mirror of
https://github.com/cemu-project/cemu_graphic_packs.git
synced 2024-11-29 21:04:14 +01:00
[Sploot] Increase Color Depth
This commit is contained in:
parent
918f0650d3
commit
d0ad823a28
@ -6,34 +6,45 @@ version = 2
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[TextureRedefine] # tv
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width = 1280
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height = 720
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formatsExcluded = 0x816
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overwriteWidth = 5120
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overwriteHeight = 2880
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[TextureRedefine] # tv (increased depth)
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width = 1280
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height = 720
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formats = 0x816
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overwriteFormat = 0x823
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overwriteWidth = 5120
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overwriteHeight = 2880
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[TextureRedefine] # half-res alpha
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width = 640
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height = 360
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formatsExcluded = 0x41A,0x431 # exclude obvious textures
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formatsExcluded = 0x41A,0x431,0x816 # exclude obvious textures
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overwriteWidth = 2560
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overwriteHeight = 1440
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[TextureRedefine] # half-res alpha (increased depth)
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width = 640
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height = 360
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formats = 0x816
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overwriteFormat = 0x823
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overwriteWidth = 2560
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overwriteHeight = 1440
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[TextureRedefine] # quarter-res alpha
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width = 320
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height = 180
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formatsExcluded = 0x41A,0x431 # exclude obvious textures
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formatsExcluded = 0x41A,0x431,0x816 # exclude obvious textures
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overwriteWidth = 1280
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overwriteHeight = 720
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[TextureRedefine] # half-res alpha (gamepad)
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width = 427
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height = 240
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formatsExcluded = 0x41A,0x431 # exclude obvious textures
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overwriteWidth = 1280
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overwriteHeight = 720
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[TextureRedefine] # half-res alpha (multiplayer)
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width = 424
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height = 240
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formatsExcluded = 0x41A,0x431 # exclude obvious textures
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[TextureRedefine] # quarter-res alpha (increased depth)
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width = 320
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height = 180
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formats = 0x816
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overwriteFormat = 0x823
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overwriteWidth = 1280
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overwriteHeight = 720
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@ -54,3 +65,17 @@ width = 848
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height = 480
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overwriteWidth = 2560
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overwriteHeight = 1440
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[TextureRedefine] # half-res alpha (gamepad)
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width = 427
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height = 240
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formatsExcluded = 0x41A,0x431 # exclude obvious textures
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overwriteWidth = 1280
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overwriteHeight = 720
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[TextureRedefine] # half-res alpha (multiplayer)
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width = 424
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height = 240
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formatsExcluded = 0x41A,0x431 # exclude obvious textures
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overwriteWidth = 1280
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overwriteHeight = 720
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@ -6,36 +6,47 @@ version = 2
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[TextureRedefine] # tv
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width = 1280
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height = 720
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formatsExcluded = 0x816
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overwriteWidth = 7680
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overwriteHeight = 4320
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[TextureRedefine] # tv (increased depth)
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width = 1280
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height = 720
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formats = 0x816
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overwriteFormat = 0x823
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overwriteWidth = 7680
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overwriteHeight = 4320
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[TextureRedefine] # half-res alpha
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width = 640
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height = 360
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formatsExcluded = 0x41A,0x431 # exclude obvious textures
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formatsExcluded = 0x41A,0x431,0x816 # exclude obvious textures
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overwriteWidth = 3840
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overwriteHeight = 2160
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[TextureRedefine] # half-res alpha (increased depth)
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width = 640
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height = 360
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formats = 0x816
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overwriteFormat = 0x823
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overwriteWidth = 3840
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overwriteHeight = 2160
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[TextureRedefine] # quarter-res alpha
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width = 320
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height = 180
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formatsExcluded = 0x41A,0x431 # exclude obvious textures
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formatsExcluded = 0x41A,0x431,0x816 # exclude obvious textures
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overwriteWidth = 1920
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overwriteHeight = 1080
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[TextureRedefine] # half-res alpha (gamepad)
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width = 427
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height = 240
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formatsExcluded = 0x41A,0x431 # exclude obvious textures
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overwriteWidth = 1280
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overwriteHeight = 720
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[TextureRedefine] # half-res alpha (multiplayer)
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width = 424
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height = 240
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formatsExcluded = 0x41A,0x431 # exclude obvious textures
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overwriteWidth = 1280
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overwriteHeight = 720
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[TextureRedefine] # quarter-res alpha (increased depth)
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width = 320
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height = 180
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formats = 0x816
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overwriteFormat = 0x823
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overwriteWidth = 1920
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overwriteHeight = 1080
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[TextureRedefine] # squid sisters
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width = 1024
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@ -54,3 +65,17 @@ width = 848
