don't make native res packs, fix most naming issues

This commit is contained in:
Michael 2017-10-19 00:22:38 -07:00
parent faa75b6c5b
commit f47e634122
38 changed files with 166 additions and 77 deletions

View File

@ -1,6 +1,6 @@
[Definition]
titleIds = 0005000010110E00,0005000010145000,0005000010144F00,ffffffffd72e798a
name = "Super Smash Bros. - Higher Quality Shadows"
name = "Super Smash Bros. for Wii U - Higher Quality Shadows"
version = 2
[TextureRedefine]

View File

@ -1,4 +1,4 @@
[Definition]
titleIds = 000500001019C800,000500001019E600,000500001019E500,0005000E1019C800
name = "Twilight Princess HD - No Anti-Aliasing"
name = "The Legend of Zelda: Twilight Princess HD - No Anti-Aliasing"
version = 2

View File

@ -1,4 +1,4 @@
[Definition]
titleIds = 000500001019C800,000500001019E600,000500001019E500,0005000E1019C800
name = "Twilight Princess HD - Adjustable Bloom"
name = "The Legend of Zelda: Twilight Princess HD - Adjustable Bloom"
version = 2

View File

@ -1,7 +1,7 @@
# Found by Esppiral
[Definition]
titleIds = 000500001019C800,000500001019E600,000500001019E500,0005000E1019C800
name = "Twilight Princess HD - Higher Quality Shadows"
name = "The Legend of Zelda: Twilight Princess HD - Higher Quality Shadows"
version = 2
[TextureRedefine]

View File

@ -1,4 +1,4 @@
[Definition]
titleIds = 0005000010143400,0005000010143600,0005000010143500
name = "The Wind Waker HD - No Anti-Aliasing"
name = "The Legend of Zelda: The Wind Waker HD - No Anti-Aliasing"
version = 2

View File

@ -1,4 +1,4 @@
[Definition]
titleIds = 0005000010143400,0005000010143600,0005000010143500
name = "The Wind Waker HD - Adjustable Bloom"
name = "The Legend of Zelda: The Wind Waker HD - Adjustable Bloom"
version = 2

View File

@ -2,7 +2,7 @@
# Shadow format found by SunBroDave on NeoGAF http://www.neogaf.com/forum/showpost.php?p=229677345&postcount=782
[Definition]
titleIds = 0005000010143400,0005000010143600,0005000010143500
name = "The Wind Waker HD - Higher Quality Shadows"
name = "The Legend of Zelda: The Wind Waker HD - Higher Quality Shadows"
version = 2
[TextureRedefine]

View File

@ -5,6 +5,9 @@ $fullHeight = $argv[2];
$scaleFactorX = $fullWidth / 1280.0;
$scaleFactorY = $fullHeight / 720.0;
if ($fullWidth == 1280 && $fullHeight == 720)
exit(1);
$title = get_title($fullWidth, $fullHeight);
?>
[Definition]

View File

@ -5,6 +5,9 @@ $fullHeight = $argv[2];
$scaleFactorX = $fullWidth / 1280.0;
$scaleFactorY = $fullHeight / 720.0;
if ($fullWidth == 1280 && $fullHeight == 720)
exit(1);
$title = get_title($fullWidth, $fullHeight);
?>
[Definition]

View File

@ -5,6 +5,9 @@ $fullHeight = $argv[2];
$scaleFactorX = $fullWidth / 1280.0;
$scaleFactorY = $fullHeight / 720.0;
if ($fullWidth == 1280 && $fullHeight == 720)
exit(1);
$title = get_title($fullWidth, $fullHeight);
?>
[Definition]

