Add Spongebob to build script

This commit is contained in:
Michael 2017-10-18 21:59:50 -07:00
parent 82c9206f73
commit efe74137c0
96 changed files with 37 additions and 2168 deletions

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@ -1,23 +0,0 @@
[Definition]
titleIds = 0005000010144000,000500001014e100
name = "Adventure Time Explore the Dungeon Because I DON'T KNOW - 640x360"
version = 2
[TextureRedefine] # tv
width = 1920
height = 1080
overwriteWidth = 640
overwriteHeight = 361
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

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@ -1,23 +0,0 @@
[Definition]
titleIds = 0005000010144000,000500001014e100
name = "Adventure Time Explore the Dungeon Because I DON'T KNOW - 960x540"
version = 2
[TextureRedefine] # tv
width = 1920
height = 1080
overwriteWidth = 960
overwriteHeight = 540
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

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@ -1,29 +0,0 @@
[Definition]
titleIds = 00050000101ac700,00050000101afe00
name = "Adventure Time Finn And Jake Investigations - 640x360"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
overwriteWidth = 640
overwriteHeight = 361
[TextureRedefine] # half-res
width = 640
height = 360
overwriteWidth = 320
overwriteHeight = 181
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

View File

@ -1,29 +0,0 @@
[Definition]
titleIds = 00050000101ac700,00050000101afe00
name = "Adventure Time Finn And Jake Investigations - 960x540"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
overwriteWidth = 960
overwriteHeight = 540
[TextureRedefine] # half-res
width = 640
height = 360
overwriteWidth = 480
overwriteHeight = 270
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

View File

@ -1,29 +0,0 @@
[Definition]
titleIds = 0005000010205f00
name = "Aqua TV - 640x360"
version = 2
[TextureRedefine] # tv
1
width = 1280
height = 720
overwriteWidth = 640
overwriteHeight = 361
[TextureRedefine] # tv 2
width = 1280
height = 480
overwriteWidth = 640
overwriteHeight = 240
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

View File

@ -1,29 +0,0 @@
[Definition]
titleIds = 0005000010205f00
name = "Aqua TV - 960x540"
version = 2
[TextureRedefine] # tv
1
width = 1280
height = 720
overwriteWidth = 960
overwriteHeight = 540
[TextureRedefine] # tv 2
width = 1280
height = 480
overwriteWidth = 960
overwriteHeight = 360
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

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@ -1,17 +0,0 @@
[Definition]
titleIds = ffffffff0796e931,0005000010112900,0005000010111300,000500001010AB00
name = "Batman Arkham City Armored Edition - 640x360"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
formatsExcluded = 0x41A # exclude the intro background texture
overwriteWidth = 640
overwriteHeight = 360
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

View File

@ -1,17 +0,0 @@
[Definition]
titleIds = ffffffff0796e931,0005000010112900,0005000010111300,000500001010AB00
name = "Batman Arkham City Armored Edition - 960x540"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
formatsExcluded = 0x41A # exclude the intro background texture
overwriteWidth = 960
overwriteHeight = 540
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

View File

@ -1,42 +0,0 @@
[Definition]
titleIds = 000500001010ac00,0005000010111000
name = "Ben 10 Omniverse - 640x360"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
overwriteWidth = 640
overwriteHeight = 361
[TextureRedefine] # half-res
width = 640
height = 360
overwriteWidth = 320
overwriteHeight = 181
[TextureRedefine] # q-res
width = 320
height = 180
overwriteWidth = 160
overwriteHeight = 91
[TextureRedefine] #o-res
width = 160
height = 90
overwriteWidth = 80
overwriteHeight = 46
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

View File

@ -1,42 +0,0 @@
[Definition]
titleIds = 000500001010ac00,0005000010111000
name = "Ben 10 Omniverse - 960x540"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
overwriteWidth = 960
overwriteHeight = 540
[TextureRedefine] # half-res
width = 640
height = 360
overwriteWidth = 480
overwriteHeight = 270
[TextureRedefine] # q-res
width = 320
height = 180
overwriteWidth = 240
overwriteHeight = 135
[TextureRedefine] #o-res
width = 160
height = 90
overwriteWidth = 120
overwriteHeight = 68
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

View File

@ -1,16 +0,0 @@
[Definition]
titleIds = 00050000101d4200
name = "Brunswick Pro Bowling - 640x360"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
overwriteWidth = 640
overwriteHeight = 360
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

View File

@ -1,16 +0,0 @@
[Definition]
titleIds = 00050000101d4200
name = "Brunswick Pro Bowling - 960x540"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
overwriteWidth = 960
overwriteHeight = 540
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

View File

@ -1,24 +0,0 @@
[Definition]
titleIds = 000500001014dd00
name = "Chimpuzzle Pro - 640x360"
version = 2
[TextureRedefine] # tv
width = 1920
height = 1080
overwriteWidth = 640
overwriteHeight = 361
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

