[Ghost Blade, Scribblenauts] add other resolutions

This commit is contained in:
Michael 2017-04-24 18:16:31 -07:00
parent 76786a1cad
commit c800ff8392
4 changed files with 36 additions and 14 deletions

View File

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[Definition]
titleIds = 50000101ffc00
name = "Ghost Blade HD - 1080p"
[TextureRedefine]
width = 1280
height = 720
overwriteWidth = 1920
overwriteHeight = 1080

View File

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[Definition]
titleIds = 50000101ffc00
name = "Ghost Blade HD - 1400p (2K)"
[TextureRedefine]
width = 1280
height = 720
overwriteWidth = 2560
overwriteHeight = 1440

View File

@ -1,15 +1,9 @@
[Definition]# USA title # Set GPU buffer accuracy to High
titleIds = 50000101ffc00 #
name = "Ghost Blade HD - 3x scale (2160p)" #
[Definition]
titleIds = 50000101ffc00
name = "Ghost Blade HD - 2160p (4K)"
[TextureRedefine] # internal resolution x3
width = 1280 #
height = 720 #
overwriteWidth = 3840 #
overwriteHeight = 2160 #
[TextureRedefine] # gamepad view resolution. No point in rendering, just mirrors screen.
width = 854 #
height = 480 #
overwriteWidth = 256 #Nearest integer
overwriteHeight = 144 #
[TextureRedefine]
width = 1280
height = 720
overwriteWidth = 3840
overwriteHeight = 2160

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[Definition]
titleIds = 0005000010132d00,000500001010b200,000500001010f900,0005000010111e00,0005000010132c00,0005000010132d00
name = "Scribblenauts Unlimited and Unmasked - 1080p"
[TextureRedefine]
width = 1280
height = 720
formatsExcluded = 0x001 # FMV
overwriteWidth = 1920
overwriteHeight = 1080