mirror of
https://github.com/cemu-project/cemu_graphic_packs.git
synced 2024-12-23 16:31:50 +01:00
[MK8] add build script
This commit is contained in:
parent
1a5c308401
commit
c68c707a81
@ -1,83 +0,0 @@
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[Definition]
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titleIds = 000500001010ec00,000500001010ed00,000500001010eb00,ffffffff85887bc1
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name = "Mario Kart 8 - 5120x2880"
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version = 2
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# Main Screen Resolution
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[TextureRedefine]
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width = 1280
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height = 720
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formatsExcluded = 0x41A,0x431 # exclude the intro background texture, race end background
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overwriteWidth = 5120
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overwriteHeight = 2880
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# Half Res Alpha (and DOF)
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[TextureRedefine]
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width = 640
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height = 360
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 2560
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overwriteHeight = 1440
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# Quarter Res Alpha (motion blur effect around edges of screen)
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[TextureRedefine]
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width = 320
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height = 180
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 1280
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overwriteHeight = 720
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# Multiplayer-Mode Resolution (2p)
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[TextureRedefine]
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width = 640
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height = 720
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 2560
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overwriteHeight = 2880
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# Multiplayer-Mode Resolution half-res (2p)
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[TextureRedefine]
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width = 320
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height = 360
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 1280
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overwriteHeight = 1440
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# Multiplayer-Mode Quarter Res Alpha (2p)
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[TextureRedefine]
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width = 160
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height = 180
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 640
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overwriteHeight = 720
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# MKTV output
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[TextureRedefine]
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width = 960
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height = 540
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 3840
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overwriteHeight = 2160
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# MKTV internal render targets
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[TextureRedefine]
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width = 960
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height = 536
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 3840
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overwriteHeight = 2144
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# MKTV half res alpha
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[TextureRedefine]
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width = 480
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height = 268
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 1920
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overwriteHeight = 1074
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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#overwriteWidth = 2562
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#overwriteHeight = 1440
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@ -1,83 +0,0 @@
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[Definition]
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titleIds = 000500001010ec00,000500001010ed00,000500001010eb00,ffffffff85887bc1
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name = "Mario Kart 8 - 7680x4320"
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version = 2
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# Main Screen Resolution
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[TextureRedefine]
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width = 1280
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height = 720
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formatsExcluded = 0x41A,0x431 # exclude the intro background texture, race end background
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overwriteWidth = 7680
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overwriteHeight = 4320
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# Half Res Alpha (and DOF)
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[TextureRedefine]
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width = 640
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height = 360
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 3840
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overwriteHeight = 2160
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# Quarter Res Alpha (motion blur effect around edges of screen)