View File

@ -1,24 +0,0 @@
[Definition]
titleIds = 000500001014dd00
name = "Chimpuzzle Pro - 960x540"
version = 2
[TextureRedefine] # tv
width = 1920
height = 1080
overwriteWidth = 960
overwriteHeight = 540
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

View File

@ -1,37 +0,0 @@
[Definition]
titleIds = 00050000101a9e00,00050000101a9c00
name = "Chompy Chomp Chomp Party - 640x360"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
overwriteWidth = 640
overwriteHeight = 361
[TextureRedefine] # half-res
width = 640
height = 360
overwriteWidth = 320
overwriteHeight = 181
[TextureRedefine] # q-res
width = 320
height = 180
overwriteWidth = 160
overwriteHeight = 91
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

View File

@ -1,37 +0,0 @@
[Definition]
titleIds = 00050000101a9e00,00050000101a9c00
name = "Chompy Chomp Chomp Party - 960x540"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
overwriteWidth = 960
overwriteHeight = 540
[TextureRedefine] # half-res
width = 640
height = 360
overwriteWidth = 480
overwriteHeight = 270
[TextureRedefine] # q-res
width = 320
height = 180
overwriteWidth = 240
overwriteHeight = 135
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

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@ -1,16 +0,0 @@
[Definition]
titleIds = 0005000010180b00,0005000010177200
name = "Citizens Of Earth - 640x360"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
overwriteWidth = 640
overwriteHeight = 360
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

View File

@ -1,16 +0,0 @@
[Definition]
titleIds = 0005000010180b00,0005000010177200
name = "Citizens Of Earth - 960x540"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
overwriteWidth = 960
overwriteHeight = 540
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

View File

@ -1,22 +0,0 @@
[Definition]
titleIds = 0005000010129000,0005000010129200
name = "DuckTales Remastered - 640x360"
version = 2
[TextureRedefine] # tv
width = 1920
height = 1080
overwriteWidth = 640
overwriteHeight = 360
[TextureRedefine] # q-res
width = 480
height = 270
overwriteWidth = 160
overwriteHeight = 90
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

View File

@ -1,22 +0,0 @@
[Definition]
titleIds = 0005000010129000,0005000010129200
name = "DuckTales Remastered - 960x540"
version = 2
[TextureRedefine] # tv
width = 1920
height = 1080
overwriteWidth = 960
overwriteHeight = 540
[TextureRedefine] # q-res
width = 480
height = 270
overwriteWidth = 240
overwriteHeight = 135
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

View File

@ -1,16 +0,0 @@
[Definition]
titleIds = 0005000010129000,0005000010129200
name = "DuckTales Remastered - 1280x720"
version = 2
[TextureRedefine] # tv
width = 1920
height = 1080
overwriteWidth = 1280
overwriteHeight = 720
[TextureRedefine] # q-res
width = 480
height = 270
overwriteWidth = 320
overwriteHeight = 240

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@ -1,42 +0,0 @@
[Definition]
titleIds = 500001012f000,ffffffff057b4449
name = "FAST Racing NEO - 640x360"
version = 2
[TextureRedefine]
width = 1280
height = 720
formatsExcluded = 0x433
overwriteWidth = 640
overwriteHeight = 360
[TextureRedefine] # Half-width 1
width = 640
height = 720
overwriteWidth = 320
overwriteHeight = 362
[TextureRedefine] # Half-res
width = 640
height = 360
overwriteWidth = 320
overwriteHeight = 180
[TextureRedefine] # Half-width 2
width = 320
height = 360
overwriteWidth = 160
overwriteHeight = 182
[TextureRedefine] # Q-res
width = 160
height = 180
overwriteWidth = 80
overwriteHeight = 90
[TextureRedefine]
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

View File

@ -1,41 +0,0 @@
[Definition]
titleIds = 500001012f000,ffffffff057b4449
name = "FAST Racing NEO - 960x540"
version = 2
[TextureRedefine]
width = 1280
height = 720
formatsExcluded = 0x433
overwriteWidth = 960
overwriteHeight = 540
[TextureRedefine] # Half-width 1
width = 640
height = 720
overwriteWidth = 480
overwriteHeight = 540
[TextureRedefine] # Half-res
width = 640
height = 360
overwriteWidth = 480
overwriteHeight = 270
[TextureRedefine] # Half-width 2
width = 320
height = 360
overwriteWidth = 240
overwriteHeight = 270
[TextureRedefine] # Q-res
width = 160
height = 180
overwriteWidth = 240
overwriteHeight = 135
[TextureRedefine]
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

View File

@ -1,16 +0,0 @@
[Definition]
titleIds = 000500001019ae00,00050000101a2c00
name = "Family Tennis SP - 640x360"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
overwriteWidth = 640
overwriteHeight = 360
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

View File

@ -1,16 +0,0 @@
[Definition]
titleIds = 000500001019ae00,00050000101a2c00
name = "Family Tennis SP - 960x540"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
overwriteWidth = 960
overwriteHeight = 540
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

