[WWHD] Pictograph res scaling added

This commit is contained in:
getdls 2019-02-24 16:20:37 +01:00
parent 9983a5d8d7
commit c2a3ab05bb
2 changed files with 24 additions and 10 deletions

View File

@ -211,12 +211,19 @@ formatsExcluded = 0x816
overwriteWidth = ($width/$gameWidth) * 1920
overwriteHeight = ($height/$gameHeight) * 1080
[TextureRedefine] #pictograph texture?
[TextureRedefine] #Pictograph
width = 1600
height = 912
formats = 0x019
overwriteWidth = ($width/$gameWidth) * 1600
overwriteHeight = ($height/$gameHeight) * 912
[TextureRedefine] #Pictograph
width = 1600
height = 900
#formats =
formats = 0x019
overwriteWidth = ($width/$gameWidth) * 1600
overwriteHeight = ($height/$gameHeight) * 900
overwriteHeight = ($height/$gameHeight) * 900
#[TextureRedefine] #Shadows x3 Lods
#width = 1024
@ -260,17 +267,24 @@ height = 480
overwriteWidth = ($width/$gameWidth) * 854
overwriteHeight = ($height/$gameHeight) * 480
#[TextureRedefine] #pictograph texture?
#width = 800
#height = 450
##formats =
#overwriteWidth = ($width/$gameWidth) * 800
#overwriteHeight = ($height/$gameHeight) * 450
[TextureRedefine] #pictograph
width = 800
height = 464
formats = 0x41a,0x01a,080e
overwriteWidth = ($width/$gameWidth) * 800
overwriteHeight = ($height/$gameHeight) * 464
[TextureRedefine] #pictograph
width = 800
height = 450
#formats =
overwriteWidth = ($width/$gameWidth) * 800
overwriteHeight = ($height/$gameHeight) * 450
[TextureRedefine] #
width = 512
height = 512
formats = 0x019,0x01a
formats = 0x019,0x01a,0x806
overwriteWidth = ($width/$gameWidth) * (512*$lightSource*$scaleShader)
overwriteHeight = ($height/$gameHeight) * (512*$lightSource)

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