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height = 480
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overwriteWidth = 2560
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overwriteHeight = 1440
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[TextureRedefine] # half-res alpha (gamepad)
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width = 427
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height = 240
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formatsExcluded = 0x41A,0x431 # exclude obvious textures
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overwriteWidth = 1280
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overwriteHeight = 720
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[TextureRedefine] # half-res alpha (multiplayer)
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width = 424
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height = 240
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formatsExcluded = 0x41A,0x431 # exclude obvious textures
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overwriteWidth = 1280
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overwriteHeight = 720
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@ -6,36 +6,47 @@ version = 2
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[TextureRedefine] # tv
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width = 1280
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height = 720
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formatsExcluded = 0x816
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overwriteWidth = 10240
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overwriteHeight = 5760
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[TextureRedefine] # tv (increased depth)
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width = 1280
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height = 720
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formats = 0x816
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overwriteFormat = 0x823
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overwriteWidth = 10240
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overwriteHeight = 5760
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[TextureRedefine] # half-res alpha
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width = 640
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height = 360
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formatsExcluded = 0x41A,0x431 # exclude obvious textures
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formatsExcluded = 0x41A,0x431,0x816 # exclude obvious textures
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overwriteWidth = 5120
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overwriteHeight = 2880
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[TextureRedefine] # half-res alpha (increased depth)
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width = 640
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height = 360
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formats = 0x816
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overwriteFormat = 0x823
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overwriteWidth = 5120
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overwriteHeight = 2880
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[TextureRedefine] # quarter-res alpha
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width = 320
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height = 180
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formatsExcluded = 0x41A,0x431 # exclude obvious textures
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formatsExcluded = 0x41A,0x431,0x816 # exclude obvious textures
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overwriteWidth = 2560
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overwriteHeight = 1440
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[TextureRedefine] # half-res alpha (gamepad)
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width = 427
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height = 240
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formatsExcluded = 0x41A,0x431 # exclude obvious textures
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overwriteWidth = 1280
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overwriteHeight = 720
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[TextureRedefine] # half-res alpha (multiplayer)
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width = 424
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height = 240
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formatsExcluded = 0x41A,0x431 # exclude obvious textures
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overwriteWidth = 1280
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overwriteHeight = 720
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[TextureRedefine] # quarter-res alpha (increased depth)
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width = 320
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height = 180
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formats = 0x816
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overwriteFormat = 0x823
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overwriteWidth = 2560
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overwriteHeight = 1440
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[TextureRedefine] # squid sisters
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width = 1024
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@ -54,3 +65,17 @@ width = 848
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height = 480
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overwriteWidth = 2560
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overwriteHeight = 1440
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[TextureRedefine] # half-res alpha (gamepad)
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width = 427
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height = 240
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formatsExcluded = 0x41A,0x431 # exclude obvious textures
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overwriteWidth = 1280
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overwriteHeight = 720
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[TextureRedefine] # half-res alpha (multiplayer)
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width = 424
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height = 240
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formatsExcluded = 0x41A,0x431 # exclude obvious textures
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overwriteWidth = 1280
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overwriteHeight = 720
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@ -6,20 +6,45 @@ version = 2
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[TextureRedefine] # tv
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width = 1280
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height = 720
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formatsExcluded = 0x816
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overwriteWidth = 1920
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overwriteHeight = 1080
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[TextureRedefine] # tv (increased depth)
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width = 1280
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height = 720
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formats = 0x816
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overwriteFormat = 0x823
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overwriteWidth = 1920
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overwriteHeight = 1080
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[TextureRedefine] # half-res alpha
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width = 640
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height = 360
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formatsExcluded = 0x41A,0x431 # exclude obvious textures
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formatsExcluded = 0x41A,0x431,0x816 # exclude obvious textures
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overwriteWidth = 960
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overwriteHeight = 540
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[TextureRedefine] # half-res alpha (increased depth)
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width = 640
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height = 360
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formats = 0x816
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overwriteFormat = 0x823
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overwriteWidth = 960
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overwriteHeight = 540
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[TextureRedefine] # quarter-res alpha
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width = 320
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height = 180
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formatsExcluded = 0x41A,0x431 # exclude obvious textures
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formatsExcluded = 0x41A,0x431,0x816 # exclude obvious textures
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overwriteWidth = 480
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overwriteHeight = 270
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[TextureRedefine] # quarter-res alpha (increased depth)
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width = 320
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height = 180
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formats = 0x816
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overwriteFormat = 0x823