View File

@ -1,31 +0,0 @@
[Definition]
titleIds = 000500001017dc00,0005000010182800
name = "Frenchy Bird - 640x360"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
overwriteWidth = 640
overwriteHeight = 361
[TextureRedefine] # half-res
width = 640
height = 360
overwriteWidth = 320
overwriteHeight = 181
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

View File

@ -1,31 +0,0 @@
[Definition]
titleIds = 000500001017dc00,0005000010182800
name = "Frenchy Bird - 960x540"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
overwriteWidth = 960
overwriteHeight = 540
[TextureRedefine] # half-res
width = 640
height = 360
overwriteWidth = 480
overwriteHeight = 270
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

View File

@ -1,16 +0,0 @@
[Definition]
titleIds = 50000101ffc00
name = "Ghost Blade HD - 640x360"
version = 2
[TextureRedefine]
width = 1280
height = 720
overwriteWidth = 640
overwriteHeight = 361
[TextureRedefine] #Gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

View File

@ -1,16 +0,0 @@
[Definition]
titleIds = 50000101ffc00
name = "Ghost Blade HD - 960x540"
version = 2
[TextureRedefine]
width = 1280
height = 720
overwriteWidth = 960
overwriteHeight = 540
[TextureRedefine] #Gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

View File

@ -1,16 +0,0 @@
[Definition]
titleIds = 0005000010176800,0005000010179700
name = "Guacamelee! Super Turbo Championship Edition - 640x360"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
overwriteWidth = 640
overwriteHeight = 360
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

View File

@ -1,16 +0,0 @@
[Definition]
titleIds = 0005000010176800,0005000010179700
name = "Guacamelee! Super Turbo Championship Edition - 960x540"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
overwriteWidth = 960
overwriteHeight = 540
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

View File

@ -1,25 +0,0 @@
[Definition]
titleIds = 0005000010183c00,0005000010184400
name = "Infinity Runner - 640x360"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
formatsExcluded = 0x031,0x033 #exclude intro/menu background
overwriteWidth = 640
overwriteHeight = 361
[TextureRedefine] #Gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

View File

@ -1,25 +0,0 @@
[Definition]
titleIds = 0005000010183c00,0005000010184400
name = "Infinity Runner - 960x540"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
formatsExcluded = 0x031,0x033 #exclude intro/menu background
overwriteWidth = 960
overwriteHeight = 540
[TextureRedefine] #Gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

View File

@ -1,16 +0,0 @@
[Definition]
titleIds = 0005000010170700
name = "Kamen Rider - Battride War II - 640x360"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
overwriteWidth = 640
overwriteHeight = 360
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

View File

@ -1,16 +0,0 @@
[Definition]
titleIds = 0005000010170700
name = "Kamen Rider - Battride War II - 960x540"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
overwriteWidth = 960
overwriteHeight = 540
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

View File

@ -1,32 +0,0 @@
[Definition]
titleIds = 00050000101dc300,00050000101d9700
name = "Kick and Fennick - 640x360"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
overwriteWidth = 640
overwriteHeight = 361
[TextureRedefine] # half-res
width = 640
height = 360
overwriteWidth = 320
overwriteHeight = 181
[TextureRedefine] # q-res
width = 320
height = 180
overwriteWidth = 160
overwriteHeight = 91
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

View File

@ -1,32 +0,0 @@
[Definition]
titleIds = 00050000101dc300,00050000101d9700
name = "Kick and Fennick - 960x540"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
overwriteWidth = 960
overwriteHeight = 540
[TextureRedefine] # half-res
width = 640
height = 360
overwriteWidth = 480
overwriteHeight = 270
[TextureRedefine] # q-res
width = 320
height = 180
overwriteWidth = 240
overwriteHeight = 135
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

View File

@ -1,41 +0,0 @@
[Definition]
titleIds = 00050000101a6500,00050000101aa500
name = "Kung Fu Panda Showdown of Legendary Legends - 640x360"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
formatsExcluded = 0x041a,0x433,0x431 #exclude intro/menu backgrounds
overwriteWidth = 640
overwriteHeight = 361
[TextureRedefine] # half-res
width = 640
height = 360
overwriteWidth = 320
overwriteHeight = 181
[TextureRedefine] # q-res
width = 320
height = 180
overwriteWidth = 160
overwriteHeight = 91
[TextureRedefine] #o-res
width = 160
height = 90
overwriteWidth = 80
overwriteHeight = 46
[TextureRedefine] #Gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

View File

@ -1,41 +0,0 @@
[Definition]
titleIds = 00050000101a6500,00050000101aa500
name = "Kung Fu Panda Showdown of Legendary Legends - 960x540"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
formatsExcluded = 0x041a,0x433,0x431 #exclude intro/menu backgrounds
overwriteWidth = 960
overwriteHeight = 540
[TextureRedefine] # half-res
width = 640
height = 360
overwriteWidth = 480
overwriteHeight = 270
[TextureRedefine] # q-res
width = 320
height = 180
overwriteWidth = 240
overwriteHeight = 135
[TextureRedefine] #o-res
width = 160
height = 90
overwriteWidth = 120
overwriteHeight = 68
[TextureRedefine] #Gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

