add more resolutions to BotW

1360x768 and 1366x768 will be added in due time
This commit is contained in:
Michele 2020-01-18 12:07:53 -08:00
parent f81f8299e1
commit ef6df32395

View File

@ -15,6 +15,14 @@ $heightfix = 0
# Performance # Performance
[Preset]
name = -----------------------------------
$width = 1280
$height = 720
$gameWidth = 1280
$gameHeight = 720
$heightfix = 0
[Preset] [Preset]
name = 320x180 (16:9) name = 320x180 (16:9)
$width = 320 $width = 320
@ -41,6 +49,14 @@ $heightfix = 0
# Common HD Resolutions # Common HD Resolutions
[Preset]
name = -----------------------------------
$width = 1280
$height = 720
$gameWidth = 1280
$gameHeight = 720
$heightfix = 0
[Preset] [Preset]
name = 1600x900 (16:9) name = 1600x900 (16:9)
$width = 1600 $width = 1600
@ -89,12 +105,20 @@ $gameWidth = 1280
$gameHeight = 720 $gameHeight = 720
$heightfix = 0 $heightfix = 0
[Preset]
name = 7680x4320 (16:9)
$width = 7680
$height = 4320
$gameWidth = 1280
$gameHeight = 720
$heightfix = 0
# Common Ultrawide Resolutions # Common Ultrawide Resolutions
[Preset] [Preset]
name = ----------------------------------- name = -----------------------------------
$width = 2560 $width = 1280
$height = 1080 $height = 720
$gameWidth = 1280 $gameWidth = 1280
$gameHeight = 720 $gameHeight = 720
$heightfix = 0 $heightfix = 0
@ -131,12 +155,28 @@ $gameWidth = 1280
$gameHeight = 720 $gameHeight = 720
$heightfix = 0 $heightfix = 0
[Preset]
name = 6880x2880 (21:9)
$width = 6880
$height = 2880
$gameWidth = 1920
$gameHeight = 1080
$heightfix = 0
[Preset]
name = 10240x4320 (21:9)
$width = 10240
$height = 4320
$gameWidth = 1920
$gameHeight = 1080
$heightfix = 0
# Common 16:10 Resolutions # Common 16:10 Resolutions
[Preset] [Preset]
name = ----------------------------------- name = -----------------------------------
$width = 1440 $width = 1280
$height = 900 $height = 720
$gameWidth = 1280 $gameWidth = 1280
$gameHeight = 720 $gameHeight = 720
$heightfix = 0 $heightfix = 0
@ -201,11 +241,11 @@ $heightfix = 1
[Preset] [Preset]
name = ----------------------------------- name = -----------------------------------
$width = 640 $width = 1280
$height = 480 $height = 720
$gameWidth = 1280 $gameWidth = 1280
$gameHeight = 720 $gameHeight = 720
$heightfix = 1 $heightfix = 0
[Preset] [Preset]
name = 640x480 (4:3) name = 640x480 (4:3)
@ -287,7 +327,6 @@ $gameWidth = 1280
$gameHeight = 720 $gameHeight = 720
$heightfix = 0 $heightfix = 0
# All 720p textures: # All 720p textures:
# - 0x001=World Lighting Red8 # - 0x001=World Lighting Red8
# - 0x005=Link and Objects Depth # - 0x005=Link and Objects Depth
@ -307,8 +346,8 @@ height = 720
formats = 0x001,0x005,0x007,0x019,0x01a,0x41a,0x80e,0x806,0x816,0x820 formats = 0x001,0x005,0x007,0x019,0x01a,0x41a,0x80e,0x806,0x816,0x820
# formatsExcluded = 0x008 # Game Load Opening Background Image # formatsExcluded = 0x008 # Game Load Opening Background Image
tileModesExcluded = 0x001 # For Video Playback tileModesExcluded = 0x001 # For Video Playback
overwriteWidth = ($width/$gameWidth)* 1280 overwriteWidth = ($width/$gameWidth) * 1280
overwriteHeight = ($height/$gameHeight)* 720 overwriteHeight = ($height/$gameHeight) * 720
# Gamepad - background # Gamepad - background
[TextureRedefine] [TextureRedefine]
@ -316,8 +355,8 @@ width = 864
height = 480 height = 480
formats = 0x019 formats = 0x019
# formatsExcluded = 0x034 # Exclude 0x034 which is used for large album thumbnails # formatsExcluded = 0x034 # Exclude 0x034 which is used for large album thumbnails
overwriteWidth = ($width/$gameWidth)* 864 overwriteWidth = ($width/$gameWidth) * 864
overwriteHeight = ($height/$gameHeight)* 480 overwriteHeight = ($height/$gameHeight) * 480
# Gamepad - game render size # Gamepad - game render size
[TextureRedefine] [TextureRedefine]
@ -325,8 +364,8 @@ width = 854
height = 480 height = 480
formats = 0x019 formats = 0x019
# formatsExcluded = 0x034 # Exclude 0x034 which is used for large album thumbnails # formatsExcluded = 0x034 # Exclude 0x034 which is used for large album thumbnails
overwriteWidth = ($width/$gameWidth)* 854 overwriteWidth = ($width/$gameWidth) * 854
overwriteHeight = ($height/$gameHeight)* 480 overwriteHeight = ($height/$gameHeight) * 480
# All 1/2, 1/4 textures: # All 1/2, 1/4 textures:
# - 0x001=World Lighting - Red # - 0x001=World Lighting - Red