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[TextureRedefine]
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width = 320
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height = 180
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 1920
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overwriteHeight = 1080
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# Multiplayer-Mode Resolution (2p)
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[TextureRedefine]
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width = 640
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height = 720
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 3840
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overwriteHeight = 4320
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# Multiplayer-Mode Resolution half-res (2p)
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[TextureRedefine]
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width = 320
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height = 360
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 1920
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overwriteHeight = 2160
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# Multiplayer-Mode Quarter Res Alpha (2p)
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[TextureRedefine]
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width = 160
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height = 180
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 960
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overwriteHeight = 1080
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# MKTV output
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[TextureRedefine]
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width = 960
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height = 540
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 5760
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overwriteHeight = 3240
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# MKTV internal render targets
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[TextureRedefine]
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width = 960
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height = 536
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 5760
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overwriteHeight = 3216
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# MKTV half res alpha
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[TextureRedefine]
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width = 480
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height = 268
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 2880
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overwriteHeight = 1608
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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#overwriteWidth = 2562
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#overwriteHeight = 1440
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@ -1,83 +0,0 @@
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[Definition]
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titleIds = 000500001010ec00,000500001010ed00,000500001010eb00,ffffffff85887bc1
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name = "Mario Kart 8 - 10240x5760"
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version = 2
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# Main Screen Resolution
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[TextureRedefine]
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width = 1280
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height = 720
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formatsExcluded = 0x41A,0x431 # exclude the intro background texture, race end background
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overwriteWidth = 10240
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overwriteHeight = 5760
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# Half Res Alpha (and DOF)
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[TextureRedefine]
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width = 640
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height = 360
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 5120
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overwriteHeight = 2880
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# Quarter Res Alpha (motion blur effect around edges of screen)
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[TextureRedefine]
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width = 320
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height = 180
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 2560
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overwriteHeight = 1440
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# Multiplayer-Mode Resolution (2p)
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[TextureRedefine]
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width = 640
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height = 720
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 5120
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overwriteHeight = 5760
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# Multiplayer-Mode Resolution half-res (2p)
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[TextureRedefine]
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width = 320
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height = 360
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 2560
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overwriteHeight = 2880
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# Multiplayer-Mode Quarter Res Alpha (2p)
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[TextureRedefine]
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width = 160
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height = 180
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 1280
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overwriteHeight = 1440