View File

@ -1,36 +0,0 @@
[Definition]
titleIds = 0005000010101a00,0005000010101b00
name = "LEGO City Undercover - 640x360"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
overwriteWidth = 640
overwriteHeight = 361
[TextureRedefine] # half-res
width = 640
height = 360
overwriteWidth = 320
overwriteHeight = 181
[TextureRedefine]# q-res
width = 320
height = 180
overwriteWidth = 160
overwriteHeight = 91
[TextureRedefine] #Gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

View File

@ -1,36 +0,0 @@
[Definition]
titleIds = 0005000010101a00,0005000010101b00
name = "LEGO City Undercover - 960x540"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
overwriteWidth = 960
overwriteHeight = 540
[TextureRedefine] # half-res
width = 640
height = 360
overwriteWidth = 480
overwriteHeight = 270
[TextureRedefine]# q-res
width = 320
height = 180
overwriteWidth = 240
overwriteHeight = 135
[TextureRedefine] #Gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

View File

@ -1,27 +0,0 @@
[Definition]
titleIds = 000500001010da00,0005000010112f00
name = "NBA 2K13 - 640x360"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
overwriteWidth = 640
overwriteHeight = 361
[TextureRedefine]#half-res
width = 640
height = 360
overwriteWidth = 320
overwriteHeight = 181
[TextureRedefine] #Gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

View File

@ -1,27 +0,0 @@
[Definition]
titleIds = 000500001010da00,0005000010112f00
name = "NBA 2K13 - 960x540"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
overwriteWidth = 960
overwriteHeight = 540
[TextureRedefine]#half-res
width = 640
height = 360
overwriteWidth = 480
overwriteHeight = 270
[TextureRedefine] #Gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

View File

@ -1,16 +0,0 @@
[Definition]
titleIds = 0005000010101D00,0005000010101E00,000500001014B700,000500001014B800,0005000010101C00,0005000010142300,0005000010142400,0005000010142200
name = "New Super Mario Bros. U + New Super Luigi U - 640x360"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
overwriteWidth = 640
overwriteHeight = 360
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

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@ -1,16 +0,0 @@
[Definition]
titleIds = 0005000010101D00,0005000010101E00,000500001014B700,000500001014B800,0005000010101C00,0005000010142300,0005000010142400,0005000010142200
name = "New Super Mario Bros. U + New Super Luigi U - 960x540"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
overwriteWidth = 960
overwriteHeight = 540
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

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@ -1,11 +0,0 @@
[Definition]
titleIds = 0005000010110900,0005000010110A00,0005000010110B00
name = "Ninja Gaiden 3: Razor's Edge - 640x360"
version = 2
[TextureRedefine] #TV
width = 1280
height = 720
tileModesExcluded = 0x001 # intro fix
overwriteWidth = 640
overwriteHeight = 360

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@ -1,11 +0,0 @@
[Definition]
titleIds = 0005000010110900,0005000010110A00,0005000010110B00
name = "Ninja Gaiden 3: Razor's Edge - 960x540"
version = 2
[TextureRedefine] #TV
width = 1280
height = 720
tileModesExcluded = 0x001 # intro fix
overwriteWidth = 960
overwriteHeight = 540

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@ -1,17 +0,0 @@
[Definition]
titleIds = 0005000010175c00,0005000010175d00
name = "One Piece: Unlimited World Red - 640x360"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
tileModesExcluded = 0x001
overwriteWidth = 640
overwriteHeight = 360
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

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@ -1,17 +0,0 @@
[Definition]
titleIds = 0005000010175c00,0005000010175d00
name = "One Piece: Unlimited World Red - 960x540"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
tileModesExcluded = 0x001
overwriteWidth = 960
overwriteHeight = 540
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

View File

@ -1,35 +0,0 @@
[Definition]
titleIds = 0005000010146300,0005000010147900,000500001014F300,000500001017E600,000500001017E500,0005000010182300
name = "PAC-MAN & the Ghostly Adventures 1 & 2 - 640x360"
version = 2
[TextureRedefine]
width = 1280
height = 720
formatsExcluded = 0x031,0x033
overwriteWidth = 640
overwriteHeight = 361
[TextureRedefine]
width = 640
height = 360
overwriteWidth = 320
overwriteHeight = 181
[TextureRedefine]
width = 320
height = 180
overwriteWidth = 160
overwriteHeight = 91
[TextureRedefine]
width = 160
height = 90
overwriteWidth = 80
overwriteHeight = 46
[TextureRedefine] #Gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

