[Sploot] Increase Color Depth

This commit is contained in:
Michael 2017-10-01 20:49:02 -07:00
parent 918f0650d3
commit d0ad823a28
7 changed files with 229 additions and 54 deletions

View File

@ -6,34 +6,45 @@ version = 2
[TextureRedefine] # tv
width = 1280
height = 720
formatsExcluded = 0x816
overwriteWidth = 5120
overwriteHeight = 2880
[TextureRedefine] # tv (increased depth)
width = 1280
height = 720
formats = 0x816
overwriteFormat = 0x823
overwriteWidth = 5120
overwriteHeight = 2880
[TextureRedefine] # half-res alpha
width = 640
height = 360
formatsExcluded = 0x41A,0x431 # exclude obvious textures
formatsExcluded = 0x41A,0x431,0x816 # exclude obvious textures
overwriteWidth = 2560
overwriteHeight = 1440
[TextureRedefine] # half-res alpha (increased depth)
width = 640
height = 360
formats = 0x816
overwriteFormat = 0x823
overwriteWidth = 2560
overwriteHeight = 1440
[TextureRedefine] # quarter-res alpha
width = 320
height = 180
formatsExcluded = 0x41A,0x431 # exclude obvious textures
formatsExcluded = 0x41A,0x431,0x816 # exclude obvious textures
overwriteWidth = 1280
overwriteHeight = 720
[TextureRedefine] # half-res alpha (gamepad)
width = 427
height = 240
formatsExcluded = 0x41A,0x431 # exclude obvious textures
overwriteWidth = 1280
overwriteHeight = 720
[TextureRedefine] # half-res alpha (multiplayer)
width = 424
height = 240
formatsExcluded = 0x41A,0x431 # exclude obvious textures
[TextureRedefine] # quarter-res alpha (increased depth)
width = 320
height = 180
formats = 0x816
overwriteFormat = 0x823
overwriteWidth = 1280
overwriteHeight = 720
@ -54,3 +65,17 @@ width = 848
height = 480
overwriteWidth = 2560
overwriteHeight = 1440
[TextureRedefine] # half-res alpha (gamepad)
width = 427
height = 240
formatsExcluded = 0x41A,0x431 # exclude obvious textures
overwriteWidth = 1280
overwriteHeight = 720
[TextureRedefine] # half-res alpha (multiplayer)
width = 424
height = 240
formatsExcluded = 0x41A,0x431 # exclude obvious textures
overwriteWidth = 1280
overwriteHeight = 720

View File

@ -6,36 +6,47 @@ version = 2
[TextureRedefine] # tv
width = 1280
height = 720
formatsExcluded = 0x816
overwriteWidth = 7680
overwriteHeight = 4320
[TextureRedefine] # tv (increased depth)
width = 1280
height = 720
formats = 0x816
overwriteFormat = 0x823
overwriteWidth = 7680
overwriteHeight = 4320
[TextureRedefine] # half-res alpha
width = 640
height = 360
formatsExcluded = 0x41A,0x431 # exclude obvious textures
formatsExcluded = 0x41A,0x431,0x816 # exclude obvious textures
overwriteWidth = 3840
overwriteHeight = 2160
[TextureRedefine] # half-res alpha (increased depth)
width = 640
height = 360
formats = 0x816
overwriteFormat = 0x823
overwriteWidth = 3840
overwriteHeight = 2160
[TextureRedefine] # quarter-res alpha
width = 320
height = 180
formatsExcluded = 0x41A,0x431 # exclude obvious textures
formatsExcluded = 0x41A,0x431,0x816 # exclude obvious textures
overwriteWidth = 1920
overwriteHeight = 1080
[TextureRedefine] # half-res alpha (gamepad)
width = 427
height = 240
formatsExcluded = 0x41A,0x431 # exclude obvious textures
overwriteWidth = 1280
overwriteHeight = 720
[TextureRedefine] # half-res alpha (multiplayer)
width = 424
height = 240
formatsExcluded = 0x41A,0x431 # exclude obvious textures
overwriteWidth = 1280
overwriteHeight = 720
[TextureRedefine] # quarter-res alpha (increased depth)
width = 320
height = 180
formats = 0x816
overwriteFormat = 0x823
overwriteWidth = 1920
overwriteHeight = 1080
[TextureRedefine] # squid sisters
width = 1024
@ -54,3 +65,17 @@ width = 848
height = 480
overwriteWidth = 2560
overwriteHeight = 1440
[TextureRedefine] # half-res alpha (gamepad)
width = 427
height = 240
formatsExcluded = 0x41A,0x431 # exclude obvious textures
overwriteWidth = 1280
overwriteHeight = 720
[TextureRedefine] # half-res alpha (multiplayer)
width = 424
height = 240
formatsExcluded = 0x41A,0x431 # exclude obvious textures
overwriteWidth = 1280
overwriteHeight = 720