View File

@ -2,10 +2,11 @@
include 'Source/functions.php';
$fullWidth = $argv[1];
$fullHeight = $argv[2];
$halfWidth = $fullWidth / 2;
$halfHeight = $fullHeight / 2;
$quarterWidth = $fullWidth / 4;
$quarterHeight = $fullHeight / 4;
$scaleFactorX = $fullWidth / 1280.0;
$scaleFactorY = $fullHeight / 720.0;
if ($fullWidth == 1280 && $fullHeight == 720)
exit(1);
$title = get_title($fullWidth, $fullHeight);
?>
@ -18,93 +19,93 @@ version = 2
width = 1280
height = 720
formatsExcluded = 0x008,0x41A,0x034,0x035 # exclude obvious textures
overwriteWidth = <?=$fullWidth?>
overwriteHeight = <?=$fullHeight?>
overwriteWidth = <?=round($scaleFactorX*1280)?>
overwriteHeight = <?=round($scaleFactorY*720)?>
[TextureRedefine] # zoomed in
width = 1128
height = 720
overwriteWidth = <?=$fullWidth?>
overwriteHeight = <?=$fullHeight?>
overwriteWidth = <?=round($scaleFactorX*1280)?>
overwriteHeight = <?=round($scaleFactorY*720)?>
[TextureRedefine] # zoom transition
width = 1000
height = 600
overwriteWidth = <?=$fullWidth?>
overwriteHeight = <?=$fullHeight?>
overwriteWidth = <?=round($scaleFactorX*1280)?>
overwriteHeight = <?=round($scaleFactorY*720)?>
[TextureRedefine] # zoom transition 2
width = 1000
height = 720
overwriteWidth = <?=$fullWidth?>
overwriteHeight = <?=$fullHeight?>
overwriteWidth = <?=round($scaleFactorX*1280)?>
overwriteHeight = <?=round($scaleFactorY*720)?>
[TextureRedefine] # half-res alpha
width = 640
height = 360
formatsExcluded = 0x41A # exclude obvious textures
overwriteWidth = <?=$halfWidth?>
overwriteHeight = <?=$halfHeight?>
overwriteWidth = <?=round($scaleFactorX*640)?>
overwriteHeight = <?=round($scaleFactorY*360)?>
[TextureRedefine] # half-res (zoomed in)
width = 564
height = 360
overwriteWidth = <?=$halfWidth?>
overwriteHeight = <?=$halfHeight?>
overwriteWidth = <?=round($scaleFactorX*640)?>
overwriteHeight = <?=round($scaleFactorY*360)?>
[TextureRedefine] # half-res (zoom transition)
width = 500
height = 300
overwriteWidth = <?=$halfWidth?>
overwriteHeight = <?=$halfHeight?>
overwriteWidth = <?=round($scaleFactorX*640)?>
overwriteHeight = <?=round($scaleFactorY*360)?>
[TextureRedefine] # half-res (zoom transition 2)
width = 500
height = 360
overwriteWidth = <?=$halfWidth?>
overwriteHeight = <?=$halfHeight?>
overwriteWidth = <?=round($scaleFactorX*640)?>
overwriteHeight = <?=round($scaleFactorY*360)?>
[TextureRedefine] # quarter-res alpha
width = 320
height = 180
formatsExcluded = 0x41A # exclude obvious textures
overwriteWidth = <?=$quarterWidth?>
overwriteHeight = <?=$quarterHeight?>
overwriteWidth = <?=round($scaleFactorX*320)?>
overwriteHeight = <?=round($scaleFactorY*180)?>
[TextureRedefine] # q-res (zoomed in)
width = 282
height = 180
overwriteWidth = <?=$quarterWidth?>
overwriteHeight = <?=$quarterHeight?>
overwriteWidth = <?=round($scaleFactorX*320)?>
overwriteHeight = <?=round($scaleFactorY*180)?>
[TextureRedefine] # q-res (zoom transition)
width = 250
height = 150
overwriteWidth = <?=$quarterWidth?>
overwriteHeight = <?=$quarterHeight?>
overwriteWidth = <?=round($scaleFactorX*320)?>
overwriteHeight = <?=round($scaleFactorY*180)?>
[TextureRedefine] # q-res (zoom transition 2)
width = 250
height = 180
overwriteWidth = <?=$quarterWidth?>
overwriteHeight = <?=$quarterHeight?>
overwriteWidth = <?=round($scaleFactorX*320)?>
overwriteHeight = <?=round($scaleFactorY*180)?>
[TextureRedefine] # gamepad
width = 854
height = 480
#overwriteWidth = <?=$fullWidth?>
#overwriteHeight = <?=$fullHeight?>
overwriteWidth = <?=round($scaleFactorX*1280)?>
overwriteHeight = <?=round($scaleFactorY*720)?>
[TextureRedefine] # half-res (gamepad)
width = 427
height = 240
formatsExcluded = 0x41A # exclude obvious textures
overwriteWidth = <?=$halfWidth?>
overwriteHeight = <?=$halfHeight?>
overwriteWidth = <?=round($scaleFactorX*640)?>
overwriteHeight = <?=round($scaleFactorY*360)?>
[TextureRedefine] # q-res (gamepad)
width = 214
height = 120
formatsExcluded = 0x41A # exclude obvious textures
overwriteWidth = <?=$quarterWidth?>
overwriteHeight = <?=$quarterHeight?>
overwriteWidth = <?=round($scaleFactorX*320)?>
overwriteHeight = <?=round($scaleFactorY*180)?>