View File

@ -1,35 +0,0 @@
[Definition]
titleIds = 0005000010146300,0005000010147900,000500001014F300,000500001017E600,000500001017E500,0005000010182300
name = "PAC-MAN & the Ghostly Adventures 1 & 2 - 960x540"
version = 2
[TextureRedefine]
width = 1280
height = 720
formatsExcluded = 0x031,0x033
overwriteWidth = 960
overwriteHeight = 540
[TextureRedefine]
width = 640
height = 360
overwriteWidth = 480
overwriteHeight = 270
[TextureRedefine]
width = 320
height = 180
overwriteWidth = 240
overwriteHeight = 135
[TextureRedefine]
width = 160
height = 90
overwriteWidth = 120
overwriteHeight = 68
[TextureRedefine] #Gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

View File

@ -1,37 +0,0 @@
[Definition]
titleIds = 0005000010175400,00050000101a1300
name = "Paper Monsters Recut - 640x360"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
overwriteWidth = 640
overwriteHeight = 361
[TextureRedefine] # TV 2
width = 960
height = 540
overwriteWidth = 480
overwriteHeight = 271
[TextureRedefine] # TV 2 half-res
width = 480
height = 270
overwriteWidth = 240
overwriteHeight = 135
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

View File

@ -1,37 +0,0 @@
[Definition]
titleIds = 0005000010175400,00050000101a1300
name = "Paper Monsters Recut - 960x540"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
overwriteWidth = 960
overwriteHeight = 541
[TextureRedefine] # TV 2
width = 960
height = 540
overwriteWidth = 720
overwriteHeight = 405
[TextureRedefine] # TV 2 half-res
width = 480
height = 270
overwriteWidth = 360
overwriteHeight = 203
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

View File

@ -1,16 +0,0 @@
[Definition]
titleIds = 0005000010139400
name = "Phineas & Ferb: Quest for Cool Stuff - 640x360"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
overwriteWidth = 640
overwriteHeight = 360
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

View File

@ -1,16 +0,0 @@
[Definition]
titleIds = 0005000010139400
name = "Phineas & Ferb: Quest for Cool Stuff - 960x540"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
overwriteWidth = 960
overwriteHeight = 540
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

View File

@ -1,17 +0,0 @@
[Definition]
titleIds = 000500001012be00,000500001012bd00,000500001012bc00
name = "Pikmin 3 - 640x360"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
tileModesExcluded = 0x001
overwriteWidth = 640
overwriteHeight = 360
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

View File

@ -1,17 +0,0 @@
[Definition]
titleIds = 000500001012be00,000500001012bd00,000500001012bc00
name = "Pikmin 3 - 960x540"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
tileModesExcluded = 0x001
overwriteWidth = 960
overwriteHeight = 540
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

View File

@ -1,30 +0,0 @@
[Definition]
titleIds = 00050000101d0300,00050000101d0600,000500001014d200,00050000101d3f00
name = "Project Zero Maiden of Black Water - 640x360"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
tileModesExcluded = 0x001
overwriteWidth = 640
overwriteHeight = 361
[TextureRedefine] # tv
width = 1278
height = 718
overwriteWidth = 639
overwriteHeight = 359
[TextureRedefine] # half-res alpha
width = 640
height = 360
tileModesExcluded = 0x001
overwriteWidth = 320
overwriteHeight = 181
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

View File

@ -1,30 +0,0 @@
[Definition]
titleIds = 00050000101d0300,00050000101d0600,000500001014d200,00050000101d3f00
name = "Project Zero Maiden of Black Water - 960x540"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
tileModesExcluded = 0x001
overwriteWidth = 960
overwriteHeight = 540
[TextureRedefine] # tv
width = 1278
height = 718
overwriteWidth = 959
overwriteHeight = 539
[TextureRedefine] # half-res alpha
width = 640
height = 360
tileModesExcluded = 0x001
overwriteWidth = 480
overwriteHeight = 270
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

View File

@ -1,16 +0,0 @@
[Definition]
titleIds = 50000101e5300
name = "Mario & Sonic at the Rio 2016 Olympic Games - 640x360"
version = 2
[TextureRedefine]
width = 1280
height = 720
overwriteWidth = 640
overwriteHeight = 360
[TextureRedefine]
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

View File

@ -1,16 +0,0 @@
[Definition]
titleIds = 50000101e5300
name = "Mario & Sonic at the Rio 2016 Olympic Games - 960x540"
version = 2
[TextureRedefine]
width = 1280
height = 720
overwriteWidth = 960
overwriteHeight = 540
[TextureRedefine]
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

View File

@ -1,18 +0,0 @@
[Definition]
titleIds = 5000010175b00,0005000210175B01
name = "Sonic Boom: Rise of Lyric - 640x360"
version = 2
[TextureRedefine]
width = 1280
height = 720
formatsExcluded = 0x031
tileModesExcluded = 0x001
overwriteWidth = 640
overwriteHeight = 360
[TextureRedefine]
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