View File

@ -6,36 +6,47 @@ version = 2
[TextureRedefine] # tv
width = 1280
height = 720
formatsExcluded = 0x816
overwriteWidth = 10240
overwriteHeight = 5760
[TextureRedefine] # tv (increased depth)
width = 1280
height = 720
formats = 0x816
overwriteFormat = 0x823
overwriteWidth = 10240
overwriteHeight = 5760
[TextureRedefine] # half-res alpha
width = 640
height = 360
formatsExcluded = 0x41A,0x431 # exclude obvious textures
formatsExcluded = 0x41A,0x431,0x816 # exclude obvious textures
overwriteWidth = 5120
overwriteHeight = 2880
[TextureRedefine] # half-res alpha (increased depth)
width = 640
height = 360
formats = 0x816
overwriteFormat = 0x823
overwriteWidth = 5120
overwriteHeight = 2880
[TextureRedefine] # quarter-res alpha
width = 320
height = 180
formatsExcluded = 0x41A,0x431 # exclude obvious textures
formatsExcluded = 0x41A,0x431,0x816 # exclude obvious textures
overwriteWidth = 2560
overwriteHeight = 1440
[TextureRedefine] # half-res alpha (gamepad)
width = 427
height = 240
formatsExcluded = 0x41A,0x431 # exclude obvious textures
overwriteWidth = 1280
overwriteHeight = 720
[TextureRedefine] # half-res alpha (multiplayer)
width = 424
height = 240
formatsExcluded = 0x41A,0x431 # exclude obvious textures
overwriteWidth = 1280
overwriteHeight = 720
[TextureRedefine] # quarter-res alpha (increased depth)
width = 320
height = 180
formats = 0x816
overwriteFormat = 0x823
overwriteWidth = 2560
overwriteHeight = 1440
[TextureRedefine] # squid sisters
width = 1024
@ -54,3 +65,17 @@ width = 848
height = 480
overwriteWidth = 2560
overwriteHeight = 1440
[TextureRedefine] # half-res alpha (gamepad)
width = 427
height = 240
formatsExcluded = 0x41A,0x431 # exclude obvious textures
overwriteWidth = 1280
overwriteHeight = 720
[TextureRedefine] # half-res alpha (multiplayer)
width = 424
height = 240
formatsExcluded = 0x41A,0x431 # exclude obvious textures
overwriteWidth = 1280
overwriteHeight = 720

View File

@ -6,20 +6,45 @@ version = 2
[TextureRedefine] # tv
width = 1280
height = 720
formatsExcluded = 0x816
overwriteWidth = 1920
overwriteHeight = 1080
[TextureRedefine] # tv (increased depth)
width = 1280
height = 720
formats = 0x816
overwriteFormat = 0x823
overwriteWidth = 1920
overwriteHeight = 1080
[TextureRedefine] # half-res alpha
width = 640
height = 360
formatsExcluded = 0x41A,0x431 # exclude obvious textures
formatsExcluded = 0x41A,0x431,0x816 # exclude obvious textures
overwriteWidth = 960
overwriteHeight = 540
[TextureRedefine] # half-res alpha (increased depth)
width = 640
height = 360
formats = 0x816
overwriteFormat = 0x823
overwriteWidth = 960
overwriteHeight = 540
[TextureRedefine] # quarter-res alpha
width = 320
height = 180
formatsExcluded = 0x41A,0x431 # exclude obvious textures
formatsExcluded = 0x41A,0x431,0x816 # exclude obvious textures
overwriteWidth = 480
overwriteHeight = 270
[TextureRedefine] # quarter-res alpha (increased depth)
width = 320
height = 180
formats = 0x816
overwriteFormat = 0x823
overwriteWidth = 480
overwriteHeight = 270