View File

@ -5,6 +5,9 @@ $fullHeight = $argv[2];
$scaleFactorX = $fullWidth / 1280.0;
$scaleFactorY = $fullHeight / 720.0;
if ($fullWidth == 1280 && $fullHeight == 720)
exit(1);
$title = get_title($fullWidth, $fullHeight);
?>
[Definition]

View File

@ -5,6 +5,9 @@ $fullHeight = $argv[2];
$scaleFactorX = $fullWidth / 1280.0;
$scaleFactorY = $fullHeight / 720.0;
if ($fullWidth == 1280 && $fullHeight == 720)
exit(1);
$title = get_title($fullWidth, $fullHeight);
?>
[Definition]

View File

@ -5,6 +5,9 @@ $fullHeight = $argv[2];
$scaleFactorX = $fullWidth / 1280.0;
$scaleFactorY = $fullHeight / 720.0;
if ($fullWidth == 1280 && $fullHeight == 720)
exit(1);
$title = get_title($fullWidth, $fullHeight);
?>
[Definition]

View File

@ -5,6 +5,9 @@ $fullHeight = $argv[2];
$scaleFactorX = $fullWidth / 1280.0;
$scaleFactorY = $fullHeight / 720.0;
if ($fullWidth == 1280 && $fullHeight == 720)
exit(1);
$title = get_title($fullWidth, $fullHeight);
?>
[Definition]

View File

@ -5,6 +5,9 @@ $fullHeight = $argv[2];
$scaleFactorX = $fullWidth / 1280.0;
$scaleFactorY = $fullHeight / 720.0;
if ($fullWidth == 1280 && $fullHeight == 720)
exit(1);
$title = get_title($fullWidth, $fullHeight);
?>
[Definition]

View File

@ -5,6 +5,9 @@ $fullHeight = $argv[2];
$scaleFactorX = $fullWidth / 1280.0;
$scaleFactorY = $fullHeight / 720.0;
if ($fullWidth == 1280 && $fullHeight == 720)
exit(1);
$title = get_title($fullWidth, $fullHeight);
?>
[Definition]

View File

@ -5,6 +5,9 @@ $fullHeight = $argv[2];
$scaleFactorX = $fullWidth / 1280.0;
$scaleFactorY = $fullHeight / 720.0;
if ($fullWidth == 1280 && $fullHeight == 720)
exit(1);
$title = get_title($fullWidth, $fullHeight);
?>
[Definition]

View File

@ -5,6 +5,9 @@ $fullHeight = $argv[2];
$scaleFactorX = $fullWidth / 1280.0;
$scaleFactorY = $fullHeight / 720.0;
if ($fullWidth == 1280 && $fullHeight == 720)
exit(1);
$title = get_title($fullWidth, $fullHeight);
?>
[Definition]