View File

@ -1,18 +0,0 @@
[Definition]
titleIds = 5000010175b00,0005000210175B01
name = "Sonic Boom: Rise of Lyric - 960x540"
version = 2
[TextureRedefine]
width = 1280
height = 720
formatsExcluded = 0x031
tileModesExcluded = 0x001
overwriteWidth = 960
overwriteHeight = 540
[TextureRedefine]
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

View File

@ -1,24 +0,0 @@
[Definition]
titleIds = 00050000101c5f00
name = "Sanatory Hallways - 640x360"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
overwriteWidth = 640
overwriteHeight = 361
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

View File

@ -1,24 +0,0 @@
[Definition]
titleIds = 00050000101c5f00
name = "Sanatory Hallways - 960x540"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
overwriteWidth = 960
overwriteHeight = 540
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

View File

@ -1,17 +0,0 @@
[Definition]
titleIds = 0005000010132d00,000500001010b200,000500001010f900,0005000010111e00,0005000010132c00,0005000010132d00
name = "Scribblenauts Unlimited and Unmasked - 640x360"
version = 2
[TextureRedefine]
width = 1280
height = 720
tileModesExcluded = 0x001 # FMV
overwriteWidth = 640
overwriteHeight = 361
[TextureRedefine] #Gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

View File

@ -1,17 +0,0 @@
[Definition]
titleIds = 0005000010132d00,000500001010b200,000500001010f900,0005000010111e00,0005000010132c00,0005000010132d00
name = "Scribblenauts Unlimited and Unmasked - 960x540"
version = 2
[TextureRedefine]
width = 1280
height = 720
tileModesExcluded = 0x001 # FMV
overwriteWidth = 960
overwriteHeight = 540
[TextureRedefine] #Gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

View File

@ -1,16 +0,0 @@
[Definition]
titleIds = 00050000101ba000,00050000101ba900
name = "Severed - 640x360"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
overwriteWidth = 640
overwriteHeight = 360
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

View File

@ -1,16 +0,0 @@
[Definition]
titleIds = 00050000101ba000,00050000101ba900
name = "Severed - 960x540"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
overwriteWidth = 960
overwriteHeight = 540
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

View File

@ -1,22 +0,0 @@
[Definition]
titleIds = 0005000010178f00,00050000101d9300,500001016e100
name = "Shovel Knight - 640x360"
version = 2
[TextureRedefine] # tv
width = 1920
height = 1080
overwriteWidth = 640
overwriteHeight = 360
[TextureRedefine] # tv
width = 1600
height = 960
overwriteWidth = 533
overwriteHeight = 320
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

View File

@ -1,22 +0,0 @@
[Definition]
titleIds = 0005000010178f00,00050000101d9300,500001016e100
name = "Shovel Knight - 960x540"
version = 2
[TextureRedefine] # tv
width = 1920
height = 1080
overwriteWidth = 960
overwriteHeight = 540
[TextureRedefine] # tv
width = 1600
height = 960
overwriteWidth = 800
overwriteHeight = 480
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

View File

@ -1,16 +0,0 @@
[Definition]
titleIds = 0005000010178f00,00050000101d9300,500001016e100
name = "Shovel Knight - 1280x720"
version = 2
[TextureRedefine] # tv
width = 1920
height = 1080
overwriteWidth = 1280
overwriteHeight = 720
[TextureRedefine] # tv
width = 1600
height = 960
overwriteWidth = 1067
overwriteHeight = 640

View File

@ -1,10 +0,0 @@
[Definition]
titleIds = 0005000010110E00,0005000010145000,0005000010144F00,ffffffffd72e798a
name = "Super Smash Bros. - No Boxing Ring Screen"
version = 2
[TextureRedefine] # boxing ring screen
width = 220
height = 124
overwriteWidth = 0
overwriteHeight = 0

View File

@ -1,48 +0,0 @@
[Definition]
titleIds = 000500001010c700,000500001010c800
name = "Mario & Sonic at the Sochi 2014 Olympic Winter Games - 640x360"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
formatsExcluded = 0x031 # exclude the intro background texture
tileModesExcluded = 0x001
overwriteWidth = 640
overwriteHeight = 360
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240
[TextureRedefine] # character select (legends showdown)
width = 708
height = 624
overwriteWidth = 354
overwriteHeight = 312
[TextureRedefine] # character select (1 character)
width = 601
height = 624
overwriteWidth = 301
overwriteHeight = 312
[TextureRedefine] # character select (2 characters)
width = 305
height = 620
overwriteWidth = 153
overwriteHeight = 310
[TextureRedefine] # character select (4 characters)
width = 155
height = 630
overwriteWidth = 78
overwriteHeight = 315
[TextureRedefine] # mii
width = 192
height = 180
overwriteWidth = 96
overwriteHeight = 90