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overwriteWidth = 480
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overwriteHeight = 270
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@ -6,20 +6,45 @@ version = 2
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[TextureRedefine] # tv
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width = 1280
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height = 720
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formatsExcluded = 0x816
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overwriteWidth = 2560
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overwriteHeight = 1080
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[TextureRedefine] # tv (increased depth)
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width = 1280
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height = 720
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formats = 0x816
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overwriteFormat = 0x823
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overwriteWidth = 2560
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overwriteHeight = 1080
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[TextureRedefine] # half-res alpha
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width = 640
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height = 360
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formatsExcluded = 0x41A,0x431 # exclude obvious textures
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formatsExcluded = 0x41A,0x431,0x816 # exclude obvious textures
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overwriteWidth = 1280
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overwriteHeight = 540
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[TextureRedefine] # half-res alpha (increased depth)
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width = 640
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height = 360
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formats = 0x816
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overwriteFormat = 0x823
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overwriteWidth = 1280
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overwriteHeight = 540
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[TextureRedefine] # quarter-res alpha
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width = 320
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height = 180
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formatsExcluded = 0x41A,0x431 # exclude obvious textures
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formatsExcluded = 0x41A,0x431,0x816 # exclude obvious textures
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overwriteWidth = 640
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overwriteHeight = 270
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[TextureRedefine] # quarter-res alpha (increased depth)
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width = 320
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height = 180
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formats = 0x816
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overwriteFormat = 0x823
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overwriteWidth = 640
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overwriteHeight = 270
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@ -6,20 +6,45 @@ version = 2
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[TextureRedefine] # tv
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width = 1280
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height = 720
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formatsExcluded = 0x816
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overwriteWidth = 2560
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overwriteHeight = 1440
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[TextureRedefine] # tv (increased depth)
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width = 1280
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height = 720
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formats = 0x816
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overwriteFormat = 0x823
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overwriteWidth = 2560
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overwriteHeight = 1440
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[TextureRedefine] # half-res alpha
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width = 640
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height = 360
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formatsExcluded = 0x41A,0x431 # exclude obvious textures
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formatsExcluded = 0x41A,0x431,0x816 # exclude obvious textures
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overwriteWidth = 1280
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overwriteHeight = 720
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[TextureRedefine] # half-res alpha (increased depth)
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width = 640
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height = 360
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formats = 0x816
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overwriteFormat = 0x823
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overwriteWidth = 1280
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overwriteHeight = 720
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[TextureRedefine] # quarter-res alpha
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width = 320
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height = 180
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formatsExcluded = 0x41A,0x431 # exclude obvious textures
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formatsExcluded = 0x41A,0x431,0x816 # exclude obvious textures
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overwriteWidth = 640
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overwriteHeight = 360
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[TextureRedefine] # quarter-res alpha (increased depth)
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width = 320
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height = 180
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formats = 0x816
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overwriteFormat = 0x823
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overwriteWidth = 640
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overwriteHeight = 360
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@ -6,20 +6,45 @@ version = 2
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[TextureRedefine] # tv
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width = 1280
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height = 720
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formatsExcluded = 0x816
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overwriteWidth = 3200
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overwriteHeight = 1800
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[TextureRedefine] # tv (increased depth)
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width = 1280
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height = 720
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formats = 0x816
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overwriteFormat = 0x823
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overwriteWidth = 3200
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overwriteHeight = 1800
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[TextureRedefine] # half-res alpha
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width = 640
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height = 360
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formatsExcluded = 0x41A,0x431 # exclude obvious textures
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formatsExcluded = 0x41A,0x431,0x816 # exclude obvious textures
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overwriteWidth = 1600
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overwriteHeight = 900
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[TextureRedefine] # half-res alpha (increased depth)
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width = 640
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height = 360
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formats = 0x816
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overwriteFormat = 0x823
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overwriteWidth = 1600
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overwriteHeight = 900
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[TextureRedefine] # quarter-res alpha
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width = 320
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height = 180
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formatsExcluded = 0x41A,0x431 # exclude obvious textures
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formatsExcluded = 0x41A,0x431,0x816 # exclude obvious textures
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overwriteWidth = 800
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overwriteHeight = 450
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[TextureRedefine] # quarter-res alpha (increased depth)
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width = 320
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height = 180
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formats = 0x816
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overwriteFormat = 0x823
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overwriteWidth = 800
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overwriteHeight = 450
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Block a user