View File

@ -6,20 +6,45 @@ version = 2
[TextureRedefine] # tv
width = 1280
height = 720
formatsExcluded = 0x816
overwriteWidth = 2560
overwriteHeight = 1080
[TextureRedefine] # tv (increased depth)
width = 1280
height = 720
formats = 0x816
overwriteFormat = 0x823
overwriteWidth = 2560
overwriteHeight = 1080
[TextureRedefine] # half-res alpha
width = 640
height = 360
formatsExcluded = 0x41A,0x431 # exclude obvious textures
formatsExcluded = 0x41A,0x431,0x816 # exclude obvious textures
overwriteWidth = 1280
overwriteHeight = 540
[TextureRedefine] # half-res alpha (increased depth)
width = 640
height = 360
formats = 0x816
overwriteFormat = 0x823
overwriteWidth = 1280
overwriteHeight = 540
[TextureRedefine] # quarter-res alpha
width = 320
height = 180
formatsExcluded = 0x41A,0x431 # exclude obvious textures
formatsExcluded = 0x41A,0x431,0x816 # exclude obvious textures
overwriteWidth = 640
overwriteHeight = 270
[TextureRedefine] # quarter-res alpha (increased depth)
width = 320
height = 180
formats = 0x816
overwriteFormat = 0x823
overwriteWidth = 640
overwriteHeight = 270

View File

@ -6,20 +6,45 @@ version = 2
[TextureRedefine] # tv
width = 1280
height = 720
formatsExcluded = 0x816
overwriteWidth = 2560
overwriteHeight = 1440
[TextureRedefine] # tv (increased depth)
width = 1280
height = 720
formats = 0x816
overwriteFormat = 0x823
overwriteWidth = 2560
overwriteHeight = 1440
[TextureRedefine] # half-res alpha
width = 640
height = 360
formatsExcluded = 0x41A,0x431 # exclude obvious textures
formatsExcluded = 0x41A,0x431,0x816 # exclude obvious textures
overwriteWidth = 1280
overwriteHeight = 720
[TextureRedefine] # half-res alpha (increased depth)
width = 640
height = 360
formats = 0x816
overwriteFormat = 0x823
overwriteWidth = 1280
overwriteHeight = 720
[TextureRedefine] # quarter-res alpha
width = 320
height = 180
formatsExcluded = 0x41A,0x431 # exclude obvious textures
formatsExcluded = 0x41A,0x431,0x816 # exclude obvious textures
overwriteWidth = 640
overwriteHeight = 360
[TextureRedefine] # quarter-res alpha (increased depth)
width = 320
height = 180
formats = 0x816
overwriteFormat = 0x823
overwriteWidth = 640
overwriteHeight = 360

View File

@ -6,20 +6,45 @@ version = 2
[TextureRedefine] # tv
width = 1280
height = 720
formatsExcluded = 0x816
overwriteWidth = 3200
overwriteHeight = 1800
[TextureRedefine] # tv (increased depth)
width = 1280
height = 720
formats = 0x816
overwriteFormat = 0x823
overwriteWidth = 3200
overwriteHeight = 1800
[TextureRedefine] # half-res alpha
width = 640
height = 360
formatsExcluded = 0x41A,0x431 # exclude obvious textures
formatsExcluded = 0x41A,0x431,0x816 # exclude obvious textures
overwriteWidth = 1600
overwriteHeight = 900
[TextureRedefine] # half-res alpha (increased depth)
width = 640
height = 360
formats = 0x816
overwriteFormat = 0x823
overwriteWidth = 1600
overwriteHeight = 900
[TextureRedefine] # quarter-res alpha
width = 320
height = 180
formatsExcluded = 0x41A,0x431 # exclude obvious textures
formatsExcluded = 0x41A,0x431,0x816 # exclude obvious textures
overwriteWidth = 800
overwriteHeight = 450
[TextureRedefine] # quarter-res alpha (increased depth)
width = 320
height = 180
formats = 0x816
overwriteFormat = 0x823
overwriteWidth = 800
overwriteHeight = 450