View File

@ -1,48 +0,0 @@
[Definition]
titleIds = 000500001010c700,000500001010c800
name = "Mario & Sonic at the Sochi 2014 Olympic Winter Games - 960x540"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
formatsExcluded = 0x031 # exclude the intro background texture
tileModesExcluded = 0x001
overwriteWidth = 960
overwriteHeight = 540
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240
[TextureRedefine] # character select (legends showdown)
width = 708
height = 624
overwriteWidth = 531
overwriteHeight = 468
[TextureRedefine] # character select (1 character)
width = 601
height = 624
overwriteWidth = 451
overwriteHeight = 468
[TextureRedefine] # character select (2 characters)
width = 305
height = 620
overwriteWidth = 229
overwriteHeight = 465
[TextureRedefine] # character select (4 characters)
width = 155
height = 630
overwriteWidth = 116
overwriteHeight = 473
[TextureRedefine] # mii
width = 192
height = 180
overwriteWidth = 144
overwriteHeight = 135

View File

@ -1,16 +0,0 @@
[Definition]
titleIds = 0005000010146900,0005000010147d00
name = "SpongeBob SquarePants Plankton's Robotic Revenge - 640x360"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
overwriteWidth = 640
overwriteHeight = 360
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

View File

@ -1,16 +0,0 @@
[Definition]
titleIds = 0005000010146900,0005000010147d00
name = "SpongeBob SquarePants Plankton's Robotic Revenge - 960x540"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
overwriteWidth = 960
overwriteHeight = 540
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

View File

@ -0,0 +1,10 @@
[Definition]
titleIds = 0005000010110E00,0005000010145000,0005000010144F00
name = "Super Smash Bros. for Wii U - No Boxing Ring Screen"
version = 2
[TextureRedefine] # boxing ring screen
width = 220
height = 124
overwriteWidth = 0
overwriteHeight = 0

View File

@ -1,22 +0,0 @@
[Definition]
titleIds = 0005000010142800,000500001014f000
name = "TNT Racers Nitro Machines Edition - 640x360"
version = 2
[TextureRedefine] # tv
width = 1920
height = 1080
overwriteWidth = 640
overwriteHeight = 360
[TextureRedefine] # q-res
width = 480
height = 270
overwriteWidth = 160
overwriteHeight = 90
[TextureRedefine] # gamepad
width = 1280
height = 720
overwriteWidth = 427
overwriteHeight = 240

View File

@ -1,22 +0,0 @@
[Definition]
titleIds = 0005000010142800,000500001014f000
name = "TNT Racers Nitro Machines Edition - 960x540"
version = 2
[TextureRedefine] # tv
width = 1920
height = 1080
overwriteWidth = 960
overwriteHeight = 540
[TextureRedefine] # q-res
width = 480
height = 270
overwriteWidth = 240
overwriteHeight = 135
[TextureRedefine] # gamepad
width = 1280
height = 720
overwriteWidth = 640
overwriteHeight = 360

View File

@ -1,16 +0,0 @@
[Definition]
titleIds = 0005000010142800,000500001014f000
name = "TNT Racers Nitro Machines Edition - 1280x720"
version = 2
[TextureRedefine] # tv
width = 1920
height = 1080
overwriteWidth = 1280
overwriteHeight = 720
[TextureRedefine] # q-res
width = 480
height = 270
overwriteWidth = 320
overwriteHeight = 180

View File

@ -1,23 +0,0 @@
[Definition]
titleIds = 000500001015b100,0005000010155b00,00050000101b6500
name = "Tengami - 640x360"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
overwriteWidth = 640
overwriteHeight = 361
[TextureRedefine] #Gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

View File

@ -1,23 +0,0 @@
[Definition]
titleIds = 000500001015b100,0005000010155b00,00050000101b6500
name = "Tengami - 960x540"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
overwriteWidth = 960
overwriteHeight = 540
[TextureRedefine] #Gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

View File

@ -1,16 +0,0 @@
[Definition]
titleIds = 00050000101ED700,0005000010131D00
name = "Tokyo Mirage Sessions FE - 640x360"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
overwriteWidth = 640
overwriteHeight = 360
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

View File

@ -1,16 +0,0 @@
[Definition]
titleIds = 00050000101ED700,0005000010131D00
name = "Tokyo Mirage Sessions FE - 960x540"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
overwriteWidth = 960
overwriteHeight = 540
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

View File

@ -1,35 +0,0 @@
[Definition]
titleIds = 0005000010133900,0005000010136700
name = "Turbo Super Stunt Squad - 640x360"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
formatsExcluded = 0x031 #exclude intro/menu background
overwriteWidth = 640
overwriteHeight = 361
[TextureRedefine] # half-res
width = 640
height = 360
overwriteWidth = 320
overwriteHeight = 181
[TextureRedefine] # q-res
width = 320
height = 180
overwriteWidth = 160
overwriteHeight = 91
[TextureRedefine] #Gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