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# MKTV output
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[TextureRedefine]
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width = 960
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height = 540
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 7680
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overwriteHeight = 4320
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# MKTV internal render targets
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[TextureRedefine]
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width = 960
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height = 536
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 7680
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overwriteHeight = 4288
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# MKTV half res alpha
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[TextureRedefine]
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width = 480
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height = 268
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 3840
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overwriteHeight = 2144
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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#overwriteWidth = 2562
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#overwriteHeight = 1440
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@ -1,89 +0,0 @@
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[Definition]
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titleIds = 000500001010ec00,000500001010ed00,000500001010eb00,ffffffff85887bc1
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name = "Mario Kart 8 - 640x360"
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version = 2
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# Main Screen Resolution
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[TextureRedefine]
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width = 1280
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height = 720
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formatsExcluded = 0x41A,0x431 # exclude the intro background texture, race end background
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overwriteWidth = 640
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overwriteHeight = 360
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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overwriteWidth = 427
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overwriteHeight = 240
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# Half Res Alpha (and DOF)
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[TextureRedefine]
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width = 640
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height = 360
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 320
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overwriteHeight = 180
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# Quarter Res Alpha (motion blur effect around edges of screen)
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[TextureRedefine]
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width = 320
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height = 180
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 160
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overwriteHeight = 90
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# Multiplayer-Mode Resolution (2p)
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[TextureRedefine]
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width = 640
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height = 720
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 480
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overwriteHeight = 360
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# Multiplayer-Mode Half Res Alpha (2p)
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[TextureRedefine]
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width = 320
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height = 360
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 240
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overwriteHeight = 180
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# Multiplayer-Mode Quarter Res Alpha (2p)
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[TextureRedefine]
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width = 160
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height = 180
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 120
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overwriteHeight = 90
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# MKTV screen
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[TextureRedefine]
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width = 960
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height = 540
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 480
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overwriteHeight = 270
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# MKTV internal render targets
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[TextureRedefine]
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width = 960
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height = 536
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 480
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overwriteHeight = 268
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# MKTV half res alpha
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[TextureRedefine]
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width = 480
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height = 268
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 240
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overwriteHeight = 134
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[TextureRedefine] # shadows
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width = 1024
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height = 1024