View File

@ -5,6 +5,9 @@ $fullHeight = $argv[2];
$scaleFactorX = $fullWidth / 1280.0;
$scaleFactorY = $fullHeight / 720.0;
if ($fullWidth == 1280 && $fullHeight == 720)
exit(1);
$title = get_title($fullWidth, $fullHeight);
?>
[Definition]

View File

@ -5,6 +5,9 @@ $fullHeight = $argv[2];
$scaleFactorX = $fullWidth / 1280.0;
$scaleFactorY = $fullHeight / 720.0;
if ($fullWidth == 1280 && $fullHeight == 720)
exit(1);
$title = get_title($fullWidth, $fullHeight);
?>
[Definition]

View File

@ -5,6 +5,9 @@ $fullHeight = $argv[2];
$scaleFactorX = $fullWidth / 1280.0;
$scaleFactorY = $fullHeight / 720.0;
if ($fullWidth == 1280 && $fullHeight == 720)
exit(1);
$title = get_title($fullWidth, $fullHeight);
?>
[Definition]

View File

@ -5,6 +5,9 @@ $fullHeight = $argv[2];
$scaleFactorX = $fullWidth / 1280.0;
$scaleFactorY = $fullHeight / 720.0;
if ($fullWidth == 1280 && $fullHeight == 720)
exit(1);
$title = get_title($fullWidth, $fullHeight);
?>
[Definition]

View File

@ -5,6 +5,9 @@ $fullHeight = $argv[2];
$scaleFactorX = $fullWidth / 1280.0;
$scaleFactorY = $fullHeight / 720.0;
if ($fullWidth == 1280 && $fullHeight == 720)
exit(1);
$title = get_title($fullWidth, $fullHeight);
?>
[Definition]
@ -29,8 +32,8 @@ overwriteHeight = <?=round($scaleFactorY*360)?>
[TextureRedefine]
width = 320
height = 180
overwriteWidth = <?=round($scaleFactorX*1280)?>
overwriteHeight = <?=round($scaleFactorY*720)?>
overwriteWidth = <?=round($scaleFactorX*320)?>
overwriteHeight = <?=round($scaleFactorY*180)?>
[TextureRedefine]
width = 160

View File

@ -5,6 +5,9 @@ $fullHeight = $argv[2];
$scaleFactorX = $fullWidth / 1280.0;
$scaleFactorY = $fullHeight / 720.0;
if ($fullWidth == 1280 && $fullHeight == 720)
exit(1);
$title = get_title($fullWidth, $fullHeight);
?>
[Definition]

View File

@ -5,6 +5,9 @@ $fullHeight = $argv[2];
$scaleFactorX = $fullWidth / 1280.0;
$scaleFactorY = $fullHeight / 720.0;
if ($fullWidth == 1280 && $fullHeight == 720)
exit(1);
$title = get_title($fullWidth, $fullHeight);
?>
[Definition]

View File

@ -5,6 +5,9 @@ $fullHeight = $argv[2];
$scaleFactorX = $fullWidth / 1280.0;
$scaleFactorY = $fullHeight / 720.0;
if ($fullWidth == 1280 && $fullHeight == 720)
exit(1);
$title = get_title($fullWidth, $fullHeight);
?>
[Definition]

View File

@ -5,6 +5,9 @@ $fullHeight = $argv[2];
$scaleFactorX = $fullWidth / 1280.0;
$scaleFactorY = $fullHeight / 720.0;
if ($fullWidth == 1280 && $fullHeight == 720)
exit(1);
$title = get_title($fullWidth, $fullHeight);
?>
[Definition]

