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https://github.com/cemu-project/cemu_graphic_packs.git
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Expand Quarter-Res Alpha: Everything else
Other games MAY need this, but we're not too sure.
This commit is contained in:
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@ -40,13 +40,6 @@ formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 960
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overwriteHeight = 540
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[TextureRedefine] # quarter-res alpha
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width = 320
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height = 180
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 480
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overwriteHeight = 270
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[TextureRedefine] # half-res (gamepad)
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width = 427
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height = 240
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@ -71,3 +64,35 @@ width = 500
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height = 360
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overwriteWidth = 750
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overwriteHeight = 540
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[TextureRedefine] # quarter-res alpha
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width = 320
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height = 180
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 480
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overwriteHeight = 270
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[TextureRedefine] # q-res (gamepad)
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width = 214
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height = 120
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 321
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overwriteHeight = 180
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[TextureRedefine] # q-res (zoomed in)
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width = 282
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height = 180
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overwriteWidth = 423
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overwriteHeight = 270
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[TextureRedefine] # q-res (zoom transition)
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width = 250
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height = 150
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overwriteWidth = 375
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overwriteHeight = 225
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[TextureRedefine] # q-res (zoom transition 2)
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width = 250
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height = 180
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overwriteWidth = 375
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overwriteHeight = 270
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@ -40,13 +40,6 @@ formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 1280
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overwriteHeight = 720
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[TextureRedefine] # quarter-res alpha
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width = 320
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height = 180
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 640
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overwriteHeight = 360
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[TextureRedefine] # half-res (gamepad)
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width = 427
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height = 240
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@ -71,3 +64,35 @@ width = 500
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height = 360
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overwriteWidth = 1000
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overwriteHeight = 720
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[TextureRedefine] # quarter-res alpha
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width = 320
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height = 180
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 640
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overwriteHeight = 360
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[TextureRedefine] # q-res (gamepad)
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width = 214
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height = 120
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 428
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overwriteHeight = 240
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[TextureRedefine] # q-res (zoomed in)
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width = 282
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height = 180
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overwriteWidth = 564
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overwriteHeight = 360
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[TextureRedefine] # q-res (zoom transition)
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width = 250
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height = 150
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overwriteWidth = 500
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overwriteHeight = 300
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[TextureRedefine] # q-res (zoom transition 2)
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width = 250
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height = 180
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overwriteWidth = 500
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overwriteHeight = 360
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@ -40,13 +40,6 @@ formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 1920
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overwriteHeight = 1080
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[TextureRedefine] # quarter-res alpha
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width = 320
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height = 180
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 960
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overwriteHeight = 540
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[TextureRedefine] # half-res (gamepad)
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width = 427
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height = 240
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@ -71,3 +64,35 @@ width = 500
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height = 360
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overwriteWidth = 1500
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overwriteHeight = 1080
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[TextureRedefine] # quarter-res alpha
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width = 320
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height = 180
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 960
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overwriteHeight = 540
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[TextureRedefine] # q-res (gamepad)
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width = 214
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height = 120
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 642
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overwriteHeight = 360
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[TextureRedefine] # q-res (zoomed in)
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width = 282
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height = 180
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overwriteWidth = 846
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overwriteHeight = 540
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[TextureRedefine] # q-res (zoom transition)
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width = 250
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height = 150
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overwriteWidth = 750
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overwriteHeight = 450
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[TextureRedefine] # q-res (zoom transition 2)
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width = 250
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height = 180
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overwriteWidth = 750
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overwriteHeight = 540
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@ -34,13 +34,6 @@ formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 960
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overwriteHeight = 540
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[TextureRedefine] # quarter-res alpha
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width = 320
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height = 180
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 480
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overwriteHeight = 270
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[TextureRedefine] # half-res (zoomed in)
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width = 564
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height = 360
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@ -58,3 +51,28 @@ width = 500
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height = 360
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overwriteWidth = 750
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overwriteHeight = 540
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[TextureRedefine] # quarter-res alpha
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width = 320
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height = 180
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 480
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overwriteHeight = 270
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[TextureRedefine] # q-res (zoomed in)
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width = 282
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height = 180
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overwriteWidth = 423
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overwriteHeight = 270
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[TextureRedefine] # q-res (zoom transition)
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width = 250
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height = 150
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overwriteWidth = 375
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overwriteHeight = 225
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[TextureRedefine] # q-res (zoom transition 2)
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width = 250
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height = 180
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overwriteWidth = 375
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overwriteHeight = 270
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@ -34,13 +34,6 @@ formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 1280
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overwriteHeight = 720
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[TextureRedefine] # quarter-res alpha
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width = 320
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height = 180
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 640
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overwriteHeight = 360
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[TextureRedefine] # half-res (zoomed in)
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width = 564
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height = 360
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@ -58,3 +51,28 @@ width = 500
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height = 360
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overwriteWidth = 1000
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overwriteHeight = 720
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[TextureRedefine] # quarter-res alpha
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width = 320
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height = 180
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 640
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overwriteHeight = 360
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[TextureRedefine] # q-res (zoomed in)
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width = 282
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height = 180
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overwriteWidth = 564
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overwriteHeight = 360
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[TextureRedefine] # q-res (zoom transition)
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width = 250
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height = 150
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overwriteWidth = 500
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overwriteHeight = 300
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[TextureRedefine] # q-res (zoom transition 2)
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width = 250
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height = 180
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overwriteWidth = 500
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overwriteHeight = 360
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@ -34,13 +34,6 @@ formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 1920
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overwriteHeight = 1080
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[TextureRedefine] # quarter-res alpha
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width = 320
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height = 180
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 960
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overwriteHeight = 540
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[TextureRedefine] # half-res (zoomed in)
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width = 564
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height = 360
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@ -58,3 +51,28 @@ width = 500
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height = 360
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overwriteWidth = 1500
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overwriteHeight = 1080
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[TextureRedefine] # quarter-res alpha
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width = 320
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height = 180
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 960
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overwriteHeight = 540
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[TextureRedefine] # q-res (zoomed in)
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width = 282
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height = 180
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overwriteWidth = 846
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overwriteHeight = 540
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[TextureRedefine] # q-res (zoom transition)
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width = 250
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height = 150
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overwriteWidth = 750
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overwriteHeight = 450
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[TextureRedefine] # q-res (zoom transition 2)
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width = 250
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height = 180
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overwriteWidth = 750
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overwriteHeight = 540
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