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formats = 0x005
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overwriteWidth = 512
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overwriteHeight = 512
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@ -1,89 +0,0 @@
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[Definition]
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titleIds = 000500001010ec00,000500001010ed00,000500001010eb00,ffffffff85887bc1
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name = "Mario Kart 8 - 960x540"
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version = 2
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# Main Screen Resolution
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[TextureRedefine]
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width = 1280
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height = 720
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formatsExcluded = 0x41A,0x431 # exclude the intro background texture, race end background
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overwriteWidth = 960
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overwriteHeight = 540
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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overwriteWidth = 427
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overwriteHeight = 240
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# Half Res Alpha (and DOF)
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[TextureRedefine]
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width = 640
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height = 360
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 480
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overwriteHeight = 270
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# Quarter Res Alpha (motion blur effect around edges of screen)
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[TextureRedefine]
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width = 320
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height = 180
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 240
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overwriteHeight = 135
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# Multiplayer-Mode Resolution (2p)
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[TextureRedefine]
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width = 640
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height = 720
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 480
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overwriteHeight = 540
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# Multiplayer-Mode Half Res Alpha (2p)
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[TextureRedefine]
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width = 320
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height = 360
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 240
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overwriteHeight = 270
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# Multiplayer-Mode Quarter Res Alpha (2p)
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[TextureRedefine]
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width = 160
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height = 180
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 120
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overwriteHeight = 135
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# MKTV screen
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[TextureRedefine]
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width = 960
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height = 540
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 720
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overwriteHeight = 405
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# MKTV internal render targets
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[TextureRedefine]
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width = 960
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height = 536
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 720
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overwriteHeight = 402
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# MKTV half res alpha
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[TextureRedefine]
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width = 480
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height = 268
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 360
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overwriteHeight = 201
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[TextureRedefine] # shadows
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width = 1024
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height = 1024
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formats = 0x005
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overwriteWidth = 512
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overwriteHeight = 512
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@ -1,84 +0,0 @@
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[Definition]
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titleIds = 000500001010ec00,000500001010ed00,000500001010eb00,ffffffff85887bc1
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name = "Mario Kart 8 - 2560x1080 (21:9)"
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version = 2
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# Main Screen Resolution
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[TextureRedefine]
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width = 1280
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height = 720
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formatsExcluded = 0x41A,0x431 # exclude the intro background texture, race end background
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overwriteWidth = 2560
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overwriteHeight = 1080
