution
width = 864
height = 480
overwriteWidth = ($padWidth / $gamePadWidth) * 864
overwriteHeight = ($padHeight / $gamePadHeight) * 480
[TextureRedefine] # Gamepad Resolution
width = 854
height = 480
overwriteWidth = ($padWidth / $gamePadWidth) * 854
overwriteHeight = ($padHeight / $gamePadHeight) * 480
[TextureRedefine] [TextureRedefine]
width = 960 width = 960
height = 544 height = 544