mirror of
https://github.com/cemu-project/cemu_graphic_packs.git
synced 2024-12-23 00:11:51 +01:00
add more resolutions to BotW
1360x768 and 1366x768 will be added in due time
This commit is contained in:
parent
f81f8299e1
commit
ef6df32395
@ -15,6 +15,14 @@ $heightfix = 0
|
||||
|
||||
# Performance
|
||||
|
||||
[Preset]
|
||||
name = -----------------------------------
|
||||
$width = 1280
|
||||
$height = 720
|
||||
$gameWidth = 1280
|
||||
$gameHeight = 720
|
||||
$heightfix = 0
|
||||
|
||||
[Preset]
|
||||
name = 320x180 (16:9)
|
||||
$width = 320
|
||||
@ -41,6 +49,14 @@ $heightfix = 0
|
||||
|
||||
# Common HD Resolutions
|
||||
|
||||
[Preset]
|
||||
name = -----------------------------------
|
||||
$width = 1280
|
||||
$height = 720
|
||||
$gameWidth = 1280
|
||||
$gameHeight = 720
|
||||
$heightfix = 0
|
||||
|
||||
[Preset]
|
||||
name = 1600x900 (16:9)
|
||||
$width = 1600
|
||||
@ -89,12 +105,20 @@ $gameWidth = 1280
|
||||
$gameHeight = 720
|
||||
$heightfix = 0
|
||||
|
||||
[Preset]
|
||||
name = 7680x4320 (16:9)
|
||||
$width = 7680
|
||||
$height = 4320
|
||||
$gameWidth = 1280
|
||||
$gameHeight = 720
|
||||
$heightfix = 0
|
||||
|
||||
# Common Ultrawide Resolutions
|
||||
|
||||
[Preset]
|
||||
name = -----------------------------------
|
||||
$width = 2560
|
||||
$height = 1080
|
||||
$width = 1280
|
||||
$height = 720
|
||||
$gameWidth = 1280
|
||||
$gameHeight = 720
|
||||
$heightfix = 0
|
||||
@ -131,12 +155,28 @@ $gameWidth = 1280
|
||||
$gameHeight = 720
|
||||
$heightfix = 0
|
||||
|
||||
[Preset]
|
||||
name = 6880x2880 (21:9)
|
||||
$width = 6880
|
||||
$height = 2880
|
||||
$gameWidth = 1920
|
||||
$gameHeight = 1080
|
||||
$heightfix = 0
|
||||
|
||||
[Preset]
|
||||
name = 10240x4320 (21:9)
|
||||
$width = 10240
|
||||
$height = 4320
|
||||
$gameWidth = 1920
|
||||
$gameHeight = 1080
|
||||
$heightfix = 0
|
||||
|
||||
# Common 16:10 Resolutions
|
||||
|
||||
[Preset]
|
||||
name = -----------------------------------
|
||||
$width = 1440
|
||||
$height = 900
|
||||
$width = 1280
|
||||
$height = 720
|
||||
$gameWidth = 1280
|
||||
$gameHeight = 720
|
||||
$heightfix = 0
|
||||
@ -201,11 +241,11 @@ $heightfix = 1
|
||||
|
||||
[Preset]
|
||||
name = -----------------------------------
|
||||
$width = 640
|
||||
$height = 480
|
||||
$width = 1280
|
||||
$height = 720
|
||||
$gameWidth = 1280
|
||||
$gameHeight = 720
|
||||
$heightfix = 1
|
||||
$heightfix = 0
|
||||
|
||||
[Preset]
|
||||
name = 640x480 (4:3)
|
||||
@ -287,7 +327,6 @@ $gameWidth = 1280
|
||||
$gameHeight = 720
|
||||
$heightfix = 0
|
||||
|
||||
|
||||
# All 720p textures:
|
||||
# - 0x001=World Lighting Red8
|
||||
# - 0x005=Link and Objects Depth
|
||||
@ -307,8 +346,8 @@ height = 720
|
||||
formats = 0x001,0x005,0x007,0x019,0x01a,0x41a,0x80e,0x806,0x816,0x820
|
||||
# formatsExcluded = 0x008 # Game Load Opening Background Image
|
||||
tileModesExcluded = 0x001 # For Video Playback
|
||||
overwriteWidth = ($width/$gameWidth)* 1280
|
||||
overwriteHeight = ($height/$gameHeight)* 720
|
||||
overwriteWidth = ($width/$gameWidth) * 1280
|
||||
overwriteHeight = ($height/$gameHeight) * 720
|
||||
|
||||
# Gamepad - background
|
||||
[TextureRedefine]
|
||||
@ -316,8 +355,8 @@ width = 864
|
||||
height = 480
|
||||
formats = 0x019
|
||||
# formatsExcluded = 0x034 # Exclude 0x034 which is used for large album thumbnails
|
||||
overwriteWidth = ($width/$gameWidth)* 864
|
||||
overwriteHeight = ($height/$gameHeight)* 480
|
||||
overwriteWidth = ($width/$gameWidth) * 864
|
||||
overwriteHeight = ($height/$gameHeight) * 480
|
||||
|
||||
# Gamepad - game render size
|
||||
[TextureRedefine]
|
||||
@ -325,8 +364,8 @@ width = 854
|
||||
height = 480
|
||||
formats = 0x019
|
||||
# formatsExcluded = 0x034 # Exclude 0x034 which is used for large album thumbnails
|
||||
overwriteWidth = ($width/$gameWidth)* 854
|
||||
overwriteHeight = ($height/$gameHeight)* 480
|
||||
overwriteWidth = ($width/$gameWidth) * 854
|
||||
overwriteHeight = ($height/$gameHeight) * 480
|
||||
|
||||
# All 1/2, 1/4 textures:
|
||||
# - 0x001=World Lighting - Red
|
||||
|
Loading…
Reference in New Issue
Block a user