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# Half Res Alpha (and DOF)
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[TextureRedefine]
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width = 640
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height = 360
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 1280
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overwriteHeight = 540
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# Quarter Res Alpha (motion blur effect around edges of screen)
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[TextureRedefine]
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width = 320
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height = 180
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formatsExcluded = 0x41A # exclude obvious textures
|
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overwriteWidth = 640
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overwriteHeight = 270
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# Multiplayer-Mode Resolution (2p)
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[TextureRedefine]
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width = 640
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height = 720
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 1280
|
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overwriteHeight = 1080
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# Multiplayer-Mode Half Res Alpha (2p)
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[TextureRedefine]
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width = 320
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height = 360
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 640
|
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overwriteHeight = 540
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# Multiplayer-Mode Quarter Res Alpha (2p)
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[TextureRedefine]
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width = 160
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height = 180
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formatsExcluded = 0x41A # exclude obvious textures
|
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overwriteWidth = 320
|
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overwriteHeight = 270
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# MKTV screen
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[TextureRedefine]
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width = 960
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height = 540
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 1920
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overwriteHeight = 810
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# MKTV internal render targets
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[TextureRedefine]
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width = 960
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height = 536
|
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 1920
|
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overwriteHeight = 804
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# MKTV half res alpha
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[TextureRedefine]
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width = 480
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height = 268
|
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 960
|
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overwriteHeight = 402
|
||||
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# MKTV quarter res alpha
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[TextureRedefine]
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width = 240
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height = 134
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 480
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overwriteHeight = 201
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@ -1,83 +0,0 @@
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[Definition]
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titleIds = 000500001010ec00,000500001010ed00,000500001010eb00,ffffffff85887bc1
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name = "Mario Kart 8 - 2560x1440"
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version = 2
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# Main Screen Resolution
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[TextureRedefine]
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width = 1280
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height = 720
|
||||
formatsExcluded = 0x41A,0x431 # exclude the intro background texture, race end background
|
||||
overwriteWidth = 2560
|
||||
overwriteHeight = 1440
|
||||
|
||||
# Half Res Alpha (and DOF)
|
||||
[TextureRedefine]
|
||||
width = 640
|
||||
height = 360
|
||||
formatsExcluded = 0x41A # exclude obvious textures
|
||||
overwriteWidth = 1280
|
||||
overwriteHeight = 720
|
||||
|
||||
# Quarter Res Alpha (motion blur effect around edges of screen)
|
||||
[TextureRedefine]
|
||||
width = 320
|
||||
height = 180
|
||||
formatsExcluded = 0x41A # exclude obvious textures
|
||||
overwriteWidth = 640
|
||||
overwriteHeight = 360
|
||||
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||||
# Multiplayer-Mode Resolution (2p)
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||||
[TextureRedefine]
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width = 640
|
||||
height = 720
|
||||
formatsExcluded = 0x41A # exclude obvious textures
|
||||
overwriteWidth = 1280
|
||||
overwriteHeight = 1440
|
||||
|
||||
# Multiplayer-Mode Half Res Alpha (2p)
|
||||
[TextureRedefine]
|
||||
width = 320
|
||||
height = 360
|
||||
formatsExcluded = 0x41A # exclude obvious textures
|
||||
overwriteWidth = 640
|
||||
overwriteHeight = 720
|
||||
|
||||
# Multiplayer-Mode Quarter Res Alpha (2p)
|
||||
[TextureRedefine]
|
||||
width = 160
|
||||
height = 180
|
||||
formatsExcluded = 0x41A # exclude obvious textures
|
||||
overwriteWidth = 320
|
||||
overwriteHeight = 360
|
