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https://github.com/cemu-project/cemu_graphic_packs.git
synced 2024-11-23 01:59:18 +01:00
61 lines
1.4 KiB
Plaintext
61 lines
1.4 KiB
Plaintext
<?php
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include 'Source/functions.php';
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$fullWidth = $argv[1];
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$fullHeight = $argv[2];
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$scaleFactorX = $fullWidth / 1280.0;
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$scaleFactorY = $fullHeight / 720.0;
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if ($fullWidth == 1280 && $fullHeight == 720)
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exit(1);
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$title = get_title($fullWidth, $fullHeight);
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?>
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[Definition]
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titleIds = 0005000010116300,000500001012DC00,0005000010135300
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name = "The Wonderful 101 - <?=$title?>"
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version = 2
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[TextureRedefine]
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width = 1280
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height = 720
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tileModesExcluded = 0x001
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overwriteWidth = <?=round($scaleFactorX*1280)?>
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overwriteHeight = <?=round($scaleFactorY*720)?>
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[TextureRedefine]
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width = 640
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height = 360
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tileModesExcluded = 0x001
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overwriteWidth = <?=round($scaleFactorX*640)?>
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overwriteHeight = <?=round($scaleFactorY*360)?>
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[TextureRedefine]
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width = 320
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height = 180
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overwriteWidth = <?=round($scaleFactorX*320)?>
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overwriteHeight = <?=round($scaleFactorY*180)?>
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[TextureRedefine]
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width = 160
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height = 90
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overwriteWidth = <?=round($scaleFactorX*160)?>
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overwriteHeight = <?=round($scaleFactorY*90)?>
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[TextureRedefine]
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width = 80
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height = 22
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overwriteWidth = <?=round($scaleFactorX*80)?>
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overwriteHeight = <?=round($scaleFactorY*22)?>
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[TextureRedefine]
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width = 40
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height = 45
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overwriteWidth = <?=round($scaleFactorX*40)?>
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overwriteHeight = <?=round($scaleFactorY*45)?>
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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overwriteWidth = <?=round($scaleFactorX*1280)?>
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overwriteHeight = <?=round($scaleFactorY*720)?>
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