[Wind Waker, Nintendo Land] texture selection

Exzap, I hope you add textures and texturesExcluded in a future update, it would be very useful.
This commit is contained in:
Michael 2017-02-18 16:55:06 -08:00
parent bb8e3fdf80
commit d83e6e3b8b
9 changed files with 9 additions and 14 deletions

View File

@ -6,5 +6,6 @@ name = "The Wind Waker HD - No Bloom"
width = 480
height = 270
formats = 0x816
textures = 0xf4000800
overwriteWidth = 0
overwriteHeight = 0

View File

@ -1,3 +1,4 @@
# todo: Make HUD elements actually disappear
[Definition]
titleIds = 000500001010ec00,000500001010ed00,000500001010eb00,ffffffff85887bc1
name = "Mario Kart 8 - No HUD (WIP)"

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@ -5,8 +5,7 @@ name = "Nintendo Land - 360p"
[TextureRedefine] # tv
width = 1280
height = 720
# formatsExcluded = 0x01A # exclude the intro background texture
# currently disabled, for some reason the game never upscales with the exclusion
textures = 0x1f712000
overwriteWidth = 640
overwriteHeight = 360

View File

@ -5,8 +5,7 @@ name = "Nintendo Land - 1080p (Gamepad)"
[TextureRedefine] # tv
width = 1280
height = 720
# formatsExcluded = 0x01A # exclude the intro background texture
# currently disabled, for some reason the game never upscales with the exclusion
textures = 0x1f712000
overwriteWidth = 1920
overwriteHeight = 1080

View File

@ -5,8 +5,7 @@ name = "Nintendo Land - 1440p (Gamepad) (2K)"
[TextureRedefine] # tv
width = 1280
height = 720
# formatsExcluded = 0x01A # exclude the intro background texture
# currently disabled, for some reason the game never upscales with the exclusion
textures = 0x1f712000
overwriteWidth = 2560
overwriteHeight = 1440

View File

@ -5,8 +5,7 @@ name = "Nintendo Land - 2160p (Gamepad) (4K)"
[TextureRedefine] # tv
width = 1280
height = 720
# formatsExcluded = 0x01A # exclude the intro background texture
# currently disabled, for some reason the game never upscales with the exclusion
textures = 0x1f712000
overwriteWidth = 3840
overwriteHeight = 2160

View File

@ -5,7 +5,6 @@ name = "Nintendo Land - 1080p"
[TextureRedefine] # tv
width = 1280
height = 720
# formatsExcluded = 0x01A # exclude the intro background texture
# currently disabled, for some reason the game never upscales with the exclusion
textures = 0x1f712000
overwriteWidth = 1920
overwriteHeight = 1080

View File

@ -5,7 +5,6 @@ name = "Nintendo Land - 1440p (2K)"
[TextureRedefine] # tv
width = 1280
height = 720
# formatsExcluded = 0x01A # exclude the intro background texture
# currently disabled, for some reason the game never upscales with the exclusion
textures = 0x1f712000
overwriteWidth = 2560
overwriteHeight = 1440

View File

@ -5,7 +5,6 @@ name = "Nintendo Land - 2160p (4K)"
[TextureRedefine] # tv
width = 1280
height = 720
# formatsExcluded = 0x01A # exclude the intro background texture
# currently disabled, for some reason the game never upscales with the exclusion
textures = 0x1f712000
overwriteWidth = 3840
overwriteHeight = 2160