||||
|
||||
# MKTV screen
|
||||
[TextureRedefine]
|
||||
width = 960
|
||||
height = 540
|
||||
formatsExcluded = 0x41A # exclude obvious textures
|
||||
overwriteWidth = 1920
|
||||
overwriteHeight = 1080
|
||||
|
||||
# MKTV internal render targets
|
||||
[TextureRedefine]
|
||||
width = 960
|
||||
height = 536
|
||||
formatsExcluded = 0x41A # exclude obvious textures
|
||||
overwriteWidth = 1920
|
||||
overwriteHeight = 1072
|
||||
|
||||
# MKTV half res alpha
|
||||
[TextureRedefine]
|
||||
width = 480
|
||||
height = 268
|
||||
formatsExcluded = 0x41A # exclude obvious textures
|
||||
overwriteWidth = 960
|
||||
overwriteHeight = 536
|
||||
|
||||
[TextureRedefine] # gamepad
|
||||
width = 854
|
||||
height = 480
|
||||
|
||||
#overwriteWidth = 1920
|
||||
#overwriteHeight = 1080
|
@ -1,83 +0,0 @@
|
||||
[Definition]
|
||||
titleIds = 000500001010ec00,000500001010ed00,000500001010eb00,ffffffff85887bc1
|
||||
name = "Mario Kart 8 - 3200x1800"
|
||||
version = 2
|
||||
|
||||
# Main Screen Resolution
|
||||
[TextureRedefine]
|
||||
width = 1280
|
||||
height = 720
|
||||
formatsExcluded = 0x41A,0x431 # exclude the intro background texture, race end background
|
||||
overwriteWidth = 3200
|
||||
overwriteHeight = 1800
|
||||
|
||||
# Half Res Alpha (and DOF)
|
||||
[TextureRedefine]
|
||||
width = 640
|
||||
height = 360
|
||||
formatsExcluded = 0x41A # exclude obvious textures
|
||||
overwriteWidth = 1600
|
||||
overwriteHeight = 900
|
||||
|
||||
# Quarter Res Alpha (motion blur effect around edges of screen)
|
||||
[TextureRedefine]
|
||||
width = 320
|
||||
height = 180
|
||||
formatsExcluded = 0x41A # exclude obvious textures
|
||||
overwriteWidth = 800
|
||||
overwriteHeight = 450
|
||||
|
||||
# Multiplayer-Mode Resolution (2p)
|
||||
[TextureRedefine]
|
||||
width = 640
|
||||
height = 720
|
||||
formatsExcluded = 0x41A # exclude obvious textures
|
||||
overwriteWidth = 1600
|
||||
overwriteHeight = 1800
|
||||
|
||||
# Multiplayer-Mode Half Res Alpha (2p)
|
||||
[TextureRedefine]
|
||||
width = 320
|
||||
height = 360
|
||||
formatsExcluded = 0x41A # exclude obvious textures
|
||||
overwriteWidth = 800
|
||||
overwriteHeight = 900
|
||||
|
||||
# Multiplayer-Mode Quarter Res Alpha (2p)
|
||||
[TextureRedefine]
|
||||
width = 160
|
||||
height = 180
|
||||
formatsExcluded = 0x41A # exclude obvious textures
|
||||
overwriteWidth = 400
|
||||
overwriteHeight = 450
|
||||
|
||||
# MKTV screen
|
||||
[TextureRedefine]
|
||||
width = 960
|
||||
height = 540
|
||||
formatsExcluded = 0x41A # exclude obvious textures
|
||||
overwriteWidth = 2400
|
||||
overwriteHeight = 1350
|
||||
|
||||
# MKTV internal render targets
|
||||
[TextureRedefine]
|
||||
width = 960
|
||||
height = 536
|
||||
formatsExcluded = 0x41A # exclude obvious textures
|
||||
overwriteWidth = 2400
|
||||
overwriteHeight = 1340
|
||||
|
||||
# MKTV half res alpha
|
||||
[TextureRedefine]
|
||||
width = 480
|
||||
height = 268
|
||||
formatsExcluded = 0x41A # exclude obvious textures
|
||||
overwriteWidth = 1200
|
||||
overwriteHeight = 670
|
||||
|
||||
[TextureRedefine] # gamepad
|
||||
width = 854
|
||||
height = 480
|
||||
|
||||
#overwriteWidth = 1920
|
||||
#overwriteHeight = 1080
|
@ -1,90 +0,0 @@
|
||||
[Definition]
|
||||
titleIds = 000500001010ec00,000500001010ed00,000500001010eb00,ffffffff85887bc1
|
||||
name = "Mario Kart 8 - 3840x2160"
|
||||
version = 2
|
||||
|
||||
# Main Screen Resolution
|
||||
[TextureRedefine]
|
||||
width = 1280
|
||||
height = 720
|
||||
formatsExcluded = 0x41A,0x431 # exclude the intro background texture, race end background
|
||||
overwriteWidth = 3840
|
||||
overwriteHeight = 2160
|
||||
|
||||
# Half Res Alpha (and DOF)
|
||||
[TextureRedefine]
|
||||
width = 640
|
||||
height = 360
|
||||
formatsExcluded = 0x41A # exclude obvious textures
|
||||
overwriteWidth = 1920
|
||||
overwriteHeight = 1080
|
||||
|
||||
[TextureRedefine]
|
||||
width = 640
|
||||
height = 320
|
||||
formatsExcluded = 0x41A # exclude obvious textures
|
||||
overwriteWidth = 1920
|
||||
overwriteHeight = 960
|
||||
|
||||
# Quarter Res Alpha (motion blur effect around edges of screen)
|
||||
[TextureRedefine]
|
||||
width = 320
|
||||
height = 180
|
||||
formatsExcluded = 0x41A # exclude obvious textures
|
||||
overwriteWidth = 960
|
||||
overwriteHeight = 540
|
||||
|
||||
# Multiplayer-Mode Resolution (2p)
|
||||
[TextureRedefine]
|
||||
width = 640
|
||||
height = 720
|
||||
formatsExcluded = 0x41A # exclude obvious textures
|
||||
overwriteWidth = 1920
|
||||
overwriteHeight = 2160
|
||||
|
||||
# Multiplayer-Mode Half Res Alpha (2p)
|
||||
[TextureRedefine]
|
||||
width = 320
|
||||
height = 360
|
||||
formatsExcluded = 0x41A # exclude obvious textures
|
||||
overwriteWidth = 960
|
||||
overwriteHeight = 1080
|
||||
|
||||
# Multiplayer-Mode Quarter Res Alpha (2p)
|
||||
[TextureRedefine]
|
||||
width = 160
|
||||
height = 180
|
||||
formatsExcluded = 0x41A # exclude obvious textures
|
||||
overwriteWidth = 480
|
||||
overwriteHeight = 540
|
||||
|
||||
# MKTV output
|
||||
[TextureRedefine]
|
||||
width = 960
|
||||
height = 540
|
||||
formatsExcluded = 0x41A # exclude obvious textures
|
||||
overwriteWidth = 2880
|
||||
overwriteHeight = 1620
|
||||
|
||||
# MKTV internal render targets
|
||||
[TextureRedefine]
|
||||
width = 960
|
||||
height = 536
|
||||
formatsExcluded = 0x41A # exclude obvious textures
|
||||
overwriteWidth = 2880
|
||||
overwriteHeight = 1608
|
||||
|
||||
# MKTV half res alpha
|
||||
[TextureRedefine]
|
||||
width = 480
|
||||
height = 268
|
||||
formatsExcluded = 0x41A # exclude obvious textures
|
||||
overwriteWidth = 1440
|
||||
overwriteHeight = 804
|
||||
|
||||
[TextureRedefine] # gamepad
|
||||
width = 854
|
||||
height = 480
|
||||
|
||||
#overwriteWidth = 1920
|
||||
#overwriteHeight = 1080
|
@ -1,99 +0,0 @@
|
||||
[MK8AspectVer1]
|
||||
moduleMatches = 0x2A2DC82C
|
||||
0x10097D94 = .float 2.370
|
||||
0x100F3430 = .float 2.370
|
||||
|
||||
#aspect scaling
|
||||
codeCaveSize = 0x18
|
||||
|
||||
_scaleAspect = 0x00000004
|
||||
0x00000000 = .float 1.333333
|
||||
_scaleAddr = 0x00000000
|
||||
0x00000004 = fdivs f9, f13, f12
|
||||
0x00000008 = lis r7, _scaleAddr@ha
|
||||
0x0000000C = lfs f12, _scaleAddr@l(r7)