View File

@ -2,10 +2,11 @@
include 'Source/functions.php';
$fullWidth = $argv[1];
$fullHeight = $argv[2];
$halfWidth = $fullWidth / 2;
$halfHeight = $fullHeight / 2;
$quarterWidth = $fullWidth / 4;
$quarterHeight = $fullHeight / 4;
$scaleFactorX = $fullWidth / 1280.0;
$scaleFactorY = $fullHeight / 720.0;
if ($fullWidth == 1280 && $fullHeight == 720)
exit(1);
$title = get_title($fullWidth, $fullHeight);
?>
@ -18,93 +19,93 @@ version = 2
width = 1280
height = 720
formatsExcluded = 0x008,0x41A,0x034,0x035 # exclude obvious textures
overwriteWidth = <?=$fullWidth?>
overwriteHeight = <?=$fullHeight?>
overwriteWidth = <?=round($scaleFactorX*1280)?>
overwriteHeight = <?=round($scaleFactorY*720)?>
[TextureRedefine] # zoomed in
width = 1128
height = 720
overwriteWidth = <?=$fullWidth?>
overwriteHeight = <?=$fullHeight?>
overwriteWidth = <?=round($scaleFactorX*1280)?>
overwriteHeight = <?=round($scaleFactorY*720)?>
[TextureRedefine] # zoom transition
width = 1000
height = 600
overwriteWidth = <?=$fullWidth?>
overwriteHeight = <?=$fullHeight?>
overwriteWidth = <?=round($scaleFactorX*1280)?>
overwriteHeight = <?=round($scaleFactorY*720)?>
[TextureRedefine] # zoom transition 2
width = 1000
height = 720
overwriteWidth = <?=$fullWidth?>
overwriteHeight = <?=$fullHeight?>
overwriteWidth = <?=round($scaleFactorX*1280)?>
overwriteHeight = <?=round($scaleFactorY*720)?>
[TextureRedefine] # half-res alpha
width = 640
height = 360
formatsExcluded = 0x41A # exclude obvious textures
overwriteWidth = <?=$halfWidth?>
overwriteHeight = <?=$halfHeight?>
overwriteWidth = <?=round($scaleFactorX*640)?>
overwriteHeight = <?=round($scaleFactorY*360)?>
[TextureRedefine] # half-res (zoomed in)
width = 564
height = 360
overwriteWidth = <?=$halfWidth?>
overwriteHeight = <?=$halfHeight?>
overwriteWidth = <?=round($scaleFactorX*640)?>
overwriteHeight = <?=round($scaleFactorY*360)?>
[TextureRedefine] # half-res (zoom transition)
width = 500
height = 300
overwriteWidth = <?=$halfWidth?>
overwriteHeight = <?=$halfHeight?>
overwriteWidth = <?=round($scaleFactorX*640)?>
overwriteHeight = <?=round($scaleFactorY*360)?>
[TextureRedefine] # half-res (zoom transition 2)
width = 500
height = 360
overwriteWidth = <?=$halfWidth?>
overwriteHeight = <?=$halfHeight?>
overwriteWidth = <?=round($scaleFactorX*640)?>
overwriteHeight = <?=round($scaleFactorY*360)?>
[TextureRedefine] # quarter-res alpha
width = 320
height = 180
formatsExcluded = 0x41A # exclude obvious textures
overwriteWidth = <?=$quarterWidth?>
overwriteHeight = <?=$quarterHeight?>
overwriteWidth = <?=round($scaleFactorX*320)?>
overwriteHeight = <?=round($scaleFactorY*180)?>
[TextureRedefine] # q-res (zoomed in)
width = 282
height = 180
overwriteWidth = <?=$quarterWidth?>
overwriteHeight = <?=$quarterHeight?>
overwriteWidth = <?=round($scaleFactorX*320)?>
overwriteHeight = <?=round($scaleFactorY*180)?>
[TextureRedefine] # q-res (zoom transition)
width = 250
height = 150
overwriteWidth = <?=$quarterWidth?>
overwriteHeight = <?=$quarterHeight?>
overwriteWidth = <?=round($scaleFactorX*320)?>
overwriteHeight = <?=round($scaleFactorY*180)?>
[TextureRedefine] # q-res (zoom transition 2)
width = 250
height = 180
overwriteWidth = <?=$quarterWidth?>
overwriteHeight = <?=$quarterHeight?>
overwriteWidth = <?=round($scaleFactorX*320)?>
overwriteHeight = <?=round($scaleFactorY*180)?>
[TextureRedefine] # gamepad
width = 854
height = 480
#overwriteWidth = <?=$fullWidth?>
#overwriteHeight = <?=$fullHeight?>
overwriteWidth = <?=round($scaleFactorX*1280)?>
overwriteHeight = <?=round($scaleFactorY*720)?>
[TextureRedefine] # half-res (gamepad)
width = 427
height = 240
formatsExcluded = 0x41A # exclude obvious textures
overwriteWidth = <?=$halfWidth?>
overwriteHeight = <?=$halfHeight?>
overwriteWidth = <?=round($scaleFactorX*640)?>
overwriteHeight = <?=round($scaleFactorY*360)?>
[TextureRedefine] # q-res (gamepad)
width = 214
height = 120
formatsExcluded = 0x41A # exclude obvious textures
overwriteWidth = <?=$quarterWidth?>
overwriteHeight = <?=$quarterHeight?>
overwriteWidth = <?=round($scaleFactorX*320)?>
overwriteHeight = <?=round($scaleFactorY*180)?>

