[XCX] Re-added controller acceleration slowdown

This commit is contained in:
getdls 2018-07-05 13:19:47 +02:00
parent 8b923f3557
commit cfa4eeaaae

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@ -3,7 +3,7 @@ moduleMatches = 0x7672271D
#Default as of 0.51 - Limit logic/2d animation to 30 fps Less timing issues, more jitter #Default as of 0.51 - Limit logic/2d animation to 30 fps Less timing issues, more jitter
0x100D0604 = .float 0.5 # .float 1.0 # GUI animations * 0x100D0604 = .float 0.5 # .float 1.0 # GUI animations *
0x1005989C = .float 0.5 # .float 1.0 #Title screen cutscene - 0x1005989C = .float 0.5 # .float 1.0 #Title screen cutscene -
#0x10014528 = .float 0.05 # controller acceleration - 0x10014528 = .float 0.05 # controller acceleration -
0x10171980 = .float 2.0 # arbitrary 2.0 float 0x10171980 = .float 2.0 # arbitrary 2.0 float
_halfRate = 0x10171980 _halfRate = 0x10171980
@ -36,7 +36,7 @@ moduleMatches = 0x218F6E07, 0xF882D5CF
#Default as of 0.51 - Limit logic/2d animation to 30 fps Less timing issues #Default as of 0.51 - Limit logic/2d animation to 30 fps Less timing issues
0x100D03E8 = .float 0.5 # .float 1.0 # GUI animations * 0x100D03E8 = .float 0.5 # .float 1.0 # GUI animations *
0x100598E4 = .float 0.5 # .float 1.0 #Title screen cutscene - 0x100598E4 = .float 0.5 # .float 1.0 #Title screen cutscene -
#0x10014528 = .float 0.05 # controller acceleration - 0x10014528 = .float 0.05 # controller acceleration -
0x10171980 = .float 2.0 # arbitrary 2.0 float 0x10171980 = .float 2.0 # arbitrary 2.0 float
_halfRate = 0x10171980 _halfRate = 0x10171980
@ -70,7 +70,7 @@ moduleMatches = 0x30B6E091
#Default as of 0.51 - Limit logic/2d animation to 30 fps Less timing issues #Default as of 0.51 - Limit logic/2d animation to 30 fps Less timing issues
0x100D03D0 = .float 0.5 # .float 1.0 # GUI animations 0x100D03D0 = .float 0.5 # .float 1.0 # GUI animations
0x100598E4 = .float 0.5 # .float 1.0 #Title screen cutscene 0x100598E4 = .float 0.5 # .float 1.0 #Title screen cutscene
#0x10014528 = .float 0.05 # controller acceleration 0x10014528 = .float 0.05 # controller acceleration
0x10171980 = .float 2.0 # arbitrary 2.0 float 0x10171980 = .float 2.0 # arbitrary 2.0 float
_halfRate = 0x10171980 _halfRate = 0x10171980
_fullRate = 0x100D03D0 _fullRate = 0x100D03D0