|
||||
0x00000010 = fmuls f7, f9, f12
|
||||
0x00000014 = blr
|
||||
|
||||
#replace math with branch
|
||||
0x02416760 = bla _scaleAspect
|
||||
|
||||
[MK8AspectVer2]
|
||||
moduleMatches = 0x62A5F023
|
||||
0x1009E9DC = .float 2.370
|
||||
0x100FC030 = .float 2.370
|
||||
|
||||
#aspect scaling
|
||||
codeCaveSize = 0x18
|
||||
|
||||
_scaleAspect = 0x00000004
|
||||
0x00000000 = .float 1.333333
|
||||
_scaleAddr = 0x00000000
|
||||
0x00000004 = fdivs f9, f13, f12
|
||||
0x00000008 = lis r7, _scaleAddr@ha
|
||||
0x0000000C = lfs f12, _scaleAddr@l(r7)
|
||||
0x00000010 = fmuls f7, f9, f12
|
||||
0x00000014 = blr
|
||||
|
||||
#replace math with branch
|
||||
0x024376D4 = bla _scaleAspect
|
||||
|
||||
[MK8AspectVer3]
|
||||
moduleMatches = 0xBA6B1E20
|
||||
0x100AC25C = .float 2.370
|
||||
0x1010A730 = .float 2.370
|
||||
|
||||
#aspect scaling
|
||||
codeCaveSize = 0x18
|
||||
|
||||
_scaleAspect = 0x00000004
|
||||
0x00000000 = .float 1.333333
|
||||
_scaleAddr = 0x00000000
|
||||
0x00000004 = fdivs f9, f13, f12
|
||||
0x00000008 = lis r7, _scaleAddr@ha
|
||||
0x0000000C = lfs f12, _scaleAddr@l(r7)
|
||||
0x00000010 = fmuls f7, f9, f12
|
||||
0x00000014 = blr
|
||||
|
||||
#replace math with branch
|
||||
0x024642E8 = bla _scaleAspect
|
||||
|
||||
[MK8AspectVer4]
|
||||
moduleMatches = 0x1D398493
|
||||
0x100C359C = .float 2.370
|
||||
0x10121D30 = .float 2.370
|
||||
|
||||
#aspect scaling
|
||||
codeCaveSize = 0x18
|
||||
|
||||
_scaleAspect = 0x00000004
|
||||
0x00000000 = .float 1.333333
|
||||
_scaleAddr = 0x00000000
|
||||
0x00000004 = fdivs f9, f13, f12
|
||||
0x00000008 = lis r7, _scaleAddr@ha
|
||||
0x0000000C = lfs f12, _scaleAddr@l(r7)
|
||||
0x00000010 = fmuls f7, f9, f12
|
||||
0x00000014 = blr
|
||||
|
||||
#replace math with branch
|
||||
0x024AEBEC = bla _scaleAspect
|
||||
|
||||
[MK8AspectVer4_1]
|
||||
moduleMatches = 0xD09700CE
|
||||
0x100C359C = .float 2.370
|
||||
0x10121E30 = .float 2.370
|
||||
|
||||
#aspect scaling
|
||||
codeCaveSize = 0x18
|
||||
|
||||
_scaleAspect = 0x00000004
|
||||
0x00000000 = .float 1.333333
|
||||
_scaleAddr = 0x00000000
|
||||
0x00000004 = fdivs f9, f13, f12
|
||||
0x00000008 = lis r7, _scaleAddr@ha
|
||||
0x0000000C = lfs f12, _scaleAddr@l(r7)
|
||||
0x00000010 = fmuls f7, f9, f12
|
||||
0x00000014 = blr
|
||||
|
||||
#replace math with branch
|
||||
0x024AEBEC = bla _scaleAspect
|
@ -1,84 +0,0 @@
|
||||
[Definition]
|
||||
titleIds = 000500001010ec00,000500001010ed00,000500001010eb00,ffffffff85887bc1
|
||||
name = "Mario Kart 8 - 5120x2160 (21:9)"
|
||||
version = 2
|
||||
|
||||
# Main Screen Resolution
|
||||
[TextureRedefine]
|
||||
width = 1280
|
||||
height = 720
|
||||
formatsExcluded = 0x41A,0x431 # exclude the intro background texture, race end background
|
||||
overwriteWidth = 5120
|
||||
overwriteHeight = 2160
|
||||
|
||||
# Half Res Alpha (and DOF)
|
||||
[TextureRedefine]
|
||||
width = 640
|
||||
height = 360
|
||||
formatsExcluded = 0x41A # exclude obvious textures
|
||||
overwriteWidth = 2560
|
||||
overwriteHeight = 1080
|
||||
|
||||
# Quarter Res Alpha (motion blur effect around edges of screen)
|
||||
[TextureRedefine]
|
||||
width = 320
|
||||
height = 180
|
||||
formatsExcluded = 0x41A # exclude obvious textures
|
||||
overwriteWidth = 1280
|
||||
overwriteHeight = 540
|
||||
|
||||
# Multiplayer-Mode Resolution (2p)
|
||||
[TextureRedefine]
|
||||
width = 640
|
||||
height = 720
|
||||
formatsExcluded = 0x41A # exclude obvious textures
|
||||
overwriteWidth = 2560
|
||||
overwriteHeight = 2160
|
||||
|
||||
# Multiplayer-Mode Half Res Alpha (2p)
|
||||
[TextureRedefine]
|
||||
width = 320
|
||||
height = 360
|
||||
formatsExcluded = 0x41A # exclude obvious textures
|
||||
overwriteWidth = 1280
|
||||
overwriteHeight = 1080
|
||||
|
||||
# Multiplayer-Mode Quarter Res Alpha (2p)
|
||||
[TextureRedefine]
|
||||
width = 160
|
||||
height = 180
|
||||
formatsExcluded = 0x41A # exclude obvious textures
|
||||
overwriteWidth = 640
|
||||
overwriteHeight = 540
|
||||
|
||||
# MKTV screen
|
||||
[TextureRedefine]
|
||||
width = 960
|
||||
height = 540
|
||||
formatsExcluded = 0x41A # exclude obvious textures
|
||||
overwriteWidth = 3840
|
||||
overwriteHeight = 1620
|
||||
|
||||
# MKTV internal render targets
|
||||
[TextureRedefine]
|
||||
width = 960
|
||||
height = 536
|
||||
formatsExcluded = 0x41A # exclude obvious textures
|
||||
overwriteWidth = 3840
|
||||
overwriteHeight = 1608
|
||||
|
||||
# MKTV half res alpha
|
||||
[TextureRedefine]
|
||||
width = 480
|
||||
height = 268
|
||||
formatsExcluded = 0x41A # exclude obvious textures
|
||||
overwriteWidth = 1920
|
||||
overwriteHeight = 804
|
||||
|
||||
# MKTV quarter res alpha
|
||||
[TextureRedefine]
|
||||
width = 240
|
||||
height = 134
|
||||
formatsExcluded = 0x41A # exclude obvious textures
|
||||
overwriteWidth = 960
|
||||
overwriteHeight = 402
|
@ -1,7 +1,18 @@
|
||||
<?php
|
||||
$width = $argv[1];
|
||||
$height = $argv[2];
|
||||
|
||||
$aspect = $width / (float)$height;
|
||||
|
||||
if (round($aspect*100.0) == 178)
|
||||
exit(1);
|
||||
|
||||
$aspect = number_format((float)$aspect, 3, '.', '');
|
||||
?>
|
||||
[MK8AspectVer1]
|
||||
moduleMatches = 0x2A2DC82C
|
||||
0x10097D94 = .float 2.370
|
||||
0x100F3430 = .float 2.370
|
||||
0x10097D94 = .float <?=$aspect?>
|
||||
0x100F3430 = .float <?=$aspect?>
|
||||
|
||||
#aspect scaling
|
||||
codeCaveSize = 0x18
|
||||
@ -20,8 +31,8 @@ _scaleAddr = 0x00000000
|
||||
|
||||
[MK8AspectVer2]
|
||||
moduleMatches = 0x62A5F023
|
||||
0x1009E9DC = .float 2.370
|
||||
0x100FC030 = .float 2.370
|
||||
0x1009E9DC = .float <?=$aspect?>
|
||||
0x100FC030 = .float <?=$aspect?>
|
||||
|
||||
#aspect scaling
|
||||
codeCaveSize = 0x18
|
||||
@ -40,8 +51,8 @@ _scaleAddr = 0x00000000
|
||||
|
||||
[MK8AspectVer3]
|
||||
moduleMatches = 0xBA6B1E20
|
||||
0x100AC25C = .float 2.370
|
||||
0x1010A730 = .float 2.370
|
||||
0x100AC25C = .float <?=$aspect?>
|
||||
0x1010A730 = .float <?=$aspect?>
|
||||
|
||||
#aspect scaling
|
||||
codeCaveSize = 0x18
|
||||
@ -60,8 +71,8 @@ _scaleAddr = 0x00000000
|
||||
|
||||
[MK8AspectVer4]
|
||||
moduleMatches = 0x1D398493
|
||||
0x100C359C = .float 2.370
|
||||
0x10121D30 = .float 2.370