View File

@ -5,6 +5,9 @@ $fullHeight = $argv[2];
$scaleFactorX = $fullWidth / 1920.0;
$scaleFactorY = $fullHeight / 1080.0;
if ($fullWidth == 1920 && $fullHeight == 1080)
exit(1);
$title = get_title($fullWidth, $fullHeight);
?>
[Definition]

View File

@ -5,6 +5,9 @@ $fullHeight = $argv[2];
$scaleFactorX = $fullWidth / 1280.0;
$scaleFactorY = $fullHeight / 720.0;
if ($fullWidth == 1280 && $fullHeight == 720)
exit(1);
$title = get_title($fullWidth, $fullHeight);
?>
[Definition]

View File

@ -5,6 +5,9 @@ $fullHeight = $argv[2];
$scaleFactorX = $fullWidth / 1280.0;
$scaleFactorY = $fullHeight / 720.0;
if ($fullWidth == 1280 && $fullHeight == 720)
exit(1);
$title = get_title($fullWidth, $fullHeight);
?>
[Definition]

View File

@ -5,6 +5,9 @@ $fullHeight = $argv[2];
$scaleFactorX = $fullWidth / 1920.0;
$scaleFactorY = $fullHeight / 1080.0;
if ($fullWidth == 1920 && $fullHeight == 1080)
exit(1);
$title = get_title($fullWidth, $fullHeight);
?>
[Definition]

View File

@ -5,6 +5,9 @@ $fullHeight = $argv[2];
$scaleFactorX = $fullWidth / 1280.0;
$scaleFactorY = $fullHeight / 720.0;
if ($fullWidth == 1280 && $fullHeight == 720)
exit(1);
$title = get_title($fullWidth, $fullHeight);
?>
[Definition]

View File

@ -5,6 +5,9 @@ $fullHeight = $argv[2];
$scaleFactorX = $fullWidth / 1920.0;
$scaleFactorY = $fullHeight / 1080.0;
if ($fullWidth == 1920 && $fullHeight == 1080)
exit(1);
$title = get_title($fullWidth, $fullHeight);
?>
[Definition]

View File

@ -5,6 +5,9 @@ $fullHeight = $argv[2];
$scaleFactorX = $fullWidth / 1280.0;
$scaleFactorY = $fullHeight / 720.0;
if ($fullWidth == 1280 && $fullHeight == 720)
exit(1);
$title = get_title($fullWidth, $fullHeight);
?>
[Definition]

View File

@ -5,6 +5,9 @@ $fullHeight = $argv[2];
$scaleFactorX = $fullWidth / 1280.0;
$scaleFactorY = $fullHeight / 720.0;
if ($fullWidth == 1280 && $fullHeight == 720)
exit(1);
$title = get_title($fullWidth, $fullHeight);
?>
[Definition]

View File

@ -5,6 +5,9 @@ $fullHeight = $argv[2];
$scaleFactorX = $fullWidth / 1280.0;
$scaleFactorY = $fullHeight / 720.0;
if ($fullWidth == 1280 && $fullHeight == 720)
exit(1);
$title = get_title($fullWidth, $fullHeight);
?>
[Definition]