Crementif 2019-03-21 16:15:44 +01:00
parent 9ac7253eaf
commit f05c8408f3
2 changed files with 21 additions and 0 deletions

View File

@ -31,3 +31,10 @@ height = 1024
formats = 0x005 formats = 0x005
overwriteWidth = $shadowRes * 1024 overwriteWidth = $shadowRes * 1024
overwriteHeight = $shadowRes * 1024 overwriteHeight = $shadowRes * 1024
[TextureRedefine] # 3-4P shadows
width = 512
height = 512
formats = 0x005
overwriteWidth = $shadowRes * 512
overwriteHeight = $shadowRes * 512

View File

@ -239,6 +239,20 @@ formats = 0x816
overwriteWidth = ($width/$gameWidth) * 512 overwriteWidth = ($width/$gameWidth) * 512
overwriteHeight = ($height/$gameHeight) * 256 overwriteHeight = ($height/$gameHeight) * 256
[TextureRedefine] # MP Selection Menu - Player Alpha Cutout Rendering
width = 640
height = 320
formats = 0x80e,0x01a,0x806,0x816,0x801
overwriteWidth = ($width/$gameWidth) * 640
overwriteHeight = ($height/$gameHeight) * 320
[TextureRedefine] # MP Selection Menu - Depth Map
width = 768
height = 768
formats = 0x80e,0x005
overwriteWidth = ($width/$gameWidth) * 640
overwriteHeight = ($height/$gameHeight) * 320
# Blur in menus # Blur in menus
[TextureRedefine] [TextureRedefine]
width = 320 width = 320