|
||||
0x100C359C = .float <?=$aspect?>
|
||||
0x10121D30 = .float <?=$aspect?>
|
||||
|
||||
#aspect scaling
|
||||
codeCaveSize = 0x18
|
||||
@ -80,8 +91,8 @@ _scaleAddr = 0x00000000
|
||||
|
||||
[MK8AspectVer4_1]
|
||||
moduleMatches = 0xD09700CE
|
||||
0x100C359C = .float 2.370
|
||||
0x10121E30 = .float 2.370
|
||||
0x100C359C = .float <?=$aspect?>
|
||||
0x10121E30 = .float <?=$aspect?>
|
||||
|
||||
#aspect scaling
|
||||
codeCaveSize = 0x18
|
@ -1,6 +1,18 @@
|
||||
<?php
|
||||
$fullWidth = $argv[1];
|
||||
$fullHeight = $argv[2];
|
||||
$scaleFactorX = $fullWidth / 1280.0;
|
||||
$scaleFactorY = $fullHeight / 720.0;
|
||||
|
||||
$title = $fullWidth . "x" . $fullHeight;
|
||||
|
||||
$aspect = $fullWidth / (float)$fullHeight;
|
||||
if (round($aspect*10) == 23 || round($aspect*10) == 24)
|
||||
$title = $title . " (21:9)";
|
||||
?>
|
||||
[Definition]
|
||||
titleIds = 000500001010ec00,000500001010ed00,000500001010eb00,ffffffff85887bc1
|
||||
name = "Mario Kart 8 - 1920x1080"
|
||||
name = "Mario Kart 8 - <?=$title?>"
|
||||
version = 2
|
||||
|
||||
# Main Screen Resolution
|
||||
@ -8,84 +20,77 @@ version = 2
|
||||
width = 1280
|
||||
height = 720
|
||||
formatsExcluded = 0x41A,0x431 # exclude the intro background texture, race end background
|
||||
overwriteWidth = 1920
|
||||
overwriteHeight = 1080
|
||||
overwriteWidth = <?=round($scaleFactorX*1280)?>
|
||||
overwriteHeight = <?=round($scaleFactorY*720)?>
|
||||
|
||||
# Half Res Alpha (and DOF)
|
||||
[TextureRedefine]
|
||||
width = 640
|
||||
height = 360
|
||||
formatsExcluded = 0x41A # exclude obvious textures
|
||||
overwriteWidth = 960
|
||||
overwriteHeight = 540
|
||||
overwriteWidth = <?=round($scaleFactorX*640)?>
|
||||
overwriteHeight = <?=round($scaleFactorY*360)?>
|
||||
|
||||
# Quarter Res Alpha (motion blur effect around edges of screen)
|
||||
[TextureRedefine]
|
||||
width = 320
|
||||
height = 180
|
||||
formatsExcluded = 0x41A # exclude obvious textures
|
||||
overwriteWidth = 480
|
||||
overwriteHeight = 270
|
||||
overwriteWidth = <?=round($scaleFactorX*320)?>
|
||||
overwriteHeight = <?=round($scaleFactorY*180)?>
|
||||
|
||||
# Multiplayer-Mode Resolution (2p)
|
||||
[TextureRedefine]
|
||||
width = 640
|
||||
height = 720
|
||||
formatsExcluded = 0x41A # exclude obvious textures
|
||||
overwriteWidth = 960
|
||||
overwriteHeight = 1080
|
||||
overwriteWidth = <?=round($scaleFactorX*640)?>
|
||||
overwriteHeight = <?=round($scaleFactorY*720)?>
|
||||
|
||||
# Multiplayer-Mode Half Res Alpha (2p)
|
||||
[TextureRedefine]
|
||||
width = 320
|
||||
height = 360
|
||||
formatsExcluded = 0x41A # exclude obvious textures
|
||||
overwriteWidth = 480
|
||||
overwriteHeight = 540
|
||||
overwriteWidth = <?=round($scaleFactorX*320)?>
|
||||
overwriteHeight = <?=round($scaleFactorY*640)?>
|
||||
|
||||
# Multiplayer-Mode Quarter Res Alpha (2p)
|
||||
[TextureRedefine]
|
||||
width = 160
|
||||
height = 180
|
||||
formatsExcluded = 0x41A # exclude obvious textures
|
||||
overwriteWidth = 240
|
||||
overwriteHeight = 270
|
||||
overwriteWidth = <?=round($scaleFactorX*160)?>
|
||||
overwriteHeight = <?=round($scaleFactorY*180)?>
|
||||
|
||||
# MKTV screen
|
||||
[TextureRedefine]
|
||||
width = 960
|
||||
height = 540
|
||||
formatsExcluded = 0x41A # exclude obvious textures
|
||||
overwriteWidth = 1440
|
||||
overwriteHeight = 810
|
||||
overwriteWidth = <?=round($scaleFactorX*960)?>
|
||||
overwriteHeight = <?=round($scaleFactorY*540)?>
|
||||
|
||||
# MKTV internal render targets
|
||||
[TextureRedefine]
|
||||
width = 960
|
||||
height = 536
|
||||
formatsExcluded = 0x41A # exclude obvious textures
|
||||
overwriteWidth = 1440
|
||||
overwriteHeight = 804
|
||||
overwriteWidth = <?=round($scaleFactorX*960)?>
|
||||
overwriteHeight = <?=round($scaleFactorY*536)?>
|
||||
|
||||
# MKTV half res alpha
|
||||
[TextureRedefine]
|
||||
width = 480
|
||||
height = 268
|
||||
formatsExcluded = 0x41A # exclude obvious textures
|
||||
overwriteWidth = 720
|
||||
overwriteHeight = 402
|
||||
overwriteWidth = <?=round($scaleFactorX*960)?>
|
||||
overwriteHeight = <?=round($scaleFactorY*268)?>
|
||||
|
||||
# MKTV quarter res alpha
|
||||
[TextureRedefine]
|
||||
width = 240
|
||||
height = 134
|
||||
formatsExcluded = 0x41A # exclude obvious textures
|
||||
overwriteWidth = 360
|
||||
overwriteHeight = 201
|
||||
|
||||
[TextureRedefine] # gamepad
|
||||
width = 854
|
||||
height = 480
|
||||
|
||||
#overwriteWidth = 1920
|
||||
#overwriteHeight = 1080
|
||||
overwriteWidth = <?=round($scaleFactorX*240)?>
|
||||
overwriteHeight = <?=round($scaleFactorY*134)?>
|
13
build.sh
13
build.sh
@ -95,6 +95,19 @@ build_dir "Source/HyruleWarriors" "Quality/HyruleWarriors_1800p" 3200 1800
|
||||
build_dir "Source/HyruleWarriors" "Quality/HyruleWarriors_2160p" 3840 2160
|
||||
build_dir "Source/HyruleWarriors" "Quality/HyruleWarriors_2160pUW" 5120 2160
|
||||
build_dir "Source/HyruleWarriors" "Quality/HyruleWarriors_900p" 1600 900
|
||||
build_dir "Source/MarioKart8" "Enthusiast/MarioKart8_2880p" 5120 2880
|
||||
build_dir "Source/MarioKart8" "Enthusiast/MarioKart8_4320p" 7680 4320
|
||||
build_dir "Source/MarioKart8" "Enthusiast/MarioKart8_5760p" 10240 5760
|
||||
build_dir "Source/MarioKart8" "Performance/MarioKart8_360p" 640 360
|
||||
build_dir "Source/MarioKart8" "Performance/MarioKart8_540p" 960 540
|
||||
build_dir "Source/MarioKart8" "Quality/MarioKart8_1080p" 1920 1080
|
||||
build_dir "Source/MarioKart8" "Quality/MarioKart8_1080pUW" 2560 1080
|
||||
build_dir "Source/MarioKart8" "Quality/MarioKart8_1440p" 2560 1440
|
||||
build_dir "Source/MarioKart8" "Quality/MarioKart8_1440pUW" 3440 1440
|
||||
build_dir "Source/MarioKart8" "Quality/MarioKart8_1800p" 3200 1800
|
||||
build_dir "Source/MarioKart8" "Quality/MarioKart8_2160p" 3840 2160
|
||||
build_dir "Source/MarioKart8" "Quality/MarioKart8_2160pUW" 5120 2160
|
||||
build_dir "Source/MarioKart8" "Quality/MarioKart8_900p" 1600 900
|
||||
build_dir "Source/Splatoon" "Enthusiast/Splatoon_2880p" 5120 2880
|
||||
build_dir "Source/Splatoon" "Enthusiast/Splatoon_4320p" 7680 4320
|
||||
build_dir "Source/Splatoon" "Enthusiast/Splatoon_5760p" 10240 5760
|
||||
|
Loading…
Reference in New Issue
Block a user