View File

@ -1,35 +0,0 @@
[Definition]
titleIds = 0005000010133900,0005000010136700
name = "Turbo Super Stunt Squad - 960x540"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
formatsExcluded = 0x031 #exclude intro/menu background
overwriteWidth = 960
overwriteHeight = 540
[TextureRedefine] # half-res
width = 640
height = 360
overwriteWidth = 480
overwriteHeight = 270
[TextureRedefine] # q-res
width = 320
height = 180
overwriteWidth = 240
overwriteHeight = 135
[TextureRedefine] #Gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

View File

@ -1,16 +0,0 @@
[Definition]
titleIds = 000500001010e800,0005000010145500
name = "Wipeout 3 + Wipeout Create & Crash - 640x360"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
overwriteWidth = 640
overwriteHeight = 360
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

View File

@ -1,16 +0,0 @@
[Definition]
titleIds = 000500001010e800,0005000010145500
name = "Wipeout 3 + Wipeout Create & Crash - 960x540"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
overwriteWidth = 960
overwriteHeight = 540
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

View File

@ -1,17 +0,0 @@
[Definition]
titleIds = 0005000010146900,0005000010147d00
name = "SpongeBob SquarePants Plankton's Robotic Revenge - 1920x1080"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
overwriteWidth = 1920
overwriteHeight = 1080
[TextureRedefine] # gamepad
width = 854
height = 480
#overwriteWidth = 1920
#overwriteHeight = 1080

View File

@ -1,17 +0,0 @@
[Definition]
titleIds = 0005000010146900,0005000010147d00
name = "SpongeBob SquarePants Plankton's Robotic Revenge - 2560x1440"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
overwriteWidth = 2560
overwriteHeight = 1440
[TextureRedefine] # gamepad
width = 854
height = 480
#overwriteWidth = 1920
#overwriteHeight = 1080

View File

@ -1,17 +0,0 @@
[Definition]
titleIds = 0005000010146900,0005000010147d00
name = "SpongeBob SquarePants Plankton's Robotic Revenge - 3200x1800"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
overwriteWidth = 3200
overwriteHeight = 1800
[TextureRedefine] # gamepad
width = 854
height = 480
#overwriteWidth = 1920
#overwriteHeight = 1080

View File

@ -1,17 +0,0 @@
[Definition]
titleIds = 0005000010146900,0005000010147d00
name = "SpongeBob SquarePants Plankton's Robotic Revenge - 3840x2160"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
overwriteWidth = 3840
overwriteHeight = 2160
[TextureRedefine] # gamepad
width = 854
height = 480
#overwriteWidth = 1920
#overwriteHeight = 1080

View File

@ -0,0 +1,25 @@
<?php
include 'Source/functions.php';
$fullWidth = $argv[1];
$fullHeight = $argv[2];
$scaleFactorX = $fullWidth / 1280.0;
$scaleFactorY = $fullHeight / 720.0;
$title = get_title($fullWidth, $fullHeight);
?>
[Definition]
titleIds = 0005000010146900,0005000010147D00
name = "SpongeBob SquarePants Plankton's Robotic Revenge - <?=$title?>"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
overwriteWidth = <?=round($scaleFactorX*1280)?>
overwriteHeight = <?=round($scaleFactorY*720)?>
[TextureRedefine] # gamepad
width = 854
height = 480
#overwriteWidth = <?=round($scaleFactorX*1280)?>
#overwriteHeight = <?=round($scaleFactorY*720)?>

View File

@ -1,6 +1,6 @@
[Definition] [Definition]
titleIds = 0005000010110E00,0005000010145000,0005000010144F00 titleIds = 0005000010110E00,0005000010145000,0005000010144F00
name = "Super Smash Bros. - Pixel Mess" name = "Super Smash Bros. for Wii U - Pixel Mess"
version = 2 version = 2
# A screenshot can be seen here: https://cdn.discordapp.com/attachments/286429969104764928/335077383847673857/unknown.png # A screenshot can be seen here: https://cdn.discordapp.com/attachments/286429969104764928/335077383847673857/unknown.png

View File

@ -100,6 +100,7 @@ std_respack "NintendoLand" "${res16by9[@]}"
std_respack "PokkenTournament" "${res16by9[@]}" std_respack "PokkenTournament" "${res16by9[@]}"
std_respack "SonicLostWorld" "${res16by9[@]}" "${res21by9[@]}" std_respack "SonicLostWorld" "${res16by9[@]}" "${res21by9[@]}"
std_respack "Splatoon" "${res16by9[@]}" "${res21by9[@]}" std_respack "Splatoon" "${res16by9[@]}" "${res21by9[@]}"
std_respack "SpongeBob" "${res16by9[@]}"
std_respack "StarFoxGuard" "${res16by9[@]}" std_respack "StarFoxGuard" "${res16by9[@]}"
std_respack "StarFoxZero" "${res16by9[@]}" std_respack "StarFoxZero" "${res16by9[@]}"
std_respack "SuperMario3DWorld" "${res16by9[@]}" "${res21by9[@]}" std_respack "SuperMario3DWorld" "${res16by9[@]}" "